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1411
The Flood / Re: Pics of me (plus my new voice) please rate both
« on: July 21, 2019, 02:33:37 PM »
I'd rather be... a real human being
finally comes clean

1412
Sorry to steal your thunder, Jono, but I've been making good progress for limiting myself to 45 minutes a day, and these games give me a lot to chew on.

I found an alternate way into Magmoor Caverns that I missed before, so I actually got to explore it more. Still no Spider Ball or Grapple Beam, but I found plenty of Missile Expansions and my fourth Energy Tank (the one that requires you to double bomb jump three straight times, and fucking up the first one puts you in a death pit).

To supplement my previous comments about bomb-able objects, I appreciate that the game implements the Zelda thing, where stabbing a destructible wall makes a different sound than normal. That's what I like to see.

Charge shot item gravitation really is a godsend of a mechanic. Those platforming segments in Magmoor wouldn't have been fun AT ALL without it, no thanks to those crazy turrets.

As much as I like Norfair's music, I kinda wish they had come up with an original theme for this place, or at least put some kind of unique spin on what we've already heard, because they basically ripped it straight from the SNES version.

At least Phendrana Drifts has unique music, and boy is it ever nice to listen to after being trapped in an oppressive lava land. I didn't explore this area much, but I thought it was funny how you could scan the floating platforms in this area, and you'd be given a detailed explanation as to why they're able to do that. No other game would do that.

Of what little I was able to explore of this area, I found the Boost Ball, but I'm struggling to make use of it at the moment. I also find it a little unwieldy to control, as I haven't quite mastered it yet. I only remember seeing one other half-pipe all the way back in the Chozo Ruins. Either way, I saw Ridley flying overhead right after I picked it up, so I guess I'll try following him next time I play.

The Baby Sheegoths are my favorite enemies so far. I like any enemy that activates my Dark Souls instincts, and honestly, I've kinda been waiting for a strong enemy that isn't just completely stationary for a while now, because there's been a lot of those, and none of them have been very threatening. Knowing that this particular enemy is just a baby has me scared for what the adults must be like.

1413
The Flood / Re: Shin Eva June 2020 new Promo-Reel
« on: July 19, 2019, 04:21:36 PM »
guess i can watch the rebuilds now

1414
Gaming / Re: Pokémon Sword & Shield - GOTTA CATCH... some of 'em
« on: July 18, 2019, 02:23:38 PM »
did people actually hate these games? i played the stadium ones as a kid and thought they were great.
I don't think they were really hated so much as they were taken for granted. People just wanted a lot more out of them at the time, since they were basically just battle simulators with cute little mini-games, as opposed to full-blown RPGs.

Then Colosseum and XD: Gale of Darkness happened, of course, which were a lot closer to what people had wanted back then, but with a monotonous SMT-inspired dungeon crawling style of gameplay that turned off a lot of people (including myself).

Battle Revolution was universally disappointing at the time because of its lack of features. It was another simple battle sim with no adventure mode, and felt pretty bereft of content overall, unlike Stadium—it didn't even have mini-games. Not to mention, the novelty of Stadium at the time was getting to see your Pokémon in full 3D, but by the time Generation IV was out, that novelty had sort of worn off.

None of us could've expected how little effort Game Freak was willing to put into their animations in 2019, though.

1415
Took out Flaahgra, who was a pretty great boss overall. I loved his eldritch design, and he was animated beautifully. I was actually expecting the frame rate to stutter a bit during this fight, just because of how big and animated he is, but to my surprise, it was completely smooth sailing throughout. I thought that was very impressive. The strategy to beat it was very Zelda-esque, which I liked a lot, and rolling around his arena with the morph ball to dodge his projectile attacks feels super fun and satisfying.

I also appreciate the mechanic where charging up a shot causes enemy drops to gravitate towards you, which really helped during that fight.

However, I cannot say that I'm a huge fan of these runic symbol puzzles. The puzzles themselves are fine, but it's a bit of a chore having to redo the whole thing just because I didn't happen to have the bombs yet. If the first two symbols I found didn't have to be rescanned just because I left the room, that would've been nice, especially when one of them is out of the way and annoying to scan.

