Dark Souls Remastered

A Cheese Potato | Legendary Invincible!
 
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I'm pretty biased due to where I live, but I never understood why people are okay with how bad the latency is for dark souls pvp
People commonly say you just have to learn to play with the lag, and I just have to wonder why? Even now that I have useable internet it's still terrible


 
Verbatim
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Verbatim is the type of dude to use magic in PvP
That's fine as long as it's not Dark Bead or Pursuers
He’ll use it when he starts raging at higher level PvP.
have never once raged at this game


Chaos Metal Dragon | Mythic Inconceivable!
 
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I'm pretty biased due to where I live, but I never understood why people are okay with how bad the latency is for dark souls pvp
People commonly say you just have to learn to play with the lag, and I just have to wonder why? Even now that I have useable internet it's still terrible

It's because in a "good" match the latency is at least consistent enough that it can genuinely be played through with some decent semblance of normalcy. You can actually tell what is going on the lag and it becomes a game of who can punish better.
Last Edit: October 28, 2018, 07:25:33 PM by Chaos Metal Dragon


 
challengerX
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I DONT GIVE A SINGLE -blam!- MOTHER -blam!-ER ITS A MOTHER -blam!-ING FORUM, OH WOW, YOU HAVE THE WORD NINJA BELOW YOUR NAME, HOW MOTHER -blam!-ING COOL, NOT, YOUR ARE NOTHING TO ME BUT A BRAINWASHED PIECE OF SHIT BLOGGER, PEOPLE ONLY LIKE YOU BECAUSE YOU HAVE NINJA BELOW YOUR NAME, SO PLEASE PUNCH YOURAELF IN THE FACE AND STAB YOUR EYE BECAUSE YOU ARE NOTHING BUT A PIECE OF SHIT OF SOCIETY
Missed it by that much


 
Verbatim
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I was dinking around with a challenge run generator for this game. I gave myself one challenge for every difficulty level, which goes from "casual," "experienced," "veteran," "master," and "masochist."

Naturally, they're supposed to just get stupider and stupider, but funnily enough, the "casual" challenge wound up being the most extreme one I got:
Quote
Weapon Type: Talismans
You may use only this type of weapon in your right hand.

That's just insane enough for me to actually try out, especially since it'll serve as the perfect opportunity for me to try out miracles with a faith-based build, something I otherwise would never have bothered with. So I started a second file where I'm committing to this challenge, and I'm two bosses in. Thank god for Fire Bombs.
Last Edit: November 03, 2018, 11:03:06 AM by Verbatim


Chaos Metal Dragon | Mythic Inconceivable!
 
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I was dinking around with a challenge run generator for this game. I gave myself one challenge for every difficulty level, which goes from "casual," "experienced," "veteran," "master," and "masochist."

Naturally, they're supposed to just get stupider and stupider, but funnily enough, the "casual" challenge wound up being the most extreme one I got:
Quote
Weapon Type: Talismans
You may use only this type of weapon in your right hand.

That's just insane enough for me to actually try out, especially since it'll serve as the perfect opportunity for me to try out miracles with a faith-based build, something I otherwise would never have bothered with. So I started a second file where I'm committing to this challenge, and I'm two bosses in. Thank god for Fire Bombs.

That's hardly a "challenge run". It's extra healing and offensive miracles hit like a meteor.
Last Edit: November 03, 2018, 11:30:20 AM by Chaos Metal Dragon


 
Verbatim
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That's hardly a "challenge run". It's extra healing and offensive miracles hit like a meteor.
extra healing that takes an extra billion years, and i cannot use a shield if i want to do any melee damage whatsoever

offensive miracles like what

the ones that require you to progress a country mile into the game first?
Last Edit: November 03, 2018, 12:10:38 PM by Verbatim


Dietrich Six | Mythic Inconceivable!
 
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Excuse me, I'm full of dog poison
Verb hit em with the country mile


Chaos Metal Dragon | Mythic Inconceivable!
 
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Verb hit em with the country mile

Lol just use the master key and walk to the Sunbro covenant for free.


Dietrich Six | Mythic Inconceivable!
 
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Excuse me, I'm full of dog poison
Verb hit em with the country mile

Lol just use the master key and walk to the Sunbro covenant for free.

