Bonfires actually do feel very relieving when going through a long run and you want to hit a checkpoint. The dilemma of going back to replenish estus or pushing on ahead is most certainly a hard one sometimes.
It's not like pausing even actually helps you unless you try playing the game frame by frame like some kind of sperg. It's just like shields. The enemy isn't going away just because you have these temporary tools of delaying yourself from taking damage.
Quote from: Incan on January 23, 2016, 02:44:11 PMWell there is an issue, because again that would go against the idea the game is built upon directly. The game actively tries to make sure nothing is too overpowered and can exploited.They were pretty lazy with backstabs.Which if, the player can freely choose to, devolves the game into an endless spin simulator just trying to loop around enemies with slower turn speed. In DS2 they sometimes created cool solutions to the problem with the turtlebros, but they largely only patched it over by artificially changing the turn speed faster than the animations could compensate for so we have horrible looking sliding in place.As much as I love how much of a great skill inventory management is in Dark Souls, there is no reason for it to exist.
Well there is an issue, because again that would go against the idea the game is built upon directly. The game actively tries to make sure nothing is too overpowered and can exploited.
I feel as if managing inventory without a pause is one of the better examples of why it shouldn't pause, going "oh shit" as I reached to change weapon mid fight was such great fun for me in PvP and PvE. If it were to pause, then you could possibly quickly equip say a flame resist shield as an attack is coming down on you and block in time. However in the current system, you need to get distance before even thinking of doing such a thing, and trying to do it would cost you your life.
But things like the settings menu or stats and the like could pause things.
Quote from: Incan on January 23, 2016, 03:04:30 PMI feel as if managing inventory without a pause is one of the better examples of why it shouldn't pause, going "oh shit" as I reached to change weapon mid fight was such great fun for me in PvP and PvE. If it were to pause, then you could possibly quickly equip say a flame resist shield as an attack is coming down on you and block in time. However in the current system, you need to get distance before even thinking of doing such a thing, and trying to do it would cost you your life. This isn't what I want, by the way. I agree that the game shouldn't pause when you're shuffling through your items, like in Fallout or something. That would definitely make the game a lot easier, and that's not what I'm arguing for.I want something more along the lines of what Egg is saying.
I'm agreeing with Verb.
It was to my impression you were asking for the game to pause while checking the menus.
Stats and settings are still eh to me, although a pause might be okay, I still think it would take a bit away from a wandering enemy to just go fuck you up because you didn't wait for a safe space. That and when checking your stats normally when I do it I'm by looking at them before I level up, or comparing an item's requirements I just got, and I prefer the feeling of "oh shit I just got stabbed" after something jumps out while I check it out.
No offense, but why are all of verbys arguments at the core"I don't like it so it's completely wrong"?
Quote from: Incan on January 23, 2016, 03:09:30 PMIt was to my impression you were asking for the game to pause while checking the menus.oh, hell no, that would be lameQuote from: Incan on January 23, 2016, 03:08:28 PMStats and settings are still eh to me, although a pause might be okay, I still think it would take a bit away from a wandering enemy to just go fuck you up because you didn't wait for a safe space. That and when checking your stats normally when I do it I'm by looking at them before I level up, or comparing an item's requirements I just got, and I prefer the feeling of "oh shit I just got stabbed" after something jumps out while I check it out.how about just having the word "pause" on the screen and nothing else, like OG Nintendo gamesyou could even make the pausing/unpausing animation really slow, to help prevent frame abuse
Quote from: Ender on January 23, 2016, 03:21:43 PMNo offense, but why are all of verbys arguments at the core"I don't like it so it's completely wrong"?because they're not, and that's just how you're taking it, because dark souls fans hate having their opinions challengedno offense
no offense
I admit I'm stubborn about a lot of games I like, but Souls isn't one of them (not saying I don't like the series)
Quote from: Ender on January 23, 2016, 03:26:15 PMI admit I'm stubborn about a lot of games I like, but Souls isn't one of them (not saying I don't like the series)i'm just saying--i don't think it's fair to say that's all my opinions boil down to, when i could say the exact same thing about anyone who disagrees with mejust seems like a petty jab
Well you've been throwing petty jabs the entire thread, believe it or not.
It would seem as though "for casuls" is synonymous with "for people who like good game design" at this point.Playing again.
kind of sucks you aren't gunna play online thothere are some really cool little things about itlike soap jokes or getting free estus when others are fighting in the same area as youand some other things I can't reveal yet
Quote from: eggsalad on January 24, 2016, 01:15:43 PMkind of sucks you aren't gunna play online thothere are some really cool little things about itlike soap jokes or getting free estus when others are fighting in the same area as youand some other things I can't reveal yetI've contemplated jumping online towards the end of the playthrough, just so I can have something to say about it in the review, but I'll worry about that when it comes.
Quote from: Sandtrap on January 24, 2016, 02:02:51 PMQuote from: Fuddy Duddy II on January 24, 2016, 01:44:08 PMQuote from: eggsalad on January 24, 2016, 01:15:43 PMkind of sucks you aren't gunna play online thothere are some really cool little things about itlike soap jokes or getting free estus when others are fighting in the same area as youand some other things I can't reveal yetI've contemplated jumping online towards the end of the playthrough, just so I can have something to say about it in the review, but I'll worry about that when it comes.That would legitimately be a mistake. If you don't like online at the start of the game, you'll like it even less at the end of the game.Primarily because that's when you'll meet people with high tier equipment or pursuers and you'll just get fucking melted by them.By now everybody's high level. He should try dueling when he's at least level 125.
Quote from: Fuddy Duddy II on January 24, 2016, 01:44:08 PMQuote from: eggsalad on January 24, 2016, 01:15:43 PMkind of sucks you aren't gunna play online thothere are some really cool little things about itlike soap jokes or getting free estus when others are fighting in the same area as youand some other things I can't reveal yetI've contemplated jumping online towards the end of the playthrough, just so I can have something to say about it in the review, but I'll worry about that when it comes.That would legitimately be a mistake. If you don't like online at the start of the game, you'll like it even less at the end of the game.Primarily because that's when you'll meet people with high tier equipment or pursuers and you'll just get fucking melted by them.