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15241
Gaming / Re: Anita Sarkeesian - Are Women Too Hard To Animate?
« on: July 27, 2016, 12:57:52 PM »
I'm just gonna not that I never even noticed that Bioshock Infinite had female enemies, even though I loved using melee in that game.

It really should stay that way, you SHOULDN'T have to notice it.

Which in a way is what she was trying to get across.

Some other things to point out.

-In Saints Row The Third's Whored mode, there is also men in straps with dildos chasing your character around. To say that only women are treated that way in a wacky game like Saints Row the Third is incorrect.
-With Unity, I don't have much to say other than the fact that you still play the main character even in co-op, and with historical games it really isn't THAT surprising that women in France during the era may or may not have been able to join the Assassins, even if there is a woman on the templars. However the excuse that it would be too much work is utter bullshit.
-The new Street Fighter still kinda sexualizes the females, just saying.

Other than that, i'm good.
Fair points, but with regards to Street Fighter, the topic of the video has more to do with equal representation of female characters in games--not as much the sexualization of them. I mean, she kinda went into that a little, but it wasn't the main focus. Mainly, she was just happy that a game like Street Fighter has a selection of strong female characters to choose from that can go toe-to-toe with the male characters.

Personally, being a big fan of the series, I'm glad she gave it a tip of the hat in that regard. But yes, in terms of how the females are portrayed, Capcom could certainly do better.

15242
Gaming / Re: Anita Sarkeesian - Are Women Too Hard To Animate?
« on: July 27, 2016, 12:41:34 PM »
This is my 4th time asking you and you still haven't responded, is it true that Anita Sarkeesian made a porno when she was in college?
I don't really know anything about her beyond what she's posted on her channel and some of her tweets, so I don't know.

Probably not.

15243
Gaming / Re: Anita Sarkeesian - Are Women Too Hard To Animate?
« on: July 27, 2016, 12:37:42 PM »
Anyway, I'm sure I'll run into some double standard or dogmatic logic from this video like I did that other one which I wrote an essay on (to which you had nothing to say to because you more or less agreed with me. Which is annoying because it seems you make these threads to try and prove some point otherwise).
I post all of Anita's Tropes vs. Women videos here whether I agree with their contents or not, for two reasons: 1.) I love a good discussion of feminism every once in awhile, and these videos are released at a slow enough pace to where the subject never really becomes stale or tiresome, and 2.) Because it gets under the right people's skin, and that amuses the hell out of me. I just love how people can't seem to reconcile their precious video games with something as innocuous as feminism (something I did at age 8).

I'm glad to actually have the discussion with those who are willing to have it. But no, just because I post something Anita-related doesn't mean I agree with her on everything she's saying. I just like the conversation that happens afterward--and if I can offend some conservatards along the way, then all the better.

15244
Gaming / Re: Anita Sarkeesian - Are Women Too Hard To Animate?
« on: July 27, 2016, 12:22:26 PM »
It's just that trigger was originally used as something to describe an uncontrollable mental emotional breakdown or something like that. Like a Vietnam veteran getting triggered by seeing a plane flying over head, or hearing loud fireworks going off.

Not "this may possibly offend you".

I'm not here to argue the meaning of the word. Just saying how I feel about it whenever I see it, and why I probably will never use it.
It's still used in the medical sense--the most common trigger warnings you'll see are things like, "TW: Rape" or "TW: Abuse." It's not unheard of that a rape or domestic abuse victim would experience PTSD-like symptoms upon being reminded of their incident during a discussion of such sensitive topics, so trigger warnings allow those people to mentally prepare themselves for whatever emotional distress may incur from their accessing of the content. Or to avoid the content altogether.

Has it morphed into something else, like "this may possibly offend you"? I don't know, I'd have to see a few examples.

15245
Gaming / Re: Dark Souls II
« on: July 27, 2016, 12:13:30 PM »
out of the five games, bloodborne and dark souls 1 seem to be the favorites

15246
Serious / Re: Bullet point comparison of the RNC and DNC platforms
« on: July 27, 2016, 12:12:22 PM »
I would think the death penalty is all about punishment. The ultimate one.
i just went over thisssssssssssss

When you throw a wrapper in the trash can, you wouldn't say you're punishing the wrapper, would you?

