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2431
« on: August 22, 2018, 05:53:20 PM »
acquiring sentience IS sentience, is a baby not a person because it's not fully formed lol?
different subject entirely, but there's an argument to be made that killing a month old baby is as morally insignificant as aborting a fetus or squashing a bug
2432
« on: August 22, 2018, 01:03:27 PM »
2433
« on: August 22, 2018, 12:42:22 PM »
The Z moves are pretty lame (since you have to make a pokemon hold the item for it), take forever and are just dumb to the point that I've only used a single one in the 15 hours I've played. yeah, i didn't use z-moves at all for my first playthrough for the same reasons i've since discovered that there are ways to make them interesting, though—you can use a z-crystal to power-up non-damaging moves, too, like work up, and it'll give you an extra attack boost my favorite of the ones i've found is Z-Conversion, which a porygon can use to change its type into whatever the first move on the attack list is (in my case, shadow ball) while also boosting every one of its stats by a level, which is pretty fucking dope if you ask me there's also Z-Parting Shot, which does the normal effect of lowering your opponent's stats and switching out, but this time it fully heals the pokémon you're switching to among others
2434
« on: August 22, 2018, 12:12:47 AM »
Decided Hilda as a Zelda Echo would be brilliant and extremely likely, but it's too late for me to lock her in now.
Someone brought up to me that Skull Kid (or just Majora) may be a boss, not a character, because the Moon being an Assist Trophy kind of takes away his one most obvious option for a Final Smash. Not sure how to feel about that.
2435
« on: August 21, 2018, 05:28:53 PM »
last jedi sucks get over it millenial
Kill yourself
2436
« on: August 21, 2018, 05:22:46 PM »
feeling like posting more predictions
So, I think I have an idea of how many characters will be in the final roster, and it's pretty much just based off of (possibly incorrect) assumptions of how the Smashdown mode will work. In order for the mode to make any sense mathematically, and assuming it's a 4-player only, the final number of playable characters has to be divisible by 4. Otherwise, the remainder of fighters will not enough for each player.
The official website recognizes 71 different characters, including Mii and Echo Fighters, and it treats Pokémon Trainer as one fighter. Based on these observations, we could be looking at a final roster total of 72, 76, 80, or perhaps even 84. Any more than that doesn't seem likely to me.
Then again, if we assume that 1v1 and 1v1v1 are possible in Smashdown, then the total would have to be divisible by 2, 3, and 4. That leaves us with only two (realistic) numbers—72 and 84.
So, the way I see it, if my stab-in-the-dark assumptions are correct, we're going to receive either 9 or 13 more character announcements before December 7th (or just one, I guess, but that would be super lame and I severely doubt Sakurai would do us like that).
I'm gonna bank on 84, personally. Oh, and if you're wondering if the process of unlocking characters will fuck with Smashdown, I also predict that the mode will only be available once all characters have been unlocked. This also means that there won't be DLC (but that's more wishful thinking on my part than anything else).
13 new characters is also very convenient, because I just so happen to have whittled down my predictions to precisely that number:
ABSOLUTE SHOO-INS #1. Geno #2. Shadow (Echo of Sonic) #3. Skull Kid
WOULD PUT MONEY ON #4. Banjo & Kazooie #5. Ken (Echo of Ryu) #6. Isabelle (Echo of Villager)
PRETTY GOOD CHANCE BUT MAYBE NOT #7. Decidueye #8. Dixie Kong (Echo of Diddy Kong) #9. Rex
WILD CARDS, LOW ODDS, BUT I GET TO BRAG IF I'M RIGHT #10. Spring Man #11. Ribbon Girl (Echo of Spring Man) #12. Isaac #13. Marx
Trying to play it safe for the most part, nothing too crazy. Marx will be the hardest of reads, I don't actually expect him though.
Would not be surprised if Bandana Dee, Rayman, or some other Gen VII Pokémon turned up instead, but I'm not banking on it. These are the ones I'm locking in. I almost had Viridi and Sora as wild cards, but decided against it.
2437
« on: August 21, 2018, 04:12:07 AM »
Is the Planet Zebes music from Smash 64 in any of the Metroid games?
yeah, that theme would be from the original game
2438
« on: August 21, 2018, 03:11:05 AM »
a lot of people don't seem to realize this, but the MP music for metroid prime 2 is actually a remix of that theme
2439
« on: August 20, 2018, 03:55:32 PM »
can you wall jump
took me the longest time trying to figure out how it works, but it's so much fun
You can wall jump?!
