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Messages - Gatortag

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1171
Gaming / Re: God Destiny's lore is so awesome
« on: September 30, 2015, 07:32:03 PM »
It has amazing lore. But the story really isn't there. TTK had it, even though it was short though.

Also, that's very condensed. With quite a bit of speculation. I'll look for a better one.

This is the full Book Of Sorrows. That explains the origins of The Hive.
https://drive.google.com/folderview?id=0B2ox7QwWggdcNlRacy1rVmFzcGs

He states in that thread that they wiped out the Eliksni. We don't know that. I wouldn't pay much attention to that thread. Sorry. Just too much speculation.

We don't know what The Traveler is. It's a machine. Undoubtedly, but who or what built it? Who knows? The Darkness is a physical entity. There's even a conversation between it and Oryx in The Book Of Sorrows. All we know is that they've been going at it for billions of years. And even though the universe is quite huge, it would be safe to assume lots of it, a whole lot of it, is empty and destroyed, with Oryx and his Empire having eradicated so much of it over 5 Billion+ years. Rasputin is pretty cool. After reading other cards, it seems the Traveler tried to flee again once The Darkness came for us, but Rasputin attacked it, leaving it unable to move.

1172
https://www.youtube.com/watch?v=JUx6VKiOOMc

Read the script at 0:18

Surely 343 wouldn't spoil their game in this video, right?
I doubt anyone can read that
I could make a few out. Anyways it says
Spoiler
Locke reports Master Chief dead. Killed by The Warden

1173
https://www.youtube.com/watch?v=JUx6VKiOOMc

Read the script at 0:18

Surely 343 wouldn't spoil their game in this video, right?

1174
Gaming / Re: Destiny players, get me up to speed on this new stuff
« on: September 28, 2015, 01:46:48 PM »
You and I can run Crota. You can solo it if you wanted. People soloed it shortly after it came out. I did King's Fall. But we couldn't beat Oryx. Didn't try anymore after that. Been busy with work and FFXIV.

1175
Gaming / Re: Destiny players, get me up to speed on this new stuff
« on: September 27, 2015, 07:06:52 PM »
Wait. So because the level increase the once awesome armour is now  a wet noodle?
Yeah, they tend to do it like MMOs in a way. New expansion is out, with near gear. So any old gear you have is obsolete. Some year one guns are still good in crucible since they're attack values don't matter, but other than that. There's not much point in using them. You can get a stronger weapon from a green engram drop on the first mission than any gun in year 1. Some exoctics can be upgraded, and more will be added over time, that's about it though. What I'm really curious about is next year. The sequel. I'm ready for it. TTK was a big improvement. And they've been working on it since before the original game came out. They've been working on the sequel just as long I'd assume, if not longer. It's a big chance for Bungie to turn Destiny into a great franchise. They have so much potenonal. I know a lot of people hate on Bungie. But some of them, in interviews really do seem to care. I feel bad for them in a way. Because they know they messed up. And they're disappointed. There's good people there. They have like 500 employees. Plus High Moon Studios. Activision pulled them to help develop whatever. Maybe DLC...

All I know is, I might take a break from Destiny related websites come next year. People are already made about some content be irrelevant, and gear being obsolete. So imagine next year... God. Some people actually think Destiny will be 1 game that is going to be updated for 10 years. I've tried to tell them. But they won't listen.

1176
Gaming / Re: Destiny players, get me up to speed on this new stuff
« on: September 27, 2015, 06:40:30 PM »
I'm uh... not pleased to hear that all the shit that I spent fucking hours and hours working on over the last year (well october-june time) is now utterly obsolete. Kind of a slap in the face there, especially when trying to sell a £40 DLC to me is going to be damn near impossible.

Ah well, I'll give it until the next super digital deluxiest edition comes out with all of the current content and more so that I'm not wasting money too much and then consider getting back into it.
Destiny 2 should be out next year. Buy the original then with everything bundled togeather. I know they'll do it. Expect gear to reset with every new expansion. Or at least. Once a year. We'll see how that goes. In MMOs I can forgive it, because there's more gear, and more time in-between resets. But I was disappointed to hear most of my gear is trash now.

