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Messages - g💚jira
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1232
« on: November 18, 2014, 05:59:36 PM »
Chrome is still better. U mad.
IDK why, I've just historically had fun baiting Chrome users IIRC I got permabanned from the Chrome help center on an alt after I asked them where I could download Firefox
1233
« on: November 18, 2014, 05:57:28 PM »
T4R
1234
« on: November 18, 2014, 05:20:22 PM »
1235
« on: November 18, 2014, 05:19:51 PM »
Based Dusty
1236
« on: November 18, 2014, 05:19:08 PM »
I always miss the good stuff :/
1237
« on: November 18, 2014, 05:18:36 PM »
Never.
Elaborate. Unless you're joking.
Well, never at least until we evolve away from humans.
I'm not pessimistic about our future as a race. I'm sure that there'll be setbacks and all that, but I think that, ultimately, we will continue to develop and evolve until we get to the point that it is impossible for us to go extinct. Obviously, I can't be sure, no one can, but I just don't see us ever fucking up so badly that we go away.
I ask you to elaborate because I'm fairly certain everybody else in here is just doing what our ancestors have been doing for centuries. Oh yeah, that kind of talk annoys me. No, this generation isn't worse than the last one, no, today's world isn't more immoral than yesterday's, and no god damn it, the world isn't going to end any time soon.
Don't physics make any kind of system impossible to last forever?
Entropy and an accelerating expansion of the universe yes but the nature of systems like we're talking about here makes it pretty much impossible to predict an end date much beyond, "some point in the future".
I mean what you're talking is on the order of trillions of years m8.
Is that how long it's going to take for the Universe to collapse back in on itself?
Depends which model you use. So far, as far as we can tell, our universe is headed for endless expansion and heat death. Trillions of years is the estimated time for the last of the stars to burn out. I suppose a civilization could take up habitation around black holes for energy, that would last a super long time.
Dude you are on fire right now
1238
« on: November 18, 2014, 05:16:42 PM »
Is nobody going to talk about how the cutscene is bright as day as opposed to the game?
I brought it up when they first showed it off in this trailer. But people said it would be fixed.
I thought it was just an odd lighting [as in like the part in the trailer was just a weird shot]. The actual intro cutscene is like, in the daytime. How do you mess up this badly? It's a shame because the level itself and the remastered skybox is brilliant IMO.
1239
« on: November 18, 2014, 11:55:45 AM »
Rename Godzilla to "Bryan Cranston (Also, a giant lizard!)" and then it'll be deserving of the praise it got.
Why is everyone so buttblasted at this movie? Were you all expecting Pacific Rim 2.0 or something?
Nah, there are flaws with it to any normal observer Requires a warped understanding of Godzilla movies/directorial intent to truly appreciate Interstellar Godzilla Guardians of the Galaxy Dawn of the Planet of the Apes.
These are the only movies I saw this year, and I saw each one twice.
If you put X-Men and TWS over Guardians this will probably be my list [assuming I watch Interstellar sometime soon]
1240
« on: November 18, 2014, 11:40:50 AM »
Is nobody going to talk about how the cutscene is bright as day as opposed to the game?
1241
« on: November 18, 2014, 10:48:40 AM »
AAAAAYYYYYYYYYY
1242
« on: November 17, 2014, 10:47:27 PM »
1243
« on: November 17, 2014, 10:25:14 PM »
I nominate Mr Psychologist to become two people and fill the spot
1244
« on: November 17, 2014, 09:35:50 PM »
I really wouldn't post the paper online in any circumstance, now that you mention it. Most places I know are above and beyond strict with this kind of stuff, to the point where they consider even leaving your computer unguarded an academic offense.
1245
« on: November 17, 2014, 09:14:59 PM »
Alright you hooligans, I need a legit list of shit you'd wear, I don't wanna be stuck in my hotel room because I didn't pack properly.
Jacket Thermals Jeans Gloves One copy of John Carpenter's The Thing
1246
« on: November 17, 2014, 08:46:24 PM »
Have we started the fire?
1247
« on: November 17, 2014, 08:39:19 PM »
Currently -10 C, so around 14 F.
Nothing to see here folks
1248
« on: November 17, 2014, 08:30:31 PM »
I literally can't take threads made by you seriously
I just can't, all that pops into my mind is the sub 90s Metacritic score for New Vegas
1249
« on: November 17, 2014, 08:25:56 PM »
<?php $nagger = array(21, 24, 37, 29, 55, 33, 47, 24, 19, 22); $total = 0; for ($i = 0; $i < sizeof($nagger); $i=$i+1) { $total = $total + $nagger[$i]; }
$averageNagger = $total / 10; print("<p>The average nagger age is ".number_format($averageNagger,2)."</p>");
?>
I dislike PHP so much
1250
« on: November 17, 2014, 08:24:32 PM »
I walk around in that kind of weather with my jacket open and no gloves or hat...
