dark souls raped me

 
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Just look at options menu right now—there's an option to turn off blood. I always thought that was hilarious. The game barely even has any blood, yet there's still an option to turn it off if you're that squeamish.
is gore a gameplay element

yes or no please
No.

It's not even gore—just a little blood.


 
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
the average dark souls fan is against enabling pause because that affects the gameplay

gore doesnt


 
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
Just look at options menu right now—there's an option to turn off blood. I always thought that was hilarious. The game barely even has any blood, yet there's still an option to turn it off if you're that squeamish.
is gore a gameplay element

yes or no please
No.

It's not even gore—just a little blood.
Blood is gore. The amount doesn't matter.

p much why Fallout/Dishonored can be too much sometimes


 
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the average dark souls fan is against enabling pause because that affects the gameplay
With my solution, the average Dark Souls fan would have the option to disable pause if that's how they want to play (it's the objectively incorrect way to play, but that's on them).


 
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Blood is gore. The amount doesn't matter.

p much why Fallout/Dishonored can be too much sometimes
My understanding of "gore" has always been "body tissue," which includes blood, but it's a rectangle-is-not-a-square type relationship.

Otherwise, the common pairing of "blood and gore" is a redundancy.


 
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
Blood is gore. The amount doesn't matter.

p much why Fallout/Dishonored can be too much sometimes
My understanding of "gore" has always been "body tissue," which includes blood, but it's a rectangle-is-not-a-square type relationship.

Otherwise, the common pairing of "blood and gore" is a redundancy.
I guess that makes sense

I still don't know why it's apparently some bad thing to be sensitive to violence though

you're sensitive to sex, which might be gross, but is straight up beautiful compared to pain and multilation and bodily harm


 
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Blood is gore. The amount doesn't matter.

p much why Fallout/Dishonored can be too much sometimes
My understanding of "gore" has always been "body tissue," which includes blood, but it's a rectangle-is-not-a-square type relationship.

Otherwise, the common pairing of "blood and gore" is a redundancy.
I guess that makes sense

I still don't know why it's apparently some bad thing to be sensitive to violence though

you're sensitive to sex, which might be gross, but is straight up beautiful compared to pain and multilation and bodily harm
did you forget that i was quite disturbed by the fact that you can decapitate dogs in fallout 3, and the game treats it as this silly fun thing

i have my limits too, but dark souls is incredibly tame with the violence


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His eyebrows sparkling, his white beard hangs down to his chest. The thatched mats, spread outside his chise, spread softly, his splendid attos. He polishes, cross-legged, his makiri, with his eyes completely absorbed.

He is Ainu.

The god of Ainu Mosir, Ae-Oine Kamuy, descendant of Okiku-Rumi, He perishes, a living corpse. The summers day, the white sunlight, unabrushed, ends simply through his breath alone.
Tbh the basic plot of Dark Souls is the best description of the franchise. Demon's Souls was the first flame, and each subsequent game burned shorter and less bright. Not to say they are bad, but it's a good thing the series is "over" (as much as a franchise can be nowadays).
what do you think of my pause solution
I'm not against being able to pause, I just think it would have to be done in a way that keeps the tension. One thing that being unable to pause really helps do is reduce the helpfulness of walkthroughs, since someone can't just alternate pauses between the youtube video and the game. Niche example, I know, but being unable to pause is nice in some aspects.
meh

I think if some baby casual wants to do something like that, they should be able to. It only makes it all the more satisfying for those of us who didn't need guides to beat the game without one. I'm here for the casuals.

Just look at options menu right now—there's an option to turn off blood. I always thought that was hilarious. The game barely even has any blood, yet there's still an option to turn it off if you're that squeamish.

If the game didn't have that option, and some player was like, "This game should have an option to remove the blood," how do you think the average Dark Souls fan would react to that? And yet, we have the option, and the game hasn't been ruined by people who don't want to see blood.
That's why I'm not against a pause button, it would just have to be implemented in a way that isn't literally "same game in every way, except you can pause whenever". I'd liken it to being the modern equivalent of "save points vs quicksave". There's no problem with quicksave so long as it can't be abused (ie savescumming) or detract from the experience. Same here; there's no problem with being able to pause so long as it doesn't detract from the experience.


