5461
The Flood / Re: So I'll probably be in Euroland in a month
« on: February 05, 2016, 05:18:33 PM »
Dude, come to Belgium.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 5461
The Flood / Re: So I'll probably be in Euroland in a month« on: February 05, 2016, 05:18:33 PM »
Dude, come to Belgium.
5462
Gaming / Re: Halo 5 Game Night/Cast Photo. Sign up here!« on: February 05, 2016, 10:13:11 AM »Yeah, getting up at 3am for something like this isn't something I'll be able to do next week.A little too late for me, unfortunately. 5463
Gaming / Re: Halo 5 Game Night/Cast Photo. Sign up here!« on: February 05, 2016, 10:08:29 AM »
A little too late for me, unfortunately.
5464
The Flood / Re: I want to cry because I will most likely never encounter a trap IRL« on: February 05, 2016, 04:10:21 AM »
Become the change you want to see.
5465
The Flood / Re: Look at who I pulled up next to« on: February 04, 2016, 06:15:02 PM »
Never heard of him, but cool.
5466
Gaming / Re: Forget it. I'm not gonna Halo 3 1v1 Challenger again« on: February 04, 2016, 01:53:03 PM »
Locked per request.
5467
The Flood / Re: Where is Byrne?« on: February 04, 2016, 01:40:54 PM »
I've been wondering the same thing. I miss the guy, he was a good member. Kept my feet firmly planted in the ground with his daily "demote Flee for modbias" posts.
5468
Gaming / Re: Dark Souls Impressions - ON HOLD« on: February 04, 2016, 01:28:05 PM »
New update when, Verb?
For some strange reason, this has seriously become the most interesting and enticing Dark Souls thing currently going on. I actually come back and check for updates every day. Now all we need is that buttery sweet voice of you commentating on your adventures and we're set. Do me a favor and say "ver-buh-tim" at least once though. Pretty please and all that. 5469
The Flood / Re: Post nice things said about you ITT« on: February 04, 2016, 01:25:50 PM »
Pretty sure some of you have called me the most intelligent and reasonable anti-gun freedom-hating miserable piece of shit they've met, so I guess that's a compliment.
Oh and someone in the mod chat once said "actually not too bad for a brony", so that counts as well. 5470
Serious / Re: One thing you have to respect about Sanders« on: February 04, 2016, 10:17:20 AM »
If anything, I'd say it's stuff like this that has me respect the man. Not a fan of some of his tax policies, but he does seem like a a genuinely good guy.
http://i.imgur.com/hvaU4PP.webm 5471
Serious / Re: 6 mexican officers flee from cartel« on: February 03, 2016, 05:11:32 AM »I'm not sure I'd agree. I don't think it's unlikely that stricter conditions to purchase a firearm could have some impact. UNODC found that the vast majority of these illegal US guns in Mexico originate from American straw purchases. There's Americans making very good money by legally buying a large number of firearms in areas where there's little to no control over those purchases and then selling or smuggling them into the hands of others with less than pure intentions. Addressing that by making it harder to obtain (a large number of) firearms could be beneficial for both the US and Mexico.Because unless you ban guns nationwide you won't be able to even put a dent into the gun smuggling.Why is that? I'm also not saying that it can still just be fixed at this point by stricter gun control laws. I'm just pointing out that it's the easy and legal access to guns in the US has created a major spill-over effect that ends up arming Mexican criminals and cartels.Uh FleeBig difference between using a rusty knife to behead a snitch and actually waging a full on war against rival cartels, law enforcement and sometimes even the military. The cartels are obviously not afraid to get their hands dirty, but that doesn't mean that guns are not considerably more effective at killing, instilling fear and controlling people than a knife or blunt object. Just because you choose to get physical to send a message or save a bullet doesn't mean that you're not still going to rely a gun for a lot of other things.If you watch a few videos I'm sure you'll find out that the cartels are more than happy to not use guns.It are the extremely loose American gun laws that allow for thousands of American guns to be smuggled across the border and right into the hands of Mexican cartels every single year. The most conservative research estimates that this number lies around 250,000, while more recent data suggests that there might be over 700,000 American guns crossing the border into Mexican criminal hands every year. The American pro gun attitude and loose gun laws allowing for easy access to firearms is undeniably one of the most important reasons that Mexican cartels managed to grow this big and powerful and put them in a position where they can even challenge the police and military.how does this affect the mexicans? im actually curious on this.what can be done at this point in time about the cartel in mexico? specifically towards the US users here. i mean, sure, their cause has died down considerably, especially since more americans are visiting the country, but couldnt we lend a hand to the people?You could stop supporting such loose gun control laws, for starters. 5472
