decrease demand (stop having kids, normalize living at home)
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« on: August 08, 2023, 06:48:03 PM »
increase supply (build more houses)
decrease demand (stop having kids, normalize living at home)
soooooooo, it turns out that characters cannot be purchased with the in-game currency.
you have to pay real money for them (350 fighter coins = $7 + tax).
pretty fucking outrageous, honestly, and i definitely won't be partaking. i'll wait for them to potentially add other ways of obtaining fighter coins, or just live with having an incomplete roster i guess. which is gonna fucking suck, but oh well. really wish they didn't take this route, very disappointing
yeah, that's fair enough. SFV at least let you buy characters with grindable in-game currency, though, if you didn't want to cough up real money for them. i was able to get everyone up to season 3 without paying an extra dime (though i stopped playing after that season). it's yet to be seen if SF6 will allow you to do the same thing, but we'll know when Rashid comes out on the 24th.
Very nice. I'll be picking it up in a few years once it's out of early access.if you think SF6 looks like it's in early access now, you should've seen SF5 at launch
got a list of classic lit novels i never had to read in high school
gonna buy and try to get through them all
i finished The Road last night—i wanted to like it more than i actually did, but it was decent i guess
reading The Catcher in the Rye right now, which i have read, but it's been a long time
it's just as good as i remember
lmao, did path1k PM multiple people the same fucking question? what a weirdo
anyway, i think chronic has the right idea here. it's sort of an evolution. if you ask me, the relationship between incels and simps is more comparable to squares and rectangles than "nerds" and "jocks"—that is to say, all incels are simps (because they're both losers pining for sexual attention), but not all simps are incels
what separates incels from simps is their disposition—incels are simps who fail to develop sex lives and become bitter misogynists as a result; simps are similarly desperate for female attention, but they haven't developed the bitterness that characterizes inceldom
most simps are neurotypical and won't become incels—the ones that do become incels only end up this way because they're mentally ill, and since they never get help for it, they dwell on all their failures and perceived inadequacies until they develop inferiority complexes that they don't know how to cope with, and then they project all that self-hatred outwards ("if women just liked me, i wouldn't have to hate myself, so it's their fault," etc)
Eh....it didn't make the cut for me.Didn't like this, and didn't like Attack on Titan. 0 for 2. What are you into?
I've played a couple of the older KoF games. I rocked with Heidern, King, and Billy Kane. They're pretty cool games, but having to learn three characters is definitely a barrier. I have a hard enough time learning just one character.
just caught up on it
- no one who played the game should be all that surprised that the show is pretty good so far. it's a good character-driven story that may as well have been written as a TV show in the first place, so like, no shit it's good
- i appreciate how they've been using the new medium to flesh out characters (like Bill) who got next to no development in the source material
- all the gay shit makes conservatives seethe which makes me very happy
- in general, it's cool to me how non-gamers will get to experience this story without having to play a mid-ass video game
- gamerbros are gonna shit their pants when they adapt part 2 and it gets even better reception than part 1
my friend keeps telling me to watch it, idk doesnt seem like my kinda thingprobably not, based on what i know you like.
but it also won't kill you to try it + you'll get to shut your friend up if you don't like it
I prefer the manga for the most part just cause I like the scribbly sketch like style of the adtfirst show since devilman crybaby to make me consider reading the source material
still probably won't, since i got some anime-only friends and i don't wanna be in a position where i have to hold my tongue on shit
As far as my gamering goes, 2022 was a year of extremes for me—I discovered some of the best games I've ever played, some of the worst games I've ever played, and some of the hardest games I've ever beaten (SO many, actually—I was really testing my limits on that front). I tried to match the number of games I beat last year (75), and I basically succeeded—but I still haven't gotten around to playing even half the stuff I really wanted to dive into. The backlog truly never dies, I guess.
One thing I tried to do in 2022 was beat at least one RPG per month—which wound up being a failure. I only managed to finish seven (or eight, if you count Pokémon Legends: Arceus, which I personally don't). My ongoing playthrough of EarthBound has been on hold for months—I want to love it, but it's honestly just not really grabbing me. Turns out, it's just a genre that burns me out pretty easily. The fact that I was even able to finish the amount that I did is kind of insane.
I'm happy to say I've become invested in several franchises I had never fully dipped my toes in before until last year, including Metal Gear Solid, Resident Evil, Silent Hill, Darkstalkers, and Persona (to an extent). Even Banjo-Kazooie wound up surprising me a lot this year—I really expected to loathe that game.
On top of all this, I've finally acquired a PS5, as well, so that should give me a great excuse to catch up on some modern titles, as well—I'm looking at you, Elden Ring.
Oh, and a word on my rating system—I think I've gone over all this before, but just in case anyone was wondering:
1. The number out of 10 itself is simply a reflection of how fun the game is for me to play—but a "bad" video game can still possess some redeeming qualities that transcend the rating I can personally justify giving it as a video game alone. For example, I wouldn't consider either game in the Persona 2 duology to be very fun to play—hence, I gave them a 4/10 and a 3/10, respectively, as games. However, the fact that they have such cool music, such lovable characters, and such an awesome storyline (albeit an extremely over-the-top and anime-esque one), I feel comfortable ranking these games above some other games that I gave higher scores, simply because they happen to excel in areas beyond their capacity to be fun video games. Hopefully that makes sense?
