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Topics - Big Boss
« on: September 20, 2017, 10:46:36 AM »
It looks like Warner Bros.’ long-developing adaptation of the graphic novel Akira is heating back up, this time with an extremely buzzworthy director. Deadline reports that Thor: Ragnarok director Taika Waititi is now in talks to take the helm of the Akira remake, which takes place in a rebuilt New Manhattan and revolves around the leader of a biker gang.
The studio has been developing this project for a long time, with Ruairi Robinson originally attached to take the helm, followed by the Hughes Brothers with Harry Potter scribe Steve Kloves working on the screenplay. The Hughes Brothers departed, then Jaume Collet-Serra (The Shallows) became attached in 2011 and stuck with the project for the longest. His version actually came really close to fruition, with Garrett Hedlund and Kristen Stewart in lead roles and Gary Oldman and Helena Bonham Carter eyed to join the ensemble. However, in January 2012 Warner Bros. put a halt on production and demanded more script development before moving forward into filming.
Collet-Serra eventually exited the project for good, and most recently we heard that Warner Bros. was courting Jordan Peele to make Akira his big Get Out follow-up. Peele declined, however, opting instead to make another smaller scale original film for Blumhouse.
Waititi is an interesting choice here. He’s worked his way up to studio blockbusters having first broken out with the mockumentary What We Do in the Shadows and then showing he could handle a more sizable budget with Hunt for the Wilderpeople. All seems to have gone well on Thor: Ragnarok, and it’s curious to see that he’s interested in going to Warner Bros. to work on a very different kind of blockbuster.
Akira still may be a ways off as Waititi is next set to direct Fox Searchlight’s World War II dramedy Jojo Rabbit, which starts filming in the spring. He’s also co-directing the stop-motion animated Michael Jackson movie Bubbles.
It’ll also be interesting to see what script Warner Bros. is working with here. In 2012, Toby Kebbell criticized the then-script for the Akira remake, which he said was more a remake of the animated movie than a straight adaptation of the comics. That script also reconceived Tetsuo and Kaneda as brothers.
The plan is still to adapt all six comics in two feature films, so it’s unclear if Waititi would direct both or if he’d just do one. This is all still very early days and this project has a history of, well, not happening, so proceed with caution.
Here's hoping the project's history of not happening continues.
« on: September 19, 2017, 03:36:54 AM »
Final Fantasy 9, a game that
gets serious consideration always wins during ‘best Final Fantasy ever’ discussions, is coming to PS4 today.
The first sign of FF9 hitting PS4 occurred overnight when a PS4 release of the classic FF game was rated by PEGI, the Pan European Game Information board, which decides age ratings in Europe. The game has been rated PEGI-12 for ‘depictions of violence’ and ‘bad language’.
It seems like PEGI only jumped the gun slightly, as a few hours later Sony Japan announced the game would be coming to PS4 at their Tokyo Game Show 2017 press conference. Furthermore, it’s hitting Japan today.
That lines up with the release date listed by PEGI, which is September 19 – today. There’s currently no word on if we’ll see it in the West today as well just yet.
If you pick up the game you’ll get a lovely FF9-style PS4 theme – just as was the case with the PS4 release of Final Fantasy 7 years ago. Final Fantasy 8 still remains out in the wind, though it’s the only one of the three PS1 FFs that doesn’t have a properly enhanced PC port, which is what these ports are based on.
FF9’s enhanced steam port released for Steam in April 2016. That iteration of the game also included ‘no encounter mode’, which let you turn off random encounters (although you’ll need to use them sometimes to level up).
Back in 2015, the PC version of Final Fantasy 7 came to PS4. This was entirely separate from the upcoming remake, but was instead an upscaled version of the game’s original release with a few polishes. Final Fantasy 8 also made its way to Steam, but 8 doesn’t tend to get brought up in ‘what’s the best Final Fantasy’ discussions, so it is, perhaps, less likely to make its way back to PlayStation.
It’s the best one, so, y’know. This is good news.
