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Messages - Flee

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5641
This is not a matter of international law, it's purely domestic US law. As far as I'm aware, wearing these things is perfectly fine. If they were considered a terrorist organization, providing training, advice, service, personnel or any other sort of material support to them would be against the law. Not entirely sure what the units or this initiative are, but sounds like this could be considered material support if their profit goes directly to the organization. "Every purchase supports the Restore Nineveh Now initiative to build and train the Nineveh Plain Protection Units."

5642
Gaming / Re: Dark Souls and you (spoilers allowed)
« on: January 20, 2016, 03:29:39 PM »
I just remembered (again) why I stopped playing DS2 multiplayer. It's slow, sloppy and above all laggy. I seriously just got 4 consecutive fights in the arena where I ended up getting fucked by insane phantom range. Backstabs from the front, spells I roll through beautifully that still do damage and people magically landing hits when swinging in the air 20 feet away from me.

I really hope From doesn't mess up DS3 like this. With Dark Souls 1, the connection was either hit or miss. 6/10 games were perfect, 3 were a little sloppy and then 1 was unplayable. Pretty much a world of extremes. Dark Souls 2, 2/10 games are perfect with the remaining 80% being sluggish and laggy. I much prefer the DS1 scenarios.

Not the first time this happened either. I have a history of giving the game another chance, putting in a bunch of time creating a new character and then abandoning it within the first few hours of actually playing multiplayer or arena. Soul memory is such a shit system and the sluggish multiplayer doesn't help much either.

And I doubt it's my internet. I ping under 15ms and easily get above 50mbps down. Never had this issue with other games either.

5643
The Flood / Re: Verb how long are you going to be Fuddy Duddy?
« on: January 20, 2016, 03:13:35 AM »
I like the avatar, Verb. Brings back good memories from way back in the day. I was all like "Fluttershy is the best pony" and you were all like "fucking go kill yourself you cunt". Good times.

5644
The Flood / Re: Why Are Gamer Girls So Desirable?
« on: January 20, 2016, 03:08:35 AM »
Oh you said MCC
Halo 5 has no decent co-op, unfortunately.
But you have it?
Yeah, beat the campaign on legendary and got to level 30 in the multiplayer.

5645
The Flood / Re: Why Are Gamer Girls So Desirable?
« on: January 20, 2016, 01:50:27 AM »
Oh you said MCC
Halo 5 has no decent co-op, unfortunately.

5646
The Flood / Re: Why Are Gamer Girls So Desirable?
« on: January 20, 2016, 01:35:19 AM »
Because they have another mutual hobby that you both can enjoy. My girlfriend and I have played through several games together and are now completing the MCC split-screen on legendary. It's good fun.

5647
Serious / Re: Batshit insane liquor laws
« on: January 19, 2016, 04:21:25 PM »
Friendly warning that this stays civil or it doesn't stay at all. No flaming in Serious.

5648
Please just take me out back and shoot me if I ever decide to do either.

5649
As people already pointed out, your stamina replenishes a lot faster when you're not blocking. Anticipating when and how enemies are going to attack (and how far it's going to reach) is a vital skill. Lower your shield when you're in the clear to have your stamina refill and then go back at it.

Souls do have sizes. The itemized souls you pick up can be consumed to give you a certain amount of souls. They vary from small souls of lost undead (which will give you an instant 200 souls when used) all the way up to souls of great heroes (which give you 20,000 souls when used). Then there's also boss souls you get for killing certain bosses, which can give you a large amount of souls or can be used to create certain special and unique boss weapons later on.

If you die, your bloodstain and souls will be left in what the game considers your last safe and secure position. If you fall to your death off a ledge, your souls won't be at the bottom but somewhere at the top. If you die after sliding down a slope, the game will put them at the top of the slope because you're not secure or stable when sliding. If you die really close to a monster you were fighting, the game might drop your souls a few feet back from where you actually died because it was the last safe spot you were in. Like Turkey said, try retracing your steps. Your souls should be somewhere around the spot you fell from or died.