I also have an extended nitpick that delves somewhat into the game's logic, mostly because it gives me an opportunity to compare this game to Super Metroid, which of course is my favorite game.

Super Metroid used to have this mechanic where breakable blocks would have imprints of the weapon you're supposed to break them with, which would only get revealed when you tried to break them with another weapon. This doesn't carry over to Metroid Prime—which is okay, because they're clearly trying to go for a little bit more realism and subtlety this time around, but the fact that this game doesn't have anything like that makes it a little bit harder for me to suspend my disbelief when I try to break a little sand block with a Charge Shot or Missile and it doesn't break.

Like, yeah, I get it. But this is the first time a Metroid game has ever had me asking questions like, "Why can't I just use this instead?" which is something I never really found myself asking in Super Metroid. It's not the biggest deal in the world, but it does affect my ability to be immersed in a noticeable way.

To turn this into a compliment sandwich, though, I did enjoy the fight where you encounter your first Plated Beetle. I love the way he slides back and forth, because it encourages you to try that maneuver yourself, and lo and behold—you can do little tactical side hops, as well, if you think to try it. It's my favorite when the game teaches you button mechanics without actually teaching you anything. Classic Metroid.

Currently, everywhere I try to go at this point has all these Spider Ball tracks everywhere, so I guess that's the next thing I need to find. Even though I got the Varia Suit back, I can't even do anything in Magmoor yet, unless there's something I missed. I'm sure I'll figure out where it is soon enough, but I don't see too many other places to go in the Chozo Ruins...

1416
Gaming / Re: Pokémon Sword & Shield - GOTTA CATCH... some of 'em
« on: July 17, 2019, 01:50:08 PM »
i don't understand why cutting down on the number of pokemon is a bad thing. getting rid of the bloat sounds like a good idea to me.

however i'm super casual when it comes to pokemon and rarely go beyond beating the main story and post game content.
It's something I'm finding easier to accept all the time, but I can still see why people are so livid.

It's mostly Game Freak's fault. The decision was one thing, but once they started talking about how it was "necessary" in order to improve other aspects of the game, like the battle animations, people justifiably started to scrutinize those aspects to a heightened degree more than they used to.

If Dexit was a necessary evil to get "high quality animations," then fine—let's see some high quality animations, then.

YouTube

If Game Freak had just shut their fucking mouths, the anger towards Dexit probably would've blown over by now. People have given them a pass on lazy animations for literal decades, and the only reason people care NOW all of a sudden is because Game Freak practically gave us an actual reason to on a plate.

One nice thing, at least, is the growing number of people who are looking back to old games like Stadium, Colosseum, and Battle Revolution with a newfound appreciation. The level of craft these games had in terms of giving each and every Pokémon a vibrant personality through their battle animations is truly something to behold, and it's upsetting that we'll probably never see anything like it again if Game Freak (creators of the highest grossing media franchise empire in history) considers it too much work.



Essentially, it's not Dexit that people are upset about so much as their bullshit justifications for it are.

1417
The Flood / Re: Who wants to carpool to Area 51?
« on: July 16, 2019, 09:56:10 PM »
This meme is stupid. And if any of you are serious on going, good fucking luck getting an expensive fine, possibly a prison sentence. Best Case Scenario.

Worst Case Scenario, Death.
Okay, Thank You.

1418
I was just getting back into this other game I've been trying to finish for the PSP when the damn thing broke on me. It's a fixable issue, but it's also not something I want to put up with at the moment, so I've decided to play something else in the meantime: Metroid Prime. I haven't played this game since I initially stopped playing over ten years ago because of my ardent anti-FPS phase.

I only made it as far as defeating the Parasite Queen and escaping the frigate, but I can already see how very, very wrong I was to stop that initial run. The visuals, the music, the atmosphere—everything I loved about Super Metroid is very much intact, and I can't get enough of it.

Scanning shit for data is such a cool way to implement the game's story and lore in the most unobtrusive way. A fair share of genuinely unsettling shit can be discovered this way, particularly in those creepy phazon infusion rooms. One alien is sealed shut and out of sight, but you can still hear it roar as it furiously tries to pound its way out from the other side.

