Quote from: Majestic Star Dragon on August 04, 2015, 12:32:27 PMQuote from: PSU on August 04, 2015, 10:50:37 AMThis thread is a fuckin embarrassment. You guys seem like butthurt little kids who have been spawnkilled one too many times.>PSUNot Playing video games competitively The fuck is the point
Quote from: PSU on August 04, 2015, 10:50:37 AMThis thread is a fuckin embarrassment. You guys seem like butthurt little kids who have been spawnkilled one too many times.>PSU
This thread is a fuckin embarrassment. You guys seem like butthurt little kids who have been spawnkilled one too many times.
Quote from: PSU on August 04, 2015, 12:38:07 PMQuote from: Majestic Star Dragon on August 04, 2015, 12:32:27 PMQuote from: PSU on August 04, 2015, 10:50:37 AMThis thread is a fuckin embarrassment. You guys seem like butthurt little kids who have been spawnkilled one too many times.>PSUNot Playing video games competitively The fuck is the pointSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerfun
Quote from: Majestic Star Dragon on August 04, 2015, 12:40:26 PMQuote from: PSU on August 04, 2015, 12:38:07 PMQuote from: Majestic Star Dragon on August 04, 2015, 12:32:27 PMQuote from: PSU on August 04, 2015, 10:50:37 AMThis thread is a fuckin embarrassment. You guys seem like butthurt little kids who have been spawnkilled one too many times.>PSUNot Playing video games competitively The fuck is the pointSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerfunhas it occurred to you that being challenged and trying to get better and better at games is fun?everyone plays video games for fun. we just all have different ideas about what's fun. "i dont play competitively because i play for fun" is a poorly thought out excuse.
Quote from: Azumarill on August 04, 2015, 12:42:48 PMQuote from: Majestic Star Dragon on August 04, 2015, 12:40:26 PMQuote from: PSU on August 04, 2015, 12:38:07 PMQuote from: Majestic Star Dragon on August 04, 2015, 12:32:27 PMQuote from: PSU on August 04, 2015, 10:50:37 AMThis thread is a fuckin embarrassment. You guys seem like butthurt little kids who have been spawnkilled one too many times.>PSUNot Playing video games competitively The fuck is the pointSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerfunhas it occurred to you that being challenged and trying to get better and better at games is fun?everyone plays video games for fun. we just all have different ideas about what's fun. "i dont play competitively because i play for fun" is a poorly thought out excuse.True but similarly, insinuating that the only way to have fun in through competitive play is blatantly wrong.
we just all have different ideas about what's fun.
Quote from: Azumarill on August 04, 2015, 12:42:48 PMQuote from: Majestic Star Dragon on August 04, 2015, 12:40:26 PMQuote from: PSU on August 04, 2015, 12:38:07 PMQuote from: Majestic Star Dragon on August 04, 2015, 12:32:27 PMQuote from: PSU on August 04, 2015, 10:50:37 AMThis thread is a fuckin embarrassment. You guys seem like butthurt little kids who have been spawnkilled one too many times.>PSUNot Playing video games competitively The fuck is the pointSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerSpoilerfunhas it occurred to you that being challenged and trying to get better and better at games is fun?everyone plays video games for fun. we just all have different ideas about what's fun. "i dont play competitively because i play for fun" is a poorly thought out excuse.