Fuck yeah, best FF
« on: September 18, 2017, 11:20:46 AM »
One sex offender even pretended to be a ROAD outside a girls' secondary school to entice teen students to accept his friend request.http://www.mirror.co.uk/news/uk-news/fake-social-media-accounts-pretending-11175055?ICID=FB_mirror_main
Fake social media accounts pretending to be chicken nuggets and ice-cream are being set up by paedophiles to lure primary school kids.
One sex offender even pretended to be a ROAD outside a girls' secondary school to entice teen students to accept his friend request.
Another tried to persuade a primary schoolgirl to lip sync to a song wearing only her underwear, the Irish Mirror reports .
Social media safety expert and forensic psychologist, Dr Maureen Griffin, said despite the success of ‘stranger-danger’ initiatives, warped offenders have “come up with new and novel ways of gaining access to children’s information”.
In a presentation for the Ennis Mental Health Association in Clare, Dr Griffin said that fake accounts are a big issue by those seeking to access children’s information.
She said: “At primary school level, I have dealt with accounts set up pretending to be chicken nuggets and ice-cream in order to friend children.”
Another filthy pervert set up a fake social media account and posed as a road outside a girls’ secondary school.
She said: “Over 400 girls at the school accepted the road as a friend. The owner of the account was a known convicted sex offender who made no effort to contact the girls, he didn’t follow them or meet them in real life or wait outside their school.
“He simply collected their photos, pictures from teenage discos, girls’ sleepovers and a range of selfies.”
Dr Griffin said that one of the best ways of protecting children online is to make sure you know and trust their followers and friends.
She warned that “any site that is targeted towards children, adults with a sexual interest in children will use that site.”
The expert gave the example of the site of musical.ly aimed at children.
She said: “Musical.ly took off by storm here a year ago at primary school level. When it started, it was a very, very cute site. It was a place where children could lip synch to their favourite songs and involves short little videos of the children dancing around singing their songs and posting the videos online.
“It is for 5, 6 and 7 year olds and I dealt with a case during the Summer of a girl on musicall.ly, who had 20 followers - she did not know four of them.”
She said: “One of her followers told her that he would get her more likes for her songs if she sang her song again - this time in her underwear.”
Dr Griffin said: “She was at primary school. She saw nothing wrong with dancing around her bedroom singing her favourite song but broadcasting that to people you do not know is where the difficulty lies.”
She said that nine years ago, when she started talking to schools, students were happily using children’s sites such as Moshi Monsters and Club Penguin up to 6th class and 1st year.
Dr Griffin said that such sites are designed for children aged seven to 14 years of age and they are considered to be a safe introduction to social network sites because they are monitored by real people in real time.
However, Dr Griffin said: “I am now being told by students from 3rd and 4th class that they are too old for sites like Moshi Monsters and Club Penguin, that these sites are for babies and these students are telling me that they are now on Facebook and Instagram where that same level of monitoring isn’t in place.”
Dr Griffin said that she believes that “online, children are subjecting themselves to mental health stresses they would never subject themselves to in real life”.
The expert said that on a daily basis, children and teens are looking for approval and validation seeking ‘likes’ and it is worrying when it is left unchecked.
Dr Griffin said that sites such as Facebook have addressed the issue of fake accounts “by requiring businesses/organisations/causes etc. to set up pages instead of accounts. This way they cannot access all of our data”.
She said: “Offenders setting up fake accounts is only one aspect of online risk that our children face. I believe it is crucial that children know and trust their online friends and followers, as quite a lot of the online challenges our children face come from someone in their friends/followers network, be it online bullying, their account being hacked or images being taken and re-purposed.”
« on: September 16, 2017, 07:33:46 AM »
He brought me a present.
« on: September 14, 2017, 11:10:22 AM »
Big talk but no action?
« on: September 10, 2017, 03:02:44 PM »
Earlier this year, Steam users were treated to the surprise releases of both Bayonetta and Vanquish. The games were both able to run with 4K support and enhanced frame rates, instantly making them the best versions of the game to date. A few retailers over in Europe have revealed pages for a Bayonetta/Vanquish Dual Pack that will release on Xbox One and PlayStation 4.