15247
Gaming / Re: Anita Sarkeesian - Are Women Too Hard To Animate?
« on: July 27, 2016, 12:07:20 PM »
I know the word trigger is an actual medical term or whatever used now

but it still annoys me because of how it first cropped up on the internet. All I can think of is tumblrites. I'll watch later I guess.
i mean, it's literally no different than those "viewer discretion is advised" disclaimers on basically any show you'd watch, or when a news reporter says something like, "the following images may be disturbing to some viewers"--and i wouldn't think you'd have a problem with any of that, so it just comes across as a bizarre double standard

unless you don't think they should warn people about those, either--in which case, uh, whatever

15248
Gaming / Anita Sarkeesian - Are Women Too Hard To Animate?
« on: July 27, 2016, 12:00:58 PM »
TRIGGER WARNING
THIS THREAD CONTAINS A TRIGGER WARNING
(WHAT AN ASININE THING TO GET TRIGGERED BY)

WAHHH I HATE WHEN PEPLE WARN ME ABOUT THINGS
TRIGGER WARNING
THIS THREAD CONTAINS FEMINISM
HAHAHAHA I'M A BETTER PERSON THAN YOU



Anyway, here's the fucking video:

YouTube
Transcript, aka "WAHHH I DON'T WANNA GIVE HER AD REVENUE EVEN THOUGH SHE DOESN'T PUT ADS IN HER VIDEOS"
At the 2014 Electronic Entertainment Expo, the game development company Ubisoft debuted a trailer showcasing the cooperative mode in their upcoming game Assassin’s Creed Unity. One thing viewers quickly noticed about the trailer was that all the assassins in it were male. When questioned about why female characters weren’t an option in this mode, the game’s creative director said that although there were originally plans to allow for female assassins, the development team couldn’t add them because it would require “double the animations, double the voices, and double the visual assets.” Meanwhile, a level designer on the game stated that including female assassins would have meant recreating 8000 animations on a new skeleton. These comments led to an explosion of controversy and criticism on Twitter, with many people using the sarcastic hashtag “women are too hard to animate.”

A number of experienced game developers joined the chorus of voices calling out the absurdity of Ubisoft’s claims. Animator Jonathan Cooper, who had previously worked on Assassin’s Creed III for Ubisoft, tweeted, “I would estimate this to be a day or two’s work. Not a replacement of 8000 animations.” And Manveer Heir of Bioware summed up what Ubisoft was actually saying: “We don’t really care to put the effort in to make a woman assassin.”

Ubisoft’s disregard for female character options didn’t stop with Unity. Also at E3 2014, the director of Far Cry 4 admitted to a similar issue with that game’s online co-op mode, saying, “We were inches away from having you be able to select a girl or a guy as your co-op buddy.” Again, the excuse for why this option wasn’t available was that it would just be too much work. And yet again, what they were really saying was that they just couldn’t be bothered to do the work it would have taken to provide that option. Though it’s worth pointing out that in the two years since this controversy, Ubisoft has made clear efforts to improve the representation of women in the core Assassin’s Creed games, with the most recent entry, Assassin’s Creed Syndicate, giving the option to play as Evie Frye through much of the campaign.

Of course, Ubisoft weren’t and aren’t the only ones with this apathetic attitude toward female inclusion. In fact, not doing the necessary work to include women has long been the norm in the video game industry. The FIFA soccer game series, which had its first entry in 1993, took over 20 years before finally introducing female teams in FIFA 16.

CLIP: “I’m in the game.”

And it took ten years for Call of Duty to introduce female soldiers into its competitive multiplayer with 2013’s Call of Duty: Ghosts. The long-running Battlefield franchise, on the other hand, has still never allowed for playable female characters in its multiplayer modes.

There’s an important conversation to be had about the ways in which military shooters work to glorify violence, but as long as we’re going to have such games, it’s actually better when they include female combatants in them. Now you might be asking yourself, “Doesn’t having female enemies in a game perpetuate violence against women?” And that’s a good, fair question. When we refer to depictions of violence against women, we’re generally discussing situations in which women are being attacked or victimized specifically because they are women, reinforcing a perception of women as victims.

Such scenarios are very different from those in which women are presented as active participants. In the Street Fighter games, for instance, when Chun-Li and Ryu fight each other, this isn’t considered violence against women, because the two characters are presented as being on more or less equal footing, and because Chun-Li is an active participant who isn’t being targeted or attacked specifically because she’s a woman.

Similarly, the waves of male attackers players face in so many games are typically not passive victims. They are active participants in the conflict, and importantly, the violence against them isn’t gendered. Players fight with them because they’re on the opposing side, not specifically because they are men.

Unfortunately, when female combatants do appear in games, they are often presented in sexualized ways which inevitably lend the player’s attacks an air of gendered violence. In Saints Row The Third’s so-called “Whored Mode,” for instance, players must defeat waves of sexualized women, sometimes beating them to death with a large purple dildo.

