Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ๐‘บ๐’†๐’„๐’๐’๐’…๐‘ช๐’๐’‚๐’”๐’”

Pages: 1 ... 391392393 394395 ... 1001
11761
The mozambiquens still have rights you piece of shit

11762
Gaming / Re: XB1/ PS4 category for Fallout 4 mods
« on: May 12, 2016, 03:55:17 PM »
In Fallout 1 and 2, magic was everywhere.
Ha.
Perks are magic

knowing you're in a video game is magic

being able to avoid fights because you put invisible points into an invisible skill is magic
Now you're nitpicking.
YOU are the one nitpicking. If you hate the legendary effects because it's a gameplay element that doesn't make sense in the game's universe, then that has to apply to the numerous, numerous gameplay elements that commit the exact same crime.

It's almost as if people are posturing their dislike for a system (which is fine, just say you dislike it) as some immersion breaking crime against the lore.

11763
Gaming / Re: XB1/ PS4 category for Fallout 4 mods
« on: May 12, 2016, 03:53:15 PM »
VATS is magic. How is that unrelated? I don't see people up in arms bitching about that.

90% of perks are magic. "No radiation damage in water", "your skin just magically gets tougher lol", "you're stronger but only if you happen to be holding a weapon", etc

Fast travel is still an immersion breaking gameplay element, that we forgive because of, you know, gameplay.

Glad to know you at least stand by your paradigm on that last one, though.

11764
Gaming / Re: XB1/ PS4 category for Fallout 4 mods
« on: May 12, 2016, 03:49:23 PM »
The legendary system removes the fun/ uniqueness of named weapons (Like A3-21's rifle in Fallout 3) because you get them all the time.

Plus, legendaty enemies aren't fun to fight. Their regenerating health gets old quick.

They should have just done separate types of ammo to give explosive/ incendiary/ AP/ hollow point bullets rather than make it luck based.
Ammo types aren't a catch all. You can't do a two shot ammo type, an anti-ghoul ammo type, etc. That would be even worse, to imply a certain type of ammunition in the Fallout world knows whether it's hitting a ghoul or not.

But yeah, I do wish there were more true unique weapons, though, like The Deliverer, but that's a completely different thing. Legendary effects and true unique weapons could easily coexist if Bethesda put forward the effort to add them in.

Yeah but the more damage against ghouls thing is dumb

Aside from naming a ghoul slaying .44 the Rick Grimes and a robot slaying plasma rifle the John Connor, I always prefer weapons that have no legendary effect or an incendiary ammo or something else conventional. If all the legendary effects made sense in the game universe, I'd be fine with it but I don't see how a gun fires two bullets or does more damage against mutants is particularly interesting. like, the Spray N'Pray is cool, but it loses its muster when you realise you could get the exact same thing from farming enemies for a while. And how does a radroach carrying a gauss rifle make sense? A deathclaw carrying armour can be justified, but some of the drops are just ridiculous.

Also, they can't be scrapped reeeeeeeee
I get that you personally don't like it, that's fine. But if you're criticizing the lack of sense it makes in the game's universe, you have to criticize every gameplay element that doesn't make sense in the game's universe. Which there are tons of.

11765
Gaming / Re: XB1/ PS4 category for Fallout 4 mods
« on: May 12, 2016, 03:47:05 PM »
In Fallout 1 and 2, magic was everywhere.
Ha.
Perks are magic

knowing you're in a video game is magic

being able to avoid fights because you put invisible points into an invisible skill is magic

11766
Gaming / Re: XB1/ PS4 category for Fallout 4 mods
« on: May 12, 2016, 03:45:53 PM »
>mod to remove the retarded legendary gimmick

yes please
that mod better also make legendary effects craftable, then
Please no.

Enchanting needs to stay in The Elder Scrolls.
Fallout has never been realistic, and the legendary weapon effects are fantastic. I agree that legendary enemies need to go, but I hate this nitpicking every single thing about Fallout 4 shit.
It's hardly nitpicking.
Can you give me one criticism of the legendary effects other than "magic shouldn't be in Fallout"? They're varied, interesting, and make guns unique.
The magic shit is immersion breaking. This is Fallout, not Borderlands or Destiny. You say it's never been realistic, which in some ways is true, but up until Fallout 4 it has, for the most part, followed the rules set within the universe. Having a gun that heals you when you hit an enemy doesn't fit at all.The RNGisation of Fallout 4 is one of the worst things about the game. Rather than venturing into dungeons to find unique, rare, powerful weaponry you can simply get weapons with silly effects from farming legendary dogs or radroaches. There are few (if any) unique guns in Fallout 4, just weapons that do different types of damage.

