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Messages - Flee

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1051
Gaming / Re: Is buying Smash Bros 4 still worth it?
« on: January 24, 2018, 05:05:54 PM »
it's the best one for casual fun play (other than 64), but i wouldn't bother getting competitive with it

it was okay for that until bayonetta came along
Still no plans for a new Smash?
nothing concrete, but given that nintendo has been porting over literally every single Wii U game worth playing over to the switch with VERY few exceptions, a port of smash 4 over to the switch seems all but inevitable

especially since sakurai is a tortured soul who hasn't been wanting to make more new ones since melee
Damn. I might need to actually get a Switch then for the new Zelda, Mario, Smash (or remaster, whatever) and the standalone pokemon game. The latter has been announced or rumored, right?

1052
The Flood / Re: Good ways to reduce stress (legally)
« on: January 24, 2018, 05:04:04 PM »
Cocaine
Legally?

just get a doctors note


Born too early to explore the stars, born too late to get a cocaine prescription for ghosts in your blood. Feels bad man.

1053
Gaming / Re: Is buying Smash Bros 4 still worth it?
« on: January 24, 2018, 04:59:07 PM »
it's the best one for casual fun play (other than 64), but i wouldn't bother getting competitive with it

it was okay for that until bayonetta came along
Still no plans for a new Smash?

1054
The Flood / Re: First day working in the Royal Cafe
« on: January 24, 2018, 04:57:48 PM »
they let me use the BIG squeegee
Even I am jealous of this.

1055
The Flood / Re: No! Nothing is sacred anymore!
« on: January 24, 2018, 04:55:46 PM »
Alright dude, I can tell you have no real interest in sorting this out. You just do you then, I guess.

1057
Gaming / Re: Downloading PUBG
« on: January 24, 2018, 04:26:01 PM »
Some general vital things, a few I stole from a website to jog my memory

Wear headphones and turn them all the way up, sound is vital; from determining where gunshots are coming from, to footsteps around you.

First 10 mins can be a bit jumpy in terms of connection. After that it generally stabilizes.

Try to predict where the center of the zone will be so you can camp out more so constantly spending it running to try not to die

headshots are vital

aim the camera straight down while you're free falling to hit the ground quicker (your chute will auto deploy). Constantly tap and let go of W if you want to go further whilst free falling

In the pre-game, take off your shoes. Barefoot running is the same speed as running with shoes, but you're noticeably quieter on most surfaces.

Remember to toggle your rate of fire with the B key (one shot for when you're outside, semi/auto with close quarters)

Avoid big towns if you want to actually be in the top 20

All doors in the game start closed. If a door is open, someone's been there. If you leave a door open, you're telling the world you've been there too. Therefore, get in the habit of shutting doors behind you unless you're rushed.

Always clear buildings (unless you're very rushed) before looting

After the beginning the game, pistols are almost completely pointless

Avoid bridges like the plague if you need to cross one to get into the safe zone

Hold your breath while aiming with 'Shift'

http://www.eurogamer.net/articles/2018-01-19-pubg-tips-tricks-guide-battlegrounds-4415

more here
As a pro streamer who has won like 3 games of PUBG, much of this is pretty good but lacks some nuance.

Nothing wrong with landing in big cities / hotspots if you accept that you're going to lose more than you win. It's a high risk, high reward playstyle. Chances are you'll get taken out within seconds or minutes, but if you get a run going you'll probably be set for a while. There's more good items in the hotspots than the outskirts, so if you make it out of the city alive you're much more likely to have top tier guns, attachments, healing items and protective gear than someone scrounging the remote areas. It's kind of like resetting for a good drop / value in an RPG. You'll lose a bunch and have to retry several times, but once you get what you want you're in a better position for the late game. You're also much more likely to get more kills which is what boosts your score in the end.

Headshots are good if you can manage (with a sniper or on someone who hasn't spotted you, for example), but it's often better to go for the chest instead. Shooting can be a bit wonky and difficult to pull off because of spread and recoil, so you're frequently more likely to get the kill by just putting 4-5 easy shots in the chest than trying to get 2 in the head. It's very situational, but I wouldn't recommend focusing on headshots that much unless you have the time and opportunity to take careful aim with a high precision weapon.