 
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That's why I'm not against a pause button, it would just have to be implemented in a way that isn't literally "same game in every way, except you can pause whenever". I'd liken it to being the modern equivalent of "save points vs quicksave". There's no problem with quicksave so long as it can't be abused (ie savescumming) or detract from the experience. Same here; there's no problem with being able to pause so long as it doesn't detract from the experience.
that's the thing, though—i just don't think it would detract from the experience

if you believe it would, my solution allows you to disable the feature, no questions asked

chances are, if you're the kind of person who likes to be able to pause, and considers it a basic preliminary feature that every good video game MUST have, then you're not gonna be bothered too much by whatever it is you're missing out on

i've discussed this with a lot of people lately (because i've been playing a lot—i have a couple videos + updates coming soon, btw), and the most interesting solution i've heard so far is that there could be a spell that allows you to pause, but there would be a big downside—like, you get one pause per bonfire or something

i think it's a silly idea, but perhaps something like that would be more to your liking if you can think of a good enough downside


 
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
Blood is gore. The amount doesn't matter.

p much why Fallout/Dishonored can be too much sometimes
My understanding of "gore" has always been "body tissue," which includes blood, but it's a rectangle-is-not-a-square type relationship.

Otherwise, the common pairing of "blood and gore" is a redundancy.
I guess that makes sense

I still don't know why it's apparently some bad thing to be sensitive to violence though

you're sensitive to sex, which might be gross, but is straight up beautiful compared to pain and multilation and bodily harm
did you forget that i was quite disturbed by the fact that you can decapitate dogs in fallout 3, and the game treats it as this silly fun thing

i have my limits too, but dark souls is incredibly tame with the violence
Well it wouldn't make any sense for you not to be able to? You can decapitate people, the same rules of logic would have to apply for everything.

The better solution would be no decapitations/amputations (or an in-menu option), but even if someone is disturbed by a small amount of blood, dark souls or GTA IV level, you treat that as an bad thing

violence is a perversion of the human body, it shouldn't happen in the first place


 
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Well it wouldn't make any sense for you not to be able to? You can decapitate people, the same rules of logic would have to apply for everything.
i mean

not necessarily

you can't decapitate children

there's a lot of things you can't do
Quote
The better solution would be no decapitations/amputations (or an in-menu option), but even if someone is disturbed by a small amount of blood, dark souls or GTA IV level, you treat that as an bad thing
I'M not treating it as a BAD thing

i'm treating it as a thing of bewilderment

like, what dark souls player is that sensitive? it's astonishing to me

either way, i think it's GREAT that the developers give sensitive people like that the option to turn off blood, and that was kinda my whole point
Last Edit: June 16, 2017, 01:02:07 AM by Verbatim


 
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
Well it wouldn't make any sense for you not to be able to? You can decapitate people, the same rules of logic would have to apply for everything.
i mean

not necessarily

you can't decapitate children
Literally only because of censorship standards. You could do everything to a child that you could do to an adult in the original Fallouts (which you should be able to do - don't want that, don't have kids in the game), but the world punished you in a logical, internally-consistent way. Not "I fired my rocket launcher at that magic black kid and he didn't seem to notice".

'M not treating it as a BAD thing

i'm treating it as a thing of bewilderment

like, what dark souls player is that sensitive? it's astonishing to me

either way, i think it's GREAT that the developers give sensitive people like that the option to turn off blood, and that was kinda my whole point
I mean, you can be sensitive and tough at the same time. Maybe someone loves the dark undertones of the game's story and world, but had their brother get eaten by a crocodile in front of them as a child and can't see any graphic content without getting psychologically triggered.

Different people are different. You're not going to be X just because you play the same game as someone else.


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The angel agreed to trade a set of white wings for the head of another demon. Overjoyed, the demon killed one of his own and plucked the head right off its still-warm body.

The angel then led the demon to heaven, where he underwent centuries of the cruelest tortures imaginable. Finally, the pain was so great that he lost consciousness - at which point his dark wings turned the promised shade of white.
tbh they shouldve kept the Bloodborne levels of blood splattering

it really jingles my bells


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I wanna rape you


 
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Literally only because of censorship standards.
right, and they could've "censored" (read: not have) dog decaps as well, and no one would've minded except for sick fucks

i respect that the game has them, my point was just that i found it disturbing and that even i have my limits when it comes to gore in games


 
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tbh they shouldve kept the Bloodborne levels of blood splattering

it really jingles my bells
of all the soulsbourne games, i'm looking forward to this one the least (even though i've heard the best things about it)

it just looks way too tryhard


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The angel agreed to trade a set of white wings for the head of another demon. Overjoyed, the demon killed one of his own and plucked the head right off its still-warm body.

