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36121
« on: June 21, 2015, 04:03:05 PM »
They're fighting games. They're not traditional, like SF or MK, but they're fighting games. ignorance Also, I wouldn't have pegged you as a Skullgirls fan. do you know what "probably" means there's obviously nuance but there seems to be a completely unnuanced blanket hatred for CoD in this community that's what i was questioning obviously
36122
« on: June 21, 2015, 04:01:14 PM »
i mean, i would just call that agency, not sentience
You don't think agency is a vital component of sentience?
I never said it wasn't a "vital component"--I'm saying that all it is is a component. It's not the only thing that defines sentience. If you think an AI needs to think and feel in the same ways as we do in order to be deemed sentient, then no, we probably won't ever have sentient AI. well, there you go
36123
« on: June 21, 2015, 03:57:31 PM »
That's... kinda why we have genres, bucko.
36124
« on: June 21, 2015, 03:56:18 PM »
If you like SSB Melee, then you like Mortal Kombat, then you like Soul Caliber, then you like Skullgirls, then you like DBZ Xenoverse, then you like Naruto Storm Revolution Full Burst Hyper X. It's all the same. Melee isn't even a fighting game. Not in the traditional sense. So, toss that one out. Same with Naruto and DBZ. If you like Mortal Kombat, then you'll probably like all the rest of those games. Yes.
36125
« on: June 21, 2015, 03:49:23 PM »
If you accept that our brains are nothing more than complex networks of information processing i don't
36126
« on: June 21, 2015, 03:45:56 PM »
You know, I think the closest you can come to is an intelligence that's allowed to modify itself. Which, we already build rudimentry versions of. Little processors that can change their own coding to better suit certain aspects of things that they know.
If you create a particularily powerful intelligence that has the capability to alter it's own programming, then I don't think it would be too hard to eventually, essentially, stumble into the realm of being considered a sentient entity.
i mean, i would just call that agency, not sentience for me, the defining factors of sentience involve a lot more than just agency can it think? can it feel? can it communicate its ideas? can it get offended? can it get hurt? can it suffer? does it have interests/disinterests? does it have a personality? that's what makes sentience to me, and if you disagree with that, then i'm not talking about the same thing as you
36127
« on: June 21, 2015, 03:34:15 PM »
whether we have control is irrelevant to whether it's actually possible in the first place, though, which was my main point
you can argue that i lack a basis for my hypothesis, but i don't think there's a basis for my opposition, either and the onus is on them to demonstrate to me the possibility
until then, i'll remain skeptical
36128
« on: June 21, 2015, 03:30:55 PM »
"Basically" It's a filler word with no meaning.
i disagree it means that you're about to say something basically as opposed to complexly it's like saying, "long story short"
36129
« on: June 21, 2015, 03:21:24 PM »
If sentience in AI were to happen, it would almost certainly be by accident. we can't give things by accident? come on don't be pedantic, you obviously know what i mean
36130
« on: June 21, 2015, 03:20:50 PM »
There's no basis for that assertion, though. it's a hypothesis i don't even think we should imitate it, so maybe i'm biased
36131
« on: June 21, 2015, 03:17:28 PM »
It has happened numerous times.
Unless you think that the sentience of humans (and a hell of a lot of animal species) arises from something other than neural complexity? nothing we could ever feasibly imitate
36132
« on: June 21, 2015, 03:11:44 PM »
It's not a case of "giving" sentience to an AGI; presumably sentience arrives when some point of computational complexity is reached. like magic, or what i just don't see that happening, ever it's like saying we can count to infinity, as though infinity is even a number, let alone something that can be reached
36133
« on: June 21, 2015, 03:06:11 PM »
"Americanised" versions of words, i.e. letters removed or replaced because having superfluous "u"s where they don't need to be is such a good thing, or what
36134
« on: June 21, 2015, 02:56:30 PM »
well, you can't make a ball bounce higher than it falls
Of course you can, with self-recursive improvement.
this also requires no sentience
36135
« on: June 21, 2015, 02:20:43 PM »
Do you suppose there are ways we could make them that eliminates chances of them suffering? Are inner turmoil and conflicts necessary to a conscious mind? i would say the capacity to feel conflict or inner turmoil is integral to sentience, yes so even if you were to say, "well, robots can't feel pain", well, that's kind of what makes sentience sentience, isn't it? so if it can't feel pain or suffering or inner turmoil, it's hardly sentient in my opinion
36136
« on: June 21, 2015, 02:16:20 PM »
we already have information--why do we need to give information a brain
So it can be processed, of course.