And the advice to clear a building before looting also doesn't really seem worth it. As you said, sound is your greatest ally in this game. If you're downstairs looting and someone upstairs moves to come kill you, you'll definitely hear him coming either way. And if someone's already hiding in the building waiting for you to open the door to the room he's in, there's no reason why waiting with looting would've made you any more likely to survive that encounter. If anything, you'd probably be better off with whatever it is you looted before arriving at his hiding spot. Also, I've never had it happen that someone actually left up good items as bait. The game can be over so quickly that I really don't see many people do that. If you enter a house and there's good healing items and weapons still lying around, it's pretty safe to assume no one else is there. Of course, exceptions do apply if you for example notice someone left a door open or there's a car parked in the area, but I wouldn't usually wait with looting until the end.

1058
The Flood / Re: No! Nothing is sacred anymore!
« on: January 24, 2018, 04:11:06 PM »
I've been watching some competitive Rainbow Six on Twitch. You should be playing on PC dude.

1059
The Flood / Re: No! Nothing is sacred anymore!
« on: January 24, 2018, 04:10:26 PM »
...why would i be salty when i won the argument?

tbh your reasoning is just asinine and its annoyed me for a long time. i dont really enjoy the way you go about expressing your ideas either. youre longwinded and often times miss the point of the discussion. and at least with verbatim and anime theres a sense of circus showmanship under the veil of intelligent criticism to his opinions. not really the case with you.
But I only stopped responding because you didn't convince me that a year long hiatus couldn't be avoided provided enormous resources were pumped into the show and because you seemed pretty obtuse about misinterpreting what I said. Although, the fact that you now admit you've been annoyed with me for a long time kind of explains why you'd react that way and why you wanted to drag that out into something it wasn't intended to be. Knowing that, it seems like I made the right call not to continue that discussion.

I'll gladly admit that many of my posts could be shorter, but I sometimes just enjoy writing them and I'm not sure I've ever been longwinded when it comes to anime. My reasoning behind not liking it is as valid as any. I don't really like the art style, the voice acting, the over the top everything, the tropes and all the other stuff you frequently see in them. Thinking that's "asinine" is about as silly as chastizing someone for not liking death metal because people screaming and howling unintelligibly just doesn't do it for them musically. I take the piss out of anime on here because it's a joke on the internet and "weebs" and normal people jokingly taking shots at each other has been a thing in this community since before we even moved away from Bungie. I'm pretty sure that every other person in this thread realizes that I don't actually think this movie couldn't be made any worse just because it's anime (especially since quite a few people liked it and several of them unironically enjoy anime), but I really don't care there wasn't anything more "under the veil of intelligent criticism" to that joke (lol).

I think I'm a pretty reasonable guy and would've toned down the joking about anime if you had asked, but I feel you've been kind of petty towards me for no good reason. Either way, I (legit) apologize if this rubbed you the wrong way. I don't think I've ever been unfair or actually went after anyone, but it was never my intention to get you or anyone else upset.

1060
The Flood / Re: No! Nothing is sacred anymore!
« on: January 24, 2018, 02:51:35 PM »
"A other Saiyan tried to become a Super Saiyan 5 but failed and died due to the fact that he was like Goku, he was a nice and supportive person and he did not have any anger, so Vegeta was the only person to use this form. Vegeta thought this form would beat Goku in power, but Vegeta did not get to fight him because Goku was training with Shenron on a other planet. With this form Vegeta had a leap of power, he wanted to fight Goku again like when they fought on Earth back then. Super Saiyan 5 became Vegeta's main move he used it in almost every battle. Soon after this move was learned Vegeta Decided to go full power, his power level pased Goku by 150,000,000. Goku soon became scared of the Transformation, Vegeta soon challenged Goku and beat Goku up until Goku gave up and said *Ok Vegeta, you are the strongest*"

10/10 would watch.

1061
The Flood / Re: No! Nothing is sacred anymore!
« on: January 24, 2018, 02:45:43 PM »
it IS very odd that flee is able to tolerate dragon ball

probably a childhood thing
Pretty much. I always watched it with a bunch of friends so it's nostalgic as fuck. When Dragonball Z ended, that was it for us. You had GT (which I now found out wasn't canon and was made by someone else) but they never showed it on TV here (or we never saw it, but we always figured it was only out in the US / Japan) so the whole Dragonball fan thing pretty much ended for us with the Cell saga. This was back when we were all kids and the internet wasn't what it is today, so we had no idea what was going on and just looked at these fake "silver super ape goku super saiyan 10" pictures online wanting to believe it was real. The new show brings back good memories of playing Budokai on the gamecube and watching this with a bowl of cereal Sunday morning, and it's all the more fun now that one of my best friends of back then started watching it too. Yeah, I know it mostly sucks but the tropey shit is pretty limited during the good parts, and there's something about Goku coming back from certain defeat with a new form that beats the shit out of the bad guy that makes my inner kid all giddy.