The angel then led the demon to heaven, where he underwent centuries of the cruelest tortures imaginable. Finally, the pain was so great that he lost consciousness - at which point his dark wings turned the promised shade of white.
tbh they shouldve kept the Bloodborne levels of blood splattering

it really jingles my bells
it just looks way too tryhard
Elaborate


 
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tbh they shouldve kept the Bloodborne levels of blood splattering

it really jingles my bells
it just looks way too tryhard
Elaborate
from what i can tell there's a lot of macabre imagery that focuses around pregnancy and abortion

which is cool and all, i like that, but

i have to wonder whether there's a good artistic reason for that, or if it's just self-indulgent gratuitousness for the sake of it


 
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
Literally only because of censorship standards.
right, and they could've "censored" (read: not have) dog decaps as well, and no one would've minded except for sick fucks

i respect that the game has them, my point was just that i found it disturbing and that even i have my limits when it comes to gore in games
THEY didn't censor shit, the publisher did

if you get disturbed by violence to animals and aren't equally disturbed by violence to humans, I don't know what the fuck kind of mentality you have

your limit in gore in games should be zero gore


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The angel agreed to trade a set of white wings for the head of another demon. Overjoyed, the demon killed one of his own and plucked the head right off its still-warm body.

The angel then led the demon to heaven, where he underwent centuries of the cruelest tortures imaginable. Finally, the pain was so great that he lost consciousness - at which point his dark wings turned the promised shade of white.
tbh they shouldve kept the Bloodborne levels of blood splattering

it really jingles my bells
it just looks way too tryhard
Elaborate
from what i can tell there's a lot of macabre imagery that focuses around pregnancy and abortion

which is cool and all, i like that, but

i have to wonder whether there's a good artistic reason for that
Oh thats really minor, theres like 2 women in the whole game with that kind of imagery.


 
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THEY didn't censor shit, the publisher did
bethesda would not have allowed you to kill children, and they would've been retarded to

do you understand how big of a shitstorm that would create, especially in today's social climate
Quote
if you get disturbed by violence to animals and aren't equally disturbed by violence to humans, I don't know what the fuck kind of mentality you have
fuck humans tbh

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your limit in gore in games should be zero gore
No since that's retarded


 
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
THEY didn't censor shit, the publisher did
bethesda would not have allowed you to kill children, and they would've been retarded to
Whatever, Beth shouldn't even write Fallout lmao

also
don't want that, don't have kids in the game

Quote
fuck humans tbh
yeah man, let your misanthropic bias cloud basic logic (actually this is more common sense): a human isn't here for any other reason than a dog. Every human is pressured by society into all sorts of different things, does what they can to cope with that / accept it, and then does that to others as part of the society. Again, all through no fault of their own, just of their programming. That's a lesser extent of evil than what a wild animal does in reality, but again, neither can be blamed or seen as evil because of it. If you hold one as being more sacred than the other, you're an idiot. If you see a mass murderer dying as being different than a dog dying, you'd be right. That's because the murderer's gratifying death is a consequence of their actions, not their birth.

If it's just an emotional, biased thing (dogs care unconditionally for their family, there has never been a dog mass murderer), then fine. But if you go beyond that and try to say an innocent dog's death is more tragic than an innocent human's that's very untrue

zero gore is the ideal irl

you could have a show like Breaking Bad be just as amazing and legendary if you took out all the violence, every drop of blood, and replaced it with implications and discretion shots
Last Edit: June 16, 2017, 01:42:08 AM by Annie


 
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don't want that, don't have kids in the game
this logic is bad

the point of fallout 3 is not to be a perfect simulation of real world physics, where if you shoot a kid, he's gonna die

that's not the game's purpose, so it doesn't hurt the game if it doesn't allow you to do something that it wasn't designed to do in the first place

it's not pertinent to the game's purpose to decapitate dogs, so you could make the case that they're unnecessary and should be removed, while all the other violence stays in, because it better suits the tone
Quote
yeah man, let your misanthropic bias cloud basic logic (actually this is more common sense): a human isn't here for any other reason than a dog. Every human is pressured by society into all sorts of different things, does what they can to cope with that / accept it, and then does that to others as part of the society. Again, all through no fault of their own, just of their programming. That's a lesser extent of evil than what a wild animal does in reality, but again, neither can be blamed or seen as evil because of it. If you hold one as being more sacred than the other, you're an idiot. If you see a mass murderer dying as being different than a dog dying, you'd be right. That's because the murderer's gratifying death is a consequence of their actions, not their birth.

If it's just an inherent, biased thing (dogs care unconditionally for their family, there has never been a dog mass murderer), then fine. But if you go beyond that and try to say an innocent dog's death is more tragic than an innocent human's that's very untrue

zero gore is the ideal irl

you could have a show like Breaking Bad be just as amazing and legendary if you took out all the violence, every drop of blood, and replaced it with implications and discretion shots
did not read LOL
Last Edit: June 16, 2017, 01:45:25 AM by Verbatim


 
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
the point of fallout 3 is not to be a perfect simulation of real world physics
I definitely agree. It's supposed to be a simulation of the logic of the universe, just as a narrative is a chain of events through the logic of the universe. If I can kill a an adult, a bear, a big mutant that used to be a human, that means I can also kill any children or dogs I see. If I see one and drop a mini nuke on it, and it doesn't die, that means no children or dogs died in the end of the world 200 years ago. But wait! Here we have in-game lore saying they did! And so we get just blatant plot holes and objectively bad writing.

