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Messages - Big Boss

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451
The Flood / Re: Art Hub
« on: May 13, 2018, 05:02:14 PM »

452
Gaming / Re: Pokémon Central (Crystal now out on VietCong)
« on: May 13, 2018, 02:14:36 PM »
Dumping so I don't lose it

Pelipper @ Damp Rock 
Ability: Drizzle 
EVs: 248 HP / 32 Def / 228 SpD 
Bold Nature 
- Scald 
- U-turn 
- Roost 
- Defog 

Scizor @ Life Orb 
Ability: Technician 
EVs: 252 HP / 252 Atk / 4 SpD 
Adamant Nature 
- U-turn 
- Swords Dance 
- Bullet Punch 
- Acrobatics 

Swampert-Mega @ Swampertite 
Ability: Swift Swim 
EVs: 252 Atk / 4 SpD / 252 Spe 
Adamant Nature 
- Ice Punch 
- Earthquake 
- Waterfall 
- Superpower 

Ludicolo @ Big Root 
Ability: Swift Swim 
IVs: 0 Atk 
- Leech Seed 
- Giga Drain 
- Ice Beam 
- Hydro Pump 

Goodra @ Rocky Helmet 
Ability: Hydration 
EVs: 248 HP / 8 SpA / 252 SpD 
Calm Nature 
IVs: 0 Atk 
- Rest 
- Toxic 
- Dragon Pulse 
- Ice Beam 

Zapdos @ Leftovers 
Ability: Pressure 
EVs: 252 HP / 252 SpA / 4 SpD 
Modest Nature 
IVs: 0 Atk 
- Thunder 
- Heat Wave 
- Hidden Power [Ice] 
- Roost 


453
Gaming / Re: Pokémon Central (Crystal now out on VietCong)
« on: May 13, 2018, 12:03:30 PM »
poketubers are such scum

What's happened? I used to watch Tamashii and Candyevie

454
Okay, 20 episodes in and Trigun is cool as fuck.

455
The Flood / Re: SOLO spoilers, if anyone doesn't care about them...
« on: May 12, 2018, 06:03:50 PM »
Not entirely sure how to feel about Han's name.

456
Gaming / Re: Pokémon Central (Crystal now out on VietCong)
« on: May 12, 2018, 05:56:28 PM »
ive kinda wanted to play a pokemon game for a while

i never got ultra sun/ultra moon but im assuming theyre still $40? no thanks

i have so many games to choose from but it wouldnt feel right deleting the save file

Transfer all your mons from a game to a newer one then start a new game


457
There's something about these 80s-90s hand drawn animation styles that makes it so much more pleasant to watch
definitely agreed, i'm dreading the day i start breaching the modern homogenized style

I tend to appreciate the animation and art a lot more. Not to discredit the hard work that still goes into modern anime, but the old ones have a nice charm

458
Gaming / Re: Pokémon Central (Crystal now out on VietCong)
« on: May 12, 2018, 05:35:32 PM »
Has anyone had the unfortunate instance of replaying an older game and realizing that certain Pokemon weren't so great in their debuts?

The Aggron like really isn't so good in Gen 3...

459
The Flood / Re: Meme thread
« on: May 12, 2018, 05:17:14 PM »

460
There's something about these 80s-90s hand drawn animation styles that makes it so much more pleasant to watch

461
Couple of episodes into Trigun and it's enjoyable.
'98 so i'll be watching that one soon as well

From what I've read, the first couple of episodes are more slapsticky and self contained before the show starts getting more serious and story heavy, so see if you can stick with it

462
Couple of episodes into Trigun and it's enjoyable.

463
The Flood / Spoiler SOLO spoilers, if anyone doesn't care about them...
« on: May 11, 2018, 04:59:23 PM »
From Starwarsleaks. Bunch of people have confirmed.

Spoiler
Film starts with text, not really a crawl

Han and Qi'ra are trying to leave Corellia. They are boyfriend and girlfriend, and they kiss.

