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Messages - Mordo

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1
Serious / Re: Coronavirus panic room thread
« on: Today at 05:06:32 AM »


2
Serious / Re: Coronavirus panic room thread
« on: April 23, 2021, 07:16:26 AM »
tfw made this thread more than a year ago thinking it would get 20 replies at best and fizzle out after the hype died down while rona just became another bird flu.



3
The Flood / Re: Godzilla vs. Kong
« on: April 07, 2021, 04:45:04 AM »
The writing in this movie is just plain awful, even for a dumb monster movie. I genuinely thought we were past the 90s "leet hacker" movie trope by now.

pOuR wHisKeY iN tHe cOmPuTer tO sToP tHe rObO mOnSTeR was a top tier eye roll moment even for this kind of film.

4
Serious / Re: Coronavirus panic room thread
« on: March 01, 2021, 04:32:30 PM »

"I don't think I can make it on the outside Andy...I'm an institutional man now."

5
Serious / Re: Coronavirus panic room thread
« on: February 22, 2021, 06:11:05 PM »
Lockdown ending June 21st in the UK. All restrictions are getting chucked supposedly.

Club DJs around the country are gearing up for the absolute tsunami of Mr Brightside requests on June 22nd.

6
Serious / Re: The Biden Presidency
« on: January 25, 2021, 03:02:39 PM »


7
Serious / Re: Coronavirus panic room thread
« on: January 22, 2021, 11:30:29 AM »
https://www.bbc.co.uk/news/health-55768627

Give us a fucking break already.

8
Serious / Re: Donald Trump impeached (again)
« on: January 19, 2021, 11:57:18 AM »
Definitely worst president of modern times for sure.

9
Serious / Re: Coronavirus panic room thread
« on: January 13, 2021, 11:53:39 AM »
6 digit death toll for UK baybeee

10
Serious / Re: President Trump and the 2020 Election
« on: January 10, 2021, 05:33:57 AM »
TIL from conservatives that "Orwellian" just means getting booted off a social media's private platform for encouraging your sycophants to storm a government building.

11
The Flood / Re: How'd you overcome failing at something or great loss?
« on: January 09, 2021, 10:37:41 AM »
No point serenading you in cheap clichés, but there does come a point where you need to self heal, learn from the failure as best you can and build yourself back up again. Easier said than done I know, but even just getting out bed and tackling the day is an accomplishment, even if it is just a simple walk around the block. Don't downplay anything that you do achieve. Baby steps are better than no steps.

I lost my job, my girlfriend and my mental health in 2020. A fair bit was due to covid, but a lot of it was other things. I came very close to checking out, but thankfully I didn't. Success or happiness isn't a straight path. You learn more from life shattering moments than you ever do from the peaks.

I mean, when this covid fiasco is over, we're all gonna be able to say to ourselves that we survived a global pandemic. That's an historic achievement in and of itself.

12
Serious / Re: All Lives Matter
« on: January 08, 2021, 01:19:11 PM »
the all lives matter thing is just dumb people not understanding that "black lives matter" is supposed to mean "black lives matter too."
Black lives are part of all lives tho.
but if all lives matter, then why are black people still systematically mistreated?

that's why you emphasize black lives—it's not about putting anyone else down, but raising black lives up to the standard enjoyed by most other groups of people who aren't as affected by racism in our country

you can say "all lives matter" if you want, but you're going to sound incredibly glib, because BLM isn't trying to say otherwise—it's about drawing attention to what needs to be drawn attention to, because presently, nobody else in america has to worry as much about stuff like police brutality like black people do
When I say "All lives matter." it should be interpreted as "I am for a world where all lives are equal." or "All lives should matter."

I feel like this better invokes images of unity than singling out one colour/gender/identity/species/age.
Lives matter. All lives should matter. All lives matter.

With BLM - its like there is an implication that all other lives are on some absolute level of justice while black people are the only group that is still mistreated in this world and that is definitely not true. There is cross-species slavery, genocides, abuses of power etc.

I think my problem is that I'm looking at this localized issue (USA) from a global scale, hence the concept disconnect.
I think the problem with the All Lives Matter response is that it's an extremely obtuse phrasing and kind of misses the entire point.

Yeah like no shit, all lives do matter, but right now at least in the US, black lives don't matter in the eyes of the criminal justice system. This is patently irrefutable.

You wouldn't turn around to a Leukemia patient and tell them "all illnesses matter" would you? No, because it doesn't solve anything and is extremely obnoxious.

13
Serious / Re: President Trump and the 2020 Election
« on: January 07, 2021, 09:18:23 AM »
HE'S IN


14
Serious / Re: President Trump and the 2020 Election
« on: January 06, 2021, 03:16:46 PM »

What did he mean by this?

