Shortly after the COVID-based cancellation of EVO, which is basically the Superbowl of fighting games, it was announced that an online iteration of the tournament would be held over the course of July—but only for a select few games—none of which were featured in the original lineup, which consisted of Street Fighter V: Champion Edition, Super Smash Bros. Ultimate, Tekken 7, Dragon Ball FighterZ, Soulcalibur VI, Samurai Shodown, Granblue Fantasy Versus, and Under Night In-Birth Exe:Late[cl-r].
These games will not have proper tournaments held for them; instead, they'll have "special exhibitions and content" (although, I'm not exactly sure what that entails)—with the notable exception of Smash, which will conspicuously not be featured at the event in any form whatsoever. This is probably because the game's netplay sucks giant donkey dick.
Of the four chosen titles for their online tournaments, quality of netplay seems to have been the common denominator:
- Mortal Kombat 11: Aftermath
- Killer Instinct (2013)
- Them's Fightin' Herds
- Skullgirls: 2nd Encore
Unfortunately, I'm not a big fan of these games. While I do love Killer Instinct, and I have the SNES port of the original game to credit for getting me into the genre in the first place, I don't have an Xbox One or a strong enough PC to run the latest title. I've never taken Mortal Kombat seriously as a competitive fighter, and Them's Fightin' Herds is literally just that one brony fighter rebuilt into its own IP, so... No thanks.
That leaves Skullgirls—a game that ALL of my fighting game friends say is incredible, and that I'd really enjoy it from a pure gameplay standpoint, but at the same time, if you know anything about me at all, you already know what my biggest problem with the game is. I did just buy it, though, because it was on sale, and because I'm miraculously able to run it on my shitty-ass laptop—but I haven't tried it yet, and I don't really know if I actually want to just yet.