Alza, Film-Game, and Estelacnejsie are the retailers that have posted the store pages for the Dual Pack. Here's a screenshot from Alza:http://www.gamezone.com/news/bayonetta-and-vanquish-dual-pack-for-xbox-one-and-ps4-potentially-leaked-by-retailers-3457277
« on: September 04, 2017, 04:27:22 PM »
So I was going through my Spider-Man trilogy box set the other day and noticed that the front covers for them looked like shit. I opened them up and saw that the inside covers looked way better so I swapped them around, and it gave me the idea of doing the same for games. I've actually found that some of them look nicer than the main cover, although there is a distinct lack of logos on the side of the box, but I can recognize them anyway so no big deal.
Here's the ones I've swapped so far:
« on: September 02, 2017, 04:51:32 PM »
Felt like going for a walk. Near where I live there's an area that's recently been developed as a golf course with new housing. It used to be a whole community that just sort of died out over time, leaving not much left.
Little history on Machynys Peninsula here from Wiki:
Machynys translates from the Welsh as "Monk's Island", and thus, local legend holds that the area was home to a monastery built by Saint Pyr in 513, although there is no concrete evidence of its existence. Another meaning of the name's origin is that it was Calle "Bach ynys" meaning "small island", and the "b" turned into an "m" (Bachynys-Machynys). It is further assumed from its name that Machynys was once an island, at least at high tide. It was shown as an island on a map of the Stepney Estate as late as 1761.
Until the mid-nineteenth century a single farm occupied the site, but after the Enclosure Acts enabled common land to be developed, industrial development began at Machynys with the digging of clay and the opening of the first of three brickworks. The row of cottages known as "Brick Row" was probably built then. After the tinplate industry got underway at Kidwelly and Llanelli, a tinplate works was built at Machynys in 1872 that became known as the "South Wales Works". Two other tinplate works opened on the peninsular in 1910 and 1912 and workers housing was built. The tinplate was mostly exported to America.
In 1951, a huge new tinplate factory was opened at Trostre on the other side of Llanelli. The Machynys factories could not compete and closed by 1961. Many of the workers moved to Trostre, their houses and the tinplate works were demolished. For many years the site remained largely derelict awaiting abortive regeneration plans.
The site has been transformed beyond recognition since 1960. It is now home to the Machynys Peninsula Golf Country Club which hosted the Wales Ladies Championship of Europe from 2005-2008. To the west of the golf course lies a recent development, Nicklaus Village (Welsh: Pentre Nicklaus), that consists of 175 New England style homes.Machynys is part of the Welsh Assembly Government's Llanelli Waterside regeneration plan.
The Llanelli Millennium Coastal Park, which includes National Cycle Network route 4, runs along the coast of Machynys. There are scenic views of the Gower Peninsula and the Bury Estuary from along the coast. Machynys Ponds, a Site of Special Scientific Interest notable for its dragonfly population, is immediately to the east of the village of Machynys.
There's an old firing range there too.
And I found a rock that looks like Das
« on: September 02, 2017, 08:56:56 AM »
Let's see those e-peens waving. What videogames have you completed on the highest available difficulty? Out of all them, what would you consider the easiest hardest?
Call of Duty WaW
Call of Duty MW2
Call of Duty Black Ops+ Black Ops 2
Mass Effect 2+3
Star Wars: The Force Unleashed
Metal Gear Rising: Revengeance
Batman Arkham Asylum/City/Knight
inFamous Second Son
All I can remember atm. Call of Duty WaW or The Force Unleashed were probably the hardest, with inFamous being the easiest.
« on: August 30, 2017, 06:57:40 PM »
I watched 1 and 2 recently and fell in love. Some of the most enjoyable action movies I've seen in a long time. I can't wait for 3, it'll be the perfect date movie for me, myself and I.
