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Messages - Kernel Kraut

Pages: 1 ... 151617 1819 ... 22
481
The Flood / Loaded or unloaded?
« on: February 05, 2015, 08:48:51 PM »
Had a bit of a scare tonight. The garage is connected to the house. There is a door from the dining room that enters the Garage. Someone knocked on that door. I Went out to check and no one was there, but the front gate was slightly opened. Now, I know for a fact that I closed that gate, but there it was, open slightly.

Did a flashlight sweep of the yard but didn't see anything. But I am still a bit on edge, especially considering the number of tweekers that live in the city and the ghetto thugs that live one city over.

So I pose the question. I have my handgun next to me with a full mag ready to go. It has a safe action trigger so it's physically impossible to fire unless I pull the trigger. Should I keep a round in the chamber tonight or should I rack the slide when I need it? It's only an extra second, but at the same time, a second can be a long time.

So, Unloaded but a mag in the gun, or loaded with a mag in the gun?

482
Gaming / Fallout New Vegas is a better game than Fallout 3
« on: February 05, 2015, 07:11:07 PM »
You simply cannot deny the truth. From multiple standpoints, Fallout New Vegas is superior to Fallout 3.

Choice:
Fallout 3 claims to be a choice based story. But how many choices can really be made? How many choices have any effect on the main story arc? Lets look at the main arc. You essentially have two choices to make, purify the water, or help the Enclave, but only one choice really matters in the end. Helping the Enclave provides no benefit the player whatsoever. The Enclave is still destroyed, and nothing is gained. The Enclave remain hostile to you, and they are still hunted down in later expansions. In the end, you have one choice. Then the choice about who turns on the purifier. Again, it holds no weight to the overall story, but what happens in the end slides.

Fallout New Vegas is all about choice. Your actions directly affect the story progression. Three factions fight for power over the strip and you can influnce everything that happens with those factions, or you can even say f­u­c­k it all and go it alone. You have the choice on which minor faction you will support, from wiping them out to bringing them into your fold and gaining their aid. In Dead Money you have the choice of how to deal with Ely and that choice directly effects how the rest of the story will progress. In Honest Hearts you make the choice on weather to lead the tribes to war or just evacuate them. In Old World Blues you make the choice on which, if any, of the manicaic scientists to support for your escape. In Lonsome road, you decide who you want to f­u­c­k­ing NUKE, if anyone.

Features:
Fallout 3 features V.A.T.S as well as a crafting mechanic where you can produce weapons or mines

Fallout New Vegas features V.A.T.S, Aiming down sights, Faction specific Gear, Crafting, reloading ammunition, follower based perks, reputation system, hardcore mode.

Factions:
Fallout 3 Features Two factions. Brotherhood of Steel and the Enclave. Outcasts are still members of the Brotherhood, well of the true Brotherhood. Only of which you can join.

Fallout New Vegas features many factions. New California Republic, Caesar's Legion, House's New Vegas, Independent New Vegas, Enclave Remnants, Boomers, Great Khans, The Kings, Powder Gangers, Primm, Van Graffs, Crimson Caravan, Novac, Fiends, Sloan, Good Springs, Followers of the Apocalypse, Bright Followers. Almost all of them can be joined or befriended or spoofed by wearing faction clothes.

Setting:
Fallout 3 is set in a post apocalyptic Washington DC area. The environment is generally grey and brown with little deviation from that color scheme. People are divided and only small settlements have popped up with limited forms of government. Civilization has not taken root even 200 years after the bombs

Fallout New Vegas is set in a post apocalyptic Las Vegas area. The Environment ranges from Deserts, dry lakes, fresh water lakes, snow capped mountains, forests, and city spaces. People are unified in one way or another under major government banners. Civilization has taken root only 100 years after the bombs and the process of rebuilding has begun.

Lore:
Fallout 3 has no direct connection to the Fallout lore. It makes no mention of what happened in the west with the Vault Dweller and the Chosen One save for a few quips here and there from Harold. It takes established cannon and turns it on it's head with the actions of the Brotherhood of Steel, though the Outcasts remain true to the original intent of the Brotherhood.

Fallout New Vegas has a direct connection to the established Fallout Lore. It makes numerous references to the actions of the Vault Dweller and the formation of the NCR. Events of the previous games are talked about and serve as key story points in the New Vegas story line and help bring the story together. Then there is Marcus...

Mods:
You have a lot of mods that bring Fallout 3 some of the same features that New Vegas shipped with

In New Vegas you can bring Fallout 3 and have the best of both worlds. Seriously, no reason not to run Tale of Two Wastelands.




