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Messages - BaconShelf

Pages: 1 23 ... 354
1
Gaming / Re: Who's getting GOTY
« on: June 19, 2018, 06:27:37 AM »
Nice google amp

2
The Flood / Re: Post them conspiracy theories u believe in
« on: June 19, 2018, 06:24:29 AM »
Xsean was there

3
Gaming / Re: Halo Mega Thread
« on: June 17, 2018, 04:48:27 PM »
https://mobile.twitter.com/343Postums/status/1007740957482147840

Official feedback survey for gathering feedback on playlists in the MCC update.
>People actually bothered to play the MCC update

tbh, I'm surprised they even bothered to make the update
They're only doing it because they're doing XB1X 4K stuff so they were like "yeah may as well do this at the same time i guess".

In fairness though it's shaping up to genuinely be a good patch, they've been going pretty in depth into the development in the blog posts.

4
Gaming / Re: Metro: Last Light
« on: June 17, 2018, 04:46:21 PM »
Pick 2033 up first. LL is a sequel to it.

5
The Flood / Re: How do you think the 1st alien encounter would go?
« on: June 17, 2018, 09:57:07 AM »
Alien contact would likely be using radio telescopes to detect high IR emissions around an extrasolar planet or star, or even the tell tale signs of a braking burn being conducted by a generation vessel. As a result, we'd have decades to communicate and/ or prepare any kind of defense if necessary.

I've always wondered about this. Because of the distances and the "limitation" being the speed of light, there's gonna be always a massive time lag behind what we're seeing and what's actually there now over there.

E.g. Life started on Earth approx. 4Ga. Anything looking at Earth from that distance is just gonna see a rocky mass, with specrtral graphs(?) showing a primitive atmosphere. At this point, Mars or Venus would look like better candidates for intelligent life than Earth would.

Say if life takes 4.1-2Ga to get to a Type III civ where their influences are observable from the galaxy, with +/- 1Ga to account for an early turbulent and chaotic Universe, we can only look as far back as 8-10Ga back to observe something, which would already be out of date the second we see it.

The odds of life starting out anywhere elsewhere I think is pretty high, and the c constant I think explains the Fermi paradox, but then at the same time it works against us finding any during Earth's life's existence for the same reason (short of breaking the laws of physics).

Am I making sense? Any life that gets far enough to look outside its planet is only going to see things that appear dead or primordial, but at the same time another life is seeing the same thing in their scopes.

That kinda sucks.
Put it into perspective. The nearest galaxies are hundreds of thousands to a few million light years away. The Milky way is 100kly in diameter, and the observable universe is 90-ish Gly across.

Anyone who would even be looking at Sol closely enough to be able to even gain an idea as to if this planet even exists or not would have to be in our galaxy, minimum, and even then it would have to be somewhere on the near side as light passing through the Zone of Avoidance in the core is blocked by the core.

So this means that in practical terms, any aliens that would be capable of detecting us would have to be less than 100,000ly away from us. Life has been affecting our planet drastically for hundreds of millions, if not billions of years (the presence of oxygen in our atmosphere is a big giveaway) - to put this in perspective, the light from the asteroid that wiped out the dinosaurs passed by andromeda about 60 million years ago.

Unless a civilisation is out there building telescopes the size of galaxies, it's unlikely anyone far enough away like the timeframe you're describing is looking at us.

Or in other words, we can see andromeda as it was 2m years ago, but we can barely make out individual stars as anything more than a blur.

6
The Flood / Re: Your homescreens
« on: June 17, 2018, 06:00:08 AM »
Homescreen
Lock screen
I don't have access to my PC right now so I can't get a pic but my wallpaper is a continuously updating image of Earth from space that every five minutes, updates the positions of clouds, darkness and city lights. So as the day goes by I can see the dark hemisphere of the planet creep up as it goes night. I have a different hemisphere view on each monitor.

7
The Flood / Re: How do you think the 1st alien encounter would go?
« on: June 17, 2018, 04:46:06 AM »
Have you ever thought about why abiogenesis only happened a single time on our planet in 4 billion years

It's more likely that it happened several times, but only one was around long enough and evolved beyond single celled organisms/amino acid chains and just beat the rest. Geological record's a bit shit for hard evidence, and our only evidence supporting that it happened once is us... so it's not solid either way.

Iirc some tests showed that simple amino acids could be built in some primordial sea and the addition of lightning or asteroid inpacts to generate the heat to get them to combine into other things was theoretically possible (both of which were as common back then as today, if not more).