There's also dead bodies of space pirates, where you get these intense and graphic descriptions of how each one of them got killed, which is extremely un-Nintendo in the best way possible. It's not graphic for the sake of being graphic, and it's never gratuitous; it's mainly for reconnaissance and giving you an idea of what to look out for as you continue exploring the frigate, and the creep-factor is merely ancillary. Either way, it's awesome.

It's also a clever excuse to have weaker enemies for the first part of the game. The enemies are weaker NOT just because it's the beginning, but because they're literally half-dead (or just wounded) after being ravaged by parasites, so it actually makes sense, and provides players with the perfect opportunity to teach themselves the ins and outs of basic combat.

I also adore the immersive visor effects. Such an amazing little touch that you pretty much never see anywhere else, as far as I'm aware. Already, this game is everything that I wanted Halo CE's campaign to be, and it blows it out of the water in the first ten minutes.

I only have a few minor nitpicky issues:

- The controls (on GameCube) are weird, and will definitely take getting used to. I'm willing to forgive them on the basis that the game is almost 20 years old, and were designed prior to the standardization of FPS controls. It could just be a byproduct of every other FPS game playing the exact same way and never trying anything unique, but having to hold R just to look up and down (even when scanning) is just a little bit clunky and makes me jealous of the Trilogy's motion controls.

- The game is very dark to a point where it makes daytime play almost impossible without adjusting the brightness settings, which I personally feel I should never have to do. It's okay, though, because Metroid games are always best played at night anyway.

In the time it took me to type this up, I went ahead and explored (a little bit) of the Chozo Ruins enough to get my missiles back. I'm glad that Chozo lore is actually interesting to read about, because I'm trying to go out of my way to scan every little thing that I can (I forgot to scan the Energy Tank that I found before picking it up, though).

1419
The Flood / Re: Pics of me (plus my new voice) please rate both
« on: July 16, 2019, 11:29:00 AM »
you never look like a human being
It's because he isn't real
oh yeah i almost forgot

1420
The Flood / Re: Pics of me (plus my new voice) please rate both
« on: July 16, 2019, 09:20:53 AM »
you look as extraterrestrial as ever
you must just dislike femininity because big eyes are considered feminine and that's literally the one thing you've always brought up to attack me
i do not consider big eyes to be feminine
Well, they are

literally google "big eyes feminine" lol
this doesn't prove anything

Quote
whenever you call me an alien (literally just because of my eyes)
nope

head shape, skin tone, blank expression, thin lips

you never look like a human being

1421
The Flood / Re: Who wants to carpool to Area 51?
« on: July 15, 2019, 08:01:00 PM »
what if we collectively decided to raid our concentration camps instead

1422
The Flood / Re: Pics of me (plus my new voice) please rate both
« on: July 15, 2019, 06:44:18 PM »
you look as extraterrestrial as ever
you must just dislike femininity because big eyes are considered feminine and that's literally the one thing you've always brought up to attack me
i do not consider big eyes to be feminine

1423
The Flood / Re: Pics of me (plus my new voice) please rate both
« on: July 15, 2019, 03:28:24 PM »
you look as extraterrestrial as ever

1424
Gaming / Re: Game collecting
« on: July 14, 2019, 03:44:28 PM »
Found Mario Party 2 just lying around the house. I thought we didn't have this one, but I guess we do. That means I have every numbered Mario Party game up to 8, and that makes 103 N64 games.

1425
Serious / Re: Good god what a fucking nightmare of an era
« on: July 13, 2019, 12:53:13 PM »
How does being banned on YouTube violate your rights

you have no rights on their platform lmao
Youtube and google should be considered a public utility.
I didn't know you were also retarded
you DIDN'T KNOW that genghis khan is retarded

1426
The Flood / Re: So I just finished Breaking Bad Season 4
« on: July 13, 2019, 07:09:37 AM »
I personally prefer Better Call Saul but it's a much slower burn than Breaking Bad.
jesus

1427
The Flood / Re: So I just finished Breaking Bad Season 4
« on: July 13, 2019, 06:12:24 AM »
So I just finished the show. The final season definitely gets another 8/10.

