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4411
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 01:12:57 PM »
It's funny

I enjoy Dark Souls simply because it doesn't hold your hand and actually requires you to think a little

but for that same reason I curse games like Elite Dangerous
well, dark souls tells you pretty much all of its controls in the tutorial area

not much else to explain

4412
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 11:43:36 AM »
I've played both and apart from the face huggers none come to mind, and eve that is basically a ripoff of Alien.

An Elite, Hunter, Brute, Jackal, or Grunt is easily recognizable and you know exactly what game it's from.
and how boring they are

you're like 19 or something and you're this senile

4413
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 11:42:59 AM »
>powerful guns are boring
very

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Again, no other game had the same design or noises the Halo AR has. Knowing how much ammo you have left isn't stupid lmao, if anything it's exactly what futuristic weapons would have.
probably because no other game would design a weapon so boring
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Show me examples of mother games where the sniper looks exactly the same and sounds the same. You can't. If anything the night vision is something that other snipers have in other games.
none of this matters because it's still a boring weapon

night vision is cool and it doesn't matter if it's in other games
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I think if you learn to read you'll see where I said it isn't generic while not becoming too cartoonish.
therefore it's boring

the more cartoonish it is, the more fun and memorable it is
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There's nothing generic about it. Most movies games have this bulky black thins that shoots red lasers, this shoots balls of bright blue plasma with a believably alien design. It's the furthest thing from generic. In fact it's so original to Halo I have yet to see anything like it in other games or movies because they could probably be taken to court over using Bungie's design. That's how original it is.
it's extremely generic and by far the most boring weapon in the game
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Design =/= mechanics
i'm talking about both shithead

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It'sl still there, being wielded by an actual alien looking alien with pretty good AI for an old game.
doesn't matter, can't use it myself

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It is fun to use. A revolver is fun to use in Rainbow Six Vegas, too, but that doesn't make it any less generic.
i don't care

my issue is that halo's guns are both generic and boring to use

you can be generic all you want as long as you're still fun, and that's what saves a lot of HL2's weapons

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That's fucking generic.
XD

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Again, even you don't believe this.
i 100% believe it

halo is probably the worst shooter i've ever bothered to finish and i never want to play it again

i'll play half-life 2 right now
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I know what laser guided is lmao.
are you sure
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Again, being a contrarian. Guiding a missile is not more or less fun, it's a mechanic that allows you to kill easier. Honestly I preferred it where you couldn't lock onto Banshees etc.
it's extremely fun

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Wrong
wrong

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That means there aren't 8 billion guns or whatever it was they used to say to hype the game up. It's the same guns, boring guns with nothing special.
"i have not played borderlands"

if you expected the game to actually have a million unique guns, you're a retard

i mean you're a retard anyway, but you know

having many variations of the same gun is good for personalization and is exciting, because there's a gun out there that's just for you
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What does that have to do with the fact that they want people to play it?
the fact that if you're going to play the game just once, you probably wouldn't pick legendary

i wouldn't, because that's not how the game was meant to be played according to bungie

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>I NEED TO PLAY THE GAME THE WAY IT WAS "INTENDED" OR THE THE GAME IS RUINED FOREVER

Hmm, I disagree.
because you're an easily-entertained moron

4414
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 11:25:47 AM »
You just described Half Life enemies.
so you have to look at their designs more specifically

i can't think of any way to describe halo's enemies other than "big dumb alien monster"

half-life's enemies are iconic

4415
The Flood / Re: *OFFICIAL* Fast and Furious movie ratings thread
« on: January 20, 2018, 10:13:50 AM »
and you barely even liked a single one lmao

4416
The Flood / Re: *OFFICIAL* Fast and Furious movie ratings thread
« on: January 20, 2018, 10:12:29 AM »
you would be the type of person to watch all of these shitty movies

4417
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 10:07:19 AM »
also, enemies?