5650
can you parry
Sort of?

Parrying isn't an essential skill. Get the enemy's timing down first, then practice parrying them.
This. I avoided parrying for a long time when I first started playing. Messing it up will leave you vulnerable to counter damage and often have you take serious damage. Much more likely to be screwed by it (especially at later parts in the game) then to get significant benefits from succeeding. It's great when you do pull it off (especially online), but not necessary at all.

5651
Serious / Re: Batshit insane liquor laws
« on: January 18, 2016, 10:20:47 AM »
How's that for freedom, Das?
Feels bad, man. This is what happens when we let soccer moms interfere with politics and make populist issues out of literal non-issues. MADD is legit one of my most disliked activist groups, right after PETA and the Brady Campaign.
I get you, populism is always bad.

5652
Serious / Re: Never mind I'm retarded
« on: January 18, 2016, 10:19:24 AM »
?

5653
I have an oral exam on advanced international and european patent law this wednesday. Not looking forward to that one at all, so I feel you.

Also, having exams throughout January and June is literally the best time period. What are all of you people talking about?

5654
The Flood / Re: A friendly reminder regarding your breaking the law.
« on: January 18, 2016, 05:10:29 AM »
This is a thing? I had no idea.

5655
The Flood / Re: Who up with me?
« on: January 18, 2016, 04:44:40 AM »
Well, it is almost noon, so yeah.

5656
Gaming / Re: Dark Souls and you (spoilers allowed)
« on: January 18, 2016, 03:10:31 AM »
I'm actually playing through SotFS for the first time now. Pretty much wrapped it all up except for some parts in Ivory King. Going for a quality - faith build which I might use for PVP later. Currently working on getting the final achievements (gotta get to NG++ to buy certain spells, NG+ to get certain boss souls and then reach high ranks in certain covenants for others still).

5657
It auto saves basically after every action you do. And most importantly when you quit the game through the menus it autosaves then and there as well.

I actually have to hand it to From in that regard. If your game unexpectedly crashes for whatever reason, you'll lose very little progress unless you where fighting a boss. Like we're talking seconds. Open a door, game crashes.

Load up the game, you're sitting front of the door a few seconds before you open it. They do stellar work in that department, at least. I don't know of any other games out there that can save so often without significantly impeding your progress in-game with a wait time.

Another benefit of constant autosaving is that it's pretty much impossible to save-scum.
I don't understand this meme
Savescumming is a term to describe abusing saves to your advantage. For example, saving right before a speech check in Fallout or Skyrim and then just reloading the game over and over until you manage to pull off the 10% chance dice roll you were trying your hand at. Or saving at a certain point, running through an area to find out where the enemies and traps are at, then reloading your save and continuing the game while knowing what lies ahead. It's basically abusing the saves so you never really have to take responsibility for what happens.

5658
Am I basically trapped in this pinch now? What do I do then? Am I just fucked?
The game saves continuously. It's very well done, actually. You always only have one save file per character and it saves constantly and especially every time you quit out. This means that you can't save and then do whatever you want, knowing that you'll just be able to load an earlier state.

So there really is no "saving in a bad spot". There's only getting yourself in a bad spot, as there's no way to even load a save earlier than what you were at the very last second of playing. What happens in such a scenario is that you will probably die. And you will respawn at the bonfire, where the game will instantly save again. You'll get to go back to where you died to reclaim your souls. The game just continues.

Like I said before, pretty much everything you do carries some weight in this game.

5659
Serious / Re: Batshit insane liquor laws
« on: January 17, 2016, 05:28:42 PM »
A drinking age of 21 is insane to begin with. Seriously, you guys will throw guns, cigarettes, driver's licenses and military service at young people like it's no one's business, but god forbid a 20 year old tries to step into a bar or buy a beer. Soft beers and wine from 16, everything else from 18, no state monopoly on either.

How's that for freedom, Das?