They steal something they can use to bribe an Imperial officer with so they can escape. "Some worm" guys chase after them in those speeders from the trailers. Han and Qi'ra reach the Imperial hangar.

They try to bribe an Imperial officer to escape Corellia, they get separated, Qi'ra gets captured by gangsters, Han hides in a recruitment center where he joins the Imperial army to leave Corellia. He says his name is just "Han" and that he's alone...Imperial guard gives him the last name "Solo"

3 years later

Han is fighting on Mimban. He sees Beckett and his team including Val and Rio Durant. They are disguised as Imperial troops, but aren't fighting. Han tries to tell on them because they won't let him join their crew, but Beckett rats Han out first, saying that Han is trying to desert the Empire.

Han gets thrown into a prisoner camp, where Chewie is. They escape. Beckett's crew sees this and they decide to "rescue" Han and Chewie and let them be part of their crew

They try to steal fuel cells from a train from the trailer. Enfys Nest and the Cloud Raiders are also there, trying to steal it. Val sacrifices herself. Rio Durant, who is the pilot, also dies.

Now Han must pilot the ship (not the Falcon) He drops the fuel cells and they blow up.

Han, Chewie, and Beckett now go to Dryden Voss' hangout. He is the gangster they are trying to sell fuel cells too. Beckett comes up with a new plan, saying that there is some on Kessel.

Qi'ra is now Dryden's girlfriend. She tells them that she knows Lando has a fast ship they can use.

Han, Chewie, Beckett, Qi'ra go see Lando.

Han plays sabacc with Lando to win the Falcon. Han loses because Lando cheats, Han knows he cheats, but can't prove it.

Lando and L3 fly the Falcon with the crew to Kessel. Han and Qi'ra have another moment alone, they kiss again.

L3 tries to save robot prisoners, but gets shot and teared in half

Chewie tries to free Wookies. Doesn't seem like he knows them.

The crew escapes Kessel with the fuel cells. Han must fly the Falcon now, because Lando is sad L3 is basically dead. They use L3's "brain" to help navigate through a black hole and the tentacle monster from the trailer

The fuel cells from Kessel are unstable, so they have to go to a new planet to make them stable some how. Enfys Nest and her gang are there. Turns out she is a 16 year old girl and they are trying to help some "rebellion" and needs the fuel.

Not clear if Han and the gang give them some or what, doesn't seem like any Cloud Raiders die

Lando flies away with the Falcon.

Han, Chewie, Qi'ra, go back to Dryden Voss. Beckett stays behind for some reason, it sounds like he thinks Dryden Voss may kill him.

It turns out Beckett double crosses Han and tells Dryden Voss that the fuel cells are fake (even though they are real)

Han, Qi'ra, and Chewie fight Dryden Voss and his guards. Voss and his guards die.

Han goes after Beckett for revenge. Qi'ra stays behind, using a hologram message to speak with her actual gangster boss: Darth Maul

Darth Maul is a crime lord now. Ray Park is the actor, but they use Sam Witwer's voice

It sounds like Maul is only in hologram form and is in the movie for less than a minute.

This is the last mention of Qi'ra. It is unclears what happens to her

Beckett tries to talk his way out of trouble with Han, but Han shoots first and kills Beckett

The movie ends with Han and Chewie going to a new planet to find Lando.

Han hugs Lando, similarly to how Lando hugs Han in ESB. While hugging, Han steals Lando's cheat card he kept in his sleeve.

Han goes all in on his sabacc hand, winning Lando's Falcon

Han and Chewie fly the Falcon, stating they need to go to Tattoine to meet a "big time gangster" presumably Jabba the Hutt, although Jabba is not mentioned by name

No Boba Fett

464
I watched the 3 Rebuild of Evangelion films and don't know what to think
i don't even wanna

It's....