Verb ain't no key master


 
Verbatim
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so what makes each talisman different, i don't get it


 
Verbatim
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Verb hit em with the country mile
Lol just use the master key and walk to the Sunbro covenant for free.
i actually wanted to win against the asylum demon, is the thing, so i went with firebombs


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Excuse me, I'm full of dog poison
Verb hit em with the country mile
Lol just use the master key and walk to the Sunbro covenant for free.
i actually wanted to win against the asylum demon, is the thing, so i went with firebombs

Beat him with your bare hands you baby


Chaos Metal Dragon | Mythic Inconceivable!
 
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so what makes each talisman different, i don't get it

Dammage scaling.  Pretty much it's how From soft tries to ballance early and late game weapons.
The ones intened for early game have higher base dammage but lower scaling and thus diminishing returns as you level the relevant stat (in your case Faith) and so the inverse is true for late game weapons.
I don't remember all the DkS1 talismans but I  know basic talisman  should be perfectly fine untill you hit like 40 or 50 faith.
There's also one talisman that scales with int for no reason sold by T-pose man. Feel free to ignore it.


 
Verbatim
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On my normal playthrough, I'm Forest Hunter+2, whatever that means.

The dude in the Eastern Armor is also gone now.

Finally just got indicted by somebody, so I'll know what it's like to be attacked by Darkmoon Blades soon, I guess.
Last Edit: November 04, 2018, 11:13:24 PM by Verbatim


 
Verbatim
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I was putting off Blighttown for awhile for obvious reasons, but they seem to have fixed it completely.

I actually dislike the Depths more, now. Blighttown is actually kind of fun and interesting to navigate when the frame rate isn't shitting the bed the whole time.


 
 
Flee
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That's hardly a "challenge run". It's extra healing and offensive miracles hit like a meteor.
It's definitely a challenge run. DS1's offensive miracles are strong but have few uses and are not that easy to get early on. There's also not that many of them and they're not as flexible as the ones in later games. You need to do Tomb before you get WoG and clear Londo before Emit Force. SLB and DMB are the main reasons to do a Faith build but they're not allowed in the challenge run. What's left is just Nito's 2 uses AoE and the 3 Lightning Spears, one of which requires you to beat the game and the other has you do co-op (not allowed in challenge runs) or farm a late-game monster to get it through the Covenant. By challenge run standards it isn't a very hard one, but it's definitely a challenge and nothing too easy either.

And Verb, word of warning: offensive items are usually banned by default because of how much of the challenge they can remove. Black firebombs are powerful enough that they can be used effectively against most minions and many bosses throughout the entire game, while dung pies and poison throwing knives can cheese almost anything (poison boss from safety and watch its health tick down). When someone does, say, a broken sword hilt challenge run, the point is to squeeze as much damage out of the hilt by doing things out of order to get quick upgrade materials, use special gear/spells to increase your damage but be at a higher risk (like red tearstone ring or power within), and be forced to rely on your skills and planning l to beat bosses with a super short and weak weapon that puts you at a major disadvantage throughout the game. Using things like firebombs instead to make this easier kind of defeats the whole purpose of the run. It's of course your run and your rules so you can easily argue that "only use weapon type: talisman" doesn't technically exclude the use of offensive consumables, but there's a reason this category is usually just called "miracles only" as using other tools to do damage and avoid having to defeat certain bosses by relying on your talisman isn't really in the spirit of the run.

Take the Capra demon. The reason these runs are challenging is because they put up you against bosses in situations where you've only got a few casts to use, one slow miracle to rely on and very little room to play the strengths of miracle builds in the early game. The challenge lies in planning and preparing for the fight the best you possibly can and then relying on difficult to use spells in a situation they're not optimal for. Just walking in the room and tossing a few firebombs at Capra instead just defeats the whole point of the run, imo.

Also, you should definitely consider doing an SL1 all bosses run. It's still my favorite one and a crowning achievement for any Souls player. It takes a whole lot of personal skill and combines it with extensive knowledge of the game. Would recommend and watch a playthrough of, 10/10.