Both are great games and I love both, but it's hard to deny New Vegas' superiority.

483
The Flood / Re: The date is October 25, 1962
« on: February 04, 2015, 10:13:04 PM »
 ???


A single tear slides down my face

It's here...
>Fallout 4
>Stalker art

GET OUT OF HERE STALKER

484
The Flood / Re: Those bolt action AR-15's.
« on: February 01, 2015, 03:13:23 PM »
It's simple. Get the Straight pull action upper and a barrel with no gas port and no gas block and no gas tube.

Technically any AR with no gas port drilled in the barrel is a straight pull action gun.

Company that makes straight pull AR uppers Go from there.

485
The Flood / Re: Towns with shitty names
« on: February 01, 2015, 01:42:56 AM »
Cooter Missouri.

486
The Flood / Re: Already considering my next gun purchase.
« on: January 31, 2015, 10:08:41 PM »
17's got a flatter trajectory, right? I'd take that for varmint shooting.

Yeah, and it's a hot little round too. Something like 2400 fps out of a rimfire cartridge.

487
Gaming / Re: Last game you bought?
« on: January 31, 2015, 07:52:32 PM »
Stranded Deep.

Fun, interesting, needs more content. But hey, it's early access and I have no idea why I bought it.

488
The Flood / Re: Already considering my next gun purchase.
« on: January 31, 2015, 06:04:20 PM »
But all that shit is considerably more expensive. I can start building an AR for 300 or I can get a little .17 or .22 WMR bolt gun and have a range toy the next week.

5.56 and 7.62x39 are on the list, but till I get a bit more income coming in they are on hold. It can get expensive to feed an AR, AK? Not so much, brown bear and Tula are 7 bucks a box here. But that's not the god damn point god dammit.

489
The Flood / Re: Already considering my next gun purchase.
« on: January 31, 2015, 05:57:49 PM »
>Implying .22lr is available for a reasonable price in my area.

If I wanted to be a real special snowflake I'd get a gun in .357 sig or 5.7

490
The Flood / Already considering my next gun purchase.
« on: January 31, 2015, 05:53:13 PM »
Since I am getting a bit of income in now it's starting to enter my mind as a consideration. Thinking something small bore. Probably a bolt action that I can eventually scope. Can't decide between .17 HMR or .22 WMR



.22 WMR has more mass, but .17 HMR has more velocity.
.17 HMR is great for varmint hunting up to Coyotes
.22 WMR is also great for varming hunting up to Coyotes.
Both are about the same price for ammo
Both are about the same price for a rifle



OR I can get an AR15 lower and build it over a year or so.

491
Gaming / [ArmA 2]Operation: I forgot the name of the mission
« on: January 31, 2015, 05:17:59 PM »
So, there was a request for more ArmA II stories when I have them. Well I have a great one that just happened, is fresh in my mind, and is accompanied by screenshots.

Here we go.

The mission starts out like any other. The Squad Leads and Medium Anti-Tank team or MAT being briefed by Platoon Command or Command. General order of battle shit. Waypoints, bases of fire, and objectives.


I am a member of Alpha 1 under the command of the loving Swede, Defent. I am one of the fire team's Light Anti-Tank rifleman. So I am kitted out with an M4 and an AT4 anti-tank rocket. Alpha's job is to advance into a village and clear it of enemies while Bravo provides over-watch and attempts to block any incoming hostile reinforcements.
Our Squad leader is Vicko, a laid back Serbian who is best friends with Wiking, a Croatian. Strange, I know... Wiking is in command of Alpha 2. Each fireteam has six men, the Fireteam Leader FTL, the Automatic Rifleman AR, Assassitant Automatic Rifleman AAR, a Rifleman, and two Light Anti-tank Rifleman LAT. We have MAT attached to Alpha since we are expected to be in the most shit.

With our objective mapped out and the order of battle ready to go, we mount up for a short jaunt to our dismount point DM.

At dismount both squads break off to their objective. Alpha 1 leads the push into town with Alpha 2 in support. Bravo 1 and 2 move to their Base of fire marker and come under immediate contact. From here on in the next ten minutes is constant friendly and enemy fire. Tracers flying every which way. That's when Alpha 1 hits the shit. We get caught out in the open by hostiles no more than 100 meters away in slight defilade in front of a hill. Our AAR gets fucked up immedately. Don't remember the kid's name, but he caught a 7.62x54r round PKM to the face. He was dead before he hit the ground. Our AR gets pinned by the same machine gunner. I offer some suppressing fire while entertaining the idea of putting my rocket into the treeline that was hiding the enemy infantry. Our FTL also takes a hit. So we fall back as best we can to await the medic. In a matter of seconds we lost one team member, and two wounded. So, our team of 6 was reduced to three.