465
I watched the 3 Rebuild of Evangelion films and don't know what to think

466
Gaming / Re: E3 Leaks
« on: May 09, 2018, 05:15:49 PM »
No DMC5

Why live

467
Gaming / Re: Pokémon Central (Crystal now out on VietCong)
« on: May 08, 2018, 04:08:35 PM »
I needed it for that one specific waterfall in Tohjo Falls

He already knows Whirlpool ugh
oh, shitty

yeah since there's three water-based HMs in this gen, i usually just slap them all on a krabby or something

what's the rest of your team looking like

Feraligatr (Africa) Lvl 38
Whirlpool
Bite
Ice Punch
Surf

Madarasu (Magmar) Lvl 39
Sunny Day
Thunderpunch
Smog
Fire Punch

Noctowl (Aguru) Lvl 22
Hypnosis
Fly
Flash
Foresight

Nidoking (Marko) Lvl 26
Poison Sting
Tackle
Horn Attack
Double Kick

Eevee (Koko) Lvl 40
Irrelevant atm

Sudowoodo (Ikea) Lvl 26
Rock Throw
Ice Punch
Strength
Low Kick

So yeah.. bit of a mixed bag. I wanted an Espeon, but Eevee doesn't love me enough. My main three are Feraligatr, Magmar and Sudowoodo because they cover everything. I try using the others but they tend to drop off easily, so I resort to using my big 3.


468
Gaming / Re: Pokémon Central (Crystal now out on VietCong)
« on: May 08, 2018, 03:52:22 PM »
Well to my horror I just discovered that Feraligatr is unable to learn Waterfall in Gen 2
well, surf would technically be better anyway because of the whole lack of phys/spec split and all

unless you need it for progression

I needed it for that one specific waterfall in Tohjo Falls

He already knows Whirlpool ugh

469
Gaming / Re: Pokémon Central (Crystal now out on VietCong)
« on: May 08, 2018, 03:39:44 PM »
Well to my horror I just discovered that Feraligatr is unable to learn Waterfall in Gen 2

470
Watching 20+ episodes in a row makes me consider doing bad things

471
Time Force was the best Power Rangers

Timeforce, In Space and RPM are my top three.

472
I don't really have much to do, and I enjoy writing so I thought it'd be cool to revisit something I fucking loved as a kid and go through it from the very beginning to the very end. My general knowledge from back then only stretches as far as Wild Force, so past that point it's going to be less reliant on nostalgia and more general self-loathing at myself for putting me through this. I've been enjoying the hell out of the comics so it put me in the mood.

I'm about 30 episodes into Mighty Morphin', currently and I've already got quite a bit to say but I'll save it. It's aged like milk and watching episodes back to back as opposed to every Saturday morning really does start to make the cracks more obvious, but hey that's just part of it.

So yeah, I'll drop a review for each season I watch. Since Mighty Morphin' is split into three, I'll probably write one for each since they're quite different. Maybe people will enjoy it, who knows. Maybe they'll hate it, maybe I'll even hate myself...

473
Gaming / Re: Metal Gear Rising: Revengeance Review
« on: May 07, 2018, 04:20:13 AM »
Spectacular review. I've never been interested in the Metal Gear series but you make me want to play this particular game.

It's great fun and you don't really need much Metal Gear knowledge to enjoy it at all. Maybe a bit of research on Raiden's background and the events of Metal Gear Solid 2 and 4, but that's it, if any.

474
Gaming / Re: Metal Gear Rising: Revengeance Review
« on: May 07, 2018, 04:18:58 AM »
Nice

Also Id like to point out that no game since has used that blade mode tech and probably no one else will....feels like such a waste

It's a shame because it was a great mechanic that could really have been expanded on. I wouldn't even be mad if other games ripped it off.

475
Gaming / Re: Metal Gear Rising: Revengeance Review
« on: May 07, 2018, 04:08:12 AM »
Its a rough gem but i loved every moment. Hype as shit gameplay thats elevated with great music.

Senator Armstrong is up there as my favorite boss fight in any game.

There's been moments when he's knocked my sword away and I pick it up right as 'beneath the BLOOD STAINED SAAAAAAAAND' is happening and it's magical.

476
Gaming / Metal Gear Rising: Revengeance Review
« on: May 06, 2018, 07:29:02 PM »
Bit late, but I felt like writing something and I've been replaying it recently, sooo...