 
Verbatim
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the description of the challenge was very specific: only talismans are allowed in my right hand

"right hand" is an in-game term that specifically refers to the two equipment slots that are labeled as such in the menu; therefore, i am allowed to have other weapons in my left hand (which allows me to do one awkward swing by hitting parry when i don't have a thrusting sword or parrying dagger equipped, which makes fighting enemies in this run not completely impossible) as well as have however many offensive items i please in my five item slots, because even though fire bombs are indeed thrown with the right hand, they don't actually take up either of the two slots that are actually labeled "right hand"

this is the generator that i used, for the record

by selecting "masochist" and generating a whole bunch, you can see all the different types of challenges that it offers, and one of the challenges is "No Consumables," with the description "You may not use any consumable items except for Estus Flask."

i would personally file firebombs under consumable, and since that wasn't the challenge i was given, it's not the one i'll partake in--if it is to be assumed by default that items like that are banned, then surely the website would've let me know that

then again, the website never generates anything like "No Co-op" or "No Summons," which would technically open the door to such things, but i would never actually take advantage of that in a challenge run anyway for my own pride

items should be fine, though

for comparison's sake, here's the other challenges i got for the remaining difficulty levels:

"experienced"
- start as knight, forced to use every new item i see, magic is the only upgrade path

"veteran"
- start as cleric, spears only, SL20 max, no shields, no master key

"master"
- start as knight, spears only, SL20 max, no shields, no master key, no spells, divine is the only upgrade path

"masochist"
- start as warrior, greatswords only, SL20 max, no shields, no consumables, and no weapon upgrades

all of these are pretty fucking boring, so it's kinda funny how the "casual" run i generated wound up being the most interesting one by far--but yeah, i was never given the "no consumables" one for that, so i don't feel guilty for using them

for the sake of argument, we can say that being able to use items in this run is part of what makes it a "casual" challenge

i would be willing to try something more extreme, though, like the SL1 challenge, but starting as a pyromancer gives me access to a spell that the first three or four bosses are all weak to, unless i'm supposed to avoid using it (in which case, it becomes an SL1 no magic challenge, which to me is a separate thing)
Last Edit: November 06, 2018, 09:36:00 AM by Verbatim


 
Verbatim
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yep, sen's fortress is still one of my favorite areas, so much fun

i'm kicking myself for forgetting to pick the witch's ring, though
Last Edit: November 06, 2018, 04:15:19 PM by Verbatim


Ásgeirr | Mythic Inconceivable!
 
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The angel agreed to trade a set of white wings for the head of another demon. Overjoyed, the demon killed one of his own and plucked the head right off its still-warm body.

The angel then led the demon to heaven, where he underwent centuries of the cruelest tortures imaginable. Finally, the pain was so great that he lost consciousness - at which point his dark wings turned the promised shade of white.
yep, sen's fortress is still one of my favorite areas, so much fun

i'm kicking myself for forgetting to pick the witch's ring, though
Im surprised you like sens fortress.

Im baffled as to why it gets any praise at all in the souls community when its video gamey as hell in an otherwise immersive world.


 
Verbatim
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okay nvm fuck blighttown still

i just got caught on a pixel on the way to the bonfire, nothing visible was blocking me but i couldn't move anywhere, and i lost 18K souls because of it (i've been grinding for karmic justice)

in fact, all four of the last four deaths i've suffered in the past twelve hours of gameplay have been the game's fault entirely, whether it be lag or just retarded janky shit like that
Last Edit: November 06, 2018, 08:00:19 PM by Verbatim


 
Verbatim
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this is what pisses me off about people who try to argue that souls don't matter in this game

Karmic Justice: 40,000 souls

do i plan on using this? no
do i need it if i want to 100% the game? yes

imagine if some random laggy invader killed me while i was inches away from recovering my shit

why is that something i should be okay with as a game mechanic

i'm playing the game online like everyone wanted me to and i still don't get it

it's like i was always right the whole time or something
Last Edit: November 06, 2018, 08:12:19 PM by Verbatim


Dietrich Six | Mythic Inconceivable!
 
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Excuse me, I'm full of dog poison
Lol he still thinks souls matter


 
Verbatim
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yep, sen's fortress is still one of my favorite areas, so much fun

i'm kicking myself for forgetting to pick the witch's ring, though
Im surprised you like sens fortress.

Im baffled as to why it gets any praise at all in the souls community when its video gamey as hell in an otherwise immersive world.
i think i know what you mean, actually, but i don't think it's so bad in that regard, and i tend to think of immersion as one of the game's secondary appeals anyway

i just think it's a lot of fun to go through, especially if you're trying not to get hit