Quote from: BaconShelf on August 04, 2015, 06:37:42 AMQuote from: Sprungli on August 04, 2015, 03:25:25 AMQuote from: Corrupt Setter on August 03, 2015, 08:38:26 PMQuote from: Sprungli on August 02, 2015, 04:15:43 PMQuote from: Jono on August 02, 2015, 04:30:27 AMQuote from: BaconShelf on August 02, 2015, 04:23:55 AMI love seeing all the competitive types who try and make up excuses for why Halo 4 is the most popular game specific playlist in MCC, why it has more backwards compatibility votes than any other and why H4 comes up a lot more in multi game playlists than 2 or 3. Just admit that the damn thing is more popular by the majority of the playerbase.That's because the Halo player base left on the MCC is nothing but Reachtards and anyone who joined Halo after.Halo veterans that have been there since CE weren't gonna wait 6 months for them to fix the MCC.That makes sense, people that have played Halo for 14 years and stuck with the franchise through the totally problem-free Halo 2 are unwilling to wait six (which is overly dramatic) months. Not as if there are people that actually like Halo 4; it's also strange to assume that those that liked Reach automatically like 4, you've got living proof against that right here.At least Halo 2 worked day one unlike the MCC which like you said took 6, supposedly, dramatic months to fix. Fuck me for expecting a game that I paid $60 for to work day one right? Yep, totally couldn't work around what Halo 2 had vs what MCC had. It's only 6 months, I should get over myself, because fuck the satisfaction of wanting my games to work and function properly. MCC was a disaster for 6 months, unplayable, literally unplayable. I think you can look past Halo 2's problems vs what MCC had. 6 months is a long time, it makes sense as to why people are so turned off to it now. At least I was able to play Halo 2 whereas the MCC I had to wait 6 months for them to fix, and even now it's still not perfect.It really wasn't six months though (like I said before you jumped to your preferred interpretation, six is dramatic, 3 is closer to the truth), and the MCC was perfectly playable-lets be specific here in that it was only the online multiplayer that was broke, campaign, playlists and customs were all fine (bar split-screen H2A customs, that still performs poorly).I'm pretty sure the campaigns didn't work at launch either.I'm pretty sure they did, I did play them after all
Quote from: Sprungli on August 04, 2015, 03:25:25 AMQuote from: Corrupt Setter on August 03, 2015, 08:38:26 PMQuote from: Sprungli on August 02, 2015, 04:15:43 PMQuote from: Jono on August 02, 2015, 04:30:27 AMQuote from: BaconShelf on August 02, 2015, 04:23:55 AMI love seeing all the competitive types who try and make up excuses for why Halo 4 is the most popular game specific playlist in MCC, why it has more backwards compatibility votes than any other and why H4 comes up a lot more in multi game playlists than 2 or 3. Just admit that the damn thing is more popular by the majority of the playerbase.That's because the Halo player base left on the MCC is nothing but Reachtards and anyone who joined Halo after.Halo veterans that have been there since CE weren't gonna wait 6 months for them to fix the MCC.That makes sense, people that have played Halo for 14 years and stuck with the franchise through the totally problem-free Halo 2 are unwilling to wait six (which is overly dramatic) months. Not as if there are people that actually like Halo 4; it's also strange to assume that those that liked Reach automatically like 4, you've got living proof against that right here.At least Halo 2 worked day one unlike the MCC which like you said took 6, supposedly, dramatic months to fix. Fuck me for expecting a game that I paid $60 for to work day one right? Yep, totally couldn't work around what Halo 2 had vs what MCC had. It's only 6 months, I should get over myself, because fuck the satisfaction of wanting my games to work and function properly. MCC was a disaster for 6 months, unplayable, literally unplayable. I think you can look past Halo 2's problems vs what MCC had. 6 months is a long time, it makes sense as to why people are so turned off to it now. At least I was able to play Halo 2 whereas the MCC I had to wait 6 months for them to fix, and even now it's still not perfect.It really wasn't six months though (like I said before you jumped to your preferred interpretation, six is dramatic, 3 is closer to the truth), and the MCC was perfectly playable-lets be specific here in that it was only the online multiplayer that was broke, campaign, playlists and customs were all fine (bar split-screen H2A customs, that still performs poorly).I'm pretty sure the campaigns didn't work at launch either.