And this was before Geologists did deep-sea surveys and discovered little "islands" of life around undersea thermal vents.

Don't get me wrong here it was a fucking stroke of luck with an astronomical amount of decimal places for the statistical likelihood of life on Earth starting and then getting this far, but it's not 0.
There's also the idea of panspermia, which has some attractiveness. Microbial life evolved on Mars or Venus and then, due to asteroid impacts, matter with that life was ejected into space and later found its way to Earth. It's a big issue because a lot of people think that we need to stay off Mars because if life does exist underground, human contamination could wipe it out or otherwise mess with it.

8
The Flood / Re: How do you think the 1st alien encounter would go?
« on: June 17, 2018, 04:40:30 AM »
Alien contact would likely be using radio telescopes to detect high IR emissions around an extrasolar planet or star, or even the tell tale signs of a braking burn being conducted by a generation vessel. As a result, we'd have decades to communicate and/ or prepare any kind of defense if necessary.

However, with the timeline of the universe, it's more likely that any alien civilisations we encounter would be "apes or angels" compared to us - IE prehistoric civilisations that haven't even invented language, or kardashev-III civilisations that are constructing matrioshka brains powered by dyson swarms to run mass simulations. If a Type II or III civilisation existed in this galaxy, we would have the tell tale signs of Dyson Swarm construction all around us or rather, they would already be here and all the stars in our stellar neighbourhood would be exploited already just due to the sheer unlikliness that a civilisation existing within the same general period of time as ours(give or take a few million years) is roughly on par with us. I'm personally fonder of the idea that humans are in fact one of if not the first major technological civilisations in the observable universe.

Anyway so yeah. First contact would be kinda shit. You'd recieve a message that is more or less incomprehensible, then have to wait years or decades to get a response if you do manage to message back if the civilisation is around a nearby star. If the message is a ship that's already en route to Sol system and has been for hundreds of years....

Or we just get struck by an RKV one day without warning and the earth's crust is reduced to lava.

9
Gaming / Re: Halo Mega Thread
« on: June 17, 2018, 04:32:44 AM »
Because Halo 3 has the GOAT iteration of BTB. If I wanted to just play CE or 2 I would go play Team Slayer because people love voting for those two in that playlist.
Valhalla, Sandtrap and Last Resort are GOAT BTB but Longshore is Halo Reach forged invasion maps tier bad.
Longshore is a good map, but gets old after you play it 10 times in a row.
Longshore is the absolute worst map to play with randoms
I especially love it when your own team turns the bridge on when you're on Defense
Personally i just feel that BTB maps that are predominantly infantry (Longshore and Complex) just don't work. They just turn into giant clusterfucks because there's nothing for teams to focus on (ie something like bringing down a tank or banshee or whatever). Even flags, hills and bombs just turn into BR, AR and grenade spam with no real kind of tactics. Those maps I mentioned are particulary bad for it (as opposed to say, High Ground or Last Resort) because there's no real flow to the maps.

10
Gaming / Re: Halo Mega Thread
« on: June 16, 2018, 06:13:51 AM »
Because Halo 3 has the GOAT iteration of BTB. If I wanted to just play CE or 2 I would go play Team Slayer because people love voting for those two in that playlist.
Valhalla, Sandtrap and Last Resort are GOAT BTB but Longshore is Halo Reach forged invasion maps tier bad.

11
Gaming / Re: Halo Mega Thread
« on: June 15, 2018, 05:04:35 PM »
https://mobile.twitter.com/343Postums/status/1007740957482147840

Official feedback survey for gathering feedback on playlists in the MCC update.

12
Gaming / Re: Halo Mega Thread
« on: June 15, 2018, 03:55:05 PM »
Can't believe that Halo 3 is going to be the only one with an FFA playlist. What's so hard about having unranked FFA with all games included?

Edit: I want them to take out KoTH from BTB from all BTB playlists and I'll be happy, and have other Halo 2 maps show up for once instead of fucking District and Uplift all the time.
I never get to play district or uplift because the halo 3 cult will vote anything that has Halo 3, even if it's longshore slayer fifty times in a row.
My choices are always KoTH on District, Territories on Standoff, or Dominion on Exile. Every. Damn. Time.
Wtf it's always CTF on Gephyrophobia or Infinity, one bomb on Longshore or slayer on Meltdown for me

I once had the zanzibar remake in H2A show up but it lost 7-9 votes to fucking rat's nest

13
Gaming / Re: Halo Mega Thread
« on: June 15, 2018, 03:31:10 PM »
Can't believe that Halo 3 is going to be the only one with an FFA playlist. What's so hard about having unranked FFA with all games included?