Mkay well you also didn't grow up with summers reaching 120 degrees and never seeing snow except on tourist trips. I only experience cold when I open the freezer.
Spoiler Definitely wear an extra shirt or somethin', pants too if you can do it without looking silly
My friends couldn't stand the cold so I had experience telling them to wear decent things, trust me on this
1251
« on: November 17, 2014, 08:19:33 PM »
MJOLNIR Mk. V
Well that's about 2 degrees celsius, I'd say where a proper jacket [preferably with an insulating layer underneath] and jeans. And if you really want to give the cold a piece of your mind without looking like you're ready to kill Covenant, wear an extra layer of everything.
1252
« on: November 17, 2014, 08:10:24 PM »
Cantor's argument tl;dr:
It's a proof by contradiction by showing that the set of of all real numbers {R} is not countable. Proof by contradiction is done by assuming the opposite and showing it couldn't be true. Because {R} is therefore uncountable, it must be larger than any countable set. There are different sizes of infinite sets, but any infinite set is larger [has a larger cardinality, to use the correct term] than any countable set. The set of all natural numbers has cardinality aleph-null (along with any other countable set).
So knowing this, Cantor set up his proof by making a hypothetical set of this form:
{.d11d12d12...,.d21d22d33...,...,.dn1, dn2,...}, Except he made it a chart like this:
__n______|__number__ 1 | .d11d12... 2 | .d21d22d23... 3 | .d31d32d33d34...
On the left is the order of the set that the number on the left is in. Left is natural and countable. Right is real and uncountable. You make the contradiction by trying to show that the numbers in this list have a one-to-one correspondence with real numbers (as that would show they have the same cardinality). Cantor found this number to be:
m = 0.(.d11+1)(d22+1)...(dnn+1)
Basically just the diagonal numbers from the previous list in a set, increased by 1. If they were of the same cardinality you'd be able to find m inside the previous set, but you can't. This might sound stupid, because obviously you could just add 1 to the old set like we did to the subset of diagonals, but doing so would just create a new set of diagonals and the contradiction remains true.
Set theory isn't really my forte despite being one of my favorite subjects. Mr. Sexy has a good summary, too.
This is awesome:
I GET IT I FINALLY ACTUALLY GET IT I WAS THINKING ABOUT IT RANDOMLY ABOUT BINARY NUMBERS AND ALL OF A SUDDEN I REALIZED HOW TO GENERALIZE IT AND I WAS LIKE "OH DAMN THAT'S WHAT THEY WERE SAYING" THANK YOUUUUUUUUUUUUU
1253
« on: November 17, 2014, 07:57:18 PM »
while not yuno_python: print ("don't you wish you had these builtins")
public class GojiPls { System.out.println("I just want a good teacher."); }
print("If I knew Java I'd totally be there to help\ but alas, Python for me")
1254
« on: November 17, 2014, 07:53:10 PM »
Decent, but I've seen better.
I'd give it a solid B+
Would it sound better knowing I did this the night before it was due?
Even worse. This is crap compared to the five page research essay I did on christian symbolism and modernistic allegories on the original novel for Metro 2033... I did that in two hours the day it due.
Dude I stayed up for 3 days straight working on a 60 page stats culminating where I lost my months of data collection and got a 90
GOML
That is the one thing that I will never be ashamed to brag about
how did you lose something that important
Do not buy HP computers Do not forget to back up your data
1255
« on: November 17, 2014, 07:51:22 PM »
while not yuno_python: print ("don't you wish you had these builtins")
1256
« on: November 17, 2014, 07:49:23 PM »
Decent, but I've seen better.
I'd give it a solid B+
Would it sound better knowing I did this the night before it was due?
Even worse. This is crap compared to the five page research essay I did on christian symbolism and modernistic allegories on the original novel for Metro 2033... I did that in two hours the day it due.
Dude I stayed up for 3 days straight working on a 60 page stats culminating where I lost my months of data collection and got a 90 GOML That is the one thing that I will never be ashamed to brag about
1257
« on: November 17, 2014, 04:32:58 PM »
It's gonna suck.