Humanity's problems stem from a deficit in collating and processing information.
well, you can't make a ball bounce higher than it falls besides, i don't really know how you define "processed" information what does it mean for information to be "processed", and why do you need sentience to do that do you mean problem solving? learning? i don't think that's a function of sentience--and in some ways, are we not already there?
36137
« on: June 21, 2015, 02:14:08 PM »
Ignoring for a moment the fact that it would be unethical as hell.
Is this along the same lines of how you think it's unethical to reproduce? (Not that I disagree)
yeah in my opinion, AI should only be used for protocol they should efficiently perform a given set of taskswithout question, without fear of pain, and without loss of energy sentience adds nothing but nonsense emotions and another tripe that would just get in the way
36138
« on: June 21, 2015, 02:05:42 PM »
it's like saying, "let's give AI a thirty-inch penis, so it can have the biggest penis we are ever likely to witness"
like... why forgive me if i'm just being obtuse or myopic, but i mean, that's really what it sounds like to me
36139
« on: June 21, 2015, 02:01:36 PM »
but there would be no purpose whatsoever in even giving AI sentience You mean apart from creating the single most intelligent agent we're likely to ever witness?
that's not a purpose in the sense that it begs the question--why do we need thatwe already have information--why do we need to give information a brain
36140
« on: June 21, 2015, 02:00:55 PM »
Oh yes, and this. By this set of logic, all children are man or woman made creations since they were technically engineered biologically. i think the fact that they're "engineered" biologically, as a biological function, proves the opposite we don't make babies--our gametes do
36141
« on: June 21, 2015, 01:53:54 PM »
Oh man
This joke has never been done before
So funny
oh man, ha ha ha are you the first person to be sarcastic with the OP for making an innocently dumb joke? you should write a novel
36142
« on: June 21, 2015, 01:52:57 PM »
I think it's safe to say OP just got his whole career ended.
You use that phrase way too liberally.
i agree but saying this is just going to make him say it more, so good job
36143
« on: June 21, 2015, 01:51:06 PM »
Never--I mean, we've had this discussion before, but there would be no purpose whatsoever in even giving AI sentience, beyond "because we can" (which is, of course, the dumbest possible reason to do anything).
Ignoring for a moment the fact that it would be unethical as hell.
36144
« on: June 21, 2015, 01:46:12 PM »
They'll never be sentient, so no.
36145
« on: June 21, 2015, 01:41:09 PM »
It's not a word, but i despise it when people say they have OCD. It's more of how incorrectly they use it and how often it's said. OCD is a lot more than just "hur dur muh patterns are in ordur"
ikr on that note: when people say "right?" instead of "i know, right?"
36146
« on: June 21, 2015, 01:39:51 PM »
that's what i figured, but there's not an awful lot of games that are like that
36147
« on: June 21, 2015, 01:36:31 PM »
What are you a dictionary? yes
36148
« on: June 21, 2015, 01:34:46 PM »
Lol. The word cracker doesn't even offend me you cracker. "whether you're actually affected by the insult is kind of irrelevant" if you called me an idiot, i wouldn't be affected at all but that doesn't mean the word "idiot" isn't an insulting one anymore
36149
« on: June 21, 2015, 01:34:21 PM »
Pop instead of soda
in my region, we say "pop", except for me i've always said "soda" it drives people nuts
36150
« on: June 21, 2015, 01:32:56 PM »
OT:
i mean, all games give you choices, so i don't really know what you mean there
Castlevania II: Simon's Quest in the bad ending, simon belmont actually dies
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