Serious / Re: 6 mexican officers flee from cartel« on: February 03, 2016, 04:58:33 AM »Why is that? I'm also not saying that it can still just be fixed at this point by stricter gun control laws. I'm just pointing out that the easy and legal access to guns in the US has created a major spill-over effect that ends up arming Mexican criminals and cartels.Uh FleeBig difference between using a rusty knife to behead a snitch and actually waging a full on war against rival cartels, law enforcement and sometimes even the military. The cartels are obviously not afraid to get their hands dirty, but that doesn't mean that guns are not considerably more effective at killing, instilling fear and controlling people than a knife or blunt object. Just because you choose to get physical to send a message or save a bullet doesn't mean that you're not still going to rely a gun for a lot of other things.If you watch a few videos I'm sure you'll find out that the cartels are more than happy to not use guns.It are the extremely loose American gun laws that allow for thousands of American guns to be smuggled across the border and right into the hands of Mexican cartels every single year. The most conservative research estimates that this number lies around 250,000, while more recent data suggests that there might be over 700,000 American guns crossing the border into Mexican criminal hands every year. The American pro gun attitude and loose gun laws allowing for easy access to firearms is undeniably one of the most important reasons that Mexican cartels managed to grow this big and powerful and put them in a position where they can even challenge the police and military.how does this affect the mexicans? im actually curious on this.what can be done at this point in time about the cartel in mexico? specifically towards the US users here. i mean, sure, their cause has died down considerably, especially since more americans are visiting the country, but couldnt we lend a hand to the people?You could stop supporting such loose gun control laws, for starters. 5473
Serious / Re: 6 mexican officers flee from cartel« on: February 03, 2016, 04:27:06 AM »Big difference between using a rusty knife to behead a snitch and actually waging a full on war against rival cartels, law enforcement and sometimes even the military. The cartels are obviously not afraid to get their hands dirty, but that doesn't mean that guns are not considerably more effective at killing, instilling fear and controlling people than a knife or blunt object. Just because you choose to get physical to send a message or save a bullet doesn't mean that you're not still going to rely a gun for a lot of other things.If you watch a few videos I'm sure you'll find out that the cartels are more than happy to not use guns.It are the extremely loose American gun laws that allow for thousands of American guns to be smuggled across the border and right into the hands of Mexican cartels every single year. The most conservative research estimates that this number lies around 250,000, while more recent data suggests that there might be over 700,000 American guns crossing the border into Mexican criminal hands every year. The American pro gun attitude and loose gun laws allowing for easy access to firearms is undeniably one of the most important reasons that Mexican cartels managed to grow this big and powerful and put them in a position where they can even challenge the police and military.how does this affect the mexicans? im actually curious on this.what can be done at this point in time about the cartel in mexico? specifically towards the US users here. i mean, sure, their cause has died down considerably, especially since more americans are visiting the country, but couldnt we lend a hand to the people?You could stop supporting such loose gun control laws, for starters. 5474
