This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - Tackel
Pages: 1 ... 676869 7071 ... 86
2041
« on: November 12, 2014, 11:08:21 AM »
1. Halo: Combat Evolved/Anniversary 2. Halo PC 3. Halo: Custom Edition 4. Halo: Reach (Custom Games were the shit) 5. Halo 4 (Story) 6. Halo 3 7. Halo 3 ODST 8. Halo Wars 9. Halo 2 (Glitchfest Simulator 2004) 10. Halo: Spartan Assault (not bad, but I'm not a fan of top down shooters) 11. Halo : Spartan Strike (haven't played, but guess based on Spartan Assualt) 12. Halo 2 Vista
2042
« on: November 12, 2014, 11:03:06 AM »
They were having server issues. I played through the entire H2A campaign last night with Vien though, and we did some custom games. We only had problems early in the afternoon yesterday.
How was the campaign with the new stuff? *looks over to empty shelf where I will eventually put and Xbone*
2043
« on: November 12, 2014, 10:58:34 AM »
Wait it seriously does not have 4 player split screen? Are you fucking serious.
Wern't Micro$haft bragging that the Xbone could do some kind of Eight Person Split-Screen from Hell at one point? So why does a game that got it's fucking start from Splitscreen suddenly get such a downgrade. Im glad I didn't by those other remotes today after all.
It does for multiplayer but not campaign. I posted this before trying multiplayer
Halo 1 could only do 2 player co-op campaign. It's the engine. Same with 2. I don't have MCC right now, so I can't say if 3 and 4 can do 4 player, but right now it sounds like you're complaining that the game is working how they said it would. "Exactly as is was 10 years ago" Well, guess what? You got it. Stop complaining.
2044
« on: November 12, 2014, 09:58:32 AM »
>Assuming I hate Reach
1v1 me on Rust.
2045
« on: November 12, 2014, 09:49:16 AM »
They said their messing with the servers today and will send out a patch on the weekend.
2046
« on: November 11, 2014, 08:17:33 PM »
Yeesh, looks like it won't be picking up that Rehashins Creed X1 bundle.
Same
2047
« on: November 11, 2014, 05:56:05 PM »
2048
« on: November 11, 2014, 05:54:21 PM »
I'm bummed out about this update that is taking fucking forever to download, but other than that it's good (from the first few campaign missions I played offline).
I'm enjoying the multiplayer regardless. No matchmaking, so we are doing 1 Flag CTF on StoneTown (H2A Zanzibar)
If we're going by Halo 4's launch by example, it will take about 2 weeks with shut down maintenance every few hours. Oh well, it will be fun after that.
2049
« on: November 11, 2014, 05:52:42 PM »
TFW when I have to wait two weeks to get money for and Xbox One. I'm going to stab myself to sleep tonight.
2050
« on: November 11, 2014, 04:04:22 PM »
Huh. I wonder if it will be like the "skins" from Halo 4. I'll be using plain Armor as I don't like that look, but it seems like this might offer some cool combinations for others.
2051
« on: November 11, 2014, 04:02:48 PM »
. With 32 player matches
wut :O
I wish we were getting 64 player matches like Battlefield, because imagine getting to drive a mammoth or a Lich or something. But 32 is pretty damn good.
64 would be too hectic IMO for Halo. 32 for BTB sounds fun though, as long as the maps support it. As well as 32 player Custom Games. Gamenights would be a blast.
2052
« on: November 11, 2014, 04:00:45 PM »
The rugby tackle seems kind of pointless compared to a regular Melee aside from a gimmick.
Everything else looks awesome.
I can see scrubs using it to Leroy Jenkins other players. Not that it will be effective, but still.
2053
« on: November 11, 2014, 03:57:21 PM »
Check out those 360 no scopes.
2054
« on: November 11, 2014, 07:32:30 AM »
2055
« on: November 10, 2014, 10:52:57 PM »
I like these. It keeps Halo modern (everyone is doing wall jumping now) without necessarily changing the way that the game plays that much. I like the sprint solution. The melee charge and slide are fine, they expose you if you use it stupidly. I'm a bit iffy on ground pound since it seems to be a 1 hit kill. What's it's radius? If I'm camping and the enemy team walks by in a group, can I ground pound the group and kill them all like a rocket? AR sounds even more of a pea shooter than Halo 3. The high beeps when zooming with the BR bug me.
Time will tell. Most changes are positive and for the better.
2056
« on: November 10, 2014, 09:56:20 PM »
4 minutes
2057
« on: November 10, 2014, 09:18:35 PM »
It's dumb that they didn't just use a second disc instead. Stop being stingey MS.
Agreed. I have good internet, so I don't give two side ways shits personally, but there should at least be an alternative way for those who get their feed line from Walmart.
2058
« on: November 10, 2014, 09:16:50 PM »
Reminder that the ultimate goal of these groups is large-scale censorship
^
2059
« on: November 10, 2014, 08:09:38 PM »
Cock of dooty: Autistic gay fuck stupid se7ent33n
2060
« on: November 10, 2014, 08:02:12 PM »
2061
« on: November 10, 2014, 07:48:05 PM »
2062
« on: November 10, 2014, 07:05:15 PM »
Specter was pretty shitty, not gonna lie.
2063
« on: November 10, 2014, 06:28:31 PM »
Refresh and move on with your life. Others and myself included have experienced ads with audio before.
YOU CAN'T TELL ME HOW TO LIVE MY LIFE!!!
2064
« on: November 10, 2014, 02:44:51 PM »
That was painful to watch.
2065
« on: November 10, 2014, 02:43:04 PM »
I'm getting annoying audio ads about Chevrolet cars every 5 minutes. Interrupting my music.
2066
« on: November 10, 2014, 02:23:09 PM »
I'll join you in a few weeks when I get an Xbox One. You better have some custom games by then or I'll wreck ur shit m8y.
2067
« on: November 10, 2014, 02:14:44 PM »
So the ground pound is a thing, eh? I hope to god it's not over powered and is just some animation for falling long distances. If it isn't, then I hope it's at least balanced.
We'll see tonight I guess.
2068
« on: November 10, 2014, 10:37:17 AM »
You shouldn't be able to just easily run away from a battle you're losing.
I've never been able to do this against good players. Using this as an argument makes no sense. If you truly encounter your target fleeing from you with sprint a majority of the time, then maybe you just can't aim correctly.
2069
« on: November 09, 2014, 06:59:05 PM »
This would be so perfect without sprint. It looks so fluid and enjoyable.
My thoughts exactly. I just don't think the prospect of sprint really fits in Halo.
In campaign and FF/Spops, sure. But not MP. And the maps will most likely be built with sprint in mind, which is disheartening.
The only way I see sprint working is if, when shot, you are immediately taken out of it. That would get rid of 1) running away, and 2) running into battle mindlessly.
Ew, no. Sprint is fine how it is. Having sprint be disabled/slow down the player when shot at *cough* shitty Halo 4 mechanic *cough cough* just interrupts the flow even more. It should either be in there completely or not at all. And seeing how modern FPSs are, the likely hood of it being removed completely are slim.
2070
« on: November 09, 2014, 06:55:22 PM »
Mister Chef
Pages: 1 ... 676869 7071 ... 86
|