yee, it's kinda tricky though technically, there's a couple of monkey-like creatures in green brinstar that demonstrate how to do it, but even then, it won't be 100% clear what you're supposed to do button-wise being able to figure out stuff like this for myself is one of my favorite things about the game, so i'll just put it in a spoiler Spoiler if you do a spin jump towards a wall, then hit the opposite direction as soon as you touch it, you'll notice that samus's sprite will change
if you hit A at this point with proper timing, she'll jump off the wall, which can be done repeatedly to climb up just about any vertical shaft that doesn't have a ceiling or something blocking you
2440
« on: August 20, 2018, 03:37:29 PM »
can you wall jump
took me the longest time trying to figure out how it works, but it's so much fun
2441
« on: August 20, 2018, 02:40:44 PM »
2442
« on: August 20, 2018, 01:37:10 PM »
i've made numerous attempts at completing a living dex in the past, but when you start obliging me to move my ass over to a gamestop several hours away to ask some snotty apathetic employee for a fucking magearna or whatever the fuck, just to drive all the way back because i'm not getting literally anything else, you are asking WAY too much of me
2443
« on: August 20, 2018, 01:28:01 PM »
All done: completed the Living Dex with my girlfriend this weekend. I now have a save file with every single pokemon organized numerically. Includes every form of every evolutionary line (so not just getting a charmandar and evolving it into charizard, but having an individual charmander, charmeleon and charizard) as well as all the legendary / mythical / event pokemon #1-721 (including the likes of Volcanion, Meloetta, Genesect...). All obtained legit, got maybe 1 or 2 through online trades (if any at all). Also includes around 150+ shiny pokemon. A bunch of them are fakes gotten through (wonder)trades but dozens of them are as legit as can be.
congratulations it doesn't count unless they all have competitive builds, though
2444
« on: August 20, 2018, 11:50:30 AM »
china has the biggest people library best country ever
2445
« on: August 20, 2018, 02:09:53 AM »
what's your favorite thing about the game so far? for me it's the atmosphere
i've found that the game is best played alone in a dark room at night—i haven't had a more immersive experience playing a game
2446
« on: August 19, 2018, 08:31:39 PM »
Playing as Samus made me buy Super Metroid. It's a game I've always wanted to play but never had a chance to because my older brother had a Genesis instead of a SNES.
welcome to the best game of all time enjoy your stay
2447
« on: August 18, 2018, 12:40:43 PM »
if you like it then more power to you dude, I always just thought it was a giant bitch of a section
what would your favorites be
2448
« on: August 18, 2018, 10:40:38 AM »
what the fuck
the fight itself is also interesting for several reasons, because the abyss is such a weirdly perfect location to have the fight—it removes all depth perception, making it so the kings look farther away than they really are (which i always thought was an interesting effect) and allows both parties to have free movement, since there's literally nothing to keep your eye on but the boss itself having more kings spawn the longer you take to defeat them is also an interesting mechanic i'm honestly struggling to think of what not to like about it, really, unless you just don't like tougher bosses even the music, which tends to range from bad-to-mediocre in this game, was one of the better themes
2449
« on: August 17, 2018, 11:58:42 PM »
>four kings in top 3
they're fun! i tend to favor the most conventionally difficult bosses because fighting them is super intense and it feels orgasmic when you finally take them out also they have a cool design
2450
« on: August 17, 2018, 09:17:17 PM »
Hmmm who could possibly have such an obvious art style 🤔
>looking at enough shadman porn to be able to recognize the art style why would you admit to doing this
2451
« on: August 17, 2018, 07:45:38 PM »
 you will never guess who made this (unless you look closely at the tiny watermark) (or if you actually recognize the art style because you're a degenerate shithead loser)
2452
« on: August 17, 2018, 07:25:59 PM »
my dad says this all the fucking time and thinks it's the funniest thing in the world
2453
« on: August 17, 2018, 04:36:44 PM »
these thread titles are getting out of control
2454
« on: August 17, 2018, 10:19:09 AM »

Wut dis
2455
« on: August 16, 2018, 11:43:11 PM »
2456
« on: August 16, 2018, 01:21:27 PM »
Eating meat. Making babies. Invading people in Dark Souls. Convincing people to do all of the above.
(You)
2457
« on: August 16, 2018, 01:21:03 PM »
Donuts are pretty good
drop the krispy kreme serpico
2458
« on: August 16, 2018, 12:39:44 PM »
we should all just be nihilists because nothing matters, let's just sit and think about nothing all day
thank you for your brilliance
2459
« on: August 16, 2018, 12:39:08 PM »
1. what do you think "matters" 2. of those things that matter, how much time do you spend on them
or does it "matter"
2460
« on: August 16, 2018, 01:17:14 AM »
How cringey was I? I remember making a post in the OST video for Euryt Village for FFXII and it getting the top comment back when that was relevant, but other than that I remember fuck all about my other Youtube comments.
at least i think it's you  on this video
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