what does halo 1 have

grunts, elites, jackals, hunters, flood

i can't think of anything else

half-life 2 has all sorts of shit
Every enemy in Half Life is either a human, or a very basic type monster/alien. It's something you've seen before, that's why Half Life never catches my interest.
still better than

>alien
>big alien
>zombie

4418
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 10:04:27 AM »
It has a scope and is so powerful you almost don't need any other weapon.
so it's unbalanced

this is a bad thing
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Really? I haven't seen the Assault Rifle type of design in any other game.
it's a generic machine gun

every FPS game has one

the only thing is that it has a goofy little display showing how many rounds you have left, which is just stupid
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That design and sound is "generic" to you?
extremely

the only interesting thing about it is the night vision, which isn't even possible in MP

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Again totally original and cool design. It's a rocket launcher, it can only be so different without becoming wacky and overly cartoonish.
so you agree with me that it's generic, thanks

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>it's called a plasma rifle so it's generic
nope, it's generic in general

the only thing that isn't generic is the plasma mechanic itself, which isn't really saying much

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It's practically the same design as the plasma rifle
nope you can charge it up and it's satisfying to rapid fire it
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>thinking a crowbar is cooler than the energy sword in Halo
it's not, but you can't even fucking use the energy sword in halo 1, which is what we're talking about

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>literally a real life revolver

WOAH NEVER SEEN THIS BEFORE
it's fun to use and has a satisfying reload animation

more than can be said about any of halo 1's weapons
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Again, crossbows exist. There's no creativity here.
it fires red-hot metal rods

that's fucking sick

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Again, no originality.
originality can be sacrificed as long as the weapon is fun to use

none of halo's are

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You can't say you think lasers make things cooler and then say you don't think Halo has cool weapons.
i just did

the laser isn't being used as the weapon itself, it's being used to control a rocket

it's the tactile sensation of guiding a missile that feels real and fun

halo lacks this in pretty much all of the games, even when they added guided rockets, it's not nearly as satisfying

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>a boring 9mm is more satisfying than Halo's pistol

πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚
x10000000

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Borderlands is literally the same 10 or so guns reskinned millions of times.
and?

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You realize they designed Legendary, right? They spent hours of their lives to design Legendary difficulty. They want people to play it.
it's obviously not intended for you to play it first

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No offense but you're probably autistic. I'm not insulting you, but it'd make sense.
not even close

from my observations, you're probably more autistic than deci is

4419
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 09:14:43 AM »
>he goes to school

uhhhhh just teach yourself how 2 be phycisist yourself you fucking moran LMAO
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moran
yyyyyep, that's the meme

4420
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 09:02:56 AM »
also, enemies?

what does halo 1 have

grunts, elites, jackals, hunters, flood

i can't think of anything else

half-life 2 has all sorts of shit

4421
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 08:58:53 AM »
I found both of these games extremely bland. Halo is so much more colorful with fun weapons and enemies.
halo 1 has no weapons

generic pistol
generic machine gun
cool shotgun that you get to use a lot during the best level
generic sniper
generic rocket launcher
generic plasma rifle (which is literally just called a fucking plasma rifle)
cool plasma pistol that's actually my second favorite, i like how they designed this one
needler which is kinda creative but really shitty and not that fun to use

so not only are there only eight weapons, not counting grenades, only two or three of them are cool

half-life 2 has the cool crowbar
the cool magnum
the bugbait which is fucking awesome
the crossbow which is fucking awesome
the MP7 which is kinda generic, but it looks cool and has a grenade launcher
the RPG which is cooler than halo's because it's fucking laser-guided
the spas-12 which is awesome (but i'm biased because i like shotguns)
a pretty generic 9mm but it's more satisfying to use than halo's
and then of course the gravity gun

and the primary selling point of borderlands is that it has millions of cool weapons
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Why do you think Bungie didn't intend for you to play it on Legendary?
because the word "normal" is there, and that's usually a safe bet

if they called normal "medium" or something, i might have considered legendary

but then i probably wouldn't have beaten the game as fast

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It's not about yours or theirs. Your parents must have been extremely strict or something because this is just a weird mentality.
not really, my parents were actually extremely chill

