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2011
Gaming / Re: Super Smash Brothers
« on: November 26, 2018, 10:20:11 AM »

Rage toggle baby!
underdog boost seems to be a separate thing, handicap or something, and it's set to off by default

they did nerf rage about a third of its effectiveness, but i don't think you can toggle it unfortunately

2012
Gaming / Re: Super Smash Brothers
« on: November 25, 2018, 06:47:05 PM »
https://twitter.com/fireyams?lang=en
Holy crap what is going on with this game? Are these true combos?
training dummies don't DI

2013
Gaming / Re: Super Smash Brothers
« on: November 25, 2018, 02:54:32 PM »
Squad Strike sounds great. I sure wish we had confirmation of whether it's playable online, though.

2014
That's still censorship my dude
I explained precisely why it isn't, but you're a fucking idiot so I'm not surprised you don't get it.
"They censored it to better suit the puritan American audience."
It's not why they do it, it's who does it.
Censorship is censorship.
And localization is localization.
And censoring something to localize it is still censorship.
You cannot censor something to localize it. The two terms are incompatible.
I mean, nah.
Even if you were right, it would simply mean that some forms of censorship are not only 100% okay, but something everyone should support.
What about shit that's not suitable for children but okay for adults?
well, that's what the ESRB is for, or PEGI

the problem with fire emblem though is that it's a nintendo game, and in the west, nintendo has a reputation for being squeaky clean with their IPs, and i don't think that's a bad reputation to have or maintain

2015
Gaming / Re: So I finally got around to playing Undertale
« on: November 24, 2018, 10:25:19 AM »
so yeah i played deltarune and it was pretty cool

the whole theme of the game being "your choices don't matter" makes it the antithesis of undertale in a way, which is interesting from a narrative perspective, but i worry that it's gonna affect how complex the gameplay is (i went true pacifist, but i recently learned that it doesn't even matter if you try to kill anything in this game, so meh)

susie is obviously the best character, but she's actually so good that she kinda overshadows everyone else, and she wound up being the only character who had a lasting impression on me, everyone else is kinda stock/whatever

the writing, gags, and new party-based game mechanics are refreshing and clever as usual, and there was a lot less shitty weeb humor which i appreciate highly

the boss was a disappointment, however, and the castle section was visually the laziest thing i've ever seen

visually, undertale gets better and better as it goes along, but deltarune seems to be the opposite--when making hometown and the forest, he must have gotten tired of all the work and decided to make it easy for himself for the castle, and i guess you could chalk it up to being a "stylistic or aesthetic choice," but it really didn't work for me, and it just looked like shit

that's my only major issue though, i'm excited for chapter 2

Spoiler
i'm glad this is an alternate universe where alphys and undyne never meet, i hope they never do

chara's appearance at the end was pretty hype even if i don't understand why it happened

that on top of the fact that sans seemed more passive aggressive than he usually is (he says he fucked your mom and gives you a number that calls you an idiot baby) leads me to believe that despite the alternate universe, the game still takes place after an undertale genocide run

i didn't bother with the super boss, maybe later

2016
That's still censorship my dude
I explained precisely why it isn't, but you're a fucking idiot so I'm not surprised you don't get it.
"They censored it to better suit the puritan American audience."
It's not why they do it, it's who does it.
Censorship is censorship.
And localization is localization.
And censoring something to localize it is still censorship.
You cannot censor something to localize it. The two terms are incompatible.
I mean, nah.
Even if you were right, it would simply mean that some forms of censorship are not only 100% okay, but something everyone should support.

2017
That's still censorship my dude
I explained precisely why it isn't, but you're a fucking idiot so I'm not surprised you don't get it.
"They censored it to better suit the puritan American audience."
It's not why they do it, it's who does it.
Censorship is censorship.
And localization is localization.

And censoring something to localize it is still censorship.
You cannot censor something to localize it. The two terms are incompatible.

