People would complain that it isn't a wasteland if it was green and lush.
It's a game series with nuclear cars, robot butlers, laser and plasma weapons in a setting with no microchip and aliens.And you're complaining about the plants. It's a 50's vision of the future, I wouldn't worry about the science.
Quote from: BaconShelf on August 22, 2015, 10:06:29 AMIt's a game series with nuclear cars, robot butlers, laser and plasma weapons in a setting with no microchip and aliens.And you're complaining about the plants. It's a 50's vision of the future, I wouldn't worry about the science.I'm not complaining about anything >.>I'm just asking on your opinion as to if it's realistic....I know its just a game, but discussion is nice.
Quote from: Batch on August 22, 2015, 10:08:30 AMQuote from: BaconShelf on August 22, 2015, 10:06:29 AMIt's a game series with nuclear cars, robot butlers, laser and plasma weapons in a setting with no microchip and aliens.And you're complaining about the plants. It's a 50's vision of the future, I wouldn't worry about the science.I'm not complaining about anything >.>I'm just asking on your opinion as to if it's realistic....I know its just a game, but discussion is nice.I mean more the setting. It's not one to think about realistically. It's an alternate timeline.Anyway. Plants grow in Hiroshima, Nagasaki and even Chernoybl now. So no.Besides, 200 years after a nuclear war and on one coast, there's already several nations close to becoming a post-war superpower (NCR, Legion, pre-Navarro Enclave, Brotherhood) and on the east coast, the capital wasteland has towns built from scrap.However, the Mojave is a desert IRL, and House basically stopped any kind of nuclear detonation in that area. So New Vegas and it's surrounding area are virtually the same as they were before.There's a reason everyone criticises Bethesda's writing. They can create really fun games and amazing worldspaces, but don't think too hard about the writing. Imagine Fallout 3 is set 180 years prior and it becomes a lot more believable.
Quote from: BaconShelf on August 22, 2015, 10:15:33 AMQuote from: Batch on August 22, 2015, 10:08:30 AMQuote from: BaconShelf on August 22, 2015, 10:06:29 AMIt's a game series with nuclear cars, robot butlers, laser and plasma weapons in a setting with no microchip and aliens.And you're complaining about the plants. It's a 50's vision of the future, I wouldn't worry about the science.I'm not complaining about anything >.>I'm just asking on your opinion as to if it's realistic....I know its just a game, but discussion is nice.I mean more the setting. It's not one to think about realistically. It's an alternate timeline.Anyway. Plants grow in Hiroshima, Nagasaki and even Chernoybl now. So no.Besides, 200 years after a nuclear war and on one coast, there's already several nations close to becoming a post-war superpower (NCR, Legion, pre-Navarro Enclave, Brotherhood) and on the east coast, the capital wasteland has towns built from scrap.However, the Mojave is a desert IRL, and House basically stopped any kind of nuclear detonation in that area. So New Vegas and it's surrounding area are virtually the same as they were before.There's a reason everyone criticises Bethesda's writing. They can create really fun games and amazing worldspaces, but don't think too hard about the writing. Imagine Fallout 3 is set 180 years prior and it becomes a lot more believable.Like, the simple fact that there is a flowing River and not a spit of green >.>I know its been like that since Fallout 1, but a peeve for one as I. I wonder....in Fallout 4 if the landscape is going to have any sign of, natural life.
The better nature question is why we don't see any rain.
I'm not genius in this area. So correct me if I'm wrong. But aren't places with extreme levels of radiation supposed to be uninhabitable for a long time? Even 1000s of years. Like Chernobyl.
You could go down the deserted route with nature, ala Metro with it's mutated bendy trees and overgrown roots but that doesn't really suit Fallout's more open environment (it might make sense in Washington proper, however), but there's also the problem with radiation.Radiation kills or mutates, with higher doses giving higher prevalence of the former. Given that standing in irradiated water can kill you in the Fallout world in a little over 10 minutes, we can assume that it's pretty inhospitable for life. That gives rise to more problems like how are people in the Capital Wasteland living over 40 if the unmentioned background radiation must also be higher, but that's for other discussion (and could be overlooked as no-one other than the player and a few rad-resistant characters are given an age to go by).
1 & 2 were fairly soon after the war, and I believe the bombs were dropped at ground level, requiring hundreds of years for the radiation to dissipate. Fallout 3 had the excuse of irradiated ground water, and NV was set in a desert so there wouldn't be much plant life there. 4 looks to have a lot of greenery, though.
I think the devs said in an interview that they wanted Fallout 4 to be more colorful to more accurately represent the wasteland. So I think we'll be seeing more nature.