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The Flood / Re: So, I saw Zootopia today...
« on: April 26, 2016, 11:23:58 PM »jfc they did it on purpose
We all do man, we all do.
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The Flood / Re: So, I saw Zootopia today...« on: April 26, 2016, 11:23:58 PM »jfc they did it on purpose 302
The Flood / Re: Tolkienism and the decline of fantasy tales« on: April 24, 2016, 06:46:51 PM »
Sci-fi suffering from the same illness.
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Gaming / Re: Dark Souls Impressions Thread: Update #7.0 - Slack Knight (p. 33)« on: April 24, 2016, 03:28:15 PM »lmao casuals can't into atmosphereconsidering the signs and player interactions are incorporated into lore, it adds to it more than it takes away IMO. I'm halfway to agreeing because while it does break more vivid immersion in the gameworld, it creates a better connection emotionally with the game as it ties the worlds of players, and their experiences, together. Quote lying, axiomatically, can never be justified--not even in a video gameTo some degree comedy is based on deceit isn't it? The surprise and punchline of a joke comes from something that contradicts one's expectations, doesn't it? At least to some degree. This leads into asking what moral axioms don't extend into video games, obviously you've said before that killing another player without explicit consent is inherently immoral. But in response the only answer is that your consent is filed when you play the game human/embered. You hold the football, you get tackled. You weren't forced onto the field, you chose to play football. Quote and a consensual PvP system would not have changed that somehow?I suppose not. But without it coop would truly be too easy. And I'd say coop deserves to exist in the game, it could have been better with more reactive boss design (flat HP buffs aren't enough compensation), but I think the PvP is a workable alternative to that. 9 man 3v3v3s are great experiences. Quote how, thoughThe point is that you don't want to deal with invasions and other players opposing you, which is something made to be part of the game experience. You might hold anti-casual opinions on other things and just overall not actually be casual, but wanting the game to change to you because you don't want to deal with competitiveness off your own terms is trying to eliminate difficulties in the game, a casual leaning motive. 304
Gaming / Re: Dark Souls Impressions Thread: Update #7.0 - Slack Knight (p. 33)« on: April 24, 2016, 02:57:49 PM »
No really though, I don't try to say that Dark Souls is some objectively perfect game everyone should like. I just think that if you're going to assess it, you're going to have to assess it with consideration of genre and intended effect. An effective comedy can be said to be an awful drama, but that doesn't mean a thing. If you wanted to critique perma-death in a rogue-like, you have to start by critiquing the rogue-like genre as a whole.
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Gaming / Re: Dark Souls Impressions Thread: Update #7.0 - Slack Knight (p. 33)« on: April 24, 2016, 02:51:29 PM »I mean, for fuck's sake--why would I want to remove the bad messages without also removing the helpful messages?and you're the best example of a CASUAL. 306
Gaming / Re: Dark Souls Impressions Thread: Update #7.0 - Slack Knight (p. 33)« on: April 24, 2016, 02:49:54 PM »i do like borderlandsguess I'm biased because I hate borderlands Quote But anyway, I think you've missed my point. I hate the messages in general, not just the ones that try to mislead you or make dumb jokes. The fact that they can help you is bullshit, too.ah i can agree with that I enjoy clever or subtle hints that can help build anticipation, and sometimes the game just feels lonely and empty without them. sometimes just those messages that show that other people are having trouble with an area too makes a difference. Quote The fact that you can mislead players, too, just adds insult to injury. The entire system is bad. That's why you play offline, because you don't even have to worry about it anymore.to make sure that true messages don't become too revealing, the temptation and likelihood of players to lie and deceive helps draw doubt on every message, which can just give better anticipation because you'll never be sure if a message was true or not. they balance themselves out in that way, similar to coop and invasions. while their self-cancelling effect might seem to make them pointless, it spawns a sub-culture in the game's community. gives it charm and some things to talk about. I think they do more good than bad. Quote Most people play games to escape from all the idiots in their lives--so it kinda baffles me that people embrace this system so much.a lot of people play games to connect with other people, or at least that's what they end up doing. and this game offers opportunity to kill and defeat those idiots in combat. but you might as well be asking why people play smash if they play video games to escape other people. Quote Yeah, I realize this. That doesn't make it a good feature, though. Co-op is bad, and invasions are bad, too. That's why I asked the question--what's good about MP?Well Dark Souls PvP is what gave the game longevity for me and a lot of people, so I'd say it's very good for the game community as a whole. It's a type of competitive multiplayer that doesn't really feel like anything else on the market. 307