Quote from: Corrupt Setter on August 03, 2015, 08:38:26 PMQuote from: Sprungli on August 02, 2015, 04:15:43 PMQuote from: Jono on August 02, 2015, 04:30:27 AMQuote from: BaconShelf on August 02, 2015, 04:23:55 AMI love seeing all the competitive types who try and make up excuses for why Halo 4 is the most popular game specific playlist in MCC, why it has more backwards compatibility votes than any other and why H4 comes up a lot more in multi game playlists than 2 or 3. Just admit that the damn thing is more popular by the majority of the playerbase.That's because the Halo player base left on the MCC is nothing but Reachtards and anyone who joined Halo after.Halo veterans that have been there since CE weren't gonna wait 6 months for them to fix the MCC.That makes sense, people that have played Halo for 14 years and stuck with the franchise through the totally problem-free Halo 2 are unwilling to wait six (which is overly dramatic) months. Not as if there are people that actually like Halo 4; it's also strange to assume that those that liked Reach automatically like 4, you've got living proof against that right here.At least Halo 2 worked day one unlike the MCC which like you said took 6, supposedly, dramatic months to fix. Fuck me for expecting a game that I paid $60 for to work day one right? Yep, totally couldn't work around what Halo 2 had vs what MCC had. It's only 6 months, I should get over myself, because fuck the satisfaction of wanting my games to work and function properly. MCC was a disaster for 6 months, unplayable, literally unplayable. I think you can look past Halo 2's problems vs what MCC had. 6 months is a long time, it makes sense as to why people are so turned off to it now. At least I was able to play Halo 2 whereas the MCC I had to wait 6 months for them to fix, and even now it's still not perfect.It really wasn't six months though (like I said before you jumped to your preferred interpretation, six is dramatic, 3 is closer to the truth), and the MCC was perfectly playable-lets be specific here in that it was only the online multiplayer that was broke, campaign, playlists and customs were all fine (bar split-screen H2A customs, that still performs poorly).
Quote from: Sprungli on August 02, 2015, 04:15:43 PMQuote from: Jono on August 02, 2015, 04:30:27 AMQuote from: BaconShelf on August 02, 2015, 04:23:55 AMI love seeing all the competitive types who try and make up excuses for why Halo 4 is the most popular game specific playlist in MCC, why it has more backwards compatibility votes than any other and why H4 comes up a lot more in multi game playlists than 2 or 3. Just admit that the damn thing is more popular by the majority of the playerbase.That's because the Halo player base left on the MCC is nothing but Reachtards and anyone who joined Halo after.Halo veterans that have been there since CE weren't gonna wait 6 months for them to fix the MCC.That makes sense, people that have played Halo for 14 years and stuck with the franchise through the totally problem-free Halo 2 are unwilling to wait six (which is overly dramatic) months. Not as if there are people that actually like Halo 4; it's also strange to assume that those that liked Reach automatically like 4, you've got living proof against that right here.At least Halo 2 worked day one unlike the MCC which like you said took 6, supposedly, dramatic months to fix. Fuck me for expecting a game that I paid $60 for to work day one right? Yep, totally couldn't work around what Halo 2 had vs what MCC had. It's only 6 months, I should get over myself, because fuck the satisfaction of wanting my games to work and function properly. MCC was a disaster for 6 months, unplayable, literally unplayable. I think you can look past Halo 2's problems vs what MCC had. 6 months is a long time, it makes sense as to why people are so turned off to it now. At least I was able to play Halo 2 whereas the MCC I had to wait 6 months for them to fix, and even now it's still not perfect.
Quote from: Jono on August 02, 2015, 04:30:27 AMQuote from: BaconShelf on August 02, 2015, 04:23:55 AMI love seeing all the competitive types who try and make up excuses for why Halo 4 is the most popular game specific playlist in MCC, why it has more backwards compatibility votes than any other and why H4 comes up a lot more in multi game playlists than 2 or 3. Just admit that the damn thing is more popular by the majority of the playerbase.That's because the Halo player base left on the MCC is nothing but Reachtards and anyone who joined Halo after.Halo veterans that have been there since CE weren't gonna wait 6 months for them to fix the MCC.That makes sense, people that have played Halo for 14 years and stuck with the franchise through the totally problem-free Halo 2 are unwilling to wait six (which is overly dramatic) months. Not as if there are people that actually like Halo 4; it's also strange to assume that those that liked Reach automatically like 4, you've got living proof against that right here.
Quote from: BaconShelf on August 02, 2015, 04:23:55 AMI love seeing all the competitive types who try and make up excuses for why Halo 4 is the most popular game specific playlist in MCC, why it has more backwards compatibility votes than any other and why H4 comes up a lot more in multi game playlists than 2 or 3. Just admit that the damn thing is more popular by the majority of the playerbase.That's because the Halo player base left on the MCC is nothing but Reachtards and anyone who joined Halo after.Halo veterans that have been there since CE weren't gonna wait 6 months for them to fix the MCC.