2018
That's still censorship my dude
I explained precisely why it isn't, but you're a fucking idiot so I'm not surprised you don't get it.
"They censored it to better suit the puritan American audience."
It's not why they do it, it's who does it.
Censorship is censorship.
And localization is localization.

2019
That's still censorship my dude
I explained precisely why it isn't, but you're a fucking idiot so I'm not surprised you don't get it.
"They censored it to better suit the puritan American audience."
It's not why they do it, it's who does it.

2020
That's still censorship my dude
I explained precisely why it isn't, but you're a fucking idiot so I'm not surprised you don't get it.

2021
What the hell. Why?
something about how winnie the pooh vaguely resembles Xi Jinping, so they want to quell the meme potential or something

their ban on winnie the pooh was already in effect when people over there started pointing out the resemblance
Quote
Seriously?
i'm exaggerating to trigger ian but yes there's some really creepy shit in the japanese version of a fire emblem game that was taken out of the western version, which is not the same thing as censorship because the government didn't force it and it was done to better suit a foreign audience

2022
>Child molestation mini-game

Lmao
the japanese version of fates allows you to literally rape children incestuously in a basement

2023
Gaming / Re: What are some must-play games of absolute high quality?
« on: November 23, 2018, 12:49:23 PM »
All this coming from the guy who said he lived in the Atlantic Ocean because he flew over it in a plane.
never said lived "in"

lived over, for sure
>admitting you fundamentally disagree with the entire essay you just wrote
OH NO NO NO
i didn't do anything like that
You’re telling him he needs to actually spend time and interact with the game to experience it. Yet you claim you lived in countries you’ve only actually visited.
living in something has nothing to do with experiencing it

it just requires you to be alive within the borders for at least one planck unit's worth of time
Except if you were to say to someone, nobody would understand it that way. To say “oh yeah I lived in Italy” because you were there on vacation for a week is a lie and really awkward.
not my problem
It is though that’s why you’re getting clowned right now
i'm having a great time

2024
Gaming / Chinese KH3: A good example of ACTUAL censorship in video games
« on: November 23, 2018, 11:43:57 AM »
https://gamerant.com/kingdom-hearts-3-winnie-the-pooh-censored/


Quote
Reports out of China have confirmed that in the Chinese version of Kingdom Hearts 3, Winnie the Pooh will be censored. Rather than removing the bear from the game altogether, the game has instead been edited slightly to blur his appearance. According to screenshots of the censored version, Winnie the Pooh just has a bright, white blot over his body. Strangely, the blot doesn’t cover all of Winnie the Pooh as his feet are still visible, something which has been the subject of many jokes on social media.

Given that Winnie the Pooh seems harmless, many fans in the west are totally baffled over this censorship. However, the Chinese government has ordered this censorship due to its fear it will cause instability within the country. Back in August, China banned any depictions of the character after some compared Winnie the Pooh’s appearance to that of Chinese president Xi Jinping. One of the memes compared a 2013 photo of Winnie and Tigger to a photo of Xi Jinping and Barack Obama walking together.

in case anyone still thinks a localization team removing child molestation minigames from a nintendo title for the sake of being sensitive towards cultural differences is at all comparable

2025
Gaming / Re: So I finally got around to playing Undertale
« on: November 23, 2018, 11:16:55 AM »
Have you played Deltarune yet?
not just yet, little busy lately, but i'll try to set aside time for it

2026
Gaming / Re: What are some must-play games of absolute high quality?
« on: November 23, 2018, 01:29:05 AM »
All this coming from the guy who said he lived in the Atlantic Ocean because he flew over it in a plane.
never said lived "in"

lived over, for sure
>admitting you fundamentally disagree with the entire essay you just wrote
OH NO NO NO
i didn't do anything like that
You’re telling him he needs to actually spend time and interact with the game to experience it. Yet you claim you lived in countries you’ve only actually visited.
living in something has nothing to do with experiencing it

it just requires you to be alive within the borders for at least one planck unit's worth of time
Except if you were to say to someone, nobody would understand it that way. To say “oh yeah I lived in Italy” because you were there on vacation for a week is a lie and really awkward.
not my problem

