Wolfenstein or Ayy Lmao Isolation?

BaconShelf | Mythic Inconceivable!
 
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Just got both of them for £10 each. Which would you recommend playing first?

Alien is new and is ripley edition so it has fancy DLC stuff, too. Wolfenstein is pre owned.

I do plan on getting Doom at some point but I'm waiting for it to drop in price because I'm cheap like that.
Last Edit: June 02, 2016, 10:05:54 AM by BaconShelf


Spartan | Legendary Invincible!
 
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But why wait for the GOTY to drop in price


BaconShelf | Mythic Inconceivable!
 
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But why wait for the GOTY to drop in price

Because I want to get Battlefield, Titanfall and Halo Wars this year provided none of them turn out shit.

Plus driving lessons and building a PC. I'm happy to wait until it drops another 10 or 20 pounds before buying it.


Spartan | Legendary Invincible!
 
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But why wait for the GOTY to drop in price

Because I want to get Battlefield, Titanfall and Halo Wars this year provided none of them turn out shit.
Disregard them, purchase DOOM


 
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Ayy Lmao


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Alien


FatherlyNick - fuck putin | Mythic Inconceivable!
 
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Wolfenstein.


FatherlyNick - fuck putin | Mythic Inconceivable!
 
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But why wait for the GOTY to drop in price

Because I want to get Battlefield, Titanfall and Halo Wars this year provided none of them turn out shit.
Disregard them, purchase DOOM
Best option.


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ayy lmao


BaconShelf | Mythic Inconceivable!
 
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Well I've played about an hour and a half of isolation and I'm loving it. The use of lighting, particle effects and the texture quality is simply amazing, and the sound design is awesome. Easily one of, if not the best looking game I've ever seen. In particular, the flame jet after first arriving at Sevastopol and the Torren's engines, when it flies past the Terminal, really blew me away. This game nails the Alien aesthetic perfectly, and considerimg Alien and Aliens are arguably the progenitors of my favourite style of scifi (Stuff like older Halo, Avatar, Titanfall), I really appreciate that. Everything feels right; the world feels lived in, and everything looks like it serves a purpose. It's obvious that a massive amount of care and effort went into this game by Creative Assembly; to both be a believable world and be a testament to a franchise the dev team clearly loved a lot. No Colonial Marines here.

can't say too much on gameplay. I get the feeling I'm still on the tutorial of sorts, as I'm still barely into Sevastopol Station, and I've only seen the Alien as part of scripted bits where it's ran across a room or something. But if it continues as it has been  then this will be a very fun game. Playing on medium difficulty.