1177
Gaming / Re: ITT: The greatest mod you have ever played for any game
« on: September 23, 2015, 10:08:40 PM »
https://www.youtube.com/watch?v=umpAp839gZI

Here's a newish MGO video. English too.

1178
Gaming / Re: God-tier video game music
« on: September 22, 2015, 08:31:22 PM »
Spoiler
YouTube

YouTube

1179
Gaming / Re: God-tier video game music
« on: September 22, 2015, 08:19:32 PM »
Spoiler
YouTube

All 8 hours of it. Also, say what you will about Destiny, but there's some amazing music in there.

1180
Gaming / Re: We're not going anywhere. We're going to dig in here.
« on: September 21, 2015, 09:18:05 PM »
http://gamingbolt.com/metal-gear-solid-5-producer-responds-to-secret-chapter-questions-as-fans-rally-to-unlock-it
I'd be happy if this is true.

I really need to go back to MGSV and finish it up.

1181
Gaming / Re: Fuck it, lets give Destiny one, more try.
« on: September 21, 2015, 08:34:43 PM »
Tyger, we need to run Kings Fall. I watched a few videos of it as not to spoil to much. But holy fuck, there's no way I will EVER run that thing with randoms. No way.

1182
Gaming / Re: PS4 emulation/backwards compatibility is basically confirmed
« on: September 21, 2015, 06:14:35 PM »
Web of Shadows, Ultimate, Shattered Dimensions and TASM are all good games tho
I haven't played Web Of Shadows in awhile. But it had pretty terrible graphics, not much a story, lame voice acting, and was very repetitive.

1183
Gaming / Re: PS4 emulation/backwards compatibility is basically confirmed
« on: September 21, 2015, 05:59:44 PM »
Spider Man was awesome. Even Return of Electro or whatever was fun. Everything after is trash. Movie games are trash. Edge Of Time is trash. Web Of Shadows is trash. Shattered Dimensions, is almost trrash. Ultimate Spider man I enjoyed as a kid though. Not sure if it really was any good, or if it was just my child brain enjoying it.

1184
Gaming / Re: Starcraft 2 review
« on: September 19, 2015, 08:44:07 PM »
Yeah, I'm gonna try. Just depends how it is. I'm familiar with some editors. Thanks to Engineering class in High School. I've also been dabbling around with Unreal Engine 4 lately. I know they're not the same, but it helps. I'll probably just watch tutorial videos on it.

1185
Gaming / Re: Starcraft 2 review
« on: September 19, 2015, 07:52:41 PM »
Just bought the complete collection. Downloading now. Gonna play Campaign first. Then jump into editor. Not sure if I'll ever bother with MP.

1186
Gaming / Re: Darkscape
« on: September 19, 2015, 06:08:56 PM »
There's a client now? I had to go into the client files and change some lines(and add some) to get it to load up. As far as I know, there is no official client. It's running off their beta servers.

1187
Gaming / Re: The worst thing about Destiny
« on: September 18, 2015, 08:27:54 PM »
*Raises hand*

I'm enjoying the new stuff currently. Call me a sheep. But I'm having fun.

Anyways, regarding story. To be fair, it may not have been up there with Star Wars Or Lord Of The Rings. But it probably was a lot better than what we got. It had to be better, period. Even if only a little. It's obvious it was changed. And recently confirmed it was "substantially revised" and delayed an entire year. I really hope they tell what went down one day. They talked a bit about development at GDC, and said they made some mistakes while making the engine, and said when Destiny launched they were 2 years behind schedule. But they didn't go into great detail. The lore is there, the new lore added is the best I've read. I don't like that's it's not view-able in-game. But it's a good read. Really... Expansive. And hard to understand.

1188
Gaming / Re: Destiny: The Taken King
« on: September 17, 2015, 08:52:45 PM »
also BUNGiVisin has gone to Spartan Ops levels of lazy corner cutting and are using MP maps in campaign

For a five minute mission, it's really not surprising that they just used MP maps.

