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Messages - Big Boss

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3961
Gaming / Pokemon Reviews: Generation 3 (RSE)
« on: October 02, 2016, 05:22:14 PM »


POKEMON GENERATION 3 REVIEW

Alright, now we've arrived at my personal favorite generation of Pokemon, generation 3! I'll try my best to put any bias aside because this was where I started playing the series.

Overview and History
The year 2003 was a bit of a dark time for Pokemon, as by this point many fans of the original games were starting to grow out of the series. Despite this, Gamefreak managed to release another entry in the series that was as strong as ever, with over 100 new Pokemon to collect in an entirely new region! First released in Japan on November 21st 2002, Pokemon Ruby and Sapphire released a year later in the West. Apart from boasting upgraded graphics capabilities due to the Gameboy Advance system, Ruby and Sapphire introduced many new features to the series.

The game was somewhat divisive for fans as it introduced many new features whilst also getting rid of others introduced in the earlier gens. Still, it proved to be popular enough and a remake was made in 2014 entitled Pokemon Omega Ruby and Alpha Sapphire.

An updated version featuring elements from both games, titled Pokemon Emerald was later released in 2004.


GAMEPLAY

The turn-based battles return, with some great new features! First is the addition of double battles, enabling the player to engage enemies in 2 on 2 battles, bringing a whole new element to battling. This format would later be adopted for official Nintendo-run tournaments, too. Entirely new strategies could be concieved that revolved around the use of two Pokemon at once. Certain moves like the ever spammable Earthquake now had a risk to them because using such moves would also harm your teammate.

Pokemon now had abilities, traits that affected them in some way. For instance, certain Pokemon had the ability 'Levitate' which made them immune to any Ground type move. In addition to abilities, all Pokemon now had natures. Natures functioned as a way of making Pokemon differ even more from one another. Most natures slightly raised the base stat of one Pokemon while slightly lowering another. For instance, a Pokemon with an Adamant nature would have a boosted attack stat while suffering from a reduced Special Attack stat.

For those who are interested in the battling mechanics, the IV and EV system was altered from the last games. Defeating certain Pokemon would result in a different EV (effort value) yield, allowing players to easily train a Pokemon with a specific stat. Before, the maximum IV (individual value) a Pokemon could have was 15, but was increased to 31 in this generation. I'll go into more depth on this when I eventually write my complete guide to Pokemon.

Berries made a return, but were greatly expanded upon. There were now many, many types of berries to be found, each having a different effect. Some healed status effects, some healed health, and others could be used to create Pokeblocks (more on that later)

Introduced in this generation were Pokemon contests, a different way to interact with your Pokemon. Contests involve choosing a Pokemon to participate and choosing one of the Pokemon's 4 moves to try and win over the crowd.
By feeding your Pokemon Pokeblocks, you can increase a contest-related stat point that will cause them to be more appealing in the contests. The contests function quite differently to battles, requiring you to wait until its your turn before choosing your move.


DIFFERENCES BETWEEN GAMES
Ruby and Sapphire each feature exclusive Pokemon again, but the main difference now is which evil team you face, and which legendary you acquire. The two evil teams this time around are Team Aqua and Team Magma, with Kyogre and Groudon introduced as the respective legendaries. If you are playing Sapphire you will face Team Aqua with Magma acting as allies, and vice versa.

Pokemon Emerald would later mix the two together, with both teams acting as antagonists and allowing you to catch both legendaries.


STORY
You are again tasked with beating all 8 gym leaders and ascending to the rank of Champion by defeating the Pokemon League's Elite Four. The narrative this time around involves The player moving to the tropical region of Hoenn, where they begin their Pokemon adventure. Choosing from one of three new starter Pokemon, you set off on your quest to catch em all and defeat the evil team, who seeks to take control of that version's legendary and bring about a cataclysmic environmental change.

PROS
-The new Pokemon designs are fantastic. The Fire starter, Blaziken, is my favorite Pokemon out of all of them. It's just so powerful and cool looking. Other designs like Rayquaza and Aggron also really stand out.

-Hoenn is a beautiful region that is a blast to explore. With some very unique towns including Fortree City (built in a forest with houses inside trees) and Pacifidlog Town (houses built on a series of floating rafts in the ocean), the region has a variety of unique locations to visit.

-The music has never been better. With trumpets a plenty, the soundtrack took a turn for the bombastic, with a good mix of action-packed battle tracks to more peaceful piano medleys. Route 110 is a stand out, in my opinion.
YouTube


-The new battling features were a welcome addition. Double battles, natures, abilities, they all added so much to the gameplay itself that it feels odd playing the older games without them. Pokemon could now feel extremely different from one another, despite being members of the same species.


CONS
-The removal of the day/night cycle from the previous gen seemed like a step down.

-Some of the designs were truly duds. Pokemon like Luvdisc and Roselia seemed a bit pointless (though Roselia would get better in Gen 4)

-The evil teams aren't really that interesting (despite having awesome music). Their goals don't really make much sense and I don't see how they'd think it's a good idea to expand the land/sea to the point where it's impossible to survive it.