In the 2009 game Wolfenstein, the Elite Guard are a special all-female enemy unit whose absurd uniforms sexualize not only the female characters themselves but also player’s acts of violence against them.

Similarly, in 2012’s Hitman Absolution, the Saints are a special unit of female assassins who wear latex fetish gear underneath nun’s habits. It’s a ludicrous design choice that is transparently intended to sexualize these enemies.

And in Metal Gear Solid 4, the Beauty & the Beast unit is an enemy group made up of five female soldiers that players fight over the course of the game. At a certain point during these encounters, each boss sheds her armor and appears as a woman in form-fitting attire.

CLIP: “It’s all so funny.”

If players then avoid the Beauty’s deadly embrace for several minutes without killing or neutralizing her, the game transports them to a white room where equipping the camera results in the character making sultry poses. Funny how that doesn’t happen with the male bosses in the game.

Whenever female combatants are dressed in sexualizing attire, it sets them noticeably apart from other enemy units. It’s intended to make the player’s encounters with them sexually titillating, and that’s particularly troubling considering that those encounters often involve fighting and killing those characters. Violence against female characters should never be presented as “sexy”.

The way for games to handle female combatants is not to present them as sexualized treats for the player. Rather, it’s to present them simply as combatants who happen to be women fighting alongside their male counterparts on equal footing.

For all of its many, many problems, one thing Bioshock Infinite did right was to include non-sexualized female officers on Columbia’s police force. And in Assassin’s Creed Syndicate, both the player’s gang and the enemy gang have rank-and-file female members who fight alongside the men.

Despite the presence of female combatants in games like these, there is still a tendency for game studios to treat female representation as some kind of extravagant goal, rather than simply treating it as standard in the same way they handle male representation. The excuse that I hear most often for the absence of female combatants in games is that players wouldn’t believe it. But games, even ones that draw on historical locations or events like the Assassin’s Creed series, create their own worlds and set the tone for what we will or won’t believe. To participate in the worlds games create, we happily accept time travel, superpowers, ancient alien civilizations, the ability to carry infinite items, the idea that eating a hot dog can instantly heal your wounds, and a million other fictions. It’s certainly not too much to ask that these fictional worlds give us believable female combatants too.

The media we engage with has a powerful impact on our ideas of what’s believable and what’s not. Games like Assassin’s Creed Syndicate demonstrate that when the existence of female combatants is presented as straightforward, normal and believable, players have no problem believing it. And they shouldn’t, since, unlike those magical healing hot dogs I mentioned, female combatants actually exist.

kind of a unique subject, but no doubt people are gonna get triggered by this thread's very existence anyway, so here we are

15249
Serious / Re: Bullet point comparison of the RNC and DNC platforms
« on: July 27, 2016, 11:45:15 AM »
But that's my point, plenty of innocents have been killed. By the state. It's insanity.

I'm telling you though, put those shrimpy ass school shooters in a maximum security prison for life. That's a far worse punishment than death.
for me, it has virtually nothing to do with punishment, though--punishment is for the emotional, which is kinda what i was getting at earlier, because humans have this innate desire for retribution--we want to see criminals suffer, but that's irrational

i realize the death penalty as it exists right now is not perfect, and that's a huge problem--but i think we can improve it

15250
Serious / Re: Bullet point comparison of the RNC and DNC platforms
« on: July 27, 2016, 11:18:12 AM »
You can't improve anything, it's all down to human error.

If we could put robots in charge who would never make a mistake ever and only a guilty person would be executed, sure, take the motherfucker out back and put a hole in his face.
if there were any chance for human error, we obviously wouldn't go through with it

but is there any doubt james holmes shot up that theater in aurora?

15251
Serious / Re: Bullet point comparison of the RNC and DNC platforms
« on: July 27, 2016, 11:12:42 AM »
Anyone else find it bizarre how the Democrats are the ones banging their chest saying this country is great, and Republicans are saying otherwise?
Conservatism is the new counter-culture.
it really is, but watch--there'll be yet another paradigm shift towards the left in another decade or so

which makes me ahead of the curve

15252
Serious / Re: Bullet point comparison of the RNC and DNC platforms
« on: July 27, 2016, 11:09:24 AM »
As opposed to keeping them locked in a cage for the remainder of their life?

It's cheaper, and the possibility of executing an innocent person is nonexistent. The amount of innocent people who have been executed is insane. For that reason alone the death penalty should be abolished.
these aren't bad points, but they're not really reasons to abolish the death penalty as they are reasons to improve it

if it were cheaper, and there was no question who the perpetrator was, would you be in support of it?