« on: August 30, 2017, 06:38:12 PM »
« on: August 30, 2017, 11:44:18 AM »
100. Super Hexagon
99. Her Story
98. Super Monkey Ball
97. Final Fantasy XII
96. Prince of Persia: The Sands of Time
95. Hyper Light Drifter
94. Katamari Damacy
93. Animal Crossing: New Leaf
91. Puzzle Bobble
90. F-Zero GX
89. The Sims 3
88. R-Type Final
87. Elite: Dangerous
85. StarCraft II
84. Pac-Man: Championship Edition
82. Call of Duty 4: Modern Warfare
81. Puzzle & Dragons
79. League of Legends
78. Super Meat Boy
77. Xenoblade Chronicles
76. OutRun 2006: Coast to Coast
75. Counter-Strike: Global Offensive
74. Civilization IV
73. Battlefield 4
72. Metroid Prime
70. Castlevania: Symphony of the Night
68. Towerfall Ascension
66. Batman: Arkham Knight
64. Puyo Puyo
63. FTL: Advanced Edition
62: Persona 4 Golden
61. Mass Effect 2
59. The Stanley Parable
58. XCOM: Enemy Unknown
57. Monster Hunter 4 Ultimate
56. The Witcher III: Wild Hunt
55. Far Cry 4
54. Titanfall 2
53. Doom (2016)
52. Trials Fusion
48. Super Mario 3D World
46. Dead Space
45. Dota 2
43. Super Mario Maker
42. Fire Emblem Fates
40. Shadow of the Colossus
39. Halo 3
38. The Legend of Zelda: Majora’s Mask
35. The Legend of Zelda: A Link to the Past
34. Kerbal Space Program
31. The Legend of Zelda: The Wind Waker
30. Rock Band 3
29. The Last Guardian
28. The Elder Scrolls V: Skyrim
26. Super Metroid
25. Demon’s Souls
24. Horizon: Zero Dawn
23. Advance Wars
22. The Witness
21. Mario Kart 8 Deluxe
20. Ultra Street Fighter IV
19. Metal Gear Solid V: The Phantom Pain
18. Rez Infinite
17. Uncharted 4: A Thief’s End
16. Super Mario World
15. Red Dead Redemption
14. Super Mario 64
12. Bayonetta 2
10. Resident Evil 4
9. The Legend of Zelda: Ocarina of Time
8. Super Mario Galaxy 2
6. Half-Life 2
4. The Last of Us
3. Grand Theft Auto V
2. Dark Souls
1. The Legend of Zelda: Breath of the Wild
How much do you agree or disagree with this list?
« on: August 27, 2017, 08:13:00 AM »
Place your bets, what do you think is going down?
Of course, some of us have read spoilers, so put them in tags if you must.
« on: August 26, 2017, 05:41:49 PM »
So I've been playing the Arkham series again recently and just wanted to talk about how great the Freeflow combat system in the games is. I don't know if it's similar to other games' combat or what, but Arkham Asylum was the first game I've played that had it, and boy was it awesome.
It's simple as hell, but at the same time it's just so darn satisfying mastering it and pulling off crazy high combo strings and not getting a single scratch on you. Having to punch, evade and counter is actually pretty easy when you pay attention to the indicators above people's heads, but when you're in a room with 30+ enemies and have all the combos unlocked for use it feels fucking incredible building up a 40+ hit streak and just completely destroying
So yeah, gushing over the Arkham combat. It feels a bit barebones when you go back to Asylum after playing the other games, but it's still awesome. It just gets better and better as the games go on. What do you think of it? Do you think it's too simplistic, too similar to Ass Creed, or is it just plain badass and awesome?
« on: August 25, 2017, 11:58:38 AM »
Threw this together in a few minutes, but really that's the only thing I would accept. I really don't think Han is that interesting of a character to carry a movie but who knows.
Will it fail?
« on: August 24, 2017, 12:02:56 PM »
I really like the designs, and I love the whole concept of guys transforming into cool-looking armored heroes to fight monsters and shit.
I do like Power Rangers but it's a bit childish and I heard that the original Japanese shows are actually much better quality.
Has anyone here seen any of that kind of stuff? Ultraman, Garo, Kamen Rider, etc?