I love seeing all the competitive types who try and make up excuses for why Halo 4 is the most popular game specific playlist in MCC, why it has more backwards compatibility votes than any other and why H4 comes up a lot more in multi game playlists than 2 or 3. Just admit that the damn thing is more popular by the majority of the playerbase.
Quote from: Sprungli on August 04, 2015, 12:30:08 PMQuote from: BaconShelf on August 04, 2015, 06:37:42 AMQuote from: Sprungli on August 04, 2015, 03:25:25 AMQuote from: Corrupt Setter on August 03, 2015, 08:38:26 PMQuote from: Sprungli on August 02, 2015, 04:15:43 PMQuote from: Jono on August 02, 2015, 04:30:27 AMQuote from: BaconShelf on August 02, 2015, 04:23:55 AMI love seeing all the competitive types who try and make up excuses for why Halo 4 is the most popular game specific playlist in MCC, why it has more backwards compatibility votes than any other and why H4 comes up a lot more in multi game playlists than 2 or 3. Just admit that the damn thing is more popular by the majority of the playerbase.That's because the Halo player base left on the MCC is nothing but Reachtards and anyone who joined Halo after.Halo veterans that have been there since CE weren't gonna wait 6 months for them to fix the MCC.That makes sense, people that have played Halo for 14 years and stuck with the franchise through the totally problem-free Halo 2 are unwilling to wait six (which is overly dramatic) months. Not as if there are people that actually like Halo 4; it's also strange to assume that those that liked Reach automatically like 4, you've got living proof against that right here.At least Halo 2 worked day one unlike the MCC which like you said took 6, supposedly, dramatic months to fix. Fuck me for expecting a game that I paid $60 for to work day one right? Yep, totally couldn't work around what Halo 2 had vs what MCC had. It's only 6 months, I should get over myself, because fuck the satisfaction of wanting my games to work and function properly. MCC was a disaster for 6 months, unplayable, literally unplayable. I think you can look past Halo 2's problems vs what MCC had. 6 months is a long time, it makes sense as to why people are so turned off to it now. At least I was able to play Halo 2 whereas the MCC I had to wait 6 months for them to fix, and even now it's still not perfect.It really wasn't six months though (like I said before you jumped to your preferred interpretation, six is dramatic, 3 is closer to the truth), and the MCC was perfectly playable-lets be specific here in that it was only the online multiplayer that was broke, campaign, playlists and customs were all fine (bar split-screen H2A customs, that still performs poorly).I'm pretty sure the campaigns didn't work at launch either.I'm pretty sure they did, I did play them after allYou just happened to have a good copy of the game. Lots of people had problems with game crashing, losing progress, and frame rate issues. Just like how some people say (though I think they are lying) multiplayer hasn't had any issues since X update.
