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Messages - Flee
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15451
« on: August 23, 2014, 08:26:14 AM »
So wait... that was the actual shooting that caused this whole shitstorm?
Bloody hell.
No, these are two different events. The Brown shooting is the one that caused the shitstorm and the riots in Ferguson, partially because it wasn't caught on video and there's a ton of conflicting witness reports. The one in the video ("the Powell shooting") was a different, unrelated shooting that took place after the police was called for a man shoplifting.
15452
« on: August 23, 2014, 08:16:59 AM »
Yep...
"No, I cannot holster my weapon, draw, aim, and fire my taser in 1.5 seconds. Even if I could, I would not risk my life or my partner's life by using it and missing. Could one have drawn his taser while the other kept the subject covered? Maybe. It would endanger one of them for sure, especially since the subject was easily within range to lunge and cause harm before he died. I promise you, if someone decides to come at you with a knife, you're not going to reach for your pepper spray."
15453
« on: August 23, 2014, 08:10:08 AM »
He didn't have a knife. . .
...He did. You can tell he's holding it in his pocket the entire time and pulls it out as he's approaching the cops, who then repeatedly start shouting "drop the knife". Every news report I've read on the Powell shooting confirms he had a knife on him too.
15454
« on: August 23, 2014, 07:37:29 AM »
Not sure if they're actually and solely to blame for the poor state of US education, but it's pretty well known that the religious and conservative crowd seems to be doing a pretty decent job at keeping people stupid and having biased and outdated crap taught in schools.
15455
« on: August 23, 2014, 07:31:55 AM »
Regarding the video in the OP, you should all read this. And none of this is made any better by jumping to eager conclusions.
15456
« on: August 23, 2014, 07:24:34 AM »
I'm not a fan of split-screen anymore, not after having a TV for myself for nearly 3 years. Once your used to that big screen, its hard to see when in splitscreen.
I've had a TV for myself for around 8 years and still love split-screen. It's one of the best things about gaming and the fact that Destiny won't have it might be a dealbreaker for me.
15457
« on: August 22, 2014, 11:15:47 PM »
Too late, but I'm still gonna say Tribal.
15458
« on: August 22, 2014, 11:14:14 PM »
Nah I almost never ever try, it just isn't worth it. 'Cos I'll be like oh maybe if I invade I can surprise them and win, but no it fails haha. And I only ever win duels against completely new people that have no idea what they are doing haha.
Strangely, Co Op actually works almost flawlessly for me, like even it it has a little lag it's ignorable. I have no idea why, but my Sun bro status wasn't really much of a choice haha, as much as I enjoy it.
That is strange, I have no clue why your invasions lag so much more than summons. They're both about the same for me.
15459
« on: August 22, 2014, 11:10:23 PM »
Oh it's not so much the attacks themselves, like I can parry fine in PvE. When I'm talking about lag affecting my ability to parry I mean because like my internet is so bad people run up to me and the attack animations aren't even playing and I'm being hit, they are just staring me down to death. Or backstabbing me from the front. Or hitting me from ridiculous distances Or pretty much anything under the sun. I know these things happen to everyone at some point, but to me they are every single match. Like I cannot even bother with the PvP covenant, since it requires consecutive wins to rank up.
The point being, I get how to like time it with the animations and all that, I just mean it's not worth me trying, because on my screen it will look like they are about to swing so I'll time the LT press, but then to them they are on like their 3rd swing stunlock and then it catches up and I die. Things like that.
Ah, I didn't realize it was that bad. I assumed you were just talking about the usual latency that makes parrying more of a prediction thing than actual reflexes, but this is a lot worse. Do you still try to PVP? I can't imagine it being any fun when the connection is just that bad.
15460
« on: August 22, 2014, 11:07:38 PM »
15461
« on: August 22, 2014, 11:04:29 PM »
Let me tell you a story about spiders and toilets, friend.