Serious / Re: 6 mexican officers flee from cartel« on: February 03, 2016, 04:19:15 AM »You're out of your mind if you think access to guns is what makes cartels powerful.I'm not claiming that access to guns is the one and only thing that makes these cartels so powerful. I'm simply stating that it's hard to deny that it does definitely play a role. Of course, money and corruption are the main two reasons these crime groups grew so powerful, but it are their firearms that allow them to gun down anyone who opposes them in broad daylight, scare away the police that show up and sometimes even go head to head with the Mexican military. The guns are far from the sole reason these cartels are so powerful, but they definitely played a significant role in it. There's no way of knowing for sure (as most confiscated guns are not traced due to a lack of manpower and resources, so the numbers need to be taken with a grain of salt), but there's research that allows us to make a pretty educated guess. The United States Government Accountability Office estimates that just under 90% of all illegal guns seized in Mexico originate from the US, while the ATF puts that number slightly lower at a little over 70%. Would they be able to get their guns elsewhere? Sure. But not as easily, effectively, cheaply and in the same large amounts as they do from the US. It might not be the main reason these cartels are so powerful, but you can't honestly deny that having the single largest producer and trader of firearms that also happens to have some very poor gun regulations as a next door neighbor played a role in the rise to power and increased militarisation of these cartels, especially when knowing that around 2000 American guns are smuggled into Mexico every single day and that it's relatively well established that American gun laws directly influence gun and gang violence in Mexico. 5475
The Flood / Re: just flux my shit up fam« on: February 03, 2016, 03:11:25 AM »
You still had 6 seconds left you casual.
5476
Serious / Re: 6 mexican officers flee from cartel« on: February 02, 2016, 05:45:46 PM »It are the extremely loose American gun laws that allow for thousands of American guns to be smuggled across the border and right into the hands of Mexican cartels every single year. The most conservative research estimates that this number lies around 250,000, while more recent data suggests that there might be over 700,000 American guns crossing the border into Mexican criminal hands every year. The American pro gun attitude and loose gun laws allowing for easy access to firearms is undeniably one of the most important reasons that Mexican cartels managed to grow this big and powerful and put them in a position where they can even challenge the police and military.how does this affect the mexicans? im actually curious on this.what can be done at this point in time about the cartel in mexico? specifically towards the US users here. i mean, sure, their cause has died down considerably, especially since more americans are visiting the country, but couldnt we lend a hand to the people?You could stop supporting such loose gun control laws, for starters. America's gun policy is bad enough as it is. The only reason it's only a moderate disaster rather than a complete one is because it is a modern country with highly trained police forces, money and stable political system to manage it all relatively well. Mexico does not have those luxuries. It's corrupt and poor. The US is comparable to the big factory dumping waste upstream, keeping its own waters relatively clean while a lot of the shit ends up in the poor and incapable areas downstream. 5477
Serious / Re: 6 mexican officers flee from cartel« on: February 02, 2016, 05:36:56 PM »what can be done at this point in time about the cartel in mexico? specifically towards the US users here. i mean, sure, their cause has died down considerably, especially since more americans are visiting the country, but couldnt we lend a hand to the people?You could stop supporting such loose gun control laws, for starters. 5478
The Flood / Re: How many of you are going to Super Bowl parties this Sunday?« on: February 02, 2016, 12:46:27 PM »Haha, what? There's just over 60 million people living in the UK, with a very large part of them being children or elderly. You're telling me that close to 70% of literally all people (including people in prison, young children and seniors) in a country where American football isn't even close to being a popular sport watch a 4 hour long football match that doesn't even start until midnight? I'm sure the Brits on this forum can confirm that there's more people excited to watch a sport that isn't even played there in the middle of the night than there were viewers to watch their own national soccer/football team play in the world cup.nope. literally no one cares in the uk. For those wondering, the real number of actual viewers in the UK is probably not much higher than a million live, with about 2.5 million shortly after. http://mashable.com/2015/01/30/super-bowl-uk/#rQnrk1qu0gqF 5481