2027
Gaming / Re: What are some must-play games of absolute high quality?
« on: November 22, 2018, 10:26:40 PM »
geographical locations are also not art, so it's not close to the same subject anyway

2028
Gaming / Re: What are some must-play games of absolute high quality?
« on: November 22, 2018, 10:18:45 PM »
All this coming from the guy who said he lived in the Atlantic Ocean because he flew over it in a plane.
never said lived "in"

lived over, for sure
>admitting you fundamentally disagree with the entire essay you just wrote
OH NO NO NO
i didn't do anything like that
You’re telling him he needs to actually spend time and interact with the game to experience it. Yet you claim you lived in countries you’ve only actually visited.
living in something has nothing to do with experiencing it

it just requires you to be alive within the borders for at least one planck unit's worth of time

2029
Gaming / Re: What are some must-play games of absolute high quality?
« on: November 22, 2018, 09:58:39 PM »
All this coming from the guy who said he lived in the Atlantic Ocean because he flew over it in a plane.
never said lived "in"

lived over, for sure
>admitting you fundamentally disagree with the entire essay you just wrote
OH NO NO NO
i didn't do anything like that

2030
The Flood / Re: What’s everybody doing for Thanksgiving?
« on: November 22, 2018, 09:50:29 PM »
she did get better, and we had a pleasant day

2031
Gaming / Re: What are some must-play games of absolute high quality?
« on: November 22, 2018, 09:49:25 PM »
All this coming from the guy who said he lived in the Atlantic Ocean because he flew over it in a plane.
never said lived "in"

lived over, for sure

2032
Gaming / Re: What are some must-play games of absolute high quality?
« on: November 22, 2018, 05:07:14 PM »
none of the games you are referring to require me to play them in order to experience their artistic value
that's super wrong in ways that i could write paragraphs about so i'll have to do that later
cool im looking forward to finding out how im wrong
it's pretty simple

there's a way to make what you're saying perfectly reasonable by changing just one word: "experience"

So, obviously, what separates video games from other art forms is that they are interactive. You can't watch a movie and influence anything that happens, or be a part of its story in any way. You can pretty much only do that with games, which is what makes them special. Your input as a player will produce an output that is individual to your own personal run of the game, and as a result, your experience is going to be virtually unique from anyone else's. Even if any two runs of a particular game wound up being identical, you can bet that the emotional reactions that the two players experienced will not be.

Art forms are defined not only by the physical elements of the medium itself (print, marble, oil on canvas), but by the nature or method through which all the intentions of the artist can be channeled, expressed, and the art consumed. You view a painting. You watch a movie. You read a book. You listen to music. You play a game. These are the ways in which these individual art forms must be experienced.

I can describe a painting to you in exquisite detail. I can describe every feature of the Mona Lisa vividly. Every color, every element, I can use words to describe it. I might even be able to relay to you what the painting does for me emotionally, having seen the real thing myself when I visited the Louvre almost five years ago. Keywords being "for me," however, because no matter how well I'm able to use the medium of language to describe this painting, you will never be able to say that you've "experienced" the Mona Lisa if you haven't seen it for yourself. Painting is a visual medium that requires you to see it in order to experience it.

Likewise, I could do the same for a movie. I could throw together a 10 minute review of the first Godfather film where I succinctly describe everything that makes the film work and why it's one of the best and most important movies of all time. It could be the best review ever, but unless you've actually seen the movie yourself, you cannot say that you've "experienced" The Godfather, because The Godfather is a movie, and you watch movies. That is how you experience film. That is the purpose of the art form.

I could try to paint something intended to be a visual representation of The Downward Spiral by Nine Inch Nails. This painting exhibits all of the attributes of the album, and you could say it's the perfect visual equivalent of the record. But no matter what, you cannot see this painting and say that you've experienced The Downward Spiral. It's an album that you listen to.

