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Messages - BaconShelf

Pages: 1 23 ... 355
1
Gaming / Re: Halo Mega Thread
« on: July 20, 2018, 01:45:09 PM »
Will people here really go back to MCC after it gets fixed?
It's too late that it will just make the game popular for like a week at most, then it''ll die down to what the population is like now. Unless the game is free when the update comes out, it won't save the game.
Even if nothing changes on that front, at least they're sorting out stuff like emblems displaying, the menu UI, letting you uninstall games (or game components) you don't want to play and stuff.
Last I heard about the emblem changes was they didn't work on player models and wouldn't be in. I'm not in the program so I don't know for sure if this is true
I heard somewhere that they had been fixed - it might just be in scoreboard but I could have sworn it was for the models too.

2
The Flood / Re: Pixel Art Request
« on: July 20, 2018, 10:28:10 AM »
sneed

3
Gaming / Re: Halo Mega Thread
« on: July 20, 2018, 08:51:34 AM »
Will people here really go back to MCC after it gets fixed?
It's too late that it will just make the game popular for like a week at most, then it''ll die down to what the population is like now. Unless the game is free when the update comes out, it won't save the game.
Even if nothing changes on that front, at least they're sorting out stuff like emblems displaying, the menu UI, letting you uninstall games (or game components) you don't want to play and stuff.

4
The Flood / Re: Been a while since we had one of these.
« on: July 20, 2018, 05:40:44 AM »


apparently I'm further right than I thought. answered yes to monarchy button for the meme.
I put neutral because I wasn't sure what to put if you already have one.

5
The Flood / Re: Star Wars: The Clone Wars trailer
« on: July 20, 2018, 05:22:55 AM »
Do we know where it's going to be shown yet? Disney Channel, Hulu, Netflix, Amazon, Spotify, etc.

12 episodes, exclusive to disney's streaming platform.

6
Gaming / Re: Kazuma Jinnouchi leaves 343Industries
« on: July 16, 2018, 04:47:24 AM »
The only issue he had was that the music he did didn't "feel" like Halo,

I've always felt like this was the dumbest thing people could say, because what "feels" like Halo is arbitrary and impossible to determine. Beyond that, Halo 4 is a very different game narratively to the original 3, and it needed a new sound to establish that.

Davidge's score was incredibly inspired and set the tone perfectly for 343's vision. Keep in mind this was when 343 still had balls and aritistic integrity before trying to appease Original Trilogy faggots. I still maintain that Halo 4 has the best campaign of all Halo games in terms of overall artistic merit.

It was used pretty terribly in-game for sure, but I can't really levy that against him.
For me, the overuse of synths and electronic elements (despite those being some of my favourite songs) did it. Also, only like one song actually had the Halo theme in it.

It doesn't stop 4 from being one of my favourote OSTs but it feels very different to the Marty stuff or even Halo 5.

7
Gaming / Re: Kazuma Jinnouchi leaves 343Industries
« on: July 14, 2018, 07:14:24 PM »
Neil Davidge is infinitely better, anyway.
The only issue he had was that the music he did didn't "feel" like Halo, and that the music itself was used pretty terribly in-game (which isn't the his fault, afaik). It was mixed pretty horribly in the game audio so that some of the tracks were almost impossible to hear and had a lot of really annoying repeated tracks in missions and gameplay experiences that weren't very well designed. To Galaxy is one of my favourite songs from the series, but it was pretty much ruined by being the Spartan Ops/ War Games menu music.

In a vaccuum, songs like This Armour, Swamp, Sacrifice and To Galaxy (Extended) are some of my favourites in the series' collective OSTs as a whole and IMO way better than 117 or Arrival - I think those two only ever get recognition because they're the only time the game ever really uses the music effectively. It's such a shame that the music was undermined by crap usage in-game.

8
wow rip me

9
Gaming / Re: Aliens Colonial Marines' bad AI is the result of a typo
« on: July 14, 2018, 09:52:58 AM »
It's like there's a curse on Alien games
Isolation was good though.