15
Serious / Re: Coronavirus panic room thread
« on: January 05, 2021, 09:49:58 AM »
Despair

16
Serious / Re: Coronavirus panic room thread
« on: January 04, 2021, 07:18:13 AM »
Another day, another tweet by a guy who wears a poorly fitted shirt and white converse about how lockdowns dont work.

17
The Flood / MF Doom has died
« on: December 31, 2020, 04:39:12 PM »

18
Serious / Re: Coronavirus panic room thread
« on: December 30, 2020, 01:44:58 AM »
3rd UK lockdown just dropped let's fucking go.

19
Gaming / Re: Memepunk 2077 pushed back to November
« on: December 25, 2020, 05:28:44 PM »
Spoiler
So I completed the game. The last mission took me like 35-40 mins in total probably. Adam Smasher was a complete pushover of a final boss. My semi rare tech AR shredded him in like 5 minutes. Honestly had more trouble with the dual welding Samurai guy in the previous segment of the game.

Was not expecting how quickly you can wrap up the main story. If you can commit to it and skip a lot of dialogue it's probably like 15 to 20 hours in total. Pretty shocking considering how meaty TW3's was.

Maybe they're saving up the meat for DLCs?
I hope so. With any luck they'll give out the first expansion for free given the absolute fuckery that ensued post release.

20
Gaming / Re: Memepunk 2077 pushed back to November
« on: December 24, 2020, 05:27:04 PM »
Spoiler
So I completed the game. The last mission took me like 35-40 mins in total probably. Adam Smasher was a complete pushover of a final boss. My semi rare tech AR shredded him in like 5 minutes. Honestly had more trouble with the dual welding Samurai guy in the previous segment of the game.

Was not expecting how quickly you can wrap up the main story. If you can commit to it and skip a lot of dialogue it's probably like 15 to 20 hours in total. Pretty shocking considering how meaty TW3's was.

21
Gaming / Re: Memepunk 2077 pushed back to November
« on: December 22, 2020, 12:54:37 PM »
Okay so I've sunk enough hours into this game to explore some of the thoughts I have of it. Haven't completed the main storyline yet (I'm at the Hanako questline that warns you of not being able to return should you continue) so not everything I say will encapsulate every facet of the game, but I'm pretty sure I've got the gist of what it was going for.

The setting and aesthetics are great. Characters are well fleshed out and engaging. Johnny Silverhand is probably my favourite in the game. Sidequests aren't just half baked "collect a package" type set ups. They're really well conceptualised and lengthy.

Now, the critiques. Glitches and crashes notwithstanding there's a lot of really wasted potential here and just straight up missing aspects of the game that were promised.

-Lifepaths. Probably my biggest gripe. They impact absolutely fuck all except for the prologue and a select few dialogue options. What happened to "your life path isn't set in stone"? I distinctly remember being told we would get to deviate between lifepaths, i.e. Street kids can become Corpos, Nomads can become Street kids etc. Maybe I've missed some obscure questline that I haven't discovered yet but I chose street kid and I haven't once been offered the option to move up the food chain to become a Corpo or join a bunch of Nomads. The closest I came to this was the Panam questline were she offered me to join the Aldecados, but the game promptly shut down any prospect of accepting her offer, essentially just giving me a couple different ways to say "lolno".

Why isn't there a corpo questline where I can backstab my way to becoming CEO of the various corporations in the game? Why can't I become a street boss, or have my street cred actually mean something other than having a couple more options at a clothing vendor? Happy to be corrected if I'm just straight up missing a side gig but at this point in the game I thought the options would be well and truly presented to me by now.

-Gangs. Apart from the Maelstrom quest at the start of the game and that brief stint in Pacifica with the Voodo Boys, I have had absolutely fuck all interactions with any of the other gangs and I've nearly completed the main questline. They could have been removed from the game post launch and I would have absolutely no clue they were ever there. Why can't I join one of the gangs too? All they've ended up bringing to the game is a slight change in the aesthetics of different parts of the city. Sorry, but "kill a cyberpsycho that's part of X gang" isn't good enough for them to be a substantial feature of the game. Hell, fucking Skyrim gives you the option to join various different factions. At least give us a quest line for each of the gangs.

-Perks and Attributes. Apart from being able to open doors and hack computers, I'm not seeing a whole lot of gameplay usage for them. I can hack cameras but I can't hack into people's hardware, take control and cause mayhem among the ranks? Again, it just comes back to my main point of wasted potential. There's so much they could have done but they just went for the convential "gain 10% damage in melee/shooting/hacking" garbage we've seen in every other RPG.

-AI. Inexcusable, but it's already been touched upon here.

Even after all that and the bugs, I still don't consider it a bad game, I just think features that were promised or at least alluded to have not been integrated at all. Definitely seems like this game has something really special to bring, but it just can't quite stick the landing for whatever reason.