They have always said that they are a part of the story
Yeah, and at least they did add new parts to the old areas like The Mine, and the top of that Colony Ship.

1189
Gaming / Re: Starcraft 2 review
« on: September 17, 2015, 08:35:15 PM »
I've been thinking about buying this for a long long time. Every time I open up BNET for WoW, it's sitting there, tempting me.

1190
Gaming / Re: Destiny: The Taken King
« on: September 16, 2015, 05:42:37 PM »
No one read my wall? :( Good thing I didn't actually write it.

1191
Gaming / Re: Destiny: The Taken King
« on: September 15, 2015, 06:38:27 PM »
I've enjoyed it so far. Also, I collected some of the Books Of Sorrow. It really does seem like they have an idea of where to take the game now. Bit of lore here. TL;DR at the end.

Our story begins with Santhona, Aurash and Xi Ro, spawn of the Hive King. These three of the Hive are brethren, and were responsible for infecting the Hive with the Ahamkara (parasitic worms), who propelled the Hive from the bottom of the food chain on a fragment of a rock in a gas planet to one of the most powerful races in the universe. Aurash becomes Oryx, the Taken King. He wrote the Books of Sorrows, and this is why.

Fleeing from Taox, usurper of the Osmium Throne and conspirator against their now-murdered father, the three Hive locate an ancient ship capable of withstanding the immense pressure of the gas planet they are located on. With time running out (Hive age very, very quickly, and they had been onboard for over two years) to prove an extinction level event is imminent - the syzygy, or the 'god wave', a gravitational disaster - they dive to the core of the planet in a bid to buy more time (immortality). On the ship, they have a dead worm:

The worm — Carved in my code by Sathona — Who should be afraid —

It was my father’s familiar. I ripped it from him as we fled. It is a dead white thing, segmented, washed up from the deep sea.

It’s dead, but it still speaks to me. It says: listen closely, oh vengeance mine...

Sound familiar? Well, it should. Every single reference to the Ahamkara, be it grimoire or gear, contains the phrase 'Oh (person) mine', be it "reader" or "bearer" or so forth. Furthermore, it washed up from the Deep Sea - from the core of the planet. More information on Ahamkara can be found here.

In Book of Sorrows VIII, we see Sanotha falling under the influence of the worm. She even begins to talk like it:

Sisters, I have my father’s familiar. Look! It answers me in plain words. It helped me find this ship. It gives me strength when hope is lost.

Who will you trust? The voice that wants us to live and suffer, as we have lived and suffered? The Leviathan that offers no hope against Taox or the world-wave?

Or the plain, honest worm?

Let us see where its whisper leads us, Aurash. Let us go deeper, Xi Ro!

Let us dive, oh sisters mine.
Now, in case anyone isn't aware, there is a very strong theory over the powers of the Hive (found here). And this is now confirmed, with the release of Books of Sorrow IX:

I am Yul, the Honest Worm.

Behold my passage. Behold my vast displacement, my ponderous strength, my great and coiling length, my folded jaws and curled wings. Behold the hiving cities symbiotic with my flesh. I am fecund, Aurash. I am at the beginning and end of lives.

Behold Eir, and Xol, and Ur, and Akka. The Virtuous Worms. Look upon us, and know that We are go
  • d.


For millions of years We have been [trapped|growing] in the Deep. From across the stars We have called life to Fundament, so that it might contend against extinction. For millennia We have awaited you... our beloved hosts.

Against you stand the cruel Leviathan and all the forces of the Sky. They would crush you down into the dark. They have arranged their moons to drown you, in fear of your potential.

We want to help you, Princes. We offer to each of you a bargain... a symbiosis.

Take into your bodies our children, our newborn larvae. From them you shall obtain eternal life. From them you shall gain power over your own fragile flesh: the power to make of it as you will. And should you find an imperfection in the world, an injustice or an inconvenience — you will have the power to repair it. Let no mere law bind you.

We ask one thing in exchange, oh Princes.

You must obey your nature forever. In your immortality, Aurash, you may never cease to explore and inquire, for the sake of your children. In your immortality, Xi Ro, you may never cease to test your strength. In your immortality, Sathona, you may never abandon cunning.

