Quote from: Mr Psychologist on August 15, 2015, 04:22:48 AMI imagine it's a lot of bollocks anyway, but I'll nitpick the study later tonight if people want me to <.<Nitpick my dick bitch
I imagine it's a lot of bollocks anyway, but I'll nitpick the study later tonight if people want me to <.<
there's currently an open letter signed by 230 psychologists requesting that they rescind this study.
Thus, all violence is aggression, but not all aggression is violence. This distinction isimportant for understanding this research literature, for considering the implications of theresearch, and for interpreting popular press accounts of the research and its applicability tosocietal events.
“As a researcher in this field, I thought you might be curious to know that there are actually a lot of problems with this report, how the task force was comprised, and the basis for its conclusions on research,”
Quote from: Mr Psychologist on August 15, 2015, 04:22:48 AMI imagine it's a lot of bollocks anyway, but I'll nitpick the study later tonight if people want me to <.<You're actually gonna skim the report? I read about 3 pages.
However if you actually read the source I gave you'd see that this study was done by people who had a vested interest in creating a certain result, had zero transparency with how the were conducting their study, and then proceeded to "peer review" their own work.
APA Review Confirms Link Between Playing Violent Video Games and AggressionFinds insufficient research to link violent video game play to criminal violence
“The research demonstrates a consistent relation between violent video game use and increases in aggressive behavior, aggressive cognitions and aggressive affect, and decreases in prosocial behavior, empathy and sensitivity to aggression,” says the report of the APA Task Force on Violent Media. The task force’s review is the first in this field to examine the breadth of studies included and to undertake multiple approaches to reviewing the literature.
“No single risk factor consistently leads a person to act aggressively or violently,” the report states. “Rather, it is the accumulation of risk factors that tends to lead to aggressive or violent behavior. The research reviewed here demonstrates that violent video game use is one such risk factor.”
In light of the task force’s conclusions, APA has called on the industry to design video games that include increased parental control over the amount of violence the games contain. APA’s Council of Representatives adopted a resolution at its meeting Aug. 7 in Toronto encouraging the Entertainment Software Rating Board to refine its video game rating system “to reflect the levels and characteristics of violence in games, in addition to the current global ratings.” In addition, the resolution urges developers to design games that are appropriate to users’ age and psychological development, and voices APA’s support for more research to address gaps in the knowledge about the effects of violent video game use.
The task force identified a number of limitations in the research that require further study. These include a general failure to look for any differences in outcomes between boys and girls who play violent video games; a dearth of studies that have examined the effects of violent video game play on children younger than 10; and a lack of research that has examined the games’ effects over the course of children’s development.
“We know that there are numerous risk factors for aggressive behavior,” Appelbaum said. “What researchers need to do now is conduct studies that look at the effects of video game play in people at risk for aggression or violence due to a combination of risk factors. For example, how do depression or delinquency interact with violent video game use?”
This resulted in 170 articles, 31 of which met all of the most stringent screening criteria.
Unpublished doctoral dissertation
There's quite a bit of irony in criticising a meta-analysis for being biased by performing a meta-meta-analysis with the sole purpose of refuting its conclusion.I think we need a meta-meta-meta-analysis to figure out the truth.
Quote from: HurtfulTurkey on August 16, 2015, 10:11:17 AMThere's quite a bit of irony in criticising a meta-analysis for being biased by performing a meta-meta-analysis with the sole purpose of refuting its conclusion.I think we need a meta-meta-meta-analysis to figure out the truth.Well that's not my objective really.It doesn't need refuting because it is nonsense, the meta-analysis padded it's studies pool out with a lot of irrelevant or clearly biased studies. If they were analysing papers that pertained to aggression and video games to find some correlational/causal link then sure that'd be fine and would not be able to be picked apart in about 10 minutes of reading what studies they shoehorned in.
Quote from: Mr Psychologist on August 16, 2015, 10:18:54 AMQuote from: HurtfulTurkey on August 16, 2015, 10:11:17 AMThere's quite a bit of irony in criticising a meta-analysis for being biased by performing a meta-meta-analysis with the sole purpose of refuting its conclusion.I think we need a meta-meta-meta-analysis to figure out the truth.Well that's not my objective really.It doesn't need refuting because it is nonsense, the meta-analysis padded it's studies pool out with a lot of irrelevant or clearly biased studies. If they were analysing papers that pertained to aggression and video games to find some correlational/causal link then sure that'd be fine and would not be able to be picked apart in about 10 minutes of reading what studies they shoehorned in.They state in their paper that they used a huge pool of studies and other analyses and the input from hundreds of psychologists to determine which studies to analyze. Look Psy, I respect your opinion but you're just a psych student. You are not at all qualified to criticize this analysis so flippantly, especially when that criticism is prefaced with clear bias and based entirely on reading the titles of papers they studied. Frankly, I think you should be embarrassed by using the apparent authority of psychology the community grants you here to flagrantly and casually toss aside the work of an immensely respected organization because you don't like the results. And honestly I don't see how those results disagree with gamers' platform since it explicitly denies a causal link between games and crime or violence.