Or is even more kill myself worthy than anime
« on: August 22, 2017, 05:47:49 PM »
Why do they seem so forced and horrendously uninteresting?
I don't get why people want to sit and watch somebody cum/cry over a trailer or something.
« on: August 22, 2017, 05:34:26 AM »
Let's use Game of Thrones as an example. Some people watch it later than others.
A new episode airs, and most of Steve's friends have seen it. Steve has to wait a few more hours to watch it because he's in work. On his lunch break Steves decides to browse Facebook on his phone and to his horror, scrolls past a major spoiler from the episode. Steven then proceeds to make a post on Facebook complaining about said spoilers. Should he have realized by that point that if most of your friends watch it, it's highly likely that someone is going to be talking about it?
Posting spoilers is still a scummy thing to do, but if you go onto social media in the aftermath of an episode that most people except you have seen, you're risking it. Shouldn't people know that by now?
« on: August 20, 2017, 09:30:03 AM »
Discuss Star Wars
I can actually sit back and somewhat enjoy the prequels, while Rogue One is a fucking toxic garbage fire of mundanity.
« on: August 17, 2017, 06:45:40 PM »
I'm probably not going to see many, if any of my friends today so I'll just spend it in the company of my other friends on an online forum that I've never met.
« on: August 15, 2017, 11:53:59 AM »
At this point I've stopped caring about Game of Thrones having any interesting twists or political intrigue. It's all spectacle and omg fanservice now where everyone has a teleporter and magic plot armor. It's still fun to watch though. It's okay to be in it just for the ride, right? We still have TWOW to read... eventually.
« on: August 14, 2017, 01:46:53 PM »
So I've been playing the series in a weird order. Started with 10, then 15, then 6, 7, 12 and now I've just beaten 9. I gotta say it's my favorite of the bunch so I thought I'd give it a go reviewing it.
Released in 2000, Final Fantasy was somewhat of a swan song for the franchise, one last final hurrah for the PS1 era of the series, and also the final game of the series to be directed by creator Hironobu Sakaguchi. Gone were the more realistic characters, steampunk settings and convoluted ability systems of the previous two entries, the style and mechanics shifting back to closely match the earlier games of the series. It's understandable why some fans would have been put off by this game, especially if they had grown used to how 7 and 8 looked. Characters took on a more chibi-like appearance, the setting seemed to have a much more whimsical and lighter tone and there wasn't a dark clothes-wearing emo in sight. What appears to be a much lighter and carefree videogame turns out to be quite the tearjerker that deals with themes of one's own mortality and sense of being.
Final Fantasy 9 features a turn based battle system similar to the other games, with characters having to wait until a gauge fills before being able to select their moves. Initially I found the system difficult to get used to because I was so used to how it was in Final Fantasy X but it wasn't long before I got to grips with it. My biggest gripe with the game is how slow battles take and oh boy do they really start to drag after a a while. It takes a few seconds for the battle itself to load, before spending even more time while the camera pans around and shows the monster(s). Often times there will be a bit of a dead period in battles when your characters all have their actions qued up and you just kind of sit there watching while nobody does anything. I don't know if it's because of technical limitations or a design choice but the battles in this game can get incredibly tedious because of this, especially if you're someone who wants to spend hours grinding.
While characters level naturally by gaining experience through battle, the way you learn new abilities is interesting because they are gained via equipping and using different pieces of equipment, similar to the Esper system in 6. It's often the best choice to refrain from equipping items that have better stats if the ability they give is less beneficial than the stuff you currently have on. In addition to the usual arsenal of spells such as Cure or Thunder, Final Fantasy 9 allows you to learn and equip passive abilities such as increased health, automatic haste or defense against status ailments. Part of the fun and strategy is choosing what abilities to equip to make your party function as efficiently as possible, trying to keep a good balance of consistent damage and healing depending on the situation.