To argue that you don't need to play a game in order to EXPERIENCE the game is the same thing as saying you can listen to a painting or read an album.

By watching a Let's Play, for example, you are not experiencing the game, because you're not the one playing; you are only experiencing another person's experience of the game. It's a filtered and limited experience, similar to a movie review. Therefore, you're not having your own.

A better word to ameliorate your statement, I think, would be "appreciate."
Quote
none of the games you are referring to require me to play them in order to appreciate their artistic value
I can certainly listen to an in-depth movie review, without having seen the movie being discussed, and appreciate all the things that are being discussed. I can go online and have someone explain to me the meaning behind a Pollock, and I can appreciate his work, even if I've never seen a Pollock in person.

If you haven't played a game, but you've seen, heard, or read all about it, all you can do is appreciate it. You have not experienced it.

When it comes to must-play games, not only is it not a phrase meant to be taken literally (because you could extrapolate it to, "there's nothing that we 'must' do, which is just obnoxious nihilism for the sake of itself"), it's a phrase that simply means, "if you care about the art form at all, it would not make sense for you to avoid this game." We all want to have positive experiences on this shit planet. When people describe things as "musts," it is simply a good-faith attempt by the collective to offer the most positive experiences to those who are interested in having those (and why would you not).

Even then, I would argue that certain things must be experienced regardless of whether you'll wind up enjoying it or not. I would recommend people things that they'd utterly hate, in fact, if the thing in question was important enough. Because at that point, it's no longer important. It doesn't matter if you don't like gangster movies. You MUST watch The Godfather anyway, even if you hate it, because it's just that good, regardless of what anybody thinks (including myself).

Regarding the specific examples I gave, Super Metroid is a game that is renowned for its capacity to teach players how to perform obscure mechanics without outright telling them.

If you haven't played Super Metroid yet, I'm about to ruin a couple things about it for the sake of making my point.

There's a couple segments throughout the game where you'll fall into a pit, accompanied only by a strange animal, such as an alien ostrich-looking thing or a group of alien monkey-like things. The player may not have any idea how to get out of the pit, but if he pays attention to what the animals are doing to get themselves out, he'll eventually decide to mimic their actions. The monkeys use a wall jump technique to get themselves out, so the player might feel inclined to try this for themselves. It's intentionally awkward to perform so as to be not too obvious, and though it may take practice, the player will eventually learn how to do it and be able to get themselves out. Or, they could utilize alternative methods such as bomb jumping, but that also requires some ingenuity on part of the player.

In any case, the game doesn't teach you through words, only visuals. You have to use your own brain to figure out the solution. When you do, the moment of epiphany is swiftly followed by an intense rush of catharsis that can ONLY be felt and understood if you're playing the game yourself, and not having watched someone else figure it out "for" you.

Beating an extremely tough boss will produce similar emotions. Watching a friend beat a tough boss might be a lot of fun, but nothing compares to the feeling you get when you do it yourself.

If that's something you can't relate to, then I don't know what to say other than that I don't find your way of thinking reasonable. I still haven't played Symphony of the Night, for example, so even though I'm able to appreciate that it's a cool game, to say that I've experienced it just by watching playthroughs of it would be like watching Harry Potter and knowing what it's like to be a wizard or something. When no.

Therefore, there are certainly games out there that you "must" play if you're interested in the art form. Super Mario Bros. may not be a terribly difficult game to grasp, even if you've never played it before, but you play it not because it's fun, but because it's important. It's important to understand and respect the groundwork upon which the entire industry as we know it was built. You can love or hate the game itself all you want, that part is irrelevant.

Furthermore, having a "taste" is inherently closed-minded, and people should work towards not having one. Why would anybody want to put themselves in a box where they automatically never give certain things a try based solely off of preconceived bigotries and fragile sensibilities? It's just another one of those weird spook-like institutions that only makes less and less sense the more I think about it.