22
Gaming / Re: Memepunk 2077 pushed back to November
« on: December 22, 2020, 10:22:39 AM »
Honestly the glitches don't bother me that much anymore but for the love of christ please give us an option to mute Delaware if we aren't pursuing his questline. Sick of seeing that white gormless looking face pop up every time I enter a new area.

"V iVe PiCkEd uP a SiGnAl iN yOuR aReA"

23
The Flood / Re: The Mandalorian: Season 2
« on: December 19, 2020, 07:55:24 PM »
sequel fags: "noooooo, you can't just make a TV series that's better than our entire trilogy. You have to sUbVeRt eXpEcTaTiOnS. I literally have no other concept that makes a good movie ;((("

Mando chads: "haha beskar goes brrrr"

Bro your style of arguing is so cringe
Bro you voted for trump

24
The Flood / Re: The Mandalorian: Season 2
« on: December 19, 2020, 07:04:35 AM »
>it's a "sequel virgin gets overly defensive about the fact that Rian Johnson can't write to save himself" episode.

Chad Favreau will be delivering your next batch of copium.

25
The Flood / Re: The Mandalorian: Season 2
« on: December 19, 2020, 05:43:03 AM »

The Last Jedi was objectively trash. Chadalorians unite.

26
The Flood / Re: The Mandalorian: Season 2
« on: December 19, 2020, 05:34:16 AM »
sequel fags: "noooooo, you can't just make a TV series that's better than our entire trilogy. You have to sUbVeRt eXpEcTaTiOnS. I literally have no other concept that makes a good movie ;((("

Mando chads: "haha beskar goes brrrr"

27
The Flood / Re: The Mandalorian: Season 2
« on: December 18, 2020, 01:39:05 PM »
Okay well, whatever misgivings I had about season 1 has been obliterated by season 2.

That was phenomenal. All 8 episodes. Can't really pick out one that I didn't like or thought stood out. Pretty funny how a spin off TV series with a lower budget has displayed more emotion and entertainment value in its pinky toe than the entirety of the sequel trilogy has.


28
Gaming / Re: Memepunk 2077 pushed back to November
« on: December 12, 2020, 03:25:38 PM »
Sooo that's a third time the game shat itself on me. Even after patch 1.04.

This should have been delayed until spring.  Idk why they thought this was acceptable to release in 2020.

29
Gaming / Re: Memepunk 2077 pushed back to November
« on: December 12, 2020, 02:58:45 PM »
So game crashed twice on me, also had a glitch where I could not advance the story because of some militech NPC blocking an access point. Enemies will sometimes spaz out on the floor without even bothering to shoot you.

The fuck was the point in all these delays then? Absolute joke.
This is f i n e, no matter how much would they spend time coding game, they'll never catch all bugs. It's more important now for them to listen to the feedback and patch all things quickly. I think it would be better for them to release their game earlier as an early access and receive feedback back then and I don't know what prevented them from doing so.

Just to ensure you that everything is f i n e here is video from Witcher 3 with flying horse
YouTube

Why is the bar so low now that the default position is to just expect AAA games to be fixed incrementally post release? Why is it so outlandish to actually want a game to work properly on day 1? Trust me this isn't fine. I'm sick of people just brushing this off because it's CDPR. If this was an EA title reddit would be in resonance frequency.

I didn't pay 55 quid for a game that needs 25 gig patches every few weeks. I'm not asking there to be absolutely zero bugs. I just want a playable game that I paid for on the day.
Buying games six months to a year post release is not only economically beneficent but also gives you a better experience.
Yeah okay cool, but that's not even remotely my point. There's a difference between purchasing a game at its cheapest and most optimized and having an unplayable mess on the first day you purchase it. I don't understand why this is such a head scratcher to some folk.

30
Gaming / Re: Memepunk 2077 pushed back to November
« on: December 12, 2020, 02:32:34 PM »
So game crashed twice on me, also had a glitch where I could not advance the story because of some militech NPC blocking an access point. Enemies will sometimes spaz out on the floor without even bothering to shoot you.

The fuck was the point in all these delays then? Absolute joke.
This is f i n e, no matter how much would they spend time coding game, they'll never catch all bugs. It's more important now for them to listen to the feedback and patch all things quickly. I think it would be better for them to release their game earlier as an early access and receive feedback back then and I don't know what prevented them from doing so.

Just to ensure you that everything is f i n e here is video from Witcher 3 with flying horse
YouTube

Why is the bar so low now that the default position is to just expect AAA games to be fixed incrementally post release? Why is it so outlandish to actually want a game to work properly on day 1? Trust me this isn't fine. I'm sick of people just brushing this off because it's CDPR. If this was an EA title reddit would be in resonance frequency.

I didn't pay 55 quid for a game that needs 25 gig patches every few weeks. I'm not asking there to be absolutely zero bugs. I just want a playable game that I paid for on the day.

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