Medic happened to be right on top of us and gets us healed up. Alpha 2 took up the slack and pushed through dealing with the contacts. By the time we get ready to step off back to our objective I notice a monster in the trees.
"BRDM, SKYLINING THE HILL LINE TO OUR NORTH WEST!"
Defent replies, "See it! It's moving South west down the hill!"
 He calls it in to our Squad Lead as I mark it's approximate location on the map. This is the second time I entertain using my AT4 but the damn thing would just not give me a shot. It was crossing my field of fire and there was a lot of obstructions between me and it. I just could not get the shot.
"Okay Alpha 1, Alpha 2 is on it!" crackles the radio with a thick accent.
Moments later I hear a rocket launch, then a boom followed by an orange glow and the sound of popcorn. Alpha 2 managed to hit the BRDM and the sucker's cookin' off. The sound of popcorn being the ammunition exploding.


At this point I have no idea what is happening to Bravo. It's just constant gunfire. A mixture of AKM, AK-74, PKM, M4 and M249. So Bravo isn't dead, that's a good sign.

Finally Alpha reaches it's first objective, a metal construction building. We have completely cleared out the town and things begin to quiet down. Bravo is apparently hitting technicals here and there causing them to go off like firecrackers.


That;s when our AR calls out another monster. Another BRDM is coming down the hill towards our location. It had not spotted us at that point to our good fortune. This time I pull out my AT4. The BRDM is no more than 300 meters and that is a damn easy shot.
"Defent, can I hit it?"
"No, hold on, wait for MAT."
"Defent it's getting closer, 250 meters now."
"No, wait."
"Defent, it's coming right at us, I can hit it!."
"Okay, shoot."
*PPPHHWAAAAaaa-* *BAM* *popcorn*

I lined up my shot, ranged to 150 meters, fired, and hit the thing dead on. It was within 150 meters and did not spot us. God damn that was a good hit if I don't say so my self.


So with this threat neutralized we push onto our next objective. Up the hill from where the BRDM just came from is an abandoned construction site. We are to push up the hill, take it, and hold it.

Contact en-route to the objective was light. I think we got into one minor firefight before finally getting eyes on the site.

We sat and waited for the order to begin the assault. Basically we were letting Bravo catch up to us since they had to go around a hill to get to it. In the meantime the cry of contact went out.
"Enemy infantry within 10 meters!"
Wait, what? Sure enough I looked to my left and there they were, a bunch of dudes in woodland BDU jackets and obscenely white pants running past our position, probably heading down to the town we secured. We lit those fuckers up like nobody's business.

Well Bravo caught up and we press into the objective. We get there and it's totally clear. Absolutely nothing there. Okay, this is strange... Alpha 1 takes up position inside the abandoned construction building. Alpha 2 joins us up there. Bravo takes up residence in the mass of pipes, concrete, out buildings, and piles of debris all around the compound. The compound it's self is walled on four sides with a gate leading to the main road that head East and West. There are occasional gaps in the wall that you can crawl through.To our west is a small forested hill with a series of small rock walls on the approach to the compound. North of us is a pair of hills with a saddleback between them. Both hills are forested but the saddleback is not. To our East is a village and yet another forested hill. South of us is the slope down to the first village we cleared. We are sort of in a half bowl on a ridge. All around us is peaks that are higher than our current location with lower valleys surrounding those. Overall we have great sight lines in every direction save for south which is blocked by terrain. Rain started to fall and it got darker, much darker.

"CONTACT! TECHNICAL IS COMING IN FROM THE NORTH! MAKE THAT TWO TECHNICALS!."

It's like every gun in that compound lit up those two trucks. They were flaming wrecks in seconds.

"CONTACT, TWO TECHNICALS COMING IN FROM THE WEST!"

Both those were quickly dealt with too.


Then all hell broke loose. BRDMs, more technicals, and infantry started to pour in from every direction. Flares went up to let us actually see the hostiles that were taking pop shots at us. We deal with a BRDM and then have to sort out the infantry. The enemy infantry attempted a few determined pushes but were cut down in open fields. Then another BRDM or pair of technicals would show up and those would have to be dealt with. This went on for the better part of 20 minutes. Then the realization hit us. We were running out of ammo... I was down to 3 mags, one of which half full. But the enemy was not letting up. We were pinned down, being whittled away, and running out of ammo. It was a war of attrition we were not going to win. Command dropped by on my roof and dropped me a couple mags and I continued for a bit more before expending those too. Then the call was made, grab enemy weapons. I nabbed an AKM and returned some 7.62x39 justice. Likely hitting nothing... But the worst part, we were out of AT. Someone scavenged an RPG right as another BRDM turned up basically on our doorstep. It was just outside the fence on the road. Meanwhile Command made a daring run back to our DM to grab a truck for extract. James, the commander, is a glorious mother fucker.