Like, I realize that in some way, our prejudices (which is what our "tastes" could honestly be described as) are ingrained within us and can't easily be changed, but that doesn't meant tey should be worn as badges, or things that are worth protecting.

2033
Gaming / Re: So I finally got around to playing Undertale
« on: November 22, 2018, 11:10:06 AM »
so i went ahead and watched a genocide run on youtube so i could experience it in some way that wouldn't involve me having to kill everyone, and i haven't been this emotionally ravaged by art since the beginning of this year

Spoiler
there's a specific moment where the game actively calls people like me out for being too "weak" to commit to a genocide run themselves, so they spinelessly watch someone else do it, because as moral as i consider myself to be, i'm not above morbid curiosity

in other words, my decision not to play STILL mattered and was accounted for in the story

then chara showed up, and the implication that chara is going to stay within the player in "other worlds" (like, other games?) is the most disturbing thing i think i've ever seen in a game

score changed from an 8/10 to a 9/10

might just be my fourth 10/10, actually, but i really have to let it breathe for a while

2034
Gaming / Re: What are some must-play games of absolute high quality?
« on: November 21, 2018, 02:52:54 PM »
none of the games you are referring to require me to play them in order to experience their artistic value
that's super wrong in ways that i could write paragraphs about so i'll have to do that later

in short, if you're implying that watching a let's play is a sufficient enough facsimile of a game experience, i find that notion patently false

2035
Gaming / Re: What are some must-play games of absolute high quality?
« on: November 21, 2018, 10:57:52 AM »
I don't think must-play games exist.
maybe not if you only play games for entertainment

2036
Gaming / Re: What are some must-play games of absolute high quality?
« on: November 20, 2018, 04:23:31 PM »
Super Metroid
The Legend of Zelda: The Wind Waker
Super Mario World

2037
The Flood / Re: how do i console this friend of mine
« on: November 20, 2018, 03:25:01 PM »
Honestly seems like this guy is wayyy too concerned with what other people think. Not sure if you’re looking for advice to give him but I would hightail it out of there and come back home.
this is the only job he's ever had, so in his eyes, if he burns the bridge, it's 2 years of experience down the drain and he'll be back at square 1

whatever references he'd have been able to use aren't gonna have anything nice to say about a guy who quits after receiving such a generous gift, and since he's far up into the "making it somewhere in life" meme (which i don't have the heart to disillusion him from), it's not necessarily about caring what people think, it's just a fear of wasting all of his efforts networking by making what could ultimately and honestly be described as an overall selfish decision

2038
The Flood / how do i console this friend of mine
« on: November 20, 2018, 02:41:51 PM »
>approaching his late 20s
>hates his job
>got a 4-year degree and moved to the other side of the country to get it; hates it there
>has no friends outside of the internet, can't make any more due to anxiety
>makes more money than he needs for his lifestyle
>lives with his shitty conservative family who drives him up the wall every day
>nowhere else to go
>is overall unhappy
>wants to quit and move back to his home where he has friends
>plans on doing this
>decides to stick it out for another 4 months so he can put 2 full years of experience on his resume
>3 months later
>just suffered through the slowest performing month in his career
>suddenly receive a raise and a bonus for seemingly no reason
>literally can't quit now without it being a spit-in-the-face and instantaneously burning the only bridge he's ever built
>can't whine about this to anyone without seeming like an entitled brat
>seems like he's gonna be trapped in this boring friendless cesspit forever but he makes bank so he's not allowed to complain

what do i even say to this guy

2039
The Flood / Re: What’s everybody doing for Thanksgiving?
« on: November 19, 2018, 11:26:40 PM »
probably visit my grandparents and have dinner

she's been ill though so, hopefully she'll get better by then

2040
The Flood / Re: Happy men's day to all the Sep7a-Lads!
« on: November 19, 2018, 08:55:50 PM »
This is incredibly sexist. Casual-masculinity is gateway behavior to more aggressive and toxic misogyny. We really shouldn’t encourage this.
this but unironically

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