5660
You'll need health.

And weapon wise, upgrade Dexterity more than Strength if you want to use smaller and faster weapons, other way around if you want to use Claymores etc.
How high do the stats go? You mentioned you were level 325--that's really high.
You definitely want to level up vitality. Veteran players often just go full damage output first and then level out the other ones, but you'll want all the vitality you can get.

And individual stats go up to level 99. The max total level (all stats combined) is just over 700, but there's virtually no way you'll reach that without massive farming. People often finish the game before they hit level 100. For individual stats though, they almost all have a soft cap, meaning that after a certain level you'll suffer from high diminished returns. The "max" soft cap level is usually around 40 for most skills.

5661
Gaming / Re: Dark Souls Impressions Thread
« on: January 17, 2016, 02:09:03 PM »
Stats
Level: 3 (why do they start you off at different levels depending on the class?...)
Just to respond to some of your questions:

- different classes have different stats because it makes sense. A barbarian or knight relying on pure physical damage and high defence will have more HP, stamina, endurance and such than a sorcerer or cleric who will have lower physical attributes but higher base stats for things like faith and magic. You can turn any class into any sort of build during the game, but some are just naturally more prone to certain playstyles than others. Makes perfect sense to me and allows people to build very specific builds from the onset without having to waste too many levels on skills they don't want.

- attunement affects the number of magic slots you have. Each spell takes up one or more slots. For example, the fireball spell will give you 8 fireballs to throw (which recharges at a bonfire). The spell takes up one slot. At the start, you'll only have one slot so the fireball spell will be the only one you can use at the same time. Leveling up your attunement will give you more slots to assign and carry more spells.

- dexterity is the skill that affects your skill with generally lighter and faster weapons and speeds up your casting time of spells. The opposite is the strength skill, which improves your handling of heavy weapons. Each weapon has "scaling" attributes which show what skills affect it the most. For example, the scimitar (your starting weapon with the wanderer) has an E scaling in strength and a B in dexterity (scale goes from E-D-C-B-A-S), meaning that a higher dexterity will make it do more damage.

- endurance affects your equipment burden (the higher this is, the more you can carry without becoming slower) and your stamina (the green bar that runs out when you attack, sprint or dodge). Higher endurance = more stamina and higher carry limit. Resistance is generally considered the most useless skill in the game, it just boosts your physical/fire/poison defense by small amounts.

- intelligence affects your magic. There's three kinds of "magics" in the game. Faith affects miracles, intelligence affects spells and then there's pyromancies. Higher faith lets you use stronger spells and deal more damage with magic and magic based weapons.

- humanity gives you slightly more defense and boosts your item discovery rate (the more loot you get). You raise it
by using humanities, it's not a set skill that you level up.

- asylum demon does not have a name.

Oh and pro tip: press the back (or select) button when in the menus. It'll let you see what each skill or particular icon does, like all skills and scaling.

Not gonna respond to other parts or give you any other advice unless you specifically ask. I'm assuming that's what you want and I hope no one else will spoil things or give you unwanted hints.

5662
Serious / Re: Smart gun technology
« on: January 17, 2016, 11:39:08 AM »
From a child safety standpoint, I'm all for this. It's something like 2,000 kids died last year from unsecured firearms. 1 is too many.
Not that I disagree with your point, but that number's way too high. Even the most progressive research doesn't claim this number to be higher than about 100.
Wait

So you're telling me that more children drown in uncovered pools at home then due to accidental fiream discharges?
Not entirely sure about the "uncovered" part, but yeah. In the developed world, drowning is one of the main accidental causes of death for children under 14. And in either one of our countries, most of them happen in (private) swimming pools. So while the number of all firearm deaths involving minors (including homicides) is still far higher than the amount of pool deaths, it's true that in the US more children die drowning in pools than by accidental firearm discharges.

5663
Serious / Re: Smart gun technology
« on: January 17, 2016, 11:17:05 AM »
From a child safety standpoint, I'm all for this. It's something like 2,000 kids died last year from unsecured firearms. 1 is too many.
Not that I disagree with your point, but that number's way too high. Even the most progressive research doesn't claim this number to be higher than about 100.