Quote from: Sly Instinct on August 04, 2015, 01:37:55 PMQuote from: Sprungli on August 04, 2015, 12:30:08 PMQuote from: BaconShelf on August 04, 2015, 06:37:42 AMQuote from: Sprungli on August 04, 2015, 03:25:25 AMQuote from: Corrupt Setter on August 03, 2015, 08:38:26 PMQuote from: Sprungli on August 02, 2015, 04:15:43 PMQuote from: Jono on August 02, 2015, 04:30:27 AMQuote from: BaconShelf on August 02, 2015, 04:23:55 AMI love seeing all the competitive types who try and make up excuses for why Halo 4 is the most popular game specific playlist in MCC, why it has more backwards compatibility votes than any other and why H4 comes up a lot more in multi game playlists than 2 or 3. Just admit that the damn thing is more popular by the majority of the playerbase.That's because the Halo player base left on the MCC is nothing but Reachtards and anyone who joined Halo after.Halo veterans that have been there since CE weren't gonna wait 6 months for them to fix the MCC.That makes sense, people that have played Halo for 14 years and stuck with the franchise through the totally problem-free Halo 2 are unwilling to wait six (which is overly dramatic) months. Not as if there are people that actually like Halo 4; it's also strange to assume that those that liked Reach automatically like 4, you've got living proof against that right here.At least Halo 2 worked day one unlike the MCC which like you said took 6, supposedly, dramatic months to fix. Fuck me for expecting a game that I paid $60 for to work day one right? Yep, totally couldn't work around what Halo 2 had vs what MCC had. It's only 6 months, I should get over myself, because fuck the satisfaction of wanting my games to work and function properly. MCC was a disaster for 6 months, unplayable, literally unplayable. I think you can look past Halo 2's problems vs what MCC had. 6 months is a long time, it makes sense as to why people are so turned off to it now. At least I was able to play Halo 2 whereas the MCC I had to wait 6 months for them to fix, and even now it's still not perfect.It really wasn't six months though (like I said before you jumped to your preferred interpretation, six is dramatic, 3 is closer to the truth), and the MCC was perfectly playable-lets be specific here in that it was only the online multiplayer that was broke, campaign, playlists and customs were all fine (bar split-screen H2A customs, that still performs poorly).I'm pretty sure the campaigns didn't work at launch either.I'm pretty sure they did, I did play them after allYou just happened to have a good copy of the game. Lots of people had problems with game crashing, losing progress, and frame rate issues. Just like how some people say (though I think they are lying) multiplayer hasn't had any issues since X update.Everyone has the same copy. You don't just happen to get good copies.The game was broken server side, not locally.
Quote from: McLemon on August 04, 2015, 04:58:36 PMQuote from: Sly Instinct on August 04, 2015, 01:37:55 PMQuote from: Sprungli on August 04, 2015, 12:30:08 PMQuote from: BaconShelf on August 04, 2015, 06:37:42 AMQuote from: Sprungli on August 04, 2015, 03:25:25 AMQuote from: Corrupt Setter on August 03, 2015, 08:38:26 PMQuote from: Sprungli on August 02, 2015, 04:15:43 PMQuote from: Jono on August 02, 2015, 04:30:27 AMQuote from: BaconShelf on August 02, 2015, 04:23:55 AMI love seeing all the competitive types who try and make up excuses for why Halo 4 is the most popular game specific playlist in MCC, why it has more backwards compatibility votes than any other and why H4 comes up a lot more in multi game playlists than 2 or 3. Just admit that the damn thing is more popular by the majority of the playerbase.That's because the Halo player base left on the MCC is nothing but Reachtards and anyone who joined Halo after.Halo veterans that have been there since CE weren't gonna wait 6 months for them to fix the MCC.That makes sense, people that have played Halo for 14 years and stuck with the franchise through the totally problem-free Halo 2 are unwilling to wait six (which is overly dramatic) months. Not as if there are people that actually like Halo 4; it's also strange to assume that those that liked Reach automatically like 4, you've got living proof against that right here.At least Halo 2 worked day one unlike the MCC which like you said took 6, supposedly, dramatic months to fix. Fuck me for expecting a game that I paid $60 for to work day one right? Yep, totally couldn't work around what Halo 2 had vs what MCC had. It's only 6 months, I should get over myself, because fuck the satisfaction of wanting my games to work and function properly. MCC was a disaster for 6 months, unplayable, literally unplayable. I think you can look past Halo 2's problems vs what MCC had. 6 months is a long time, it makes sense as to why people are so turned off to it now. At least I was able to play Halo 2 whereas the MCC I had to wait 6 months for them to fix, and even now it's still not perfect.It really wasn't six months though (like I said before you jumped to your preferred interpretation, six is dramatic, 3 is closer to the truth), and the MCC was perfectly playable-lets be specific here in that it was only the online multiplayer that was broke, campaign, playlists and customs were all fine (bar split-screen H2A customs, that still performs poorly).I'm pretty sure the campaigns didn't work at launch either.I'm pretty sure they did, I did play them after allYou just happened to have a good copy of the game. Lots of people had problems with game crashing, losing progress, and frame rate issues. Just like how some people say (though I think they are lying) multiplayer hasn't had any issues since X update.Everyone has the same copy. You don't just happen to get good copies.The game was broken server side, not locally.Game crashing and frame rate issues in single player are server side issues?
