<- Previous update: Getting Gooder
This is the second half of my last big play session, so if you haven't read the first part already, I recommend you do so.
- Bought the other Smithbox that I needed.
- Currently grinding for the Crest of Artorias (20,000 souls).
- Slayed the black knight in the Undead Parish.
- Opened the gate in the Undead Parish.
- Visited the Valley of Drakes; left immediately for obvious reasons.
- Found the hidden bonfire in Darkroot Garden.
- Collected around ~6000 souls, and 1 Humanity.
Current mission: Head to the monastery in the Undead Parish to see what I can find.
Finding that secret bonfire was nice and all, but it wasn't doing me any good at the moment. Right now, it's just another bonfire that I have to kindle at some point. This game has been an utter bitch to me in terms of receiving Humanity. I've never been able to collect more than 1 Humanity ever
, so even if I went human, it would be utterly pointless, because I just can't get that second bit of Humanity to kindle any bonfires.
Just thinking about it frustrated me, so as I sauntered out of Darkroot Garden, I began looking all over the place, just to see if there were any pick-ups that I might have missed--or anything that could give me some Humanity. I don't even care about being human at all anymore--I just wanna be able to have 10 Estus.
It was then that I spotted this, off in the distance:
Some kind of giant... fairy... nymph... thing
. It was just floating there in place, like it was waiting for something. I couldn't just walk up to it, though; there's a big crevice between us, so I looked around for a way that might allow me to reach it. If you notice, it's hugging this fortified curtain wall-looking structure, which appears to be bridging the gap between our two locations--except it's way too high up for me to access. Plus, there's a lot of shit in the way, such that I can't even see where I'd have to go to climb up the wall. Who knows--maybe I missed a fucking ladder in plain sight, or something.
I like to think of myself as an observant person, but this game sometimes makes me question myself. Not having a map or anything certainly doesn't help--I've been spoiled by Zelda over the years.
Anyway, I kept note of what I saw here, and I'll be sure to get to the bottom of this later.
4. The Monastery
I reached the monastery. You know, I'm only calling it a monastery--I'm not sure if that's what it is, but it's a big-ass building with a lot of religious imagery, including what appears to be an altar, so that's just what I'm going to call it.
Like I said before--the reason I haven't already explored this place is because I assumed I wasn't prepared for it yet. A sorcerer up on the balcony begins firing bolts of magic at you once you enter, and none of my shields could even withstand it. I referred to it as "ice" earlier, but someone informed me that it's just regular magic. They didn't have ice magic yet, apparently. There's also a trio of redcapes that are quite annoying to deal with all at once, let alone with someone firing shit at me from above.
I haven't really spoke about the types of redcapes I've been seeing. Basically, there's redcapes with big balder shields, who are incredibly easy to deal with because of their laggy attacks--and then there's the ones with bucklers. These ones, for some inexplicable reason, can take a lot more abuse, and are a lot more skilled in terms of combat. They're fun to fight and all, but it's rare that I'm able to go toe-to-toe with one without needing at least one sip of Estus.
Anyway, I decided to enter the monastery from the west side instead. Is it even the west side? I don't even know, I just made that up. I just mean the other
side--the side that allows me to take the balder knights one on one, instead of all at once. That side. Once I did that, it was just me and the sorcerer dude--or so I thought.
Over at the altar, I spotted an item for me to pick up. I figured, you know what? I could probably just outrun the magic shots if I sprinted up to it, so that's what I did--and what I picked up ended up being a Fire Keeper Soul.
Now, uh... You guys are gonna hate me for this one. I didn't realize it at the time, so I had to be told later that I completely cocked up here. I don't even want to say it directly--I'll just let the conversation speak for itself.
V: I just found the coolest thing.
A: Oh? What's that?
V: A Fire Keeper Soul.
A: Ah, nice. Gonna boost your Estus healing with that?
V: Yeah, I already have. It's only a tiny boost, though. What I like better is that it gives you five Humanity.
V: It gives you five Humanity. See? I've
never had this much before. I'm gonna go on a kindling spree.
A: ...Uh, Jake?... You realize...
You know, I got a bone to pick with From about that, actually. I just have to vent about this, and I know this is probably going to result in another argument, but I don't care. I'm getting this opinion out there, because this kinda pissed me off. You wanna have an item that you have to bring to another NPC? That's absolutely fine. If I want improved healing, I should have to do a little bit more than just picking up an item. So that's fine.
What you shouldn't
be able to do is consume it
for an exponentially worse prize. Really--why is that even a thing? I went ahead and googled the phrases, "i consumed my first fire keeper soul" and "i used my first fire keeper soul," and I found hundreds of people just like me who got duped by this beginner's trap. And that's what it is: A beginner's trap.
Look at this description:
Soul of a long-lost Fire Keeper.
Each Fire Keeper is a corporeal manifestation
of her bonfire, and a draw for the humanity
which is offered to her. Her soul is gnawed
by infinite humanity, and can boost the power
of precious Estus Flasks. Reinforced Estus
Flasks capture denser Estus, allowing for
increased restoration of HP.
Now, I don't believe I've ever met any Fire Keepers at this point. Pretty
sure I haven't. In my experience with reading weapon descriptions, the first sentence is usually just a throwaway. It usually describes in general what the item is, and maybe gives you a piece of lore. Nothing important. Even then, it's kinda awkwardly worded, and a little vague. Meanwhile, the very next sentence basically says, "this item can boost the power of Estus."