10
The Flood / Re: Who's lost family/loved ones?
« on: July 13, 2018, 04:35:00 AM »
I lost my Great Grandma last year, but it didn't really hit me as hard as I was expecting it to. She'd been really ill for over a year and she'd been a 20-a-day smoker for 80 years, so it was honestly amazing how long she kept going. I suppose I'd kind of prepared myself for it to happen.

I also lost my dog of 14 years last February, that took way longer to feel right again. I think a big part of it was getting a new puppy just over a month later, that did a lot to help get through it as it meant still having to do walks and whatnot.

11
The Flood / Re: Can I just say something real quick? Thank you.
« on: July 11, 2018, 02:12:07 PM »

Cringe.

13
Gaming / Re: Where do I find this in Fallout New Vegas?
« on: July 11, 2018, 05:17:08 AM »
The road north-west of Goodsprings, near the petrol station. The road up to Jacobstown will also have some as will the area around the north coast of Lake Mead.

14
Gaming / Re: Happy Bungie Day I guess...
« on: July 09, 2018, 06:33:17 PM »
Bungie is still a good company.
I would love to work for Bungie at some point. They consistently have a fantastic art department.

I don't think there's a developer who's even close to their level in that respect. Bungie's main problems are:

- poor writing
- poor management (time, production, etc.)

They can fix the writing fairly easily but until Destiny has run its course the management aspect will always be irreversibly damaged. The engine they're working with, the speedbumps they hit in the early parts of D1's development... these issues are still being experienced today.
Yeah. It's pretty ridiculous how they're still trying to get up to speed with ideas that failed to even make the cut of the first game. It honestly astonishes me (and perhaps says something about the studio as a whole) that Destiny's core gameplay and design (IE gun mechanics, enemy design etc) is as fun and engaging as it is, when it has no right to be.

15
Gaming / Re: Happy Bungie Day I guess...
« on: July 09, 2018, 03:27:06 PM »
Bungie is still a good company.
I would love to work for Bungie at some point. They consistently have a fantastic art department.

16
Serious / Re: Project Fear
« on: July 09, 2018, 02:34:32 PM »
is there an actual date yet for when we're supposed to leave?

and also aside from the government going along with it because they don't want to admit they were wrong and stupid is there any way to cancel/ stop the leaving process and stay in? or are they locked into the leaving decision now because they started the negotiations and stuff?

17
Gaming / Re: Halo Mega Thread
« on: July 07, 2018, 07:37:45 PM »
159 people on El Dewrito. Remember when it was suppose to save Halo?
Probably would have done if the DMCA stuff didn't happen. A lot of people were driven off by that and the impossibility of finding a fresh download means not many new people are joining.

18
The Flood / Re: The truth about human beings
« on: July 07, 2018, 06:08:45 PM »
Stop posting.

19
Gaming / Re: Halo Mega Thread
« on: July 07, 2018, 06:06:42 PM »

good shit
did xsean take that picture

20
The Flood / Re: world cup thread
« on: July 07, 2018, 05:13:25 PM »
did you see that ludicrous display last night?
Of course. We beat the 5 times world champion.
YouTube

21
The Flood / Re: Vegan argument simulator
« on: July 07, 2018, 05:08:23 PM »
It depends on what you define as killing off everything. If by that we mean to kill of every single person, animal or plant, we can just continuosly nuke same place over and over again until our nukes reach magnetic core of Earth and disrupt it, which cause magnetic field of Earth to dissapear and everything to die from radiation sooner or later, well almost everything. Some things will survive and adapt to new conditions. It`s however, a temporary solution, it probably be enough to put our planet down long enough until Sun explode or whatever happens to it.

Well, we might create a black hole, but it`s unreliable solution either, because no one knows how it works. I can only say that living or being in it, if it`s possible, will be different from your or any other human definition of word "living" or "being" so that accomplishes goal of destroying everything living.