Gaming / Re: Dark Souls Impressions Thread: Update #7.0 - Slack Knight (p. 33)« on: April 24, 2016, 02:30:14 PM »
i bet verb actually listened to "try jumping"
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Gaming / Re: Dark Souls Impressions Thread: Update #7.0 - Slack Knight (p. 33)« on: April 24, 2016, 02:28:46 PM »Go make your own Dark Souls game and see how many people like it.forced invasions have always been a thing in dark soulsyou'd think they'd learn from their mistakes 309
Gaming / Re: Dark Souls Impressions Thread: Update #7.0 - Slack Knight (p. 33)« on: April 24, 2016, 02:26:55 PM »TL;DRFor most bosses I agree with your friends. The bosses are designed around interacting against one enemy. Exploiting their poor AI with aggro trading trivializes a boss fight, while that fault can easily be put on the game's design and not players for just wanting to play together, you're still opting to deprive yourself of more meaningful experiences. I would have absolutely zero qualm with some optional bosses being put in the game that are so difficult for one person that they're essentially designed for coop play, which is already true to some extent. I think your reasoning for disliking player written notes is just...so boring. If you remove all of the coy jokes or deception, it just becomes a fucking walkthrough tutorial of the game, in the game. That's not fun. That's just "ooo shiny". I think you'd like Borderlands, Verb. As for invasions. It's a BALANCE MEASURE. Embers and humanity allow coop and other huge bonuses. It is intentionally designed to be a trade-off. You consent to being invaded when you play Dark Souls and remain human/embered just like you consent to be tackled when you play football and hold the ball. 310
Gaming / Re: Dark Souls Impressions Thread: Update #7.0 - Slack Knight (p. 33)« on: April 24, 2016, 02:15:23 PM »I do think the forced invasions in 3 are pretty frustrating. There's a part that summons two invaders at once, and the only way to progress is to kill them or go un-embered. And invaders in the swamp...just fuck those people. That said, it's no coincidence that there are tons of summon signs around those areas to help out.It's intentional game balancing you dingus. forced invasions have always been a thing in dark souls 311
Gaming / Re: The Original Official Soulsborne Super Ultra Megathread« on: April 24, 2016, 01:01:33 AM »Fight clubs are fun and all, but if the host is just sitting there with low hp then I'm taking the fucker out.you really are just consistently a toxic person 312
Gaming / Re: The Original Official Soulsborne Super Ultra Megathread« on: April 23, 2016, 06:54:28 PM »I swear every time I lose to an invader it's just some weaboo cunt running a katana.tbh the katana set's pretty balanced in this one compared to 2 i dont run katanas ever 313
The Flood / Re: Conspiracies you believe in.« on: April 23, 2016, 04:11:44 PM »
They didn't actually dump Laden's body.
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Serious / Re: Praise Britannica - circumcision ruling« on: April 23, 2016, 01:13:52 PM »
At this point debating with Verb is worse than debating the religious. He claims his own axioms and refuses to acknowledge anything contrary to them, whether they be well-reasoned, supported or not. He's just plugs his ears and goes nananana.
My biggest mistake is being as childish as he is to let myself get sucked back in whenever he starts taunting about his victories. 315
Serious / Re: Praise Britannica - circumcision ruling« on: April 23, 2016, 01:05:33 PM »If no one focuses and specializes on something, some things never improve.Nor does being anti-circumcision mean you are diverting your resources away from bigger problems that need your attentionIt kinda does, though. It kinda really really does. 316
Serious / Re: Praise Britannica - circumcision ruling« on: April 23, 2016, 01:04:16 PM »Well, if she gets a spot on NBC for her story, and she ends up getting thousands and thousands of dollars from various sympathizers across the country, then sure--Getting date raped might have been the best thing to ever happen to her.Why? Because she's obviously going to be psychologically distressed by the mere knowledge she was raped? Do you not see that that being circumcised could cause someone distress in similar fashion, and the probable reason it is not is because it has been normalized? Do you not think that if date rape was as normalized as circumcision is that this dichotomy you think is obvious starts to fall apart? 317
Serious / Re: North Carolina Bathroom Bill« on: April 23, 2016, 10:02:46 AM »-People seem so worried about "strange men" in the female bathroom, ignoring the fact that, with the transphobic bathroom laws, trans men would be forced to use female bathrooms and, considering the body-changing effects of testosterone, are often many times more masculine than many natural-born men.I shit you not, I was arguing with someone yesterday who said transmen wouldn't make women uncomfortable because they: 1. Have vaginas 2. Are attracted to men 3. Look like butch lesbians The folks who support these bills are so ignorant on what trans people even are it's depressing. 318
The Flood / Re: While I'd never convert, I have respect for Mormons« on: April 22, 2016, 11:45:24 PM »
too bad they're a bunch of sexually repressive nutters
utah is backwards 319
Gaming / Re: The Original Official Soulsborne Super Ultra Megathread« on: April 22, 2016, 03:38:08 PM »
Definitely like Soul of Cinder most.