For reference, this is the kind of shit we used to read online and believe as gullible 10 year olds that didn't really speak English. Fucking great stuff, this puts a smile on my face now.

1062
The Flood / Re: No! Nothing is sacred anymore!
« on: January 24, 2018, 02:36:25 PM »
i mean, he is

liking anime is an illness

yeah but his reasoning is retarded. he dislikes all anime except dragon ball

"haha anime sucks guys except the worst one that ones good"
But Dragonball does suck. There's the occasional good scene but that's about it. Most of it is pretty boring and the anime tropes often make it hard to sit through. Up until the tournament, Super was just as uninteresting and I only watched it when I was stuck with jetlag in a hotel room at conferences. I only care now because it's nostalgic fun. Back in the day when I was a little kid, I watched it all the time with a friend (neither of us saw GT) so 15 years later we've gone back to discussing it for shits and giggles since it picked up where the old series left it at.

Anime sucks and so does Dragonball, but talking about it with my friend from back then makes it all the more fun. You seem kind of salty towards me since I said the show doesn't necessarily need a long hiatus provided people throw enough resources at it, but I'm not sure what you thought you were getting at here. Dragonball sucks, but the guilty pleasure of memeing about it with my bro and Banjo makes me watch it. That, and Goku vs Jiren p1 probably was the best thing anime has ever done.

1063
The Flood / Re: No! Nothing is sacred anymore!
« on: January 24, 2018, 01:04:09 PM »
>anime

It's not as if he can actually make it worse so let him have at it, I say.

1064
The Flood / Re: I wanna buy some new shoes, gimme suggestions
« on: January 24, 2018, 01:11:15 AM »
Try something like this.

Spoiler



1065
The Flood / Re: Meme thread
« on: January 23, 2018, 05:40:46 AM »

Sexy sex leads to lady boy? Who would've thought?

1066
Gaming / Re: "PUBG is a terrible game"
« on: January 20, 2018, 08:19:59 PM »


Speaking of PUBG, Banjo, Chally and I won 2 out of the 5 games we played today. EZ.

1067
Serious / Re: Algorithms, errors and police
« on: January 17, 2018, 08:56:12 AM »
So basically, FOSS software will save humanity?

/g/ was right all along
FOSS is a step in the right direction but it's far from the full solution. As I said, the risk doesn't just lie in the system being coded in a biased or flawed way. Your algorithm can have the cleanest source code imaginable, but if the data or methods it relied on for machine learning are skewed then you're still going to run into all the bad shit with the flaws being even harder to detect. FOSS also has some potential drawbacks. While it's becoming more popular, there's still issues with its economic viability in all sectors. It's one thing providing a license to your software online and making the code available under some sort of copyright / copyleft model, but selling an actual full system (with hardware often included) to police, governments or major data analytics companies? That's something else entirely. Intellectual property rights and proprietary software are entangled in all of this and we're years away from seeing an all FOSS society.

It's also unclear how effective this would actually be. These extremely advanced analytical systems are incredibly complex and can consist out of millions of lines of code written in such a way that only a small amount of experts are able to even understand how it works. Just dumping the source code is akin to a company under tax fraud investigation giving the IRS 500,000 pages of undated and scrambled records with the message "knock yourselves out, it's all in there". Further cooperation and assistance will definitely be needed.

Complete openness might not be in everyone's best interests either. In the context of policing and criminal justice, it's easy to see why this would be the case. If you have an AI that is used to stop criminals or track down and identify suspects, it might not be the best idea to reveal the secrets as people can otherwise game the system to stay under the radar once they know exactly how it all works.

1068
Gaming / Re: Dark Souls Remastered
« on: January 17, 2018, 07:58:36 AM »
In the 6+ years since the original released has anyone ever seen a vagrant? That's the one thing I need to happen before the remaster hits.
I've only had one spawn once, next to the Gargoyle church by the 3 hollows on the right. Had no idea what it was at the time
I've seen two or three. Didn't know what it was the first time either.

1069
Serious / Re: Algorithms, errors and police
« on: January 16, 2018, 03:28:17 PM »
It seems there is no back up plan if the EU turns into a fourth Reich. In the US people have guns if the government starts oppressing people.
But how can the EU turn tyrannical when Muslim immigrants are going to tear down the government and turned the entire country into a barren wasteland controlled by Sharia law in the first place?