It's possible to have unique guns without adding dumb elemental effects to them. The other games managed that fine. They could have done something like the reloading bench from New Vegas and added shit like explosive ammo or high-impact ammo, or overcharging a laser rifle.
Take away VATS
Take away perks
Take away fast travel
Take away percentage-based speech checks

there are so much more immersion breaking shit in even the early Fallouts than "omg this gun has an effect on it!!"

11767
Gaming / Re: XB1/ PS4 category for Fallout 4 mods
« on: May 12, 2016, 03:43:17 PM »
Maybe because certain effects are kind of immersion breaking.
Yeah, they're fucking magic. Of course they are.

http://tvtropes.org/pmwiki/pmwiki.php/Main/GameplayAndStorySegregation

People latch onto every small little thing they can grasp at when trying to criticize Bethesda. The worst parts of Fallout 4 are easily the dialogue, quests, and RPG elements. The gameplay/gunplay is literally perfect.

Yeah, and for some people having magic in fallout is a big no no. There's nothing wrong with not liking immersion breaking weapons in a game.
VATS is magic. Most perks are magic. In Fallout 1 and 2, magic was everywhere.

There's this new thing called "gameplay". Legendary weapon effects, VATS, perks, fourth wall breaks, and such, are not part of the story. If it breaks immersion for you, then go read a book.

11768
Gaming / Re: XB1/ PS4 category for Fallout 4 mods
« on: May 12, 2016, 03:40:07 PM »
The legendary system removes the fun/ uniqueness of named weapons (Like A3-21's rifle in Fallout 3) because you get them all the time.

Plus, legendaty enemies aren't fun to fight. Their regenerating health gets old quick.

They should have just done separate types of ammo to give explosive/ incendiary/ AP/ hollow point bullets rather than make it luck based.
Ammo types aren't a catch all. You can't do a two shot ammo type, an anti-ghoul ammo type, etc. That would be even worse, to imply a certain type of ammunition in the Fallout world knows whether it's hitting a ghoul or not.

But yeah, I do wish there were more true unique weapons, though, like The Deliverer, but that's a completely different thing. Legendary effects and true unique weapons could easily coexist if Bethesda put forward the effort to add them in.

11769
Gaming / Re: XB1/ PS4 category for Fallout 4 mods
« on: May 12, 2016, 03:37:26 PM »
Maybe because certain effects are kind of immersion breaking.
Yeah, they're fucking magic. Of course they are.

http://tvtropes.org/pmwiki/pmwiki.php/Main/GameplayAndStorySegregation

People latch onto every small little thing they can grasp at when trying to criticize Bethesda. The worst parts of Fallout 4 are easily the dialogue, quests, and RPG elements. The gameplay/gunplay is literally perfect.

11770
Serious / Re: Boston is closer to Moscow than Honolulu.
« on: May 12, 2016, 03:34:25 PM »
Christ, people are so pedantic ITT

he just thinks it's cool he can go to the other side of the world and still be in his country. Netherlands residents can say the same thing.

11771
Gaming / Re: XB1/ PS4 category for Fallout 4 mods
« on: May 12, 2016, 03:31:59 PM »
>mod to remove the retarded legendary gimmick

yes please
that mod better also make legendary effects craftable, then
Please no.

Enchanting needs to stay in The Elder Scrolls.
Fallout has never been realistic, and the legendary weapon effects are fantastic. I agree that legendary enemies need to go, but I hate this nitpicking every single thing about Fallout 4 shit.
It's hardly nitpicking.
Can you give me one criticism of the legendary effects other than "magic shouldn't be in Fallout"? They're varied, interesting, and make guns unique.

11772
Gaming / Re: XB1/ PS4 category for Fallout 4 mods
« on: May 12, 2016, 03:12:49 PM »
>mod to remove the retarded legendary gimmick

yes please
that mod better also make legendary effects craftable, then
Please no.