Gaming / Re: Dark Souls Impressions - ON HOLD« on: February 02, 2016, 05:17:15 AM »I can't stress that enough--just because it takes longer doesn't mean it's more difficult. That's part of the whole artificial difficulty thing. These people aren't making the game more challenging--they're making it take longer. That's it.There's more to level 1 playthroughs than just that, though. Doing less damage is just one aspect of it. You have to choose a specific starting class. You are locked out of a vast majority of weapons, spells and armors because they require a certain strength, dexterity, faith or intelligence level that you can't possibly achieve (for reference sake, you would not be able to fully use the winged spear, morning star or even scimitar). Your HP is forever extremely low, meaning that lots of bosses (and normal enemies in the second half of the game) will easily kill you in a single hit, that certain tactics/shortcuts are out of the question and that a lot of environmental hazards are all the more dangerous. Your defense will be lower and you'll be more susceptible to everything from fire and lava to rolling boulders, magic and poison. Your stamina will never increase, meaning that you can only run for short periods of time and only get a few hits or rolls in before you have to retreat (and blocking is pretty much entirely out of the question, as you can't wear greatshields and enemies at later stages will hit right through your shield when you don't have the stamina to back it up). You'll never be able to wear anything with better defensive properties than the lightest armors (if any at all) as anything heavier will immediately overencumber you. Having put hundreds of hours in Dark Souls 1, having beaten the game more often than I can count and actually having done a level 1 playthrough of the entire game + DLC, I can guarantee you that a soul level 1 challenge run really is a lot more challenging and doesn't just make the game take longer to complete. The fact it takes longer to complete is a side-effect of it being a lot more challenging. I'd agree with you if all it did was make you do less damage so that bosses took longer, but that's not what happens. 5482
Gaming / Re: Dark Souls Impressions - ON HOLD« on: February 02, 2016, 04:57:52 AM »
On the topic of durability, I have to say that I don't think you're far enough into the game to fully understand the impact it has on the player. You're talking about it being completely incompatible with the game's format without having done any PVP, any summoning or co-op and haven't even rang the first bell yet. And that's absolutely not an insult or an argument to demean your opinion, but it is true that you can't understand its full impact yet. You're obviously still free to disagree, but here are a few of the reasons I think that the durability mechanic does work for the game.
It promotes experimentation and inventiveness. It's a pretty known phenomenon that people are likely to lock themselves into a certain playstyle with a certain weapon from very early on and rarely deviate from that throughout whatever game they might be playing. The introduction of the durability feature makes it so that people are more inclined to keep a second or even a third weapon on hand as a back-up, and to try and use different weapons for different situations. It also promotes inventiveness and making due with what you've got. I might be mistaken, but it seemed to me that you were extremely pleased with yourself and the solution you devised when you improvised, ditched the scimitar and went for the morning star. If i wasn't for the durability mechanic, you probably wouldn't have even found the merchant selling all those items and you definitely wouldn't have invested in new skills and weapons (winged spear, for example) that have now become your favorites. Chances are that you would still just be on your scimitar now if it wasn't for the durability mechanic. Enemies and environmentals. In due time, you'll find that there's more that degrades your weapons than just using them. There will be enemies that can hurt your equipment and environmental hazards to lower the durability of weapons. There will be bosses spewing pools of poison that doesn't just hurt you but also seeks to damage your equipment and weapons in an attempt to lower your offense, defense and agility. There even exist spells (that you can use on others too) and rings that can repair your equipment, buff its durability or even damage other enemies' and players' tools and armor. Weapon upgrades. You'll soon find that upgrading, infusing and reinforcing your weapons is a vital part of the game. There will be ways to imbue your weapons with lightning, fire and so on. One of the possible "paths" is the crystal one (you can also find or buy these at a later stage) which can be extremely useful. It raises the base attack of your weapons, but turns them into a fragile crystal. This means that their durability will be a lot lower and that they can't be