dark souls raped me

Dietrich Six | Mythic Inconceivable!
 
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Excuse me, I'm full of dog poison
If you're going to be a hyper baby casul and play offline, I don't see why you shouldn't also have a pause feature.

I still don't understand why it's needed but to each their own.
i'm fighting a tough enemy who i can't run from

if i die, i lose the 50K souls i've been saving up, because i was in the middle of recovering them

the phone rings, and it's a call i absolutely have to take

sure would be nice to have a pause button huh

A. You never get phone calls.
B. You should never save that many souls.
C. Why did you die in the first place you hyper casual scrublord?


 
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don't kids die if you blow up megaton though
then i can simply move the goalpost

"kids don't die unless you blow up megaton"


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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
β€”Judge Aaron Satie
β€”β€”Carmen
All gameplay should be canon, that's the whole fucking ideal of a video game. It's obviously impossible to do it completely, in the same way that true immersion in a show or book is more or less impossible, but striving for that ideal is the point.

If you water it down with pointless holes in the sheet of the universe, you're lessening the integrity as a whole.


 
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A. You never get phone calls.
B. You should never save that many souls.
C. Why did you die in the first place you hyper casual scrublord?
A. yes i do
B. i have to in order to get this thing that i want
C. because despite the fact that i'm the best dark souls player in the world, i was in a situation where i couldn't pause earlier, and i died as a result, and this is the second time this has happenedβ€”just because i'm the best dark souls player in the world doesn't mean i can do two things at once like that


Dietrich Six | Mythic Inconceivable!
 
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Excuse me, I'm full of dog poison
don't kids die if you blow up megaton though
then i can simply move the goalpost

"kids don't die unless you blow up megaton"

I'm pretty sure there are no kids in megaton.


 
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don't kids die if you blow up megaton though
then i can simply move the goalpost

"kids don't die unless you blow up megaton"
I'm pretty sure there are no kids in megaton.
there are at least one or two, i distinctly remember


 
Verbatim
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All gameplay should be canon, that's the whole fucking ideal of a video game.
wrong


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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
β€”Judge Aaron Satie
β€”β€”Carmen
don't kids die if you blow up megaton though
which is a plot hole

kids can't die from eight nukes to the face, but them being within a 100 yard radius of an rickety old-world bomb die immediately

as I said, it perverts the integrity of the world


Dietrich Six | Mythic Inconceivable!
 
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Excuse me, I'm full of dog poison
A. You never get phone calls.
B. You should never save that many souls.
C. Why did you die in the first place you hyper casual scrublord?
A. yes i do
B. i have to in order to get this thing that i want
C. because despite the fact that i'm the best dark souls player in the world, i was in a situation where i couldn't pause earlier, and this is the second time this has happenedβ€”just because i'm the best dark souls player in the world doesn't mean i can do two things at once like that

A. No.
B. Nothing costs that much unless you're overleveled.
C. Refer to A.


Dietrich Six | Mythic Inconceivable!
 
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Excuse me, I'm full of dog poison
don't kids die if you blow up megaton though
then i can simply move the goalpost

"kids don't die unless you blow up megaton"
I'm pretty sure there are no kids in megaton.
there are at least one or two, i distinctly remember

I'm blanking pretty hard.


 
Verbatim
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don't kids die if you blow up megaton though
which is a plot hole
nope, because not being able to kill children is not part of the plot

it's part of the gameplay

gameplay =/= plot


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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
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β€”β€”Carmen
you consistently cannot kill children in fallout 3
Nope, the logic that's established is "children cannot die from any number of nuclear payloads"

which goes against established in-game lore

this is called a plot hole, aka unexplained inconsistency


 
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A. No.
B. Nothing costs that much unless you're overleveled.
C. Refer to A.
A. Yes
B. Then it was 20K
C. Refer to A


 
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you consistently cannot kill children in fallout 3
Nope, the logic that's established is "children cannot die from any number of nuclear payloads"

which goes against established in-game lore
gameplay can go against lore all the fuck it wants


Dietrich Six | Mythic Inconceivable!
 
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Excuse me, I'm full of dog poison


Dietrich Six | Mythic Inconceivable!
 
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Excuse me, I'm full of dog poison
A. No.
B. Nothing costs that much unless you're overleveled.
C. Refer to A.
A. Yes
B. Then it was 20K
C. Refer to A

20k is a non issue, suck up the loss and move on.


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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
β€”Judge Aaron Satie
β€”β€”Carmen
don't kids die if you blow up megaton though
which is a plot hole
nope, because not being able to kill children is not part of the plot

it's part of the gameplay

gameplay =/= plot
Holy shit are you legit retarded
Gameplay is supposed to be a simulation of the logic of the universe, just as a narrative is a chain of events through the logic of the universe.
Gameplay and plot are intertwined, they're both reflections of the logic of the universe. Neither is more important (in the sense of needing to follow established logic).