Enchanting needs to stay in The Elder Scrolls.
Fallout has never been realistic, and the legendary weapon effects are fantastic. I agree that legendary enemies need to go, but I hate this nitpicking every single thing about Fallout 4 shit.

11773
Gaming / Re: XB1/ PS4 category for Fallout 4 mods
« on: May 12, 2016, 02:49:58 PM »
>mod to remove the retarded legendary gimmick

yes please
that mod better also make legendary effects craftable, then

11774
Gaming / Re: XB1/ PS4 category for Fallout 4 mods
« on: May 12, 2016, 02:46:19 PM »
Meanwhile, on PS4...

4 mods, with only one being remotely interesting (Settlement Expander). One is fucking PONG, with a bugs section stated as "fix it yourself".

I hope to god these improve once serious modders get onto the scene (and hopefully port over PC mods, I need dem readable dialogue options).
Probably because XBone mods are releasing this month, but PS4 mods aren't releasing until June.

11775
The Flood / Re: how tall are you
« on: May 12, 2016, 02:43:38 PM »
You do spend all of your life being tall and big.
So what, you don't like not being able to fit in tight spaces?
I hate the aesthetic and feel of being tall as shit. I want to be smaller, but whatever.

I just don't get why everyone is so concerned with height. There are some advantages, like you mentioned, but they don't warrant this much obsession over it.

11776
The Flood / Re: how tall are you
« on: May 12, 2016, 02:41:50 PM »
You don't wanna be a lanklet or a manlet. Moderation is key
this "manlet" shit is the dumbest fucking thing ever

ran out of ways to judge people, I guess

11777
The Flood / Re: how tall are you
« on: May 12, 2016, 02:40:38 PM »
6'3", I fucking hate it
Why?

You can reach shit that's high up with out a stool or standing on you tiptoes and almost no one can block your view at concerts and shit.
Ooooh, big deal. I could just get a ladder. Being tall is terrible.
i think having to carry a ladder around is a tad less convenient than just being tall
I'm not the one making this mundane convenience argument, I have to grab something high up maybe twice a week.

11778
The Flood / Re: how tall are you
« on: May 12, 2016, 02:39:41 PM »
Being tall is terrible.
Why though? Needing to grab equipment just grab something else is fucking gay.
You're looking at the small, insignificant perks. Yeah, you get to grab stuff. But you don't spend all your life reaching for shit. You do spend all of your life being tall and big.

11779
The Flood / Re: Besides Dr Pepper
« on: May 12, 2016, 02:36:29 PM »
Vernor's

11780
The Flood / Re: how tall are you
« on: May 12, 2016, 02:35:24 PM »
6'3", I fucking hate it
Why?

You can reach shit that's high up with out a stool or standing on you tiptoes and almost no one can block your view at concerts and shit.
Ooooh, big deal. I could just get a ladder. Being tall is terrible.

11781
The Flood / Re: how tall are you
« on: May 12, 2016, 02:20:38 PM »
6'3", I fucking hate it

11782
after your body goes numb it's not the worst way to die

before that, it's excruciating

11783
The Flood / Re: I'm bored
« on: May 12, 2016, 01:38:25 AM »
๐Ÿก

11784
I reserve the right to skip people

11785
The Flood / Re: Post here and I'll reply "ok"
« on: May 12, 2016, 12:55:20 AM »
I'm taking this opportunity to accuse SecondClass and Batch of being Jewish. You have one hour to turn in your Judaism Card to me at the front desk or you'll receive fifteen demerits.
if only

11786
i like parties
[img]http://i.imgur.com/5JRo5ap.jpg[/imยญg]

11787
Is it a tea party?
[img]http://i.imgur.com/5JRo5ap.jpg[/imยญg]

11788
let's start the party

11789
The Flood / Re: Post here and I'll reply "ok"
« on: May 12, 2016, 12:04:08 AM »
faggotsaysok

11790
The Flood / Re: Post here and I'll describe why I hate you
« on: May 12, 2016, 12:03:25 AM »
I'm only serious when I'm talking about serious shit

Pages: 1 ... 391392393 394395 ... 1001