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5041
« on: November 21, 2017, 10:49:35 PM »
So games that you can spam combos lack depth, got it.
no
games that offer no incentive to do anything else but spam combos lack depth, other than "c'mon it's FUN!!!!" which isn't an incentive at all unless you think of games as stupid entertainment instead of art
What's wrong with entertainment?
we have enough of it
pure entertainment is piss-useless, and it's probably toxic for the brain
it's better to inject it with something that can actually be used in life, and HnS games have always been notoriously bad at that
What do you use in life that you gleaned from Street fighter?
patience, discipline determination problem solving how to take a loss
practicing combos helps with memory, dexterity, creativity, and critical thinking
the game also has a strong social aspect, feeds my thirst for competition, and gives me something to strive to get better at
Competition is wrong tho
not when it's over video games (generally) humans are competitive by nature, so better to concentrate that energy into something harmless than something harmful, like physical sports
5042
« on: November 21, 2017, 10:37:39 PM »
aside from social competition, which is debatable, yeah, pretty much
Speed runs drive that competitive urge.
it's also a completely different way to play the game, certainly not intended
5043
« on: November 21, 2017, 10:18:48 PM »
the things you get out of street fighter anybody could get out of dmc.
lmao FUCK no
5044
« on: November 21, 2017, 10:10:45 PM »
dont bother dietrich, youll just get mercilessly raped like i did
i would give him a try, he's much smarter than you
5045
« on: November 21, 2017, 10:09:22 PM »
So games that you can spam combos lack depth, got it.
no
games that offer no incentive to do anything else but spam combos lack depth, other than "c'mon it's FUN!!!!" which isn't an incentive at all unless you think of games as stupid entertainment instead of art
What's wrong with entertainment?
we have enough of it
pure entertainment is piss-useless, and it's probably toxic for the brain
it's better to inject it with something that can actually be used in life, and HnS games have always been notoriously bad at that
What do you use in life that you gleaned from Street fighter?
patience, discipline determination problem solving how to take a loss practicing combos helps with memory, dexterity, creativity, and critical thinking the game also has a strong social aspect, feeds my thirst for competition, and gives me something to strive to get better at
5046
« on: November 21, 2017, 10:00:44 PM »
You can't tho? Games like DMC often require certain combos to be performed to progress.
so you do the minimum of what's required wow deep game
5047
« on: November 21, 2017, 08:52:24 PM »
I was rebelling against myself.
what a badass
why are you so childish man
like "rebelling against myself" isn't the most childish thing i've ever read
...yeah, that's the whole point. i was a child making that decision.
you have no such justification for acting like a child in the now.
you were a child making the decision, and based on how you phrased yourself, you don't seem to regret it a more honest and appropriate response would've been "i was weak and confused" because that's what you were, and apparently, that's what you still are
5048
« on: November 21, 2017, 08:44:30 PM »
5049
« on: November 21, 2017, 08:35:34 PM »
I was rebelling against myself.
what a badass
why are you so childish man
like "rebelling against myself" isn't the most childish thing i've ever read
5050
« on: November 21, 2017, 08:20:39 PM »
I was rebelling against myself.
what a badass
5051
« on: November 21, 2017, 08:13:09 PM »
5052
« on: November 21, 2017, 08:10:57 PM »
Man these soundcloud rapper junkies are so weird
Is soundcloud rapper a thing?
Ya it's basically a sub-genre of trap that's become a mutated cancerous genre in and of itself. They might delineate slightly or dip their toes into other genres but they pretty much all rap about the same shit, like popping Xans, feeling sad and being 'aesthetically edgy'.
XXXTentacion is like the prime example. Listen to him once and you never need to hear another artist again because he basically encapsulates the entire """genre"".
X is sick
Literally EVERYTHING XXXTentacion makes is meme-tier.
not necessarily a bad thing
5053
« on: November 21, 2017, 07:46:16 PM »
i think i'm gonna start making a bunch of secondclass-tier threads like this for the next few days
5054
« on: November 21, 2017, 07:45:13 PM »
in spite of what your parents and teachers all told you, and against your better judgment, why do you personally choose to do drugs, even though you already know it's not a smart thing to do
unacceptable response(s):
"because they make me feel good"
5055
« on: November 21, 2017, 07:08:02 PM »
i wonder why the US doesn't take e-gambling as seriously
5056
« on: November 21, 2017, 07:01:35 PM »
wow hasn't this argument going on for days
like, one day the conversation started the day before, but became a problem the day after
5057
« on: November 21, 2017, 05:49:30 PM »
So games that you can spam combos lack depth, got it.