What can I really say about the finale? It's basically perfect—almost too perfect, considering how it all kinda plays out very smoothly and almost exactly how the audience would've wanted. Walt finally insured his family and killed everyone he needed to kill, and Jesse is free now (even though he has nothing, no one to return to anymore, the poor guy).

If the other 61 episodes were set in stone, this was the happiest possible ending that could realistically be written, and that's kinda what makes it feel a little jarring to me. One of the big themes of the show has always been that revenge, especially revenge killing, is messy, and it doesn't ever work out exactly the way you want it to, which is true to life, and a big part of what makes the show cool and appealing.

The finale, however, betrays this notion somewhat by giving us some satisfying poetry, when nothing is ever that satisfying or poetic in the real world. I'm not saying that's a bad thing, or that the finale outright sucked because of it—I'm just saying that it was a little transparent, and enough to take me out of an otherwise impressively immersive show.

On the whole, based on my ratings for the individual seasons (a 6/10, two 7/10s, and two 8/10s) I'd have to give the entire show a high 7/10 to a low 8/10. By far, the best thing about the show is how three-dimensional the characters are, and how well the actors were able to portray them. Each and every character lives and breathes like a real person, and the absence of any clear-cut "good guys" or "bad guys" adds to this realism. I'll love a character for one episode, and despise them in the next. Then I'll like them again, then hate them again, over and over until I don't know what to think anymore. That was definitely the most fun part.

I think my favorite episode has to be "Crawl Space." That's the one where Gus threatens to kill Walt's family, and Walt has a mental breakdown after he finds out about his missing drug money. Cranston's acting is fucking amazing, and the bird's eye shot of him going insane in his crawl space as the camera slowly zooms out is gonna be stuck with me forever.

If someone were to tell me that this show was their personal favorite, I wouldn't blame them. It's certainly one of mine. However, I still can't help but feel that the amount of praise this show has gotten is a little overblown. While it's an undeniably good show, I still think it takes way too long for it to become REALLY good for me to be able to understand why this is touted as the best show ever.

To me, it's just a good story told very well. It never really does anything exceptional, and that's why I can't budge my score higher.

In fact, knowing that this show is considered to be the best by so many kinda discourages me from ever wanting to watch any other show. If I consider Breaking Bad, the greatest show of all time, to be "good but not exceptional," that doesn't exactly bode well for any other show in existence, does it?

I might try Better Call Saul, and I'm definitely interested in this "Greenbrier" film that's being made about Jesse later, but I don't know. In general, my overall opinion of TV shows as a medium hasn't really changed. I'd still rather just stick to movies, with their three-act structures and their ability to be finished in 2 hours.

1428
Serious / Re: Good god what a fucking nightmare of an era
« on: July 12, 2019, 03:01:40 AM »
r/the_donald got shut down
did it actually?
just quarantined

1429
The Flood / Re: So I just finished Breaking Bad Season 4
« on: July 10, 2019, 05:09:17 PM »
Gotta say, that was such a shitty master plan. So many variables that could have gone awry but didn't because the plot demanded it.

Pedestrian level writing tbh.
i'm still trying to figure out how jessi put together that he actually did it in the end

like it's fair to be suspicious, but

1430
The Flood / Re: So I just finished Breaking Bad Season 2
« on: July 09, 2019, 07:58:06 PM »
walt became truly irredeemable and a total monster in that episode you dumb sack of shit
and just because i'm at a point where i can correct you:

the ACTUAL point where this happens is when
Spoiler
he poisons that little kid and lies about it as a chess move

1431
Serious / Re: Good god what a fucking nightmare of an era
« on: July 09, 2019, 07:26:35 PM »
It's not "the left" that's the issue. It's collectivist ideology and tribalism that is driving the balkanization of society. Most people on the left aren't much different from how they were a decade ago. It's just that the fringes are the ones who speak the loudest and in this era of social media dominance, their message is amplified to an extreme degree compared to the past.
there's no such thing as a leftist who is too extreme
Ana Kasparian
she's basically a far right conservative relative to where a baseline intelligent person should be

1432
The Flood / Re: I won't be joining you all when Sep7 3.0 is out
« on: July 09, 2019, 07:24:26 PM »
Yeah it's almost like holidays are inherently meaningless, and any holiday you make is valid!
that means all holidays are invalid, you vacuous husk

1433
The Flood / Re: I won't be joining you all when Sep7 3.0 is out
« on: July 09, 2019, 01:14:52 PM »
Me and you were never cool and I don't know where you came up with this fantasy of me being your friend as I would be embarrassed to be affiliated with anything associated with you.