5664
Serious / Re: Smart gun technology
« on: January 17, 2016, 07:23:14 AM »
I actually haven't heard of this before, is it an American thing?
What the fuck type of shithole country do you live in where cars don't have electronic locks?
Yeah, I'm pretty sure that electronic locks have been the industry standard in the developed world for years now.

5665
So I just put it to the test and searched for "minecraft" and "minecraft hentai" on pornhub. The results are:

- a ton of normal let's plays and minecraft videos that are just standard youtube material
- a bunch of minecraft animations (literally just two in-game characters crouching on each other in skin colored outfits)
- in-game builds of erotic pixel art
- a few of those anime/hentai talking games in a minecraft setting
- "how to tame a horse on Minecraft 1.8" with several hundred views

This is the future of porn, friends.

Who the fuck is uploading fucking let's plays to Porn Hub? Literally why?
Happens for a lot of games, it seems. There's plenty of CoD montages on there too. People have even posted gaming leaks on there because pornhub doesn't take down content very easily.

5666
So I just put it to the test and searched for "minecraft" and "minecraft hentai" on pornhub. The results are:

- a ton of normal let's plays and minecraft videos that are just standard youtube material
- a bunch of minecraft animations (literally just two in-game characters crouching on each other in skin colored outfits)
- in-game builds of erotic pixel art
- a few of those anime/hentai talking games in a minecraft setting
- "how to tame a horse on Minecraft 1.8" with several hundred views

This is the future of porn, friends.

5667
Serious / Re: Smart gun technology
« on: January 17, 2016, 03:47:31 AM »
That does make sense. If you don't mind me asking, are gun locker's and the safety on a gun not sufficient?
That depends on the person and situation. There's people who keep their gun armed and ready in a shelf for an entire lifetime without anything going wrong, or others who store it responsibly without needing an actual gun locker. But every year, there's several hundred people dying from accidental firearm discharge and about 15,000 more who are injured in such a way, a large part of them being children. Of course, it's always the parents' or irresponsible adults' fault in those cases, but it's likely that more widespread gun safety measures would prevent some injuries or deaths.

5668
Gotta love how they put in seemingly legit age demographics. Everyone knows the majority of those looking for this stuff are 13 year olds.

5669
The Flood / Re: how do you want your youtube fam
« on: January 16, 2016, 07:11:42 AM »
Probably just internet crapping out when loading the page. Happens to me every so often. Tried restarting your browser or hard refreshing?

5670
The Flood / Re: Your Honor!
« on: January 16, 2016, 05:48:19 AM »

From an actual legal or quality POV I really can't support the US legal system. But damn, I would be lying if I said I wouldn't enjoy pleading in a session like that once.
How different is it?
In essence, it's not that different. You still plead to support your client and his side. It's just a lot less dramatic. The presence of a jury is reserved for only the most serious cases before the highest criminal court, so common cases for lower crimes are a lot more civil and like a dialogue between the parties that is guided by a judge. There's no principle of discovery, no heated cross-examination of witnesses, no people shouting "objection" and so forth. The conduct and process of the trial is dictated mostly by the judge himself. Adversarial (American-style) systems rely heavily on simply putting the two sides up against each other and having them compete to make the audience believe their version of the truth and side of the story. Inquisitorial (European-style) systems favor a larger role of the judge and seek to collaborate in finding the truth, with the judge being in the driver's seat guiding the investigation, examining witnesses and evidence and so forth.

It's not that we don't have heated or spirited debates and grand monologues here, but they're generally less dramatic, less populist and not so full of plot twists and surprises. I personally prefer the European system for both practical and ideological reasons (even though I fully admit that I'm obviously somewhat prejudiced here), I'd still enjoy the overly dramatic "objection!" style of trials every so often.

Here's my serious thread I made on a comparison of both systems in case you'd like to read more about it.

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