 
Verbatim
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https://www.gamefaqs.com/boards/939933-fallout-3/48064854

Lol you can't actually kill them.
aaaaaaahahahaha

i wonder if that's actually true

if so, get fucked carson


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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
β€”Judge Aaron Satie
β€”β€”Carmen
you consistently cannot kill children in fallout 3
Nope, the logic that's established is "children cannot die from any number of nuclear payloads"

which goes against established in-game lore
gameplay can go against lore all the fuck it wants
oh my fucking god did you seriously just say that lmao

you are just so fucking backwards it's indescribable, why do I still try to talk to you


 
Verbatim
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Gameplay and plot are intertwined, they're both reflections of the logic of the universe. Neither is more important (in the sense of needing to follow established logic).
but you're wrong


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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
β€”Judge Aaron Satie
β€”β€”Carmen
https://www.gamefaqs.com/boards/939933-fallout-3/48064854

Lol you can't actually kill them.
aaaaaaahahahaha

i wonder if that's actually true

if so, get fucked carson
?

You're the one who went on about Megaton. There's in-game lore about children dying in the nuclear blasts 200 years ago, not to mention the skeletons of tons of kids throughout the game world.


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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
β€”Judge Aaron Satie
β€”β€”Carmen
Gameplay and plot are intertwined, they're both reflections of the logic of the universe. Neither is more important (in the sense of needing to follow established logic).
but you're wrong
see my second post above


 
Verbatim
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You're the one who went on about Megaton. There's in-game lore about children dying in the nuclear blasts 200 years ago, not to mention the skeletons of tons of kids throughout the game world.
even if the bullshit you were spewing was true, that still doesn't even contradict anything

kids can die in fallout 3 because they die in the loreβ€”okay, fine

that does not necessarily mean that the Lone Wanderer can kill them himself

if anything, you could argue that, no matter how evil the lone wanderer chose to be, he would never resort to killing children, which explains why the player can't do it either


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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
β€”Judge Aaron Satie
β€”β€”Carmen
You're the one who went on about Megaton. There's in-game lore about children dying in the nuclear blasts 200 years ago, not to mention the skeletons of tons of kids throughout the game world.
even if the bullshit you were spewing was true, that still doesn't even contradict anything

kids can die in fallout 3 because they die in the loreβ€”okay, fine

that does not necessarily mean that the Lone Wanderer can kill them himself

if anything, you could argue that, no matter how evil the lone wanderer chose to be, he would never resort to killing children, which explains why the player can't do it either
That would make sense if the lone wanderer were a character and not an insert for the player

if anything, you could argue this about new vegas


 
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That would make sense if the lone wanderer were a character and not an insert for the player

if anything, you could argue this about new vegas
every video game protagonist is an insert for the player

that's the point of a video game

that doesn't mean you're not playing as a character


 
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"if you don't want to kill kids don't have kids in the game"

have you considered the idea that it was a tradeoff for them

maybe the cost of having some MINOR inconsistency with how the game handles its violence did not exceed the cost of having a weird fucking universe where there are no children for some mysterious, impossible-to-explain reason

maybe they were willing to make that sacrifice, and it's a good sacrifice, because it doesn't make sense to not have some kids running around, especially if there were kids running around in fallout 1 and fallout 2

in other words, the game would be WORSE if it had no children vs. if there are children, except you can't hurt them

and the risks associated with giving the player the power to kill children simply wasn't worth it, and has no overall bearing on the purpose of the game itself
Last Edit: June 16, 2017, 02:47:00 AM by Verbatim


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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
β€”Judge Aaron Satie
β€”β€”Carmen
That would make sense if the lone wanderer were a character and not an insert for the player

if anything, you could argue this about new vegas
every video game protagonist is an insert for the player

that's the point of a video game

that doesn't mean you're not playing as a character
LOL WHAT

just because you're seeing it from their point of view doesn't mean you have to represent them

in some games, sure - but it's not a rule

am I representing Holden Caulfield when I read catcher? I'd really hope not, and I'm not. A first person POV is just a pov


 
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am I representing Holden Caulfield when I read catcher? I'd really hope not, and I'm not. A first person POV is just a pov
we are talking about video games

the catcher in the rye is not a video game


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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
β€”Judge Aaron Satie
β€”β€”Carmen
"if you don't want to kill kids don't have kids in the game"

have you considered the idea that it was a tradeoff for them

maybe the cost of having some MINOR inconsistency with how the game handles its violence did not exceed the cost of having a weird fucking universe where there are no children for some mysterious, impossible-to-explain reason

maybe they were willing to make that sacrifice, and it's a good sacrifice, because it doesn't make sense to not have some kids running around, especially if there were kids running around in fallout 1 and fallout 2

in other words, the game would be WORSE if it had no children vs. if there are children, except you can't hurt them

and the risks associated with giving the player the power to kill children simply wasn't worth it, and has no overall bearing on the purpose of the game itself
YouTube

Don't blame the error of sacrificing integrity for public acceptableness as an excuse to make more errors


 
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Don't blame the error of sacrificing integrity for public acceptableness as an excuse to make more errors
it's not an error

why do you want to kill children so much anyway