1070
Serious / Re: Algorithms, errors and police
« on: January 16, 2018, 03:19:19 PM »
It seems there is no back up plan if the EU turns into a fourth Reich. In the US people have guns if the government starts oppressing people.
But how can the EU turn tyrannical when Muslim immigrants are going to tear down the government and turn the entire area into a barren wasteland controlled by Sharia law in the first place?


1071
Serious / Re: Algorithms, errors and police
« on: January 16, 2018, 01:56:48 PM »
All of these things use data that has been collected from humans and therefore imperfect. The real problem is that machines can't feel like humans can and will likely go to extremes that humans recognize as unsafe or irresponsible.

Artificial intelligence will likely be the downfall of mankind and I for one do not welcome our circuited overlords.

Will we never learn flee?
I agree with the first part but not so much the second. I think AI can be a huge force for good. We just need to be very careful and mindful from this point out. Advanced analytics need to be accountable, transparent and auditable. They need to be able to justify why they arrived at certain outcomes and how they analyzed data. Safeguards, alert mechanisms, supervised and fair learning need to be standard and mandated by law. Independent and technically capable oversight bodies need to have access and sufficient power to scrutinize commercial and governmental dealings. The EU is taking steps towards this with its Resolutions on Big Data and Robotics as well as its new General Data Protection Regulation, but this also needs to catch on in the US (as it has in NYC where the first transparent algorithms bill was recently adopted). We can't shut down these technologies and it's probably not in our best interests to do so either. We shouldn't be overly paranoid and shun them because of unlikely doomsday scenarios, but we should also show some serious restraint and take the proper steps to think this through and mitigate or avoid potentially negative consequences.

1072
Serious / Re: Algorithms, errors and police
« on: January 16, 2018, 01:40:17 PM »
Regarding the first section, I feel pretty 50/50 about the implications of here. While we can both agree that this isn't fair, the position of a college doing this is understandable. When it comes to compiling data, outliers shouldn't be taken as the norm of a distribution. If a college found two people of equal qualifications, but one came from a background that had a family of drug abusers, I wouldn't chastise the college for choosing the safer of the two bets. However, like you said, this does create the problem of making social mobility easier for people. Generally, this is why safeguards such as affirmative action has been so commonplace.
I'm glad you're starting to see it this way. Social mobility would be harder* for people, not easier, and potentially have major negative effects for equality and opportunity. The reason it isn't like this now is because the college almost never knows. It can only judge people based on the information about them and a limited amount of data on their background / surroundings. AI and big data can change all of that. Now, a college might deny the candidate in the very rare case of them somehow knowing he's from a drug abusing environment. With an AI relying on untold amounts of data and building these profile for everyone, the college could routinely deny every candidate from such a background, potentially without even really knowing why. Fairness does matter, especially when the possible fallout is this huge. It might be "understandable" for a company in the South not to hire blacks because people would respond better to a white person serving them, but that doesn't mean this is good or acceptable. Denying equal opportunity to people from an unpopular or undesirable background will not only result in heaps of good and adequate individuals missing out on situations they'd perform really well in, but it can also further institutionalize inequality and grow the gap. Systematically keeping people from undesirable, unstable, poor and disenfranchized backgrounds down will only cause them and their profile to be less desirable, less stable, poorer and even more difficult to escape. And while this might sound like some worst case sci-fi scenario, I can give you heaps of studies and reports talking about these consequences and even already finding their disparate impact today.

Quote
With the latter quote, I do feel that much of what we are finding is how much in its infancy AI software is in respect to its potential in the future, a lot of what we will find right now is the hiccups in the system of refining them. Especially right now with the fact that AIs can only work in a series of yes and no answers.
This just adds to my point though. AI is still in its infancy (even though it can definitely do more than just provide yes or no answers), which is exactly why these are important things to consider and regulate now rather than letting it grow up without these issues being addressed.

1073
Gaming / Re: Dark Souls Remastered
« on: January 16, 2018, 04:12:34 AM »
Okay, I never even went anywhere near Lautrec, I have not kiled the Gargoyles and yet my firekeeper is just dead now somehow. What the fuck? This didn't happen in my first run through.
Did you pick up all of the firekeeper souls? He gets out when you do that even if you don't talk to him first.