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Serious / Re: Praise Britannica - circumcision ruling« on: April 22, 2016, 10:10:52 AM »Uncircumsized penises are far easier to get dirty and infectedyeah those europoors sure are just losing dicks in the millions to their uncleanness 321
Serious / Re: Praise Britannica - circumcision ruling« on: April 22, 2016, 10:09:07 AM »except when they're not>worm dicks 322
Gaming / Re: Immersion or story?« on: April 22, 2016, 09:36:21 AM »
Immersion usually. "Choice" often just leads to breaking investment and immersion when you learn to see the seams of the game, places where they had to make sure the character was bottle-necked through some event or sequence and their choices ultimately can't effect. Because some events are paramount and core to a story.
Often times a game being "off the rails" just means having to walk through a zoo, if you get the analogy. 323
Serious / Re: North Carolina Bathroom Bill« on: April 22, 2016, 12:22:29 AM »You either need to operate and maintain a massive project, which costs a shit ton of money.I don't see a reason a wall along the whole border wouldn't work.You can't just say "look at that wall, it worked!" here.Yeah?Length 175 kilometres (109 mi)But he does actually talk sense sometimes when he's not going on about the wall.I don't think the wall is a terrible idea tbh. Everyone brushes it off with "it's a waste of time/money and it won't work" to which I always ask "why?" and I never really get a good answer. Or you don't, and people just find the weakpoints and negate the purpose of a wall. 324
Serious / Re: North Carolina Bathroom Bill« on: April 21, 2016, 11:16:18 PM »You can't just say "look at that wall, it worked!" here.Yeah?Length 175 kilometres (109 mi)But he does actually talk sense sometimes when he's not going on about the wall.I don't think the wall is a terrible idea tbh. Everyone brushes it off with "it's a waste of time/money and it won't work" to which I always ask "why?" and I never really get a good answer. I could say my backyard fence has been good at keeping people out. 325
Serious / Re: North Carolina Bathroom Bill« on: April 21, 2016, 11:03:33 PM »Length 175 kilometres (109 mi)But he does actually talk sense sometimes when he's not going on about the wall.I don't think the wall is a terrible idea tbh. Everyone brushes it off with "it's a waste of time/money and it won't work" to which I always ask "why?" and I never really get a good answer. Size of US Mexico border 1,954 miles (3,145 km) 326
Serious / Re: Praise Britannica - circumcision ruling« on: April 21, 2016, 10:58:22 PM »I guess we should stop vaccinating our kids until they're old enough to make an informed decision about it.It doesn't leave lasting alterations to your bodies appearance and outward functionality. There's a clear benefit to vaccination, there are not clear benefits to circumcision. 327
Serious / Re: Praise Britannica - circumcision ruling« on: April 21, 2016, 02:06:46 PM »The difference is that I've demonstrated in the past, quite thoroughly, exactly why I believe childbirth to be immoral and why life is a massive burden to levy upon a sentient being.well k, I probably agree because I'm an antinatalist too but Quote I haven't seen compelling enough reason to believe circumcision is anything at all to be concerned about.I thought you were inexorably concerned about the idea of something suffering. Is ability to remember it necessary? If pain is inherently bad why is memory necessary? Does this now exclude simple animals that don't have the ability to reflect on pain cognizantly? If hypothetically I were to harm someone but be able to erase their memory of it without issue is that now not a big deal? 328
Serious / Re: Gun manufacturer liability« on: April 21, 2016, 01:47:13 PM »
Wouldn't it make a lot more sense to go after distributors and retailers? Unless the manufacturers are those in this case.
Or what about the folks that the dude got the gun from? 329
Serious / Re: Praise Britannica - circumcision ruling« on: April 21, 2016, 01:43:42 PM »I'm apathetic. I'm neither for nor against it. My personal experience with having been circumcised has worked out splendidly for me, so it's difficult for me to think of it as this big horrible thing that I should care about.uh Well my entire life was pretty fucking cushy and free from suffering, therefor it's difficult for me to see being birthed as a big horrible thing that I should care about. ?? 330
Serious / Re: Praise Britannica - circumcision ruling« on: April 21, 2016, 01:42:23 PM »Pain that they won't remember--no more than they'll remember having their skull squeezed through the birth canal, causing them plagiocephaly for five months. If you're willing to forcefully schlep a child into the world in the first place, circumcision is going to be the least of that newborn's problems.uh relative privation? just because the majority of the anti-cut crowd aren't antinatalists doesnt give you free pass to be just as hypocritical. "wow you guys oppose something bad, fucking idiots" Quote Especially when you consider that it does have its benefits.yeah those europoors sure are just plagued with dick cancer compared to healthy american boys |