Quote from: Sly Instinct on August 04, 2015, 05:54:26 PMQuote from: McLemon on August 04, 2015, 04:58:36 PMQuote from: Sly Instinct on August 04, 2015, 01:37:55 PMQuote from: Sprungli on August 04, 2015, 12:30:08 PMQuote from: BaconShelf on August 04, 2015, 06:37:42 AMQuote from: Sprungli on August 04, 2015, 03:25:25 AMQuote from: Corrupt Setter on August 03, 2015, 08:38:26 PMQuote from: Sprungli on August 02, 2015, 04:15:43 PMQuote from: Jono on August 02, 2015, 04:30:27 AMQuote from: BaconShelf on August 02, 2015, 04:23:55 AMI love seeing all the competitive types who try and make up excuses for why Halo 4 is the most popular game specific playlist in MCC, why it has more backwards compatibility votes than any other and why H4 comes up a lot more in multi game playlists than 2 or 3. Just admit that the damn thing is more popular by the majority of the playerbase.That's because the Halo player base left on the MCC is nothing but Reachtards and anyone who joined Halo after.Halo veterans that have been there since CE weren't gonna wait 6 months for them to fix the MCC.That makes sense, people that have played Halo for 14 years and stuck with the franchise through the totally problem-free Halo 2 are unwilling to wait six (which is overly dramatic) months. Not as if there are people that actually like Halo 4; it's also strange to assume that those that liked Reach automatically like 4, you've got living proof against that right here.At least Halo 2 worked day one unlike the MCC which like you said took 6, supposedly, dramatic months to fix. Fuck me for expecting a game that I paid $60 for to work day one right? Yep, totally couldn't work around what Halo 2 had vs what MCC had. It's only 6 months, I should get over myself, because fuck the satisfaction of wanting my games to work and function properly. MCC was a disaster for 6 months, unplayable, literally unplayable. I think you can look past Halo 2's problems vs what MCC had. 6 months is a long time, it makes sense as to why people are so turned off to it now. At least I was able to play Halo 2 whereas the MCC I had to wait 6 months for them to fix, and even now it's still not perfect.It really wasn't six months though (like I said before you jumped to your preferred interpretation, six is dramatic, 3 is closer to the truth), and the MCC was perfectly playable-lets be specific here in that it was only the online multiplayer that was broke, campaign, playlists and customs were all fine (bar split-screen H2A customs, that still performs poorly).I'm pretty sure the campaigns didn't work at launch either.I'm pretty sure they did, I did play them after allYou just happened to have a good copy of the game. Lots of people had problems with game crashing, losing progress, and frame rate issues. Just like how some people say (though I think they are lying) multiplayer hasn't had any issues since X update.Everyone has the same copy. You don't just happen to get good copies.The game was broken server side, not locally.Game crashing and frame rate issues in single player are server side issues?Not everyone had those issues, so are you suggesting that it was down to the individual copies? Because truly, that's silly.