1074
The Flood / Re: job interview today
« on: January 16, 2018, 03:01:56 AM »
What do they ask for in the job interview for a fast food restaurant? Your general traits and stuff?

1075
Serious / Re: Algorithms, errors and police
« on: January 15, 2018, 06:46:06 PM »
Why are we listening to computers?
We already are. Every time you get into a car you trust computers to tell you how fast you're going and whether it's safe to cross the street when the light's green. Every time you sign into your PC or console and log in to a secure service, you trust that the computer isn't sending your payments to a scammer and your personal information to a hacker. It's just becoming more pervasive.

There's a lot of reasons why this is taking off the way it is. Big data analytics and predictive computing can be used very effectively for a lot of good things. It can detect and predict the spread of infectious diseases before any human could. It can pick up on possible terrorist attacks before they happen. It can pick up on patterns investigators might miss to solve cases and fight crime. It can help businesses and government allocate their resources more effectively and free up precious time and commodities to spend elsewhere. It can automate tasks and improve the economy. It can assist researchers everywhere to map and address the consequences of global warming, polution and international conflict. It can help delivery companies route their trucks better, medical businesses cure diseases faster and cities cut down on littering and traffic accidents more efficiently. It creates fun, new technologies like automatic drones, self-driving cars and image recognition that lets computers identify what is in a picture and improve search engines. There's untold reasons why computers can help us make decisions. Problem is that as with many new things, it's not all safe.

1076
Gaming / Re: Dark Souls Remastered
« on: January 15, 2018, 06:32:59 PM »
invest in some DEX

REEEEEEEEEEEEEEEEEEEEEEE
(but don't tell anyone you leveled that up)

1077
Serious / Re: Algorithms, errors and police
« on: January 15, 2018, 06:08:15 PM »
Can I get a tldr?
Advanced analytical systems and AI are increasingly being used to support policy being drafted and decisions being made about people, including in the area of law enforcement and criminal justice. While very beneficial in several ways, these new technologies also come with risks. The design of the system itself can be flawed, but equally realistic is that "bias" from big data will find its way into the AI that is supposed to learn from it. AIs are created to detect patterns and apply them back into practice. This not only risks decisions about an individual person being made largely on the basis of a profile based on how people like him are expected to act, but also perpetuating current inequalities and problems. If prejudice or other societal factors leads to cops disproportionately targeting black people in "random" vehicle stops and patdowns, an AI learning from police records and arrest data can easily pick up on the relation between race and police encounters. From this data, it can draw the conclusion that black people are more likely to be criminals than whites, and that blacks should therefore be considered as more likely suspects for unsolved crimes or be subject to even more scrutiny. When presented with two identical people of the exact same background and profile (with the only difference being that one is white and the other is black), the police AI will then pick out the black guy as the likely offender because that's what it learned from (potentially biased and flawed) arrest data in the past. This is a major issue as it can decrease social mobility, exacerbate inequality and result in blatantly unfair treatment of people. It's made worse because it's done by a super intelligent computer that people are unlikely to doubt (as they believe it's hard maths and completely objective) and that's very difficult to hold accountable or assess on errors and bias (due to how complex, inaccessible and secretive these systems are).

1078
Gaming / Re: Dark Souls Remastered
« on: January 15, 2018, 05:13:41 PM »

Yeah i'm once again going to have to call bullshit once again when Melee build users have less required stat investments, greatsheilds, Hyper armor, more resitances, more HP and a plethora of spin-2-win memeblades that cheese the game as hard as any ranged build can. Hell, half the people that bitch about sorcerers went through the game spamming lightning spears and +10 Pyromancies.

And who the hell said people play sorcerer because they wanted a meta build? I did it just because I like to play with ranged combat and I don't want to pay for arrows constantly.  Right now I'm doing a Dark Souls 2 playthrough with an Overwatch Reaper Cosplay and another Archer cosplay in Dark Souls 3 because I just like to play ranged.