If you do, your worm will consume you. And as your power grows, oh Princes, so will your worm’s appetite.

But we offer eternity, Aurash. We offer you a chance at the universe. Would you deny your people infinity?

Reach up to me. Let my flesh be your sacrament.
The dead worm that is on the ship one of the spawn of Yul, Eir, Xol, Ur and Akka. They then rename the three Hive brethren as Auryx (Aurash), Savathun (Sanotha) and Xivu Arath (Xi Ro). But the question has remains - why would the Hive deal with literal parasites? Let's take a look at what the Hive refer to as 'The Timid Truth':

The Timid Truth says that we are the smallest, most fragile things alive. The natural prey of the universe.
This is what the Hive believe themselves to be. They have also stated that they live with "... thousands of other species [that] drift with us, coexisting on a vast world sea. And the tides of the Fundament move us all" (Found here) The Fundament is the gas planet in which the shattered remains of the Hive's home planet floats in. The Hive have an incredibly short lifespan - a Hive of ten years is ancient. Immortality would be incredibly tempting, and the Ahamkara offer great power. However, we don't have any confirmed, official pictures of an Ahamkara. Many people think they look like dragons, due to the many bones (Claws of Ahamkara, Young Ahamkara's Spine, Bones of Eao) found ingame. But the worms might develop into a dragon like form later in their life form - supported in Book XLV:

THE DRAGONS. Our gods should be ours alone. Their smug freedom is an insult to me. I’d shut them all in cells. Bring them to me!
And here is how Yul, worm-god of the Hive, describes himself.

I am Yul, the Honest Worm.

Behold my passage. Behold my vast displacement, my ponderous strength, my great and coiling length, my folded jaws and curled wings.
Last time I checked, worms don't (normally) have wings. Perhaps we should have been considering wyrms, not worms. Here is some concept art that might be an Ahamkara. Note that this may be concept art detailing the Great Ahamkara Hunt. Note how the worm (that is what it is) doesn't seem much like an earthworm? It's more of an armoured, vertebrae-possessing one, with some very large teeth.

Now, we have a bombshell – why the Hive hate the Traveller. Shortly after conquering the Fundament, the Hive reach stable orbit and find the fifty two moons of their planet in perfect alignment, the cause of the syzygy. Except there is one additional object in the sky...

Our organs detect a fifty-third moon in orbit of Fundament. A Traveler. Divine presence of the Sky. Now we know what arranged the syzygy.
Who is talking? This is the worm (ahamkara) within one of the three spawn of oryx. Essentially, the Ahamkara told the Hive that the Traveller was responsible for the syzygy - who knows, they could be telling the truth or lying - and set the Hive against it.

The Ammonite, a species raised by the Traveller, are armed by the Traveller and involved in a war with the Hive.

In their desperation, the Ammonite have begun using paracausal weapons.

What are these? How do they work? Wouldn’t you like to know. Suffice to say that some powers in this universe are superordinate to mere material physics.

The source of these weapons is the Traveler, the Sky’s bait star. Their effect is subtle, but devastating.
The Ahamkara sparked and continued the war between the two species. They also taught the Hive how to 'eat light'

Once the way is open, we’ll show you how to eat the Traveler.
We also learn that Auresh/Auryx is the Oryx that we know of; King of the Osmium Throne, the First Navigator.

Sayeth AURYX, this is where I went when I died. Let us establish our thrones here. For I am Auryx the First Navigator and I shall chart death. And my throne shall be carved of osmium.

His speech to the Deep is not recorded here. But it is known that he returned, and he said, now I am Oryx, the Taken King. And I have the power to take life and make it my own.
Oryx killed his brethren (temporarily, but only by chance did they come back) to gain their power.

“I know a way,” King Auryx says. “But it will require great power. More power than any one of us can claim.”

“Then kill me,” says Xivu Arath, “and use that killing logic, the power you prove by killing something as mighty as me.”

So King Auryx took up his blade and beheaded Xivu Arath.

“And strangle me,” says Savathûn, holding a blade behind her back. “Use that killing logic, the cunning you prove by killing something as smart as me.”

