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Messages - BaconShelf
what happened to that YouTube Kids thing
Halo and the Star Wars prequel era/ clone wars (moreso than the OT because I only had the prequels on VHS for a while) were my main series' growing up so I gained a pretty (un)healthy interest in science fiction and astrophysics. Both series' going to utter shit around the same time led me to more or less start looking for more scifi media, which led me to more classic and harder science fiction stuff.
Getting an interest in concept art around 2014-ish led me to games art as a subject, so I started worldbuilding to support my own original designs, which was what led me to becoming interested in trying to make stuff scientifically accurate.
My reading/ to-watch list right now has The Moon is a Harsh Mistress, Stranger in a Strange Land, Dune, Armour (half way done), Ringworld, Firefly (rewatch), Battlestar Galactica, Babylon 5 and Stargate and also maybe Do Androids Dream of Electric Sheep? on it so a lot of science fiction lol. I read Starship Troopers, The Forever War and all of The Expanse (and watched the series) last year too.
2 and 3 should have been one game imoThat was the original intention. The stuff surrounding the Ark Portal in H3 was originally gonna be in Halo 2 - only, the structure at Voi would have been the Ark as opposed to a portal. It was cut because of Halo 2's clusterfuck of a development cycle.
, and I do wish that E3 demo would see the light of day again. I'd love to play it.Frankie talked about this one a while back actually. Apparently they did discuss it for MCC as the files are still around - but they decided not to because almost everything you see is pre-scripted and if you venture off the assigned path even slightly, the entire thing crashes. So while it'd be fun as a one-time novelty, it's not worth the dev time to implement nor would it be particularly fun or engaging to play in of itself.
there was 16 names and 15 peopleok hahaha I didn't say he's an animal that should be shot in the street😂😂😂🤔HAHAHAHABecause he's the school shooter type and he owns several firearmsXSean is a shining example of a person who should not own guns, or be anywhere near them.
and also he posted it all the time
Because mentally unstable orphans who were conscripted because of their burning desire to fight back against the aliens that killed their parents and then given military training and require drugs to not go ballistic and murder everything they see are totally role models for kids
Oh wait this is the same company that says PTSD can be cured by punching someone in the face
« on: March 15, 2018, 02:12:17 PM »
Okay. But what about the people who want flaming EOD, flaming CQB or flaming Rogue? Why are they being fucked over?Because creating variants for every possible combo of armour in the game is pretty unreasonable.They already said they didn't do it because it would require having to run all the engines at once to allow for you to see what your character looks like.
idk manFor real though other than Verb I can't think of anyone else on this forum who is explicitly anti-modding.
as soon as I have the cash spare I'm buying Fallout 4 and Skyrim SSE so I can start creating my own weapon mods
That's fair, and I didn't actually know that about KOTOR2 - that's a pretty interesting read.You've probably already answered this but what's your opinion on mods that add in/ enable content that was intended for the base game but cut due to issues like time constraints?Depends on the case, but with KOTOR 2 specifically (which seems to be the most commonly cited case), I wouldn't care if you decided to go ahead and restore the cut content.
Also, patching stuff back then wasn't really possible due to bandwidth restrictions/ file size limitations and so forth. It's a lot more common now with more and more games going for a year + of title update support, so you tend to see stuff that was probably cut from the base game included down the line in official postlaunch support.
So the new book is LITERALLY Halo 5 ODST>set after halo 5
into the trash it goes
Because creating variants for every possible combo of armour in the game is pretty unreasonable.They already said they didn't do it because it would require having to run all the engines at once to allow for you to see what your character looks like.
They already said they didn't do it because it would require having to run all the engines at once to allow for you to see what your character looks like.
« on: March 09, 2018, 07:00:33 PM »
ah okgas stationwtf is a chevron
« on: March 09, 2018, 06:52:15 PM »
wtf is a chevron
aside from an arrow symbol thing
as everyone else has saidYou've probably already answered this but what's your opinion on mods that add in/ enable content that was intended for the base game but cut due to issues like time constraints?
Honestly what could BO4 be at this point other than another futuristic COD with micro transactions? It's very hard for me to imagine them going back to something like BO1. Maybe a modern warfare type game?given the way everyone seems to be overhyping the fact that battlefield went to a history setting of WW1 and COD went back to WW2 (even though both games turned out pretty meh, proving that it isn't the setting that makes the game bad or good by default), it'll probably be vietnam or something else in the cold war.
or maybe I'm just salty that we'll probably never see battlefield 2143 or a followup on Infinite Warfare's campaign
pretty sure the vast majority of people here either actively support modding or don't really care one way or another what people do with their games
I mean I only add lore-friendly mods to stuff like Fallout but I don't really care what other people do, even if I don't really get why you would do it
Hey at least they're separating games into their own playlists so I don't have to search BTB and get 15 games of CTF on Gephyrophobia now.
« on: March 07, 2018, 03:47:18 AM »
2018 is the only year that will be 10 years from 20081998
« on: March 03, 2018, 05:07:47 PM »
holy shit he actually did it the madman
« on: March 03, 2018, 04:42:55 PM »
I am just sitting here cackling about all this activity.I'd honestly forgotten about ads
Yeah, I was trying to rationalise the fact that I'd bought into pre-order hype culture and spent 40 quid on shit because "It won't happen to me".majority of things I said more than six months ago were me being a retard.remember when you said warden eternal was an interesting character
The only other game on X360 at the time Reach was developed doing anything near the scale of Forge World was Bad Company 2 - y'know, that game developed on Frostbite, one of the most impressive engines out there, and one completely and wholly developed purely to create battlefield games? Even aside from that, you seem to be forgetting that in terms of raw featureset, Reach was (and remains to this day) the most feature-complete game at launch.3 years is plenty of time to make a game like Halo filled with tons of shitthey would have given us multiple Forge World mapsyou know there's such a thing as resources and time constraints, right?
If you seriously think the effort that goes into map creation on that scale (hell, on any scale) is that trivial, you pretty obviously know jack shit about anything in development.