METAL GEAR RISING: REVENGEANCE
It’s Metal Gear meets Devil May Cry meets… Wii Sports Resort?

Metal Gear Rising Revengeance is an odd one, and it it begins right with the name. Revengeance. It’s a word that shouldn’t even exist, a Frankenstein’s abomination of words fused together by the geniuses at Platinum games and you know what? It’s perfectly appropriate. Metal Gear Rising is an almost-perfect blending of the whackiness and political intrigue of the more traditional Metal Gear Solid games,  with the fast paced finger-numbing action that only a high-octane hack and slash game can bring. I say it’s an almost perfect blending because Metal Gear Rising definitely has its fair share of issues holding it back, ranging from story elements to gameplay features that could have been polished but we’ll cross (or cut) that bridge when we come to it.

Originally conceived as Metal Gear Solid Rising back in 2009 and under development by Kojima Productions, the game went through many changes over the course of its rocky development. Beginning its life as an entry set between the events of Metal Gear Solid 2:Sons of Liberty and Metal Gear Solid 4: Guns of the Patriots, Metal Gear Solid Rising: Lightning Bolt Action would have portrayed the story of how Raiden rescued the daughter of one of the main characters of Sons of Liberty and received his cyborg body, both featuring in Guns of the Patriots. Trailers were released, showcasing the Raiden’s new robo-look and some snippets of gameplay, featuring Raiden zipping about with his sword, cutting up enemies with the game’s very own precise-cutting mechanic, blade mode. Fans were intrigued, they hadn’t seen a Metal Gear game like this before.


Unfortunately, in addition to being intrigued they would also have to be patient and eventually even disappointed as the game’s troubled development eventually caught up with it and Kojima was forced to quietly cancel the project. Not all was lost, however. Some traces of life still remained, and it was in the warm, experienced embrace of Platinum games that the game was able to rise from its nanomachine-induced coma and be reborn as Metal Gear Rising: Revengeance, and this is where we find ourselves today- er, 5 years later.

GAMEPLAY
Metal Gear Rising is a hack ‘n’ slash through and through. You’ll find yourself surrounded by groups of enemies, dodging and parrying attacks before cutting through them with your sword like a bloody whirlwind. For the majority of the game’s somewhat short length you’ll be sprinting through the levels, engaging in combat with the various cyborg enemies that stand in your way, with the occasional quick time event or six. Those familiar with the tried and true Devil May Cry formula of a hack and slash move set will feel right at home here. You’ve got your Stinger for quickly closing the gap between you and the foe, combos performed by delaying certain button presses and various aerial and launch moves.

The combat itself feels smooth enough to be highly rewarding if you can master its somewhat obscure and unwieldy nuances such as the parry system and clunky weapon switching. Metal Gear Rising is all about hype and being as over the top as possible. Did you think fighting the Metal Gear RAY mechs in Sons of Liberty was hard? Well, Rising kicks it up about 60 notches by pitting you against one as the very first boss. While Sons of Liberty had Raiden fighting them methodically, gradually wearing them down with rockets and grenades, Rising has Raiden picking it up, flinging it into the air and slicing it in half with all the bombastic spectacle of a new Nintendo console on launch night.

Metal Gear Rising’s most notable feature is its much-tauted ‘Blade Mode’ mechanic, in which time is slowed down, putting you in a state similar to ‘bullet time’. For as long as his fuel gauge lasts, Raiden is able to line up his sword and cut enemies and objects with extreme precision. It can be difficult to master the accurate cutting lines at first, especially with limited gauges but after purchasing a couple of upgrades you’ll find yourself slicing with ease. A successful blade mode sequence usually ends with Raiden reaching into the innards of his foe and tearing out their robotic spinal cord with a technique called ‘Zandatsu’, appropriately translating to ‘cut and take’. Upon successfully performing a Zandatsu, Raiden’s health and fuel gauges will be completely restored, so it’s worth performing as many as you can. It’s things like this that really make Metal Gear Rising stand out as a hack ‘n’ slash action game. Its combos and evasive mechanics may not be as stylish (heh) and polished as something like Devil May Cry, but with blade mode’s freedom of sharp experimentation and performing Zandatsus never quite getting old, there’s enough to keep you entertained and engaged enough for a couple of replays.