Quote from: Sprungli on August 04, 2015, 06:02:08 PMQuote from: Sly Instinct on August 04, 2015, 05:54:26 PMQuote from: McLemon on August 04, 2015, 04:58:36 PMQuote from: Sly Instinct on August 04, 2015, 01:37:55 PMQuote from: Sprungli on August 04, 2015, 12:30:08 PMQuote from: BaconShelf on August 04, 2015, 06:37:42 AMQuote from: Sprungli on August 04, 2015, 03:25:25 AMQuote from: Corrupt Setter on August 03, 2015, 08:38:26 PMQuote from: Sprungli on August 02, 2015, 04:15:43 PMQuote from: Jono on August 02, 2015, 04:30:27 AMQuote from: BaconShelf on August 02, 2015, 04:23:55 AMI love seeing all the competitive types who try and make up excuses for why Halo 4 is the most popular game specific playlist in MCC, why it has more backwards compatibility votes than any other and why H4 comes up a lot more in multi game playlists than 2 or 3. Just admit that the damn thing is more popular by the majority of the playerbase.That's because the Halo player base left on the MCC is nothing but Reachtards and anyone who joined Halo after.Halo veterans that have been there since CE weren't gonna wait 6 months for them to fix the MCC.That makes sense, people that have played Halo for 14 years and stuck with the franchise through the totally problem-free Halo 2 are unwilling to wait six (which is overly dramatic) months. Not as if there are people that actually like Halo 4; it's also strange to assume that those that liked Reach automatically like 4, you've got living proof against that right here.At least Halo 2 worked day one unlike the MCC which like you said took 6, supposedly, dramatic months to fix. Fuck me for expecting a game that I paid $60 for to work day one right? Yep, totally couldn't work around what Halo 2 had vs what MCC had. It's only 6 months, I should get over myself, because fuck the satisfaction of wanting my games to work and function properly. MCC was a disaster for 6 months, unplayable, literally unplayable. I think you can look past Halo 2's problems vs what MCC had. 6 months is a long time, it makes sense as to why people are so turned off to it now. At least I was able to play Halo 2 whereas the MCC I had to wait 6 months for them to fix, and even now it's still not perfect.It really wasn't six months though (like I said before you jumped to your preferred interpretation, six is dramatic, 3 is closer to the truth), and the MCC was perfectly playable-lets be specific here in that it was only the online multiplayer that was broke, campaign, playlists and customs were all fine (bar split-screen H2A customs, that still performs poorly).I'm pretty sure the campaigns didn't work at launch either.I'm pretty sure they did, I did play them after allYou just happened to have a good copy of the game. Lots of people had problems with game crashing, losing progress, and frame rate issues. Just like how some people say (though I think they are lying) multiplayer hasn't had any issues since X update.Everyone has the same copy. You don't just happen to get good copies.The game was broken server side, not locally.Game crashing and frame rate issues in single player are server side issues?Not everyone had those issues, so are you suggesting that it was down to the individual copies? Because truly, that's silly.I wasn't being literal.
I get it "fun". But how can you enter a matchmaking game, without trying your best to win?
Quote from: Sly Instinct on August 04, 2015, 06:21:02 PMQuote from: Sprungli on August 04, 2015, 06:02:08 PMQuote from: Sly Instinct on August 04, 2015, 05:54:26 PMQuote from: McLemon on August 04, 2015, 04:58:36 PMQuote from: Sly Instinct on August 04, 2015, 01:37:55 PMQuote from: Sprungli on August 04, 2015, 12:30:08 PMQuote from: BaconShelf on August 04, 2015, 06:37:42 AMQuote from: Sprungli on August 04, 2015, 03:25:25 AMQuote from: Corrupt Setter on August 03, 2015, 08:38:26 PMQuote from: Sprungli on August 02, 2015, 04:15:43 PMQuote from: Jono on August 02, 2015, 04:30:27 AMQuote from: BaconShelf on August 02, 2015, 04:23:55 AMI love seeing all the competitive types who try and make up excuses for why Halo 4 is the most popular game specific playlist in MCC, why it has more backwards compatibility votes than any other and why H4 comes up a lot more in multi game playlists than 2 or 3. Just admit that the damn thing is more popular by the majority of the playerbase.That's because the Halo player base left on the MCC is nothing but Reachtards and anyone who joined Halo after.Halo veterans that have been there since CE weren't gonna wait 6 months for them to fix the MCC.That makes sense, people that have played Halo for 14 years and stuck with the franchise through the totally problem-free Halo 2 are unwilling to wait six (which is overly dramatic) months. Not as if there are people that actually like Halo 4; it's also strange to assume that those that liked Reach automatically like 4, you've got living proof against that right here.At least Halo 2 worked day one unlike the MCC which like you said took 6, supposedly, dramatic months to fix. Fuck me for expecting a game that I paid $60 for to work day one right? Yep, totally couldn't work around what Halo 2 had vs what MCC had. It's only 6 months, I should get over myself, because fuck the satisfaction of wanting my games to work and function properly. MCC was a disaster for 6 months, unplayable, literally unplayable. I think you can look past Halo 2's problems vs what MCC had. 6 months is a long time, it makes sense as to why people are so turned off to it now. At least I was able to play Halo 2 whereas the MCC I had to wait 6 months for them to fix, and even now it's still not perfect.It really wasn't six months though (like I said before you jumped to your preferred interpretation, six is dramatic, 3 is closer to the truth), and the MCC was perfectly playable-lets be specific here in that it was only the online multiplayer that was broke, campaign, playlists and customs were all fine (bar split-screen H2A customs, that still performs poorly).I'm pretty sure the campaigns didn't work at launch either.I'm pretty sure they did, I did play them after allYou just happened to have a good copy of the game. Lots of people had problems with game crashing, losing progress, and frame rate issues. Just like how some people say (though I think they are lying) multiplayer hasn't had any issues since X update.Everyone has the same copy. You don't just happen to get good copies.The game was broken server side, not locally.Game crashing and frame rate issues in single player are server side issues?Not everyone had those issues, so are you suggesting that it was down to the individual copies? Because truly, that's silly.I wasn't being literal.So how did you mean it?