Quote
continuosly nuke same place over and over again until our nukes reach magnetic core of Earth and disrupt it, which cause magnetic field of Earth to dissapear and everything to die from radiation sooner or later

Quote
until our nukes reach magnetic core of Earth and disrupt it

Quote
Well, we might create a black hole, but it`s unreliable solution either, because no one knows how it works

Quote
we might create a black hole

take a long hard look at what you just wrote and think about what you actually just said

22
The Flood / Re: world cup thread
« on: July 07, 2018, 02:44:23 PM »
did you see that ludicrous display last night?

23
The Flood / Re: Describe your ideal Wife / Hubby.
« on: July 06, 2018, 02:53:57 PM »

>2x farren-pattern heavy railguns
>9x autoloading VLS torpedo bays capable of stocking plasma, nuclear or conventional warheads
>42x redfield ballistics 40mm point-defence guns
what's not to love

24
Gaming / Re: Why the fuck are people still paying for Xbox Live?
« on: July 06, 2018, 01:12:01 PM »
because servers are expensive

the reason steam doesn't make you pay is because Valve doesn't have anything to do with hosting servers for games as a lot of stuff is community hosted and/ or hosted by the developers/ publishers of specific games, which is typically often rendered moot because a lot of games on PC still have recurring payments anyway.

Servers are expensive sure, but I'm sure there's cost effective ways to keep them running.

Its 2018, we haven't had any real value with XBL gold in a decade now.

And considering that I can have the same level of quality with system network tunneling, this in return makes Microsoft servers useless.
I'd probably say that with stuff like Games With Gold and the sales, XBL is more worth it now than it ever used to be.

And you know, that kind of stuff requires good technical knowledge on the part of the user which no one should be forced or expected to have.

What system link tunneling? That's not even hard.
Because you're tech-literate. Most people who want to play games just want to boot the game up and press the matchmaking button to play.

Assuming any degree of technical competence on the part of the user is bad design. You have to assume they have no idea what they're doing because a sizeable chunk don't.

25
Gaming / Re: Why the fuck are people still paying for Xbox Live?
« on: July 06, 2018, 12:39:43 PM »
because servers are expensive

the reason steam doesn't make you pay is because Valve doesn't have anything to do with hosting servers for games as a lot of stuff is community hosted and/ or hosted by the developers/ publishers of specific games, which is typically often rendered moot because a lot of games on PC still have recurring payments anyway.

Servers are expensive sure, but I'm sure there's cost effective ways to keep them running.

Its 2018, we haven't had any real value with XBL gold in a decade now.

And considering that I can have the same level of quality with system network tunneling, this in return makes Microsoft servers useless.
I'd probably say that with stuff like Games With Gold and the sales, XBL is more worth it now than it ever used to be.

And you know, that kind of stuff requires good technical knowledge on the part of the user which no one should be forced or expected to have.

26
Gaming / Re: Why the fuck are people still paying for Xbox Live?
« on: July 06, 2018, 12:34:26 PM »
because servers are expensive

the reason steam doesn't make you pay is because Valve doesn't have anything to do with hosting servers for games as a lot of stuff is community hosted and/ or hosted by the developers/ publishers of specific games, which is typically often rendered moot because a lot of games on PC still have recurring payments anyway.

27
The Flood / Re: Games you play in the car?
« on: July 04, 2018, 06:11:38 PM »
>not just putting headphones on and reading a book to pass the trip

28
The Flood / Re: You walk into your bathroom and see this
« on: July 04, 2018, 06:41:56 AM »
time to buy a new toothbrush

and also burn the entire house down I guess

29
The Flood / Re: What are some of your hobbies?
« on: July 03, 2018, 06:45:14 AM »
Gunpla, tho the weather has been too shit to paint; Zbrush, tho I'm not very good at it because I dont know the proper workflow/my laptop can only handle so much; and getting rejected from jobs
How's your zbrush stuff coming along
It's hit and miss. I can sculpt, gonna try polypainting. But fuck retopologizing and UV mapping
Polypaint is pretty fun. I enjoy using it by setting the objects material as paint, then setting the paint brush to stone + actual geometry and using it to manually chip away. It looks super nice.

30
The Flood / Re: What are some of your hobbies?
« on: July 03, 2018, 04:50:26 AM »
Gunpla, tho the weather has been too shit to paint; Zbrush, tho I'm not very good at it because I dont know the proper workflow/my laptop can only handle so much; and getting rejected from jobs
How's your zbrush stuff coming along

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