STORY
The story is a bit of a rollercoaster, which is nothing new for the Metal Gear franchise. It’s quite all over the place with some truly bizarre shifts from dark plot threads involving children’s brains being harvested and used for war, to the final boss of the game literally punting Raiden like a football (with accompanying crowd cheering coming from nowhere). While the main plot is nothing to write home about, the boss fights with their accompanying soundtracks and cutscenes  make up for it with their over the top ham and cheese spectacle made possible by the unholy pairing of Kojima and Platinum. Scenes such as Raiden awakening his ‘Jack the Ripper’ mode are peppered with memorable quotes and deliciously gory and over the top visuals, despite the fact that it mainly just serves as a purpose of giving Raiden a new powered-up mode to play with.  It’s ultimately a series of scenes featuring characters that have to make their impact and boss fight work in the few (sometimes) only scenes they’re in. Characters like Monsoon and Mistral only appear (and are defeated) in one scene each, with fun, if brief appearances.

The game’s soundtrack is worth mentioning, as my favorite part of the game next to Blade Mode. Each boss has its own unique theme, with each track having a rock feel, but lyrics appropriate to the fight. The interesting part is that the lyrics actually change depending on what part of the fight you’re on, with new verses being added as it grows more intense and closer to the climax. During the final battle, there’s times when you lose your weapon and the lyrics disappear as your sword leaves your hand, only picking up again when you do the same to the blade. It’s another feature that can really make the boss fights even more memorable, especially if it’s timed well with certain parts of the song.

IN THE END (It doesn't even matter...)
As I’ve already said, Metal Gear Rising is an odd one. It’s taken a Hollywood-inspired, story heavy political action-drama and turned it into a Japanese R-rated Saturday Morning cartoon that somehow still manages to work as part of the series. The fanbase was pretty divided on Rising, and it’s not hard to see why. Some vocal fans hated the hack and slash gameplay that ditched the tactical espionage sneaking missions of the older games in favour of a faster paced button mashing adventure, while others appreciated the fresh new take on the series and the experience it brought. With bland level design, clunky weapon switching mechanics, a messy story and obtuse combat tutorials, Rising certainly isn’t a perfect game and it could have benefitted from more polish. What it does right, though, it does oh so right. Blade Mode and the resulting Zandatsu is always fun to use, especially when you unlock the ability to perform it indefinitely later on. The boss fights are enjoyable on the higher difficulties especially, where you’re forced to play far more aggressively and fast to keep up a higher damage output while avoiding blows yourself, as all action games should be. A truly good action game to me is one that is enjoyable on the surface, but with plenty of wriggle room underneath to experiment with more of what the game has to offer. It keeps the experience fresh on replays, while you’re learning all sorts of new combos and tactics to play around with. The fact that people are still making DMC combo videos years after its release is a testament to that. While Metal Gear Rising: Revengeance doesn’t quite achieve the same level of depth and style as its more venerable Capcom compatriots, it’s still a solid action game that’s a lot of fun to play and should keep you coming back for at least two or three more runs. It’s rough around the edges, but this metal is most definitely solid.

477
The Flood / Re: "disregard, I suck cock" list of users
« on: May 06, 2018, 04:08:37 PM »
Do I not post enough to make the list :(

478
The Flood / Re: Meme thread
« on: May 04, 2018, 07:45:47 PM »

479
The Flood / Re: Art Hub
« on: May 02, 2018, 02:06:36 PM »

480
Gaming / Re: Has anyone played the new God of War?
« on: May 01, 2018, 11:48:56 AM »
Throwing your axe into an enemies head, running up to them and beating them to death with your fists is fun as fuck.

Throwing your axe into an enemy before repositioning yourself behind another enemy so it will hit them on its return flight is satisfying

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