But King Auryx turned with the speed and might of Xivu Arath, and beheaded Savathûn before she could move. King Auryx was the First Navigator, with the map of death.

These were true deaths, for they happened in the sword world.

Then he went to the Worm named Akka [Akka is the 5th worm god, the one of secrets]
We then have the showdown between the Ecumene, an unknown race, and the Hive. We also learn that Oryx gains his power to ‘take’ others from Akka. He employs this tactic against the Ecumene- until this event, they were losing a war against them.

The Hive entity Oryx/Aurash is deploying a paracausal ontopathogenic weapon that infects and subverts Ecumene forces. The weapon operates on individual targets. Targets are abducted and returned as compliant Hive slaves with inexplicable and physically illegal abilities.
Eventually, Oryx kills his resurrected brethren again, but the ascendant Hive such as these are immortal and cannot die, only weakened. He becomes the sole ruler of the Hive for a short to,e by crippling their power (limiting their worm's food). They eventually split up (who knows, we may encounter the other two siblings at a later date). And he still hates the Traveller, evident in his speech to his newborn son, Crota.

We fight a war against false hope, Crota. We chase a god called the Traveler, a huckster god who baits young life into building houses for it. These houses are unsafe, for they cannot stand against my Hive. And these houses are a trap — for they lead young life away from the blade and the tooth, which are the tools of survival and the means of ascension.

Only when the Traveler is extinguished will the universe be free to arrange itself, and assume, by ruthless contest, its final perfect shape, a shape which depends on nothing but itself.

We stand against the fatal lie that a world built on laws of conduct may ever resist the action of the truly free. This is the slavery of the Traveler, the crime of creation, in which labor is wasted on the construction of false shapes.

If you choose to fight us, fight us with everything you have, with all your laws and games. We will prove our argument thus.
And here the Hive learn the craft of The Oversoul AND THE ORIGIN OF THE VEX IN THIS DIMENSION (holy smokes). Crota learns the art of the Oversoul from his sisters, and also accidentally unleashes the Vex from a different dimension when he attempts to make his own throne world:

“We propose a method by which Ascendant souls can be detached and integrated into a tautological and autonomous thanatosphere, which we tentatively term an oversoul. Oversouls can be stored in a throne world as a mechanism of enhanced death resilience. As a side effect, new refinements to our Deathsong may be achieved, moving us closer to a generally effective paracausal death impulse.”

Oryx brandished his sword. “Speak the Royal Tongue, or I’ll pin you up for Eir to eat.”

“If we can separate our deaths from ourselves, and hide them, we will be hard to kill.”

Oryx went to his son, Crota. “Go keep an eye on your sisters,” he said. “'You can learn cunning from them.”

But while Oryx traveled to observe the Deep destroy an ancient fortress world, Crota conspired with his sisters to learn their secrets. “I too will experiment with a wound,” he said. With his sword Crota cut open a new wound, into a new space. In here he thought he might obtain a secret power.

Out of this wound came machines called Vex. They invaded Oryx’s throne world.
There we have it folks. When I set out to make this post, I didn't expect to find THIS. Book XXXIX details the shenanigans Crota and his siblings get into.

The Vex then learn 'sword logic' from the Hive by spawning Qurai, Blade Transform. They also learn how to influence reality by worshipping the Ahamkara. When Oryx realizes what happens, he slays all remaining Vex in his realm, and then throws Crota into a Vex portal to grow stronger. Oryx also views the Vex as 'worthy rivals' Book XL. Qurai continued to study the Hive, transmitting data to all other Vex, until he is destroyed in Book XLIII. It should be noted that the Vex could not simulate Oryx.

We then learn why The Dreadnought exists; essentially, it is a Hive Dimension ripped through space and time and dumped smack middle in our reality:

The Taken King said to his Court, the High War, “My throne world is vulnerable. I am going to move it.”

‘Where?’ asked Kagoor, World-Render.

