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Finished work for a friend's birthday. Actually found a printing company that may be able to print digital work onto canvas, so I'll be contacting them up to see if I can get this turned into something.


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Managed to scrape myself together and finish some work as a late birthday present for a friendo.


MarKhan | Legendary Invincible!
 
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Managed to scrape myself together and finish some work as a late birthday present for a friendo.
So many birthdays...


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Managed to scrape myself together and finish some work as a late birthday present for a friendo.
So many birthdays...

Yeah. Then again I know a lot of people I'd like to make something of meaning for.


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Managed to finish something today.


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Managed to busy myself today instead of being a miserable pile, so that's cool at least.


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Another something I finished up. Test involving fire, big surprise.


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I did another test with the previous image as well, mainly changing the atmosphere but also trying something different with my brush emulation filters.

One of the things that's always bothered me a bit is that when I run a filter over an image, there's some parts that I like, and others that I don't. In this image I tried cutting it up into bits and running different filters for each segment, and then putting them all back together again.

It's an early test, but I think if I refine it, it'll allow for much more flexability.


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All posts made under this account are works of fiction and satire under the ongoing online fictional writing project known as "dahuterschuter - A Character Study".
These are dank


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Figure it's time to kick the training wheels off and start trying to make my stories. I've got enough tricks and know how, I think. Won't learn if I don't try it out.


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Finished two panels today and altered my colour pallate to what I figure suits the darker nature of the story. Colour's also gonna be important later on, so a limited pallete will help things shine, I think. Only a couple days in and I'm learning fuck tons.


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Love how panel ten turned out. I'm excited to keep this up, since now I'll be shifting from less narration and more presentation. It'll take more scenebuilding and consideration out of me and put my technical knowledge of my program to the test.


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Been experimenting while I work on a second project. Adopted a sort of policy I guess. Every panel a painting. Seems to be going well.


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I'm stupid happy with how this turned out. Took me days to think of how to portray it and days to put together because of it's complexity and it turned out absolutely bitchin.


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Finished birthday present for another friendo.


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Re-worked this present using tricks I learned making Busta's painting/thing. Guess I'm not a painter but whatevs.


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A personal challenge to see if I could switch from heavy art to humor since I want to make a gift for a co-worker who's retiring this year. She ain't a dark art kinda person.


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Valentines usually leaves me a depressed bag of trash, and I don't imagine this year'll be any different. I did want to make something for my SO though, and I can only assume it helps me move on, just slightly.


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Something I've earnestly been wanting to try for a few years. Making a rendition of a forerunner or promethian that's not overdesigned in 343's approach.

The truly ironic thing was that I used Didact's undersuit, and Halo 4's Spartan Forerunner armor with a dirty retexture and I thought it looked pretty fucking rad. I chopped off a watcher's head to make a support ancilla, and surprisingly it doesn't look bad although I botched colours because there's an issue with the model, but eh, this was a test.

I also feel kind of bad for the artists that worked on halo 4-5, because while everybody bitches that everything is overdesigned into visual noise, working up close with some of the ported models gives me a view of just how much fucking detail was packed in, which is really sad in a way because it probably goes under everybody's radar.

They must have worked so fucking hard making the complex textures for all of it to pretty much go to waste.


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The most hideous thing I've ever made. This insanity was born from talking and joking with my neice about the Garfield memes and creepypastas. I told her I could do it and I did.


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Been a while since I had time to make anything. Perfect excuse to practice and portray movement, which I'm slowly finding I like quite a bit.


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So, this here is... the absolute farthest I've ever gone in my artwork in terms of how deep I sank into autopilot. Deep enough that the result is a mystery to me as I had no subject on the mind while making this. I just listened to the music and this showed up. You'd think I'd have to be tripping on something to have made this.


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Finishing up some stuff before am homeless bum in a couple months.


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Another piece finished up. It's been sitting in limbo for a couple years. Difficult to work on. My homeless buddy who OD'd. Parents didn't want her even after finding out she was dead. Remember how all of it made me feel so fucking hopeless. That it seemed like nobody gave a shit but me in the capacity that I could.

I'd rather remember her for the time shared, who she was without the drugs. Played music, wanted to always be traveling, taught me the basics of sleight of hand magic tricks for show. She was a good person.


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Learned some new tricks. First time in a while that I've made something specifically focusing on my own feelings about something.


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Who knows why I'm drawn to skeletal figures. A test of my blending tricks and getting a thing outta my head that's been rattling around for a year.


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I've been wanting to do some work on Dark Souls stuff for a gorillion years, figured I finally had the skill to give it a go.


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Between all the shit goings on I've been putting work in. The first picture was experiment involving metallic reflections, and the second was the theory I took from the first picture. Overlay photographs over 3d models for a surreal but not too uncanny valley effect.

While not what I'd consider clean or finished, it's proof enough for me that I'm on to something interesting.


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