As for not having to learn enemies patterns that's an exaggeration. A good portion of the time the enemies will rush you and you will not get time to cast. Cast speeds rage from Greatsword speed to ultragreatsword speed, even at 40 INT, so you have to learn bosses patterns to get away from them.
The only time I ever did feel like I actually cheesed a boss using magic was Second Stage Ornstien, because for some reason he plays incredibly passive.
Many of your points only relate to DS2 and DS3 (spin to win, hyper armor...) while what I said is exclusively about DS1. Greatshields start at 16 strength and can easily be used by a mage putting a few points in that stat. All it takes to be a spell user (my post was addressed to all of them even though I might have just used "sorcerer" a few times) is INT / FTH and ATN. That's two stats (or just 1 if pure pyro), just like how melee requires STR/DEX and END. You can even make the argument that you need more stats for melee, as VIT is also much more necessary for warriors than mages who can stay clear from danger much more easily. I never said that you picked spellcasting because you wanted meta, but it's still the easiest choice if you want to beat DS1 without much of a hassle. Not having to learn enemy movements is an exaggeration but there is truth to it. Stay back far enough will prevent bosses from doing a majority of their attacks. Keep moving backwards, roll out of the way if they do a lunge or rush attack, back up and hit them hard (and pretty quickly too - especially if you invest in some DEX spells other than the "heavy" variant come out pretty damn fast). It's easier, safer and requires a lot less knowledge of enemy moveset and your own weapon's capabilities than melee.

Don't take this as an attack because it really isn't. Play however you want to play, I really have no objections either way. But I have done several runs of DS1 and DS2 using only sorceries, pyromancies, miracles (and hexes) and really don't see any good arguments against it being easier than melee.

1079
Gaming / Re: Dark Souls Remastered
« on: January 15, 2018, 04:46:27 PM »
flee you have too much time on your hands dude
Yeah, I wish.

1080
Gaming / Re: Dark Souls Remastered
« on: January 15, 2018, 11:34:20 AM »
I agree with you. I was just explaining why most people consider magic easy mode in DS1. I personally don’t care either and couldn’t give a shit about how someone played the game, but I understand the criticisms. As an example, take some of you the games you like. Someone wants to get into a fighting game, looks up the most viable / strong / meta character and plays him exclusively without ever trying anything different. Someone plays through Pokemon for the first time, finds out what the best characters and moves are to beat that game, and then only catches the “best” 6 which he overlevels while ignoring everything else. Someone picks up BotW, focuses only on getting the best and unbreakable weapon and regenerating healing source as fast as possible (say for a second this would be a thing and this could be obtained), and then cakewalks the rest of the game. Is any of this wrong? Of course not, they can play the game however they please and should definitely be able to do just that. But in doing so, they are circumventing or avoiding certain mechanics and aspects that many would consider a core of the game, and they choose to miss out on a lot of things a majority of players would think is a huge part of the fun and what makes the game rewarding or great in the end.

More so than attacking people for their preference, I think many people who have this attitude just love a game and want others to experience the same things that made it so great and memorable to them in the first place. They want people to know the rush of painstakingly improving and learning how to fight Ornstein and Smough and to finally come out barely victorious in an epic battle (I still remember beating them the first time years later) – not sit in the back of the room killing them with a handful of spells and summons around going “that’s it?”. They want people to play through Pokemon by learning and building a diverse team based on how much they like them and learn to overcome the strongest trainers in the land after struggling through the League to net that victory as Champion – not check off 6 names of the strongest / most useful ones to overlevel and beat the game without having to really think or seeing a single one faint in the final stages. They want people to survive tough battles, participate in mini-games, gather resources, learn recipes and explore the lands to discover Shrines and upgrade gear that they selectively and sparingly use to ultimately beat Ganon with the tools they’ve sharpened through trial – not wave around the master sword and recharging healing items to breeze through a lot of it (and again, this is a hypothetical).

That’s where I think a lot of these opinions come from. Not having negative feelings towards casuals, but just wanting them to have the full and rewarding experience similar to what they had which made them love the game in the end. They want people to be able to relate and when asked if they felt just as great when they finally beat the strongest trainer in the game through trying, training, tactical planning and using their beloved OG team as efficiently as possible, respond with “hell yeah that was amazing and the perfect ending to the game” – not “I just traded for a perfect IV level 100 Mega Rayquaza and killed every one of his pokemon with one hit. It was really easy and I don’t understand why people struggle and hype it up so much”. And I think the same goes for Dark Souls. They want new players to experience the highs and lows, see all the game has to offer and ultimately get that rewarding feeling of learning, adapting, overcoming the odds and beating a notoriously challenging game, and not go “this game really isn’t rewarding or challenging, the fights were boring and I didn’t feel engaged at all” after having 2 summons do all the work in fights and pathfinding while they wait in the back and throw some spells at the boss. Obviously, play what you want to play and do what you prefer, but I can understand why people want to advise against playing a certain way when they think it doesn’t give the full experience.

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