4422
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 08:36:59 AM »
I doubt it, the game is fun even on easy. It's a great game. If it's not your bag whatever I guess you don't like shooters. You're spazzing out over trivial things.
half-life 2 is the same kind of game, but it's way fucking better and my favorite shooter

borderlands is a different kind of game, but i also love that one quite a lot

it's not that i dislike shooters, i just dislike playing games outside of their intentions

it's why i don't mod, it's why i don't even change controls or camera preferences

nothing about the game is mine unless it's made abundantly clear otherwise

4423
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 08:32:38 AM »
oops, guessed wrong, ruined the whole game for myself

oh well!
hahaha how?
because maybe (part of) the reason i thought halo 1 sucked ass is because i thought it was too boring/easy

maybe i would've enjoyed it more if i actually knew to play on heroic instead of normal

but i didn't, and i'm not gonna replay a game i didn't enjoy on a harder difficulty just to see if i like it more

that would be a waste of time

4424
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 08:25:40 AM »
Are you talking about this? It's just a stupid description. It's not like they're saying "WHATEVER YOU DO DON'T PLAY ON THE OTHER DIFFICULTIES" lmao
it's a pretty definitive statement

they could've said "this is for true halo veterans" or whatever the fuck, but they didn't

now i feel like i'm not getting the proper experience from the game unless i play that, so i have no real choice

why would i play halo in a way that it wasn't meant to be played? that's stupid

4425
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 08:23:25 AM »
Just play the game and see?
oops, guessed wrong, ruined the whole game for myself

oh well!
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Easy is there for kids or something who knows. But I don't agree, all the difficulties feel right. It also doesn't make sense that you respect the developers vision above all but now you're saying this should be that etc.
i'm not talking about how they "feel," i'm talking about how the game itself actually describes the settings

load up halo 3 and look at all the difficulty settings for the campaign, each one has a description

heroic will say:
"Fight against formidable foes that will truly test your skill and wits; this is the way Halo is meant to be played."

in other words, "if you're not playing halo on heroic, you're doing it wrong"

4426
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 08:18:32 AM »
Judging by how angry, fast, and numerous your responses have been I don't think even you believe this type of stuff anymore.
but your responses are always angrier, faster, and more numerous
Eh that's just because I'm better than you, don't worry about it.
uh no i'm better than you actually thanks

do you not see how bungie phrasing it that wayβ€”"this is how Halo was MEANT to be played"β€”gives the player a sense of feeling "left out" if they decided to play on something else?

like oh i guess i'm not getting the true experience now because i reasonably assumed that normal was the way to go

4427
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 08:12:16 AM »
Judging by how angry, fast, and numerous your responses have been I don't think even you believe this type of stuff anymore.
but your responses are always angrier, faster, and more numerous

4428
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 08:11:00 AM »
Maybe you should stop asking people like a robot and just play the game on whatever difficulty you're comfortable with and if you're the type of person that enjoys a challenge play the harder difficulties.
i can't tell which difficulty i'll be most comfortable with unless i know what the differences between the difficulties are

i also don't care

tell me which one i'm supposed to play on

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Also normal is obviously the default difficulty lol... it's called normal for a reason
tell that to bungie

they should've called heroic normal, and normal easy

because that's what i wound up playing on, and i hate that

4429
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 08:01:10 AM »
You can't play a game wrong fucking lol bro what is wrong with you