Quote from: Sprungli on August 04, 2015, 06:52:13 PMQuote from: Sly Instinct on August 04, 2015, 06:21:02 PMQuote from: Sprungli on August 04, 2015, 06:02:08 PMQuote from: Sly Instinct on August 04, 2015, 05:54:26 PMQuote from: McLemon on August 04, 2015, 04:58:36 PMQuote from: Sly Instinct on August 04, 2015, 01:37:55 PMQuote from: Sprungli on August 04, 2015, 12:30:08 PMQuote from: BaconShelf on August 04, 2015, 06:37:42 AMQuote from: Sprungli on August 04, 2015, 03:25:25 AMQuote from: Corrupt Setter on August 03, 2015, 08:38:26 PMQuote from: Sprungli on August 02, 2015, 04:15:43 PMQuote from: Jono on August 02, 2015, 04:30:27 AMQuote from: BaconShelf on August 02, 2015, 04:23:55 AMI love seeing all the competitive types who try and make up excuses for why Halo 4 is the most popular game specific playlist in MCC, why it has more backwards compatibility votes than any other and why H4 comes up a lot more in multi game playlists than 2 or 3. Just admit that the damn thing is more popular by the majority of the playerbase.That's because the Halo player base left on the MCC is nothing but Reachtards and anyone who joined Halo after.Halo veterans that have been there since CE weren't gonna wait 6 months for them to fix the MCC.That makes sense, people that have played Halo for 14 years and stuck with the franchise through the totally problem-free Halo 2 are unwilling to wait six (which is overly dramatic) months. Not as if there are people that actually like Halo 4; it's also strange to assume that those that liked Reach automatically like 4, you've got living proof against that right here.At least Halo 2 worked day one unlike the MCC which like you said took 6, supposedly, dramatic months to fix. Fuck me for expecting a game that I paid $60 for to work day one right? Yep, totally couldn't work around what Halo 2 had vs what MCC had. It's only 6 months, I should get over myself, because fuck the satisfaction of wanting my games to work and function properly. MCC was a disaster for 6 months, unplayable, literally unplayable. I think you can look past Halo 2's problems vs what MCC had. 6 months is a long time, it makes sense as to why people are so turned off to it now. At least I was able to play Halo 2 whereas the MCC I had to wait 6 months for them to fix, and even now it's still not perfect.It really wasn't six months though (like I said before you jumped to your preferred interpretation, six is dramatic, 3 is closer to the truth), and the MCC was perfectly playable-lets be specific here in that it was only the online multiplayer that was broke, campaign, playlists and customs were all fine (bar split-screen H2A customs, that still performs poorly).I'm pretty sure the campaigns didn't work at launch either.I'm pretty sure they did, I did play them after allYou just happened to have a good copy of the game. Lots of people had problems with game crashing, losing progress, and frame rate issues. Just like how some people say (though I think they are lying) multiplayer hasn't had any issues since X update.Everyone has the same copy. You don't just happen to get good copies.The game was broken server side, not locally.Game crashing and frame rate issues in single player are server side issues?Not everyone had those issues, so are you suggesting that it was down to the individual copies? Because truly, that's silly.I wasn't being literal.So how did you mean it?Figuratively, I was essentially saying you were one of the lucky ones.