Edit: I want them to take out KoTH from BTB from all BTB playlists and I'll be happy, and have other Halo 2 maps show up for once instead of fucking District and Uplift all the time.
I never get to play district or uplift because the halo 3 cult will vote anything that has Halo 3, even if it's longshore slayer fifty times in a row.

14
Gaming / Re: Name a game with good netcode
« on: June 15, 2018, 03:29:51 PM »
Titanfall 1
I don't recall having many issues in Bad Company 2 but its been 5+ years since I last played it
Rainbow Six Siege has decent netcode too from what I can tell but I'm on uni internet so I have virtually zero ping.

Siege's netcode is complete ass, but for some reason I don't mind.
Oh is it? I don't think I've ever had any problems with it.

15
Gaming / Re: Halo Mega Thread
« on: June 15, 2018, 04:07:15 AM »
Apparently doubles ranks near the bottom in terms of requested playlists for H2 and 3. Also curious to see if they're gonna do a living dead playlist with H2A, 3 and 4 in it.

16
Gaming / Re: Halo Mega Thread
« on: June 15, 2018, 04:03:14 AM »
Incidentally here's how the new playlist structure is looking;

Halo CE: Ranked 2v2, Social 4v4, Social BTB
Halo 2: Ranked TS, Ranked Team Hardcore, Social BTB
H2A: Ranked 4v4 Arena
H3: Ranked TS, Ranked Team Hardcore, Ranked FFA, Social BTB
H4: Social BTB

Glad they're splitting up the Longshore and Complex playlist into different games so I can actually play Halo 2 BTB for once, but I'm sad that there doesn't look to be any H2A big team playlist. I've not once played H2A's Zanzibar and Coagulation remakes, and I've played Remnant once back when it first dropped. Here's hoping H2A gets mixed into the H2 BTB playlist.

Source at https://twitter.com/343Postums/status/1007411324437925888

17
Gaming / Re: Halo Mega Thread
« on: June 15, 2018, 03:59:37 AM »
Sooo... when is the MCC update going to come out?
winter?
4 years too late. Wonder why 343 takes such a long time to "fix" things?
Rushing the game was what broke it in the first place, because they had less than a year to make the stuff outside H2A. I'd much rather they take their time and make sure the damn thing works before releasing this update.

18
Gaming / Re: Name a game with good netcode
« on: June 15, 2018, 03:57:00 AM »
Titanfall 1
I don't recall having many issues in Bad Company 2 but its been 5+ years since I last played it
Rainbow Six Siege has decent netcode too from what I can tell but I'm on uni internet so I have virtually zero ping.

19
Gaming / Re: E3 2018 Thread
« on: June 12, 2018, 04:27:54 AM »
Why don't you like Kingdom Hearts Verb?

And don't be "Eww its Disney"
Eww its disney but unironically

20
big if true

21
Gaming / Re: E3 2018 Thread - Predictions
« on: June 09, 2018, 09:10:40 AM »
Respawn are there showing one of their three projects. I want it to be Titanfall 3 but I expect it to be Star Wars, sadly.

22
The Flood / Re: I realized where the MCU stole its mojo from
« on: June 06, 2018, 04:59:41 PM »
the expanse is the best tv spacekino tbh
YouTube

23
The Flood / Re: Weeabs ruin everything
« on: June 06, 2018, 06:39:58 AM »
Most higher-end theaters these days ask you to choose your seat when buying your ticket so that everyone is guaranteed a spot when going to see a movie.

Assigned seat?
This isn't a standard thing in the US?
I've never seen such a thing in Pennsylvania
what the fuck

how do you make sure you get the seats you want

24
The Flood / Re: Weeabs ruin everything
« on: June 06, 2018, 05:11:20 AM »
Most higher-end theaters these days ask you to choose your seat when buying your ticket so that everyone is guaranteed a spot when going to see a movie.

Assigned seat?
This isn't a standard thing in the US?

25
The Flood / Re: Going to the UK
« on: June 03, 2018, 05:08:17 AM »
>the south

26
Gaming / Re: Halo Mega Thread
« on: June 01, 2018, 07:01:12 AM »
just boosted a bunch of those ebola MCC multiplayer achievements with 3 other controllers lads.
I like how forge and customs count towards the multiplayer achievements.