So, to me, that's a sign that just screams
"USE IT USE IT USE IT," so that's what I did. What it never
points out is that, when you consume it, it gives you five Humanity, but it can no longer be used to boost your Estus. It never makes that clear.
But, yeah, yeah, okay. I know. I know. I know. Dark Souls can do no wrong. I know. I know. I know. I know. It's my fault for being dumb. I know. I know. I know. Dark Souls is perfect and I just need to get good. I know. I know.
Even when I pretend that the description made any sense, it still begs the question--why are you able to waste such a preciously important item like that anyway!?
The guy I was talking to brought up NG+. If you're playing on NG+, you probably have no use for Fire Keeper Souls, because you already have the best Estus Flask. So it gives you the alternative of gaining some Humanity instead, just so you don't have useless shit in your inventory. Okay, fine.
Here's my contention: In a game like Zelda--I'm gonna go with Majora's Mask, because it's the easiest example. In Majora's Mask, you have the ability to turn back time. This means that you can actually re-open chests that you've already opened before. But what happens if you re-open a chest that gives you an important quest item that you already have
in your inventory? Do you get two of that item? No, you just get a blue rupee instead.
how I wish it would work here. On your first playthrough, you should not even be able
to consume your Fire Keeper Souls. In NG+, once you've beaten the game, all of the Fire Keeper Souls that you've already received benefits from
will now just give you five Humanity instead. Is that okay? Or would that somehow violate the integrity and the sanctity of the game?
I don't even give a fuck. All I know is that, the way it is now, it's set up like an unfair beginner's trap, and I have hundreds of people to back me up on that. It's apparently a common flub.
So, the guy I was talking to is telling me about this, and we get into a bit of an argument about it, and in the end, he actually agrees with my suggestion. He does feel that it's a little unfair, and that the game should make it a little clearer to you that you're making a big mistake if you just consume it absentmindedly.
He was telling me that I should just start over. Make a completely new character and just start over, because the game is going to be exponentially more difficult for me now. I'm not going to, unless you guys think I should. I refuse to believe that the game is going to be impossible now because I missed out on a single boost. That would piss me off even more, to be honest, because that's just all the more reason not to allow first-timers to consume it right away.
I figured I should at least make the most of the Humanity I gained. Looking at the bright side, this is the first time I've had more than one measly Humanity to work with. So, I went to the bonfire in the old church, went human, and finall kindled the damn thing. The nicest thing about kindling is that, even if you're hollowed, you still receive 10 Estus, which is nice.
I was having trouble getting over that BS, though. I came back to this thread and searched the term "fire keeper" in the search bar, just to see if anyone
gave me any warning about them before.
Never ever consume Firekeeper Souls, they're used to boost the substance of each Estus sip
Game never tells you that and once you use it, you can't take it back
...Turns out I was
warned by Luci, three months ago. <_<
I just completely forgot. Fuck if I could remember some little detail someone told me back in January.
In a way, though, that makes me feel a little bit better, because the fact that someone would even warn
me about it just goes to show that there's a lot of people who made the same exact mistake as me. I'll take solace in that.
It's my first big irreversible fuck-up, but whatever. It is what it is. I've pretty much accepted it at this point.
Since I accessed by bonfire, I had to refight all those redcapes again back in the monastery. Keeping the sorcerer in my sights, I dashed to the other side of the building, where I spotted a little open room. It turned out to be an elevator. I'm like, "FUCK, am I even ready for this!?"
Turned out to be okay. It descended quite a ways down, but eventually, I ended up back in Firelink Shrine, which kinda blew my mind. So now I have a shortcut to this place--awesome.
Heading back up, I noticed a case of stairs leading up to the monastery's balcony, where the sorcerer was camping. I dueled a couple balder knights along the way, and came across this foreboding narrow hallway. It was here that I began hearing lots of moaning, which kinda freaked me out.
Then, out from a corner comes a horde of hollowed undead, who must have been conjured up by the sorcerer, who was playing ring leader. He was... a lot taller than I anticipated, but he was easy enough to kill. Even his army of hollows didn't pose much of a threat. After killing him, I began looting the joint. Of the things I found, only two were worthy of note: A prisoner, and a particularly ominous white veil.
For some reason, I had the key to the prisoner's little brig--the Mystery Key. I remember picking it up, but I don't remember exactly where I found it. Anyway, he thanked me for my trouble, and introduced himself as Lautrec of Carim. While thanking me, he told me that he would reward me "later."
Whatever that means. Kinda gives me a bad feeling. Maybe the guy was locked up for a good reason. I can't just assume he's a good guy, right? This is Dark Souls. Ehh. I'm sure I'll meet him sometime again down the line.
As for the white veil, I'm not fucking with it right now. I noticed a summon sign, so that probably means trouble. I'll deal with it later--I still need 20,000 souls to collect first before I start taking dumb risks. I have ~7000 at this point.
I decided to visit the Undead Burg once again, attempting to sate this itching notion that I still need to lurk around there a little more. I intended to include that whole part in this update, but this is already getting too long because of that rant. I'll post about it tomorrow instead, and then we'll be completely up to date.