Around two years ago, I visited Africa (Tanzania to be exact) to visit and help out at an orphanage my family supports, while also visiting the country and traveling around. Now, at a certain point during this trip, my brother and I got sick. A bad, bad case of food poisoning. I'm not going to say too much about that, but just to paint you the picture, imagine being rushed in a jeep to a field hospital in the middle of a national park at 3am after not being able to think straight or stand up without fainting, puking your lungs out, shitting your bowels out and feeling like you're going to die from a 41° (106 fahrenheit for you Amerifriends) fever. What happened at the doctor's aint pretty, so I'm gonna skip that real quick.
Anyways, to get to the point of the story, not even two days afterwards (two days that were spent in a little hut in the middle of nowhere away from any utilities, running water or toilets), we had no choice but to keep moving. After being stuck in the jeep for almost an entire day, we had to make a bathroom stop. I'm no huge fan of spiders, so I normally always checked around, below and above the toilet everywhere we went. Never did I see a single spider or creature.
Never, except for this one time. The one time that, due to a terrible case of diarrhea/vomiting, I just sprinted into the toilet without looking. So after going about my unpleasant business and feeling the tiniest bit relieved, I look up and take in my surroundings for the first time. On the wall next to me, not even 20 centimeters (like 8 inches) away from my face, was sitting one of the biggest spiders I've ever seen. I shit (no pun intended) you not, this thing was massive and looked like it had small children for breakfast.
What happened next can be described as me lunging away from the toilet, finishing up my business as fast as I could while not taking my eyes of this monstrosity for as much as a second and sprinting out of the place as fast as I could (which wasn't very fast, given my state of sickness).
So next time you see a little spider in your bathroom, think of what happened to me and be happy it's not a probably lethal arachnid of darkness coming to get you while you're extremely sick and hours away from civilization.
15462
« on: August 22, 2014, 10:46:12 PM »
How much is minimum wage where you live?
15463
« on: August 22, 2014, 10:44:09 PM »
So, is there really not going to be split-screen in the game?
15464
« on: August 22, 2014, 10:41:42 PM »
Can't say I agree, but I'm willing to appreciate your opinion.
Likewise. I'm content to respectfully disagree.
15465
« on: August 22, 2014, 10:38:18 PM »
Why?
I find myself sharing many of the ideals. A united and progressive Europe where each member state still has a voice and can retain its individuality. A union that strives for a growth in prosperity, standards of living and peace both domestic and abroad. I realize that my views and inspirations are probably different than most, but during my law studies I have come to appreciate the ECtHR and what it has done and can do for our society. And not just this particular court, but also the legislative organs. I'm willing to bet that I have extensively studied and read more EU regulations and directives than this entire forum put together. I have worked on deliverables for upcoming projects of the European Commission, and I can assure you that, by a lack of better words, this is good stuff that will help and protect a lot of people and stimulate progress. Now, I'm no fool. I am very much aware of the problems and criticism the EU faces, especially on an economic level. And I also realize that a lot of said criticism is valid and that the current system and some policies are far from perfect. But no system is flawless, and I do believe that many of the problems the EU faces can be overcome. The current execution is far from perfect, but I still fully believe in the EU and strongly support the union.
15466
« on: August 22, 2014, 10:20:31 PM »
Because I can't co-op with anybody on New Game + because they all went shooting up in levels like a bunch of big smelly willies. I pvp on the side for the most part.
That's no excuse not to cap yourself though. It's all about the soul memory, so there's no reason to actually spend the souls you earn while keeping up with the people you're looking to co-op with. Here's the summon range calculator, if you're interested.