Most probably. But I'm going to stick with this franchise until entropy
1258
« on: November 17, 2014, 04:29:22 PM »
1259
« on: November 17, 2014, 04:07:25 PM »
I don't think humans can make true randomness, but the universe is completely random in what it does.
http://fractalfoundation.org/resources/what-is-chaos-theory/
Surely that doesn't make sense.
Humans aren't apart or separate from the functioning of the Universe at a fundamental level.
You are right. I refute what I said. Sleep deprivation makes one not think correctly. Still though, Chaos Theory is worth a read to those interested in randomness.
I wouldn't call chaotic systems, in the theoretical sense, random. From moment to moment, considered as individual subsystems they can appear quite predictable but considered over a whole the system becomes quite unstable and unpredictable. This is simply due to the highly non-linear nature of chaotic systems and heavy dependence on initial conditions of the relevant variables.
Couldn't have said it any better!
1260
« on: November 17, 2014, 03:47:09 PM »
]Sprint was meh after heavy modification in Reach. It still fucked with gameplay, but at least it was pretty limited. With Halo 4 it was no good. You have AA's, sprint, and perks. It's casual as fuck. Legendary slayer in Halo 4 wasn't that bad. You're right, you didn't imply anything. You said "That wouldn't prove anything" when I said "I'd have to compile hundreds of hours of video footage of gameplay comparing the Halo trilogy, Reach, and Halo 4. Keywords highlighted there. When the people complaining are great at Halo (all of them), then their points are valid. The fact you just say they're irrelevant because you don't like to hear the truth is your problem. Nope, that's an appeal to authority. Fallacious, and unwarranted when we're discussing the actual mechanics. Getting away from somebody with low shields on Halo 3, fragging them when they come around the corner chasing you and heads hitting them takes skill. I could say knowing when to sprint takes a different kind of skill entirely. Yes, I'm saying knowing when to disengage is a skill. It's not random, and it's a controlled element offered to the player which can be mastered. Same thing applies in Reach/Halo 4, problem is happens far too often. People are able to retreat from a shootout they're losing with ease, And here you have a shield penalty. They're able to retreat, but it comes with a definite tradeoff. and it takes a lot less skill so to speak. No, not necessarily. It doesn't take skill, it just makes the game more frustrating for longtime Halo fans as it's opposite to the Halo design philosophy. I don't see the problem with saying longtime Halo fans who are displeased with the direction Halo has gone. Because it's irrelevant to a discussion about competitiveness. I didn't ask you to tell me how the game was going to be a bad Halo. I specifically asked you to tell me how the game would be uncompetitive [i.e. unbalanced & random]. I'm one of them. Why wouldn't I agree with them? You obviously do too, you just seem to be playing devil's advocate and arguing technicalities. No, because I have a completely different point to make, and that is that Halo 5 is still going to be a very competitive game. It may contradict the Halo design philosophy but that doesn't nullify its worth as a competitive shooter [i.e. what I was arguing from the second I quoted you]. It actually looks pretty cool, and with some minor fixes it could be extremely good. The reason I'm criticizing is because I care and I want it to be excellent. Sprint can't last for long or should go, but we'll see come the beta. Thrusters should probably go, but I'll reserve judgement until the beta. The slam attack has to go. No problems here. Actually, my fixes: -Sprint requires full shields to activate -Thrusters are OK -Ground pound should go Being modest to the point of calling yourself unintelligent is a little bit beyond ridiculous, dude. This isn't a question of our personal traits, and I said that for emphasis. Yeah, I just sorta shot that down as soon as I saw it because I've seen too many debates spiral into nothingness when that becomes a point of discussion. What I mean by "straight up faster" is that a skilled 4 shot kill in say Halo 2 takes the time to get a 5 shot kill in Halo 5 from what I've seen. That's fine to me. Halo CE's three shot took 0.6 seconds and I don't think anyone would contend that it's the most competitive Halo gunplay by a fair margin. It's actually what I've wanted in Halo since CE, something I only got with ZBNS Reach. Fast killtimes requiring consistent aim? Sign me up. ROF is too fast. But we'll see. Hopefully I'm wrong, but if kill times are too fast the gameplay is really fucked.
If these features make getting away easier and killing easier or too fast, the game is less competitive. Fact. We'll only know when we play. I hope to be wrong on all points, but I doubt it. Hopefully 343 listens to complaints, but we'll see.
Well I think we're finding more and more common ground. I still stand by my point: Halo 5 looks like it will be a competitive game. But I do agree with you on your other point: for Halo, the game is making some concerning decisions.
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