I don't even know how you found me on discord since I'm not a part of any server with you. Also, saying "happy bungie day" to someone completely out of the blue like that is not a good way to start a conversation.
it's like he actually thinks it's a real holiday that everyone celebrates

1434
The Flood / Re: Mulan Live Action Trailer
« on: July 09, 2019, 10:31:15 AM »
LOL what was that about Disney remakes being dumb/pointless/unnecessary? This looks so damn good!
they showed us absolutely nothing in this trailer, because it's just a teaser

like your head, it was completely empty

1435
Gaming / Re: Pokémon Sword & Shield - GOTTA CATCH... some of 'em
« on: July 08, 2019, 09:32:30 PM »
YouTube


- It's not the most creative design, but Alcremie is still adorable, and I'd use one over Slurpuff any day.
- We've known about Yamper since E3, and my opinion on it has decreased a bit on the basis that I don't really like dogs, let alone meme dogs like corgis. I don't hate him, but he's not doing anything for me, and definitely won't be finding a spot on my team. Ball Fetch is a pretty cute Ability, though.
- Rolycoly is literally just a pile of coal, so it's not terribly interesting, but its Steam Engine Ability seems cool, and I'm sure whatever it evolves into is gonna be sick.
- Duraludon looks pretty dumb to me, but I can't hate on it too much. It's definitely creative, and it appears to have interesting animations, so maybe it'll grow on me.

If I had to rank them right now, here's how it'd go:

1. Corviknight
2. Drednaw
3. Alcremie
4. Eldegoss
5. Wooloo
6. Scorbunny
7. Gossifleur
8. Duraludon
9. Rolycoly
10. Grookey
11. Sobble
12. Yamper
13. Zacian
14. Zamazenta

Those "high quality" animations are on full display in this trailer. Honestly, I'm finding it easier and easier to accept Dexit every day to the point where I really just couldn't give a fuck at all anymore, but at the same time, I'm also growing less and less convinced that it needed to happen in the first place.

Gym leader music sounds awesome.

Chairman Rose/Oleana look pretty obviously evil to me, but I guess we'll have to see.

I strongly dislike the idea of exclusive gym leaders, but whatever. Bea and Allister look just as cool as each other, so it doesn't exactly help me pick between the two games.

Gigantamaxing confirms a 4chan leak, so that's interesting in and of itself, but the mechanic is a welcome one. Alcremie's looked the best; the other two looked kinda dumb. We'll see where this one goes.

1436
The Flood / Re: Mulan Live Action Trailer
« on: July 08, 2019, 01:23:57 PM »
it's just a teaser, so they're not gonna show us anything that would piss anyone off just yet

it'll ride on how they handle mushu

1437
Serious / Re: Good god what a fucking nightmare of an era
« on: July 07, 2019, 10:28:45 PM »
You're a fucking moron.

1438
Serious / Re: Circumcision needs to be banned
« on: July 07, 2019, 09:48:41 PM »
It also doesn't benefit males in any possible way. Prove me wrong.
I agree with you. Its fucking unnecessary. That kind of shit should be left up to the dude to decide if he wants to cut a piece of his own dick off at 18, not at infancy.
Except almost nobody is going to choose to get circumcised when they're an adult.

1439
The Flood / Re: So I just finished Breaking Bad Season 4
« on: July 07, 2019, 06:15:29 PM »
so i finished the first half of season 5, which is split into two parts for some reason

i'll hold off on my opinions until i finish, but for now i'll just say that i'm enjoying it

1440
Gaming / Re: What fighting games have you played?
« on: July 06, 2019, 10:05:02 PM »
Street Fighter III 3rd Impact
3rd

STRIKE
: (
gotta get the best fighting game of all time right

unless that was an eva reference, in which case all is forgiven

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