Defent, the FTL was hit there. Caught a round to the face and died. At the same time the AR was hit and killed. I was now in command of Alpha 1. I did a quick check to see who was alive. It was me and one other guy. Greeeat. The guy with the RPG managed to get a line on the BRDM and fired. The shot went south and hit the floor of the building in front of him, killing him. So a MAT team member ran up, grabbed the RPG and fired again hitting it.

That's when James turned back up with a truck. He parked it on the south side of the compound, got out, and then the truck was hit with an RPG. Well there goes extract... James was fine, but the explosion blew a hole in the wall. This was getting really fucked up at this point. We were either going to stay and die, or try to run and maybe die. Alpha squad lead organized us on the ground floor. Alpha 2 had mostly not been harmed, so the remnants of Alpha 1 folded into their team. The decision was made, Alpha 2 was going to essentially run south back to our DM. Basically we were routed...

We gussied up and booked it down the hill. Two enemy fire teams stood in our way but we ran through them. It was pitch black and I made a beeline for an even pitcher blacker forest. Before I knew it I was all alone just running and running and running. Coms with the rest of alpha got weak, but I kept going.

Finally I made it to the DM. I grabbed a truck and turned on the lights to guide my team. They got within radio range. It was finally time to relax a bit and laugh at the situation. It turns out Bravo ran the wrong direction, specifically North instead of South. I never found out why. But this proved to be their undoing because they never made it to the extract position. They died in that horrible place either as prisoners or from their wounds. We had some words for them then took off our Uniforms and joined the Chernarussians in being farmers or some shit. I married a bear of a woman, had three slavic children, and then died from a Vodka overdose. James was never seen again.

Then end.


Also, for the glory of James. He's the loud screaming one.

YouTube

492
The Flood / Re: Gun recommendation?
« on: January 25, 2015, 11:12:28 AM »
Remington 700

No! Abort mission, abort fucking mission!

Op, don't get a Remington 700 if you do not enjoy fund that literally fire themselves. And this is coming from a former rem-shit fanboy.
What?

700s have been having some serious quality control issues. In some cases they have been firing as the bike goes into battery before you pull the trigger.
What?

Sorry, on my tablet and missed that one.
*bolt

493
The Flood / Re: Gun recommendation?
« on: January 25, 2015, 10:40:51 AM »
Remington 700

No! Abort mission, abort fucking mission!

Op, don't get a Remington 700 if you do not enjoy fund that literally fire themselves. And this is coming from a former rem-shit fanboy.
What?

700s have been having some serious quality control issues. In some cases they have been firing as the bike goes into battery before you pull the trigger. 

494
The Flood / Re: fast food stories
« on: January 25, 2015, 02:38:10 AM »
Went to find five guys. Got a great burger and s bag full of fries. A literal bag full of fries.

495
The Flood / Re: Gun recommendation?
« on: January 25, 2015, 02:34:56 AM »
Remington 700

No! Abort mission, abort fucking mission!

Op, don't get a Remington 700 if you do not enjoy fund that literally fire themselves. And this is coming from a former rem-shit fanboy.

496
The Flood / Re: Gun recommendation?
« on: January 25, 2015, 02:30:45 AM »
I'm looking and saving to get my own first gun as well, currently looking at either a Finnish M39:


Or a Century VZ2008


>Finnish nugget
>Czech VZ-2008
>Commie


Lol

Dirty communist guns

OP, get an American weapon and make your country proud

497
The Flood / Re: I know two things North Korea has that we don't
« on: January 21, 2015, 07:55:11 PM »


Admittedly it's nothing like Beijing, it's still fucking hazy.


498
The Flood / Re: The house next door was broken into yesterday.
« on: January 21, 2015, 02:41:40 PM »
Buy a gun

Have one. Three in fact.

499
The Flood / The house next door was broken into yesterday.
« on: January 21, 2015, 02:16:40 PM »
The cut through their security door in the middle of the day. I was home at the time and didn't hear a thing.

Not really sure how I should feel about this. I mean, it was right next door. The suspects apparently haven't been found yet. So, they may try again in this neighborhood.

What do I do?

500
The Flood / Re: Let's chill. Have a drink with me.
« on: January 20, 2015, 02:24:50 AM »
I STILL find beer flavorless, bland, bitter water and I have no clue why.