15253
Serious / Re: Bullet point comparison of the RNC and DNC platforms
« on: July 27, 2016, 10:58:51 AM »
so far, the only thing about the RNC i'm 100% onboard with is the death penalty

the only arguments against the death penalty i've heard have been strictly emotional

sorry, folks, but some people just deserve to die
The only argument for the death penalty is strictly emotional.
if you're ignorant

i mean, i just gave a non-emotional argument right there--some people deserve to die, because they're unfit for society

15254
Serious / Re: Bullet point comparison of the RNC and DNC platforms
« on: July 27, 2016, 10:58:04 AM »
But the solution is to say, "god may or not be real but here are a set of vague abstractions we KNOW aren't real. Let's worship those instead"?
I don't think so.
what about morality is "vague" or "abstract," and why does it matter if the system is "real" or not (whatever that means)

sorry, let's substitute "morality" with the system of ethics i've described here for the past two years

consent-based, schopenhauerian ethics where the only important question to resolve is "do we have a right to procreate"

15255
Serious / Re: Bullet point comparison of the RNC and DNC platforms
« on: July 27, 2016, 10:52:48 AM »
so far, the only thing about the RNC i'm 100% onboard with is the death penalty

the only arguments against the death penalty i've heard have been strictly emotional

sorry, folks, but some people just deserve to die

15256
The Flood / Re: Who from history would you revive for sex?
« on: July 27, 2016, 10:49:16 AM »
No

15257
Serious / Re: Bullet point comparison of the RNC and DNC platforms
« on: July 27, 2016, 10:33:27 AM »
you must at least pretend there is a greater force you are subservient to.
Morality.

15258
The Flood / Re: "You don't hold the door for men"
« on: July 27, 2016, 10:19:34 AM »
I hate it when people hold doors open for others when they are still far away, that shit is more annoying than polite.
I do this on purpose just to piss people off.
Let's get moving sweetheart, I ain't got all day.
then i'd just go as slow as possible

15259
Serious / Re: No one worried about NATO and Russia?
« on: July 27, 2016, 09:50:07 AM »
all right, now that we've all expressed the same exact opinion ten straight times

15260
just something pleasant to have hanging in the background, you know what i'm saying

a little bit of ASMR

YouTube
YouTube
YouTube
YouTube
YouTube

15261
The Flood / Re: "You don't hold the door for men"
« on: July 27, 2016, 09:41:14 AM »
Usurping the authority of the parent is actually a terrible thing to do
falling for the god meme was seriously the worst thing that has ever happened to you

15262
YouTube

Juri's theme is... interesting.

I dig it.

15263
It's true though, he literally goes around telling people how he smokes pot as if that makes him look cool.
It does, you're just lame.
dan is a pothead himself

15264
Clinton is officially the nominee.
YouTube

15265
Saying that however, and as much as it pains me to say, Hillary "supporters" seem to be the only ones acting with any kind of decorum right now.
writhe

WRITHE

15266
The Flood / Re: Why should I vote for Trump or Hillary?
« on: July 26, 2016, 05:04:37 PM »
lol fuck white people

15267
The Flood / Re: it's 2016 and women still try to flirt with me
« on: July 26, 2016, 02:41:49 PM »
I don't understand, what's wrong with someone choosing to be independent like that? If they're happier by themselves what makes it autistic?
making a whole label out of it, etc.

15268
The Flood / Re: it's 2016 and women still try to flirt with me
« on: July 26, 2016, 02:31:26 PM »
I just get depressed when women flirt with me because I can't (in good conscience) get in a relationship

why not?
I just don't live a life where I can settle down with a woman.

MGTOW is such a stale meme
What's MGTOW?
"men going their own way"

basically a guy who refuses or has given up on seeking intimate relationships with women, either because they believe that women just aren't worth the hassle, or because they're misogynists who think women are the root of all evil

in other words, they believe that independence from women is the only way to be free and happy

just another form of autism

15269
Gaming / Re: We Happy Few
« on: July 26, 2016, 02:27:53 PM »
Looks kinda cool, but the artstyle is pretty off-putting. In a I-don't-care-if-it-was-intentional kind of way.

15270
Gaming / Re: Can we have a FFXV hype thread?
« on: July 26, 2016, 12:56:01 PM »
This will be my first Final Fantasy game.
What is wrong with you?
Im not into weebshit typically and FF is mostly hot garbage
so you decide that the weebiest and most hot garbage FF game is going to be your first one

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