no
games that offer no incentive to do anything else but spam combos lack depth, other than "c'mon it's FUN!!!!" which isn't an incentive at all unless you think of games as stupid entertainment instead of art
What's wrong with entertainment?
we have enough of it pure entertainment is piss-useless, and it's probably toxic for the brain it's better to inject it with something that can actually be used in life, and HnS games have always been notoriously bad at that
5058
« on: November 21, 2017, 05:36:44 PM »
So games that you can spam combos lack depth, got it.
no games that offer no incentive to do anything else but spam combos lack depth, other than "c'mon it's FUN!!!!" which isn't an incentive at all unless you think of games as stupid entertainment instead of art
5059
« on: November 21, 2017, 05:35:06 PM »
Name one action game that punishes you instantly for reusing the same 3 combos. Just one??
Super Smash Bros. has a system in place called "stale moves" which reduces the power of attacks when you use the same ones over and over again. This is an anti-spam measure.
Boom.
Fuck dude, anything other than Smash.
how do i know that you're not just gonna keep saying "o-oh, except for that one!!"
can't we just admit that i'm right and move on
but okay, Dark Souls
trying doing the same moves in dark souls over and over and see how that works out for you
dark souls is the same move over and over again, but it requires timing
AAHAAHAHAHAHAHAHAHAHA
that's how i played it
i guess dark souls is shallow too
i wonder how retarded you actually have to be to twist my logic around like that
5060
« on: November 21, 2017, 05:32:10 PM »
Name one action game that punishes you instantly for reusing the same 3 combos. Just one??
Super Smash Bros. has a system in place called "stale moves" which reduces the power of attacks when you use the same ones over and over again. This is an anti-spam measure.
Boom.
Fuck dude, anything other than Smash.
how do i know that you're not just gonna keep saying "o-oh, except for that one!!"
can't we just admit that i'm right and move on
but okay, Dark Souls
trying doing the same moves in dark souls over and over and see how that works out for you
dark souls is the same move over and over again, but it requires timing
AAHAAHAHAHAHAHAHAHAHA
5061
« on: November 21, 2017, 05:21:40 PM »
Name one action game that punishes you instantly for reusing the same 3 combos. Just one??
Super Smash Bros. has a system in place called "stale moves" which reduces the power of attacks when you use the same ones over and over again. This is an anti-spam measure.
Boom.
Fuck dude, anything other than Smash.
how do i know that you're not just gonna keep saying "o-oh, except for that one!!" can't we just admit that i'm right and move on but okay, Dark Souls trying doing the same moves in dark souls over and over and see how that works out for you
5062
« on: November 21, 2017, 05:15:51 PM »
Name one action game that punishes you instantly for reusing the same 3 combos. Just one?? Super Smash Bros. has a system in place called "stale moves" which reduces the power of attacks when you use the same ones over and over again. This is an anti-spam measure. Boom.
5063
« on: November 21, 2017, 05:12:55 PM »
Fighting games only have depth in combat. The only place where depth matters (the main purpose of the game). Hack and slash games only have depth in combat.
Nope, not when you can mash and win.
5064
« on: November 21, 2017, 05:03:59 PM »
I believe you're confusing difficulty with depth. Also, in what game are you instantly punished for spamming a shit combo? Literally any well-designed game. Also, just because the fighting mechanics in games like DMC and Bayonetta have depth doesn't mean the game itself has depth. that's what i've been saying this entire time they lack depth in every facet that actually matters Fighting games don't have depth.
Fighting games have more depth than any other game genre. It is Depth: The Genre.
5065
« on: November 21, 2017, 04:55:20 PM »
a game with depth wouldn't allow you to just comfortably spam anything, and will instantly punish you for even trying
Yes. inb4 you post a street fighter video where the players are throwing fireballs repeatedly, which would be a complete failure to understand the difference between spamming and zoning
5066
« on: November 21, 2017, 04:50:29 PM »
If anything, Wind Waker's opening could've been a tad slower.
5068
« on: November 21, 2017, 03:03:13 PM »
5069
« on: November 21, 2017, 02:31:00 PM »
5070
« on: November 21, 2017, 02:29:27 PM »
how cute are my makuhita and i 
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