Alright, yes it's a PS1 game so obviously by today's standards it's probably going to look aged with jagged character models. While that's true, I must admit I really do love the visuals in this game. The FMVs in this game were spectacular, and there was a nice variation in the different environments of the game. You can tell this game really had a lot of love and effort put into it, each character has a satisfying arc (mostly) and the environments and backgrounds are nicely detailed. Final Fantasy 7 almost looks like it was released on an earlier system, by comparison with it's Playmobil looking characters.
It would be a sin not to mention the music, and Nobuo Uematsu once again knocked it out of the park with a soundtrack that succeeds in both getting you excited with some songs while making you feel heartbroken with others.
Some of my favorites
While on the surface this game looks to be filled with cheerful cartoonish looking characters, I actually really, really liked the story and cast of the game. The hero, Zidane, appears to be a stereotypical cheerful JRPG protagonist without much depth but as the story progresses and you learn more about his true origin, his character really begins to unravel until the game drops the hammer in a moment that really got to me, especially with the awesome music. The rest of the cast is also very likable and interesting for the most part, save one or two members who get quite a bit less attention than others.
The villain is... a bit of a mixed bag. While his motivations and goals are understandable and interesting, his appearance is... questionable. He's essentially wearing a thong. I actually prefer him over villains like Sephiroth and Kefka due to his backstory and motives, but his physical appearance leaves a lot to be desired, unless you're into that thing.
I won't go into much detail about the story itself because I'd be here all day, but towards the end point it goes into some pretty deep territory, forcing the characters to face their own fates, cast aside their own troubling pasts and basically face and overcome death itself. Zidane's 'emo' phase feels a lot better handled than Cloud's, and he gets over it with the help of his friends, as you'd expect. What starts off as just a simple plot to kidnap the princess of a kingdom eventually spirals into a heart wrenching tale of identity, self worth and what it means to have friends by your side.
Final Fantasy 7 may be the most popular entry in the franchise but in my opinion, 9 is the game that truly stands out as the game with the best storytelling, music and characters. Released at the end of the Playstation 1's life, even after
the PS2 had already been released, it goes to show that they decided to really go out with a bang and end it with something special. If anyone has only played the later games of the series and felt annoyed or irritated with the over designed characters and dumb plots, I'd highly recommend playing 9. Or not, it might just be weebshit after all.
Thanks for reading
« on: August 13, 2017, 09:24:55 AM »
So let's say some of us had any knowledge in the process of making a sprite turn based RPG. What sort of mechanics and abilities, etc would work in it? What classes would be in it that would really fit the people here? What would the story be, the rise of Deci? The quest for the elusive print button?
I'm in a creative mood.
« on: August 13, 2017, 09:01:50 AM »
« on: August 12, 2017, 12:00:32 PM »
You can now play single player games offline!
« on: August 10, 2017, 12:17:36 PM »
I'm planning on getting into writing again and I'm in the planning stages of my story. Currently trying to figure out what sort of villain I want.
Do you think all villains need a motive or backstory that is sympathetic or makes sense, or do you sometimes enjoy villains that are just evil for the sake of being evil?
Trying to gauge. I can use both if I have multiple baddies I guess.
« on: August 08, 2017, 12:09:09 PM »
I was always more of a tea guy but my dad reccommended coffee because I've been having stress and breathing problems, and holy shiiit it's good. I feel like I'm stuck in some weird limbo of really chilled out and pumped up full of energy is this normal?
« on: August 07, 2017, 03:32:45 PM »
I'm probably the last person to see it here but... fucking hell that was sublime. I can't believe I actually cried at the end. Bravo.
What did you guys think of it?
« on: August 05, 2017, 02:06:52 PM »
He's actually really awesome, he did a Q&A and answered loads of questions, he likes Wales and said that Sean is the best way to spell the name (which is true)
Prepare for tomato...
« on: August 04, 2017, 06:28:08 PM »
I've put off watching them for so long, I figured I may as well and holy shitballs they were awesome! I don't think I've ever cared so much about a CGI character before. I'm extremely tempted to go see War now, though the only showings of it are at night now.
You'd think the idea of talking apes riding horses firing machineguns sounds like the silliest thing ever, but fucking hell it's terrifying.