“Into a mighty dreadnaught,” said Oryx. “I shall keep my glorious mind cosmos inside a titanic warship.”
Why does he do this? The Vex compromised his world once, and he needed to make his realm safer. By removing his realm from an alternate dimension, he makes himself slightly more vulnerable to threats in this world but nearly immune to ones from outside it. This is detailed in Book of Sorrow L (#50), the final one. A quick summary - if he is defeated outside of the Dreadnought, he has to retreat to it; if he is defeated inside the Dreadnought, he must retreat to his throne; if he is defeated at his throne, he dies.

And there we have it folks; the origin of the Hive; their rise to power; the origin of Oryx and the background of both the Vex and the Ahamkara. There is much more to learn from these cards - I could only give them a cursory read over. For instance, I am unsure if the Hive had contact with a known race(found here). I would recommend anyone to read these grimoire cards; they are some of the most detailed ones to date, and give the most insight into the history behind all factions to date.

TL;DR: The Ahamkara raised the Hive from the weakest beings found on their planet to some of the strongest in the known universe. The Ahamkara are parasitic worms that are found inside the Hive. They granted the Hive immortality, taught the Hive how to use the darkness and Oryx how to 'take' others. Oryx used his 'taking' abilities to win a losing war against the Ecumene, whom they exterminated. The Ahamkara set the Hive against the Traveler, though it appears Oryx agrees with the Ahamkara on why the Traveler is an evil being. Crota brought the Vex into existence in this dimension.

1192
Gaming / Re: There's no room for angels in our Heaven.
« on: September 14, 2015, 10:17:25 PM »
Only 10:15PM here. I'll be going to sleep around 5AM or so since I'm off tomorrow. Even though I shouldn't because I usually need to go to sleep at 8. Also, not sure if this is old news. But apparently there was an entirely cut mission or Chapter. Not the one with Eli and the Metal Gear, but another.

1193
Gaming / Re: DAI: Tresspasser Spoilers
« on: September 14, 2015, 10:02:03 PM »
So explain, is he some sort of immortal? Because all that stuff happened thousands of years before Origins.
Also, I could be wrong. I forgot already. But the Elves came before everyone. Before everyone else. They were all immortal. It's just who they were. Made that way.

1194
Gaming / Re: DAI: Tresspasser Spoilers
« on: September 14, 2015, 09:59:09 PM »
So explain, is he some sort of immortal? Because all that stuff happened thousands of years before Origins.
If you didn't watch it. It's only like 10 minutes and he explains it. He created the veil and went into uthenara for however long. Then gave Corypheus the Orb.

1195
Gaming / Re: DAI: Tresspasser Spoilers
« on: September 14, 2015, 09:47:48 PM »
When he sealed the Evanuris away, the Golden City could have been their prison. He could have inflicted them with The Blight. Magisters breaking in would have released it. That is not my idea. Just someone elses.

1196
Gaming / DAI: Tresspasser Spoilers
« on: September 14, 2015, 09:38:26 PM »
Doubt anyone cares, but here goes
YouTube


What the fuck Solas? This guy is beyond evil. I don't care what anyone says. I've talked with others and a lot disagree with me. Based on this ending it seems The Imperium will be the next location for DA4

Solas wants to destroy the world, killing everything in it, so Elves can make a return and bring things back to how they were. He created the Veil. This DLC has serious implications. He could be responsible for everything that's happened in the series. Blights and all. Anyone have thoughts on this?

1197
Gaming / Re: There's no room for angels in our Heaven.
« on: September 14, 2015, 07:48:44 PM »

1198
Gaming / Re: Should I stream "The Taken King" on release day for you guys?
« on: September 11, 2015, 06:35:15 PM »
What console are you on? I'll play it. Because a friend bought it for me. After I beat it in a day or so, it's back to MGSV.

1199
Gaming / Re: Should I stream "The Taken King" on release day for you guys?
« on: September 11, 2015, 02:04:39 PM »
Get out, Desticle.

1200
Have fun shilling out for a game when you can get one with more features and is objectively better for less.
The game isn't even out yet. It's missing space battles and Galactic Conquest. I can get over that. This one has more modern gameplay and graphics, and will have more people playing it. I don't let nostalgia make me salty.

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