27
Gaming / Re: Halo: What Category do you fall under?
« on: June 01, 2018, 06:58:24 AM »
I really lile the OT for gameplay and stuff, and they have a great story. There's not much bad to say about these aside from that Halo 3's pitiful FOV and netcode have not allowed the game to age too well, and I have a hard time going back to it after playing on games with 100+ FOV.

Reach has a top notch aesthetic (and arguably what got me interested in games art), still one of the best custom game experiences in the series and a well designed campaign (even if the multiplayer and writing missed the mark). ODST has a great tone and is just generally good.

Halo 4 I think there's some stuff to like and in an alternate universe would have been remembered as the slightly wonky start to a trilogy. Some of the missions like Requiem, Composer and Midnight I still find fairly enjoyable, and there are some parts of the game that look pretty damn good (Requiem and Shutdown in particular). The version of multiplayer they did without loadouts and ordnance is pretty fun, but it's a shame they took so long to implement it because the game was dead by then. Other than that, most of the maps, spartan ops and forge weren't great. I've been generally able to forgive a lot of this one because of the circumstances of development, though I still hate the way they do forerunner stuff. Bringing the Didact in that early was a mistake.

Halo 5 can fuck off. Outside of forge there isn't a single aspect of the game I can say I like, and forge is useless when the custom games are terrible.

28
The Flood / Re: Shows/Music/Movies/ebook recommendations
« on: May 25, 2018, 04:51:37 AM »
The Expanse is pretty good. I'd recommend both the books and show if you're into science fiction at all. It's a fairly hard (when compared to your typical hollywood scifi) take on a colonised system and a cold war between Earth, Mars and the populations of the Asteroid Belt. It has some weird stuff like stupidly efficient drives and no radiators but ships have to do deceleration burns, there's no lasers or plasma weapons and gravity is provided by centrifugal force or thrust of engines. It also does a really nice job of fleshing out the cultures of Mars and the Belt based on the conditions they live in, and makes the world feel very believable.

The first couple episodes of the show are a little slow to start off because they're mostly just worldbuilding stuff to get the viewers caught up with how everything works,so I'd say that if you're not interested by episode 4 then chances are you won't be interested in everything after (personally, I was hooked more or less based on how good the opening titles were because they just "felt" something unique), but otherwise I think it's the best space scifi we've had on TV since the early 2000s. The production value is really nice too, the CGI and sets look pretty great for the most part, and they only get better as it goes on.

29
Gaming / Re: Halo Mega Thread
« on: May 18, 2018, 06:18:31 AM »
Voting between three/four options is flawed because the community tends to only pick one map/gametype. Reach was terrible with this in BTB because it might as well have been renamed the Hemorrhage Playlist.
Hemorrhage was arguably the only good map with all the other shit maps in that game and I'm sorry you didn't have any friends to play with to help you vote for your favorite map in BTB in Reach.
 
Quote
The same situation applies in MCC, you're guaranteed the community will vote fucking Valhalla 9/10 times despite it being such a bland map.Veto means you can't just play the same map/gametype every time
Go play Social Slayer right now in Halo 3, veto the first map that shows up, and tell me if you get a map that's not Last Resort/Narrows/Construct that comes up next. Social Slayer was the most populated playlist back in the day so I'm using that as an example.

Quote
Having Veto means you can't just play the same map/gametype every time; not everyone wants to play CTF on Valhalla every single match. With Veto you might get Slayer on Relic, or Dominion on Longbow, or Assault on Last Resort.
The Veto system was flawed. If Team BRs gets vetoed, then the next gametype would always be Team Slayer no matter what. If Team Duals gets vetoed, then the next gametype would always be Team Slayer. There was no variety with the Veto system. Again, using the Social Slayer example.

I've seen more variety in the gamemodes I'm playing right now in the MCC than I ever did with Halo 3, also stretching across all 4 games.
All of these issues with veto can be solved by simply making it choose a random map and gametype combo.

30
Gaming / Re: Halo Mega Thread
« on: May 18, 2018, 06:17:04 AM »
God having several voting options is shit in comparison to Veto. It's garbage in MCC and the only detriment to Halo Online.
They're getting rid of it in the MCC update.
Oh boy can't wait to be forced to play some meme shit like slayer on prisoner or literally anything halo 4.
They're getting rid of cross game playlists I'm pretty sure, because as part of the rework you can choose to only install certain games. If you don't want anything to do with Halo 4, you can uninstall the game entirely but keep CE, 2 or 3.

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