15467
« on: August 22, 2014, 10:17:24 PM »
hey I need the shield cos my internet sucks there is no way I can parry in pvp because what I see happening is never what is happening
It's like that for everyone, I'm afraid. Parrying in DS PVP is almost all about prediction and timing. There's only a handful of attacks you can parry on sight and only certain parry daggers actually parry fast enough to catch the attack as it's happening. Took me quite a while to get used to, but it's well worth it. The advice that helped me a lot was just to assess your opponent's fighting style. In DS1, the easiest attacks to parry are people who spam R1 (just block a hit or two and then parry right as he's about to attack a third time), and the roll/sprint attack. If you see your opponent pull a few of those, just anticipate on him doing it again and parry as soon as he's getting out of his roll or sprint. Easy going. I find parrying a little harder on DS2 because of the delay on almost all of the shields and parry tools, but the same principles appy. Sprint/roll attacks and spammers are very predictable and can easily be baited into a parry. Also worth mentioning is the greatsword double R2. I'm sure you've seen it countless of times, where you first stab the greatsword and immediately follow up with this horizontal 360 spin attack? Block the first stab and parry right afterwards, people almost always go for that exact same follow up.
15468
« on: August 22, 2014, 10:09:40 PM »
I was invading the other day using red orbs and god damn my black knight greatsword is op as fuck. scored myself like 100k souls. I've ran out of red orbs now tho
Yeah, the lack of affordable red eye orbs or the existence of full orbs is another downside of DS2 PVP. You don't have much of a choice other than go NG+ and spend all your souls on new orbs at 10k a piece.
15469
« on: August 22, 2014, 10:06:47 PM »
Never been a fan of fearmongering in any way, nor do I back all of the EU's economic policies and workings, but I'm all in support of the EU.
15470
« on: August 22, 2014, 03:17:42 PM »
Last pokemon I really played was before the DS came out, I believe.
15471
« on: August 22, 2014, 03:15:21 PM »
Soul Memory is an awful mechanic, but by PVPing at level 280, you really are just a part of the problem. I don't have a single build over 130-150. Where's the fun in not limiting yourself?
15472
« on: August 21, 2014, 11:16:23 PM »
School. I was 9 years old back then. Came home from school like any other normal day, my parents were watching TV and explained to me what was happening. I didn't care much.
15473
« on: August 21, 2014, 11:08:02 PM »
Do the black and white thread again
Now that's a classic.
15474
« on: August 21, 2014, 11:01:25 PM »
What do you mean by crits?
Critical hits, being backstabs and ripostes. As you may have noticed if you're into DS2 PVP, most backstabs or ripostes hit a lot harder than their DS1 counterparts, even when wearing the hornet's ring. In DS1, getting a one shot kill on a player with relatively high vitality required a massive damage output (crystal demon greataxe, for example) combined with the hornet's ring taking up one out of two ring slots. In DS2, dealing over 1800 damage (which either gets you the kill or basically wins you the fight) for a simple backstab with a very large amount of weapons is very common. It's a very good thing From is balancing critical hits because, a lot more so than in DS1, fights usually come down to whoever can get off a backstab first. On that note, they're also going to fix buffstacking, which was also a massive problem in DS2. You wouldn't believe how many people I've fought that started each match off by staying back and casting 4 consecutive buffs (sunlight blade, sacred oath, numbness and resonant flesh) to become basically unstoppable.
15475
« on: August 21, 2014, 06:04:15 PM »
Roland 4 lyfe
15476
« on: August 21, 2014, 06:02:51 PM »
why
She's pretty much useless after obtaining great chaos fireball and gives you both 5k souls and a fire keeper soul when you kill her. Unless you're planning on spending 30 humanity to open the shortcut, there's no point in keeping her alive.
15477
« on: August 20, 2014, 01:26:56 PM »
If you got time like when you read a dirty hentai manga, Virgin Loop is great. The outside is quite stylish, the material is flexible and comfortable but doesn’t smell or get oily, the box is illustrated with a bigboob-girl but her schoolgirl outfit and shy blushing is a real turn-on. Well then.
15478
« on: August 19, 2014, 08:26:03 PM »
Dark Souls 2 was missing that dark gritty atmosphere that Dark and Demon's Souls had.
And quality PVP, above all.
15479
« on: August 19, 2014, 08:03:38 PM »
Veel gelijkenissen met Nederlands, ook al klinkt Duits vaak ruwer.
15480
« on: August 19, 2014, 07:54:51 PM »
I love that new Wolfenstien Game
Wolfenstien
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