You have such an anti-thought, consumerist point of view.

Quote
that's not the game's purpose, so it doesn't hurt the game if it doesn't allow you to do something that it wasn't designed to do in the first place
Every game is supposed to be a simulation of the logic of its universe. It wouldn't break the logic if you couldn't run around killing kids in Kingdom Hearts - you can't run around killing anybody. In Fallout, you can.

Quote
it's not pertinent to the game's purpose to decapitate dogs, so you could make the case that they're unnecessary and should be removed, while all the other violence stays in, because it better suits the tone
Logical consistency is the most important part of any serious work, and is more important than tone by about seventy levels.

"Unnecessary?" lmao, it's unnecessary that if you kill the old overseer, a new one takes his place. It's unnecessary that if you're nice to Butch, he's more receptive to you later. Lol things making sense is super unnecessary my man

Quote
Quote
yeah man, let your misanthropic bias cloud basic logic (actually this is more common sense): a human isn't here for any other reason than a dog. Every human is pressured by society into all sorts of different things, does what they can to cope with that / accept it, and then does that to others as part of the society. Again, all through no fault of their own, just of their programming. That's a lesser extent of evil than what a wild animal does in reality, but again, neither can be blamed or seen as evil because of it. If you hold one as being more sacred than the other, you're an idiot. If you see a mass murderer dying as being different than a dog dying, you'd be right. That's because the murderer's gratifying death is a consequence of their actions, not their birth.

If it's just an inherent, biased thing (dogs care unconditionally for their family, there has never been a dog mass murderer), then fine. But if you go beyond that and try to say an innocent dog's death is more tragic than an innocent human's that's very untrue

zero gore is the ideal irl

you could have a show like Breaking Bad be just as amazing and legendary if you took out all the violence, every drop of blood, and replaced it with implications and discretion shots
did not read LOL
haha what a deep thinker


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Excuse me, I'm full of dog poison
If you're going to be a hyper baby casul and play offline, I don't see why you shouldn't also have a pause feature.

I still don't understand why it's needed but to each their own.


 
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
If you're going to be a hyper baby casul and play offline, I don't see why you shouldn't also have a pause feature.

I still don't understand why it's needed but to each their own.
LMAO judging people for how they use an item they bought

just stop


 
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If I can kill a an adult, a bear, a big mutant that used to be a human, that means I can also kill any children or dogs I see.
Within the game's universe, not necessarily.

Quote
If I see one and drop a mini nuke on it, and it doesn't die, that means no children or dogs died in the end of the world 200 years ago. But wait! Here we have in-game lore saying they did! And so we get just blatant plot holes and objectively bad writing.
No, because gameplay is not canon. Obviously.

Quote
You have such an anti-thought, consumerist point of view.
On the contrary, no point-of-view promotes creative thought more than mine. I'm anti-consumer as fuck. That's why I hate mods so much.
Quote
Every game is supposed to be a simulation of the logic of its universe.
and every game is

being able to kill everything except for children is part of the game's internal logic, and as far as i know, that logic is never blatantly contradicted

Quote
Logical consistency is the most important part of any serious work, and is more important than tone by about seventy levels.
it actually isn't but okay

you consistently cannot kill children in fallout 3

Quote
"Unnecessary?" lmao, it's unnecessary that if you kill the old overseer, a new one takes his place. It's unnecessary that if you're nice to Butch, he's more receptive to you later. Lol things making sense is super unnecessary my man
i don't even understand what you're on about right now
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haha what a deep thinker
not wanting to bother with that heap of vomit on my screen means i'm not a deep thinker


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Excuse me, I'm full of dog poison
If you're going to be a hyper baby casul and play offline, I don't see why you shouldn't also have a pause feature.

I still don't understand why it's needed but to each their own.
LMAO judging people for how they use an item they bought

just stop

Still thinking I'm serious in the year of our Lord two thousand and seventeen.


 
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ID: Verbatim
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48,049 posts
If you're going to be a hyper baby casul and play offline, I don't see why you shouldn't also have a pause feature.

I still don't understand why it's needed but to each their own.
i'm fighting a tough enemy who i can't run from

if i die, i lose the 50K souls i've been saving up, because i was in the middle of recovering them

the phone rings, and it's a call i absolutely have to take

sure would be nice to have a pause button huh


Doctor Doom | Mythic Invincible!
 
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ID: Lord Keksworth
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7,368 posts
the one true God is Doctor Doom and we should all be worshiping him.
don't kids die if you blow up megaton though