I've tried Lagers
I've tried IPAs
I've tried Hefeweizen

None of them suited my fancy.

I'll stick to Hard Cider, Apple Ale, and Tequila.
Try... Blue Moon?

I'm hesitant to spend money on more beer I won't like. That has been my experience. I try it, decide I don't like it, and it gets wasted.

The only beer I have ever tolerated was a micro-brew in a Casino. It was a Blueberry Lager. It was alright, not great, but alright.
I had this the other day and it was delicious! http://www.beeradvocate.com/beer/profile/192/1910/

I'd have to go to Ontario to get something like this. We don't have any booze palaces here. Right now the pass is a royal pain in the ass. So, will probably hold off on that.

501
The Flood / Re: say the words please
« on: January 20, 2015, 01:57:29 AM »
The Words please

502
The Flood / Re: Let's chill. Have a drink with me.
« on: January 20, 2015, 01:54:38 AM »
I STILL find beer flavorless, bland, bitter water and I have no clue why.

I've tried Lagers
I've tried IPAs
I've tried Hefeweizen

None of them suited my fancy.

I'll stick to Hard Cider, Apple Ale, and Tequila.
Try... Blue Moon?

I'm hesitant to spend money on more beer I won't like. That has been my experience. I try it, decide I don't like it, and it gets wasted.

The only beer I have ever tolerated was a micro-brew in a Casino. It was a Blueberry Lager. It was alright, not great, but alright.

503
The Flood / Re: Let's chill. Have a drink with me.
« on: January 20, 2015, 01:51:19 AM »
I STILL find beer flavorless, bland, bitter water and I have no clue why.

I've tried Lagers
I've tried IPAs
I've tried Hefeweizen

None of them suited my fancy.

I'll stick to Hard Cider, Apple Ale, and Tequila.

504
Gaming / Re: War Thunder bitches!
« on: January 19, 2015, 11:45:36 PM »
i'm the faggot who spams the 45mm on my yak 9k

You're every person who flies Russians at tier 4.3?

505
The Flood / Re: WALKIN TALL MACHINE GUN MAN
« on: January 19, 2015, 11:32:21 PM »
Spoiler
Gonna leave this here...
Spoiler
YouTube

506
The Flood / Re: Cartoon plane sounds
« on: January 19, 2015, 08:03:55 PM »
Makes me feel like dropping some bass

YouTube

507
Gaming / Re: War Thunder bitches!
« on: January 19, 2015, 05:52:01 PM »
Meh. I enjoy WoT's arcade game play better than WT's arcade mode, and the sim mode isn't sim enough for my inner autist.

I still want to get a stick and do sim battles with aircraft though. Apparently they really nailed the physics for it.

I wouldn't get into sim with anything less than TrackIR. You need to be able to scan and holding "C" won't cut it.

508
Gaming / Re: War Thunder bitches!
« on: January 19, 2015, 12:26:53 PM »
I guess.
They should implement something that pairs PC users with PS4 keyboard users.
That way controller users wouldn't get assblasted.

That'd be difficult to balance control input. I'd love a game-mode that was stick only.

PS4 players hold their own in tanks, but good PS4 pilots are hard to come by. It's almost like playing against new players at low tiers.

509
Gaming / Re: War Thunder bitches!
« on: January 19, 2015, 12:09:40 PM »
It's interface is hellacious on ps4 or else I would

You'd be missing out playing it on PS4 anyway. From my experience PS4 players get regularly #rekt.

Tanks is where they excel for the most part. But a competent player, like me, who uses the control surface keys on a keyboard will out turn and out fight a PS4 player every day of the week.
A keyboard and mouse can be used on PS4 iirc

Really? Then it definitely is the game console for me. If I were to get another console that is...

But still, you can tell when a PS4 player is using a controller. They just can't keep up with turns or fast rolls or snaps.
There really should just be separate servers

Player-base isn't big enough I think. I think it's the same reason why there isn't a realistic battle/arcade mix that I so desperately want.

510
Gaming / Re: War Thunder bitches!
« on: January 19, 2015, 11:53:52 AM »
It's interface is hellacious on ps4 or else I would

You'd be missing out playing it on PS4 anyway. From my experience PS4 players get regularly #rekt.

Tanks is where they excel for the most part. But a competent player, like me, who uses the control surface keys on a keyboard will out turn and out fight a PS4 player every day of the week.
A keyboard and mouse can be used on PS4 iirc

Really? Then it definitely is the game console for me. If I were to get another console that is...

But still, you can tell when a PS4 player is using a controller. They just can't keep up with turns or fast rolls or snaps.

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