repaired through conventional means. It's a high risk, high reward type of deal. Some weapons will be notably stronger, but they'll be high maintenance and degrade quickly as a trade-off. Unique and boss weapons. This one is probably the most important reason. You'll eventually come across these special weapons with certain unique characteristics. They'll be hard to find and costly to obtain, but they can really be worth it. One of the main things that distinguishes them from other weapons is that they often have special attacks. There are spears whose strong attacks will launch a bolt of lightning at your enemies, greatswords whose unique move is to pound the ground and create a raging inferno around you, swords who have the ability to temporarily buff themselves with lightning and even shields that can fire glowing halos of pain back at opponents. If these extremely powerful abilities could be used infinitely, it would be a very broken mechanic for both singleplayer and PVP. As such, they take away a significant chunk of your weapon's durability to compensate. I believe you earlier suggested to just implement a number of uses that each special attack had as an alternative, but that would not carry the same weight. Every time you use one of these attacks, you know it's costing you in more ways than way. It's a very deliberate choice to sacrifice a chunk of durability just to escape that one tricky situation or finish someone off. I personally don't think the durability in DS1 is perfect either and I believe it could definitely be improved. I also fully understand why some people would dislike it for more than reason. But I don't think you can say that it's just there as "challenge for the sake of being challenging" and that it's nothing but a poor attempt at introducing some realism into the game that it should just go without. It's far from as vital of an element as other aspects of the game are, but it does matter in more ways than one. 5483
The Flood / Re: What movies are you HYPED for this year?« on: February 01, 2016, 05:25:34 PM »
So many super hero movies in this thread, hot damn.
5484
Gaming / Re: Dark Souls and you (spoilers allowed)« on: February 01, 2016, 02:45:33 PM »
This fucking shit. This kind of stuff is the one reason why I've come to dislike DS2's pvp so much. Wouldn't be so bad if it happened every 1 in 10 games, but this happens way too frequently.
Check it. 5485
Gaming / Re: Dark Souls Impressions - ON HOLD« on: February 01, 2016, 01:04:26 PM »Has Verb started the game yetHe died in the tutorial and gave up, I believe. 5486
The Flood / Re: Fine Brothers' subscription count LIVE™« on: February 01, 2016, 01:03:19 PM »Nope. Only mods and admins can see everyone's IP address. Normal users can only see their own IP.I really need to get around making my thread on IP law. There's a lot of misconceptions about this kind of stuff.Wait a second my IP address show up every time I post in that drop down menu.. Can everyone see this? 5487
The Flood / Re: Fine Brothers' subscription count LIVE™« on: February 01, 2016, 12:57:41 PM »
I really need to get around making my thread on IP law. There's a lot of misconceptions about this kind of stuff.
5488
The Flood / Re: Don't see this "mod bias"« on: February 01, 2016, 05:04:17 AM »
Haven't seen much of it either. We make mistakes, sure, and sometimes it's very hard to apply certain rules consistently (especially when some of the people here have been set on skirting the boundaries as often as possible to see how it would be dealt with), but actual mod bias? Nah.
5489
Gaming / Re: Dark Souls Impressions: Update #6.0 - Rats, Knights, & Other Tedium (page 24)« on: January 31, 2016, 10:40:29 AM »There's a bunch of shortcuts around that function quite well as quick transportation until you unlock the fast travelThis. You'll obtain a method that allows you to warp between certain bonfires later on, but for now shortcuts are your best bet. There's several of them, many similar to the ladder drop down in Undead Burg. 5490
Gaming / Re: Dark Souls Impressions: Update #6.0 - Rats, Knights, & Other Tedium (page 24)« on: January 31, 2016, 10:39:17 AM »The kick just does a large amount of stamina damage. It doesn't actually hurt enemies, but it can stagger them or break their defense. Try kicking one of the spear hollows you hate so much. See what happens when they're hiding behind their shield and you give them a good kick.I just checked the manual and it turns out that a very useful move isn't listed in it, and you don't seem to have figured out how to do it; it might've been in the tutorial area but in case you missed it:Oh, I knew how to kick--I just wasn't exactly sure what it was for. Maybe I could've used it to deal with the rats, I don't know. Doesn't it leave you kinda open? |