CONCLUSION
As I've already said, Generation 3 is my favorite gen. It brought a bunch of welcome new additions to the series and the new Pokemon designs were mostly amazing this time around. While I didn't really care for Pokemon Contests that much, I'm glad they at least went through the trouble of implementing them for players who did enjoy something different. Hoenn has a special place in my heart and I'm not sure if it's just the nostalgia talking here but when I replay it or listen to the soundtrack. It just makes me feel happy and warm inside. It takes me back to the days of running around Slateport listening to the cheerful music, to descending to the depths of the seafloor to confront Archie. I'm sure everyone has similar memories that correspond to their own favorite gen, and it's a great feeling. To me, Hoenn is where the heart is.


3962
Gaming / Re: The Legend of Zelda: Ocarina of Time review
« on: October 02, 2016, 04:06:34 PM »
Where do I write center
Like so:

Code: [Select]
[center][img] link [/img][/center]
Always have (center) be the outermost tag, otherwise it'll create a mess.

Anyway, pretty decent review. I felt like you could've gone a little more in-depth--you never really brought up the child/adult Link thing, the items, the enemies, the characters, the dungeons, the atmosphere, etc. I mean yeah, like you said--there's not a whole lot about this particular game that hasn't been said a million times already, but I still feel like there are certain key things about the game that should be addressed regardless, if not for the sake of having a fuller review.

Sometimes it's nice to hear someone's thoughts on the finer details of the game, especially if you have something unique to bring to the table (but it's okay if you don't).

I know you have a Pokémon review lined up next, but do you think you'll be reviewing other Zelda titles?

Yeah I think I'll go back and add some more detail then. I actually completely forgot about the child/adult thing, I WAS going to touch on that when I mentioned going into the second half of the game but I forgot about it.

I guess I didn't want to go into too much detail again because I fell into that trap when I wrote the Pokemon Gen 1 review. I guess I'll have to find a middle point between the two.


Yeah ima do Wind Waker too

3963
Gaming / Re: The Legend of Zelda: Ocarina of Time review
« on: October 02, 2016, 03:51:10 PM »
Wow, is this really our first Zelda review? I could've sworn someone did Twilight Princess a while ago...

Also, tip: Try using the [ center ] tag for images.

Where do I write center

3964
Gaming / The Legend of Zelda: Ocarina of Time review
« on: October 02, 2016, 02:37:37 PM »

What is there to say about OoT that hasn't already been said? Well for one thing, I've never really spoken about it so I guess it's time I fill that gap in my life.

First of all, I'm not a massive Zelda fan. Now don't get me wrong, I've mostly enjoyed the games I've played and there's no denying the series' quality. I mean, there's a reason it's won a shit ton of awards. I don't think I'd actually buy a console just for Zelda though, and I don't fancy playing the non-3D games because I rarely enjoy those types of games anyway and I doubt they'd sway me. Anyway, point is I enjoy a few of the Zelda games. Now onto the review.


ABOUT THE GAME
Developed by Nintendo and released in 1998, The Legend of Zelda: Ocarina of Time is a 3D action-adventure game that was developed for the Nintendo 64 system. The next entry in the Legend of Zelda series, OoT was the first game in the franchise to be fully rendered in 3D. At the time this was a massive deal as fans were seeing the world of Hyrule in 3D for the first time, and what an amazing sight it must have been at the time. Like the games before it, Ocarina featured the elflike Link as the protagonist, traversing the land of Hyrule to save Princess Zelda from the clutches of the evil Ganondorf. The game has since been re-released on multiple Nintendo systems, making it easy to pick up and play depending on what system you have.



GAMEPLAY

A 3D action adventure game with an emphasis on equipping and using certain items to help you progress, Ocarina of Time's controls are simple to pick up and master, easing you into the gameplay mechanics that will be required to progress through the game. The game has a healthy mix of combat, puzzle solving and exploring so it should keep you busy for quite a while. Combat usually involves hitting the B button to swing your sword, or using any of the items you can equip to the yellow buttons, with no complicated combos or timed button presses required. In addition to swinging your sword you can also perform evasive manoeuvres with a single click of the A button. It's simple but very effective. There's a reason Nintendo has kept the same combat system for the past 20 years!

The game features a wide variety of items at your disposal, each having their own use throughout the game. You have the standard fare bow and arrow and bombs, and more creative ones such as the hookshot, a sort of grappling hook that allows you to reach faraway places. My personal favorite is the unassuming Deku stick. I particularly enjoy the puzzles that involve you waving the stick through a lit fire and using it to burn obstacles away in time.


Ocarina of Time features a lock-on system known as Z-targeting which keeps the camera focused on the enemy on the screen, allowing you to move around the field circling it while never losing sight of it. If you have any ranged weapons such as arrows or bombs equipped you won't need to aim manually, as the Z-targeting will automatically cause projectiles to home in on the enemy. This targeting system may seem commonplace now but you have to remember that back in the day, this seemed huge. 3D monster combat suddenly had a lot more depth and you'd be backflipping all over the place, dancing circles around a Stalfos while waiting for it to attack.


Probably the most important and promoted aspect of the gameplay is the titular Ocarina of Time. A magical musical instrument, the Ocarina will perform different actions depending on what song is played, ranging from teleporting around the world to turning the time from night to day. At a certain point in the story you are able to begin using the Ocarina to travel between two different time periods, these being the time at which Link is a child, to the time where he is an adult. Utilizing these two times is vital in solving certain puzzles, as environments and characters change depending on the time you are at. The items you aquire through the journey differ depending on who you are playing as too, with certain items being limited to young Link, and vice versa.

None of the puzzles in the game are particularly difficult and are more time consuming and tedious that anything else. They usually require you to move from room to room, pressing switches and moving things around. If you want