This also works the other way around—where I'll rank a good game that I've given a 7/10, like Rayman, under some games that I've given a 6/10, simply because Rayman, while in many ways a great game, was also one of the most torturously difficult experiences I've ever had in my life. It's a way for me to knock the game down a peg or two without actually giving it a lower rating, because I feel like it's important for me to acknowledge just how miserable the game made me, in spite of how well-made it is. If I just dropped it to a 6/10 because it's a hard game, that would make me feel like a salty bitch—which I am, but I don't necessarily need that to be reflected in my ratings, which I try to make as fair as possible while still expressing my genuine feelings.
2. I choose to rate sufficiently old games for primitive systems, like the NES or Game Boy, on a different scale than I do for games released after 1990, when the Super Nintendo came out (because that's the point where, for my money, the "book" of game design had officially been written). Since these games are so simple, I prefer to rate them out of 5, rather than 10, to reflect the debatable notion that it's fundamentally unfair to rate games made on these platforms against the standards of today—even if I do believe some of them can still hold their own (Castlevania I and III come to mind). To put it another way, it's harder for me to justify giving a game like Kirby's Block Ball a 6/10, 7/10, or 8/10 rating when a 4/5 seems more fitting. It's a small game for a small system, and it knows it. It doesn't try to accomplish much or bite off more than it can chew, because there's a hard limit on what it's able to accomplish in the first place. Therefore, it gets the simpler rating system. I hope that seems fair.
can't defend the performance issues—they're pretty embarrassing—but i can't help but feel like people are slightly exaggerating how bad they are
i'm having a good time. my personal biggest problem is that the gyms don't scale with your progression, which is extremely stupid in a game that advertises freedom so heavily. i also hate how slow the battle animations are, especially considering that you can't even turn them off (wtf)
but the characters are cool, region is nice enough, OST bangs, and new pokémon designs are pretty awesome overall (Lokix and Toedscruel are my guys). having a good time just going around, filling up my dex, and enjoying the inherently satisfying gameplay loop that comes with that.
wow what a bloodbath!!no need to be surprised, it was "guaranteed" remember
It's one thing to turn to alcohol without wanting tochill out verb
What would one recommend to in terms of a ladder or rung for moving on to some of the harder stuff?a 6-foot aluminum or fiberglass A-frame stepladder should do about 95% of what you need, assuming you're a 1-story homeowner (i also recommend getting a step stool, as they are very handy)
you want ladders that aren’t too tall or heavy so they're easier to move through the house. werner is a good brand you can pick up at lowe’s or home depot
well, two years later, i finally found Pro Skater 3 out in the wild—along with three other random sports gameshas it really been over a year since i've updated this thread? wow
well, i'm down to the last 33 N64 games now. less than 1 percent away from 90% of the library—and yep, i did end up finding banjo-tooie
19 of them are sports/racing
16 of them go for $10-60
5 of them are worth $200+ (so i'll probably never get those)
realistically, 285/296 will end up being my grand total unless i win some kind of lottery
i see—so it sounds like your current ones have been lying dormant for a while, then? that was my situation as well, although i've only dealt with twoI only drink water. Literally nothing else. Some of it is flavored but it's clear and has zero sugar or sweeteners. The reason I developed stones is actually from my restricted diet which was very high in oxalate. The stones I've passed already were tested and found to be calcium oxalate stones. Needless to say I've cut out the foods responsible.Currently dealing with kidney stones so let's just say I'm not doing the greatest.you've no doubt heard this from your doctor, but you should really drink nothing but water and lemonade for the rest of your days, on top of reducing your sodium intake (assuming it's that kind of stone). you'll never get another
nothing but water is great, but it definitely wouldn't hurt to add some lemonade in there. i know it seems counterintuitive with the sugar, but the citric acid has been shown to help break stones down and prevent more from forming (plus it's delicious)
Currently dealing with kidney stones so let's just say I'm not doing the greatest.you've no doubt heard this from your doctor, but you should really drink nothing but water and lemonade for the rest of your days, on top of reducing your sodium intake (assuming it's that kind of stone). you'll never get another
"scarlet and violet will be an open world rpg, a first in the pokemon series" what was legends arceus then? i didnt play that gameLegends was only semi-open, in the sense that you have a big world to explore, but it's still divided up into individual (albeit decently large) sections. Basically, you can't go from one area to the other without checking in at the game's hub town first. Traveling in S/V will be completely freeform and seamless.
that new gimmick seems a bit confusing, does it mean any pokemon can be ANY type? if so then it might lead to some interesting setups and the likeI was thinking maybe that each Pokémon would have a pool of possible Tera Types that they could have, just because certain type combinations would be very overpowered (an Electric-type Shedinja, for example, would only be able to get hit by moves of a single type, barring residual damage from weather, Leech Seed, etc).
But we'll have to see, because they haven't given out too many more details.
the scarlet legendary having wheels but running on its legs looks so sillyYeah, that part basically confirmed that I'll be getting Violet, just because Miraidon looks way less stupid when it's driving around. I'm not huge on the idea of getting a legendary so early—could make the game way too easy, depending on how powerful it is—but maybe they'll make it so you can't actually battle with it until the end, or something.