Did you play the game? Yes? Then there's nothing more to it. You don't have to beat it on legendary, you don't have to play on anything you don't want to do. Just do whatever you want lmao.
what a retarded way of thinking

you realize by telling me to do whatever i want, you're trying to prevent me from doing the ONLY thing that i want, right

because i don't want to play games how i want to play them, i have no interest in that whatsoever

games are art, i want the artist's vision and nothing more or less than that
Shut up. You don't know what its even fucking like to have autism. You think I'm happy that I fucking have it? Guess what, I'm not. I never have been. I've had people tell me "oh you're unique, you're special" Its a load of bullshit. The only thing autism really does is it makes life a fuck of a lot harder. If people in real life didn't give a single fuck about me I would have killed myself ages ago. And that isn't being edgy, that's ending the fucking pain.
looks like i win again

me: 9043456789876543450987654358790876764578909876545 671
you: 0

4430
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 07:59:18 AM »
"this is how i like to play games"
"i don't like how you play games, stop doing it that way"
"how should i play games then"
"you should play them however you want"

wojak with several birth defects .jpg

4431
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 07:56:19 AM »
You can't play a game wrong fucking lol bro what is wrong with you

Did you play the game? Yes? Then there's nothing more to it. You don't have to beat it on legendary, you don't have to play on anything you don't want to do. Just do whatever you want lmao.
what a retarded way of thinking

you realize by telling me to do whatever i want, you're trying to prevent me from doing the ONLY thing that i want, right

because i don't want to play games how i want to play them, i have no interest in that whatsoever

games are art, i want the artist's vision and nothing more or less than that

4432
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 07:51:33 AM »
>he needs instructions delivered to him in an envelope from the developers to "play it how you're supposed to play"

OH NO NO NO NO
πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚
Yes

this is all halo's fault, by the way

normally, i'd be content to assume that "normal" is the way to go, because why would you call it anything other than "normal" if that's not how the game is normally played

but then fucking halo 2 ruins that and says "heroic" is the way the game is meant to be played

so that means i played halo: CE wrong, basically

so it fucking sucks to know that i wasted my time playing a game incorrectly, and now i'm cursed to second-guess myself when choosing difficulties, because i don't want to play games incorrectly

4433
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 07:43:39 AM »
how embarrassing

4434
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 07:42:01 AM »
>comparing getting an education to following rigid instructions
why can't you do it yourself though

i thought you were an independently minded smart person or something

because that's what you're saying, you should figure out everything yourself
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on how to play a game instead of doing whatever you want and whatever you have more fun doing
FUCK fun

i AM doing whatever i want

what i want is to play on the difficulty that the developers intended for the game to be played on in a normal setting

that's what i want

4435
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 07:38:33 AM »
>he goes to school

uhhhhh just teach yourself how 2 be phycisist yourself you fucking moran LMAO

4436
Gaming / Re: Difficulty levels in videogames
« on: January 20, 2018, 07:37:03 AM »
i prefer there to be no difficulty levels

if they have to be there, i only wish that they'd make it clear which one the game is "meant" to be played on
"I need people to tell me how to do things"
that's how people work, you strange lonely person

automatically knowing how to do things by instinct? not how people work

4437
Gaming / Re: Difficulty levels in videogames
« on: January 19, 2018, 08:42:01 PM »
i prefer there to be no difficulty levels

if they have to be there, i only wish that they'd make it clear which one the game is "meant" to be played on

4438
The Flood / Re: Anyone ever gotten a professional massage?
« on: January 19, 2018, 04:12:06 AM »
lmao no

shit's awkward as fuck

4439
The Flood / Re: Damn bro I’m really unstable af lmao
« on: January 18, 2018, 06:49:01 PM »
just smoke cigarettes
it's what i do
Just when I thought you couldn't get any worse
what's wrong with smoking?
Everything. It's smells nasty, it yellows your teeth, it gives you wrinkles, and destroys your lungs.
First of all it smells great and though I can't defend the others I'm a hermit so it doesn't bother me.
your prolonged painful death will

4440
Serious / being offended "for" people
« on: January 18, 2018, 03:24:11 PM »
the following statement has become an increasingly common sentiment spread by white conservatives to white liberals:

"[x minority group] does not need straight white people to get offended for them"

okay

so, at what point does having empathy for other human beings, and a desire to smash evil regardless of whatever or whoever it may be targeting, become a case of being offended "for" said target, and why does that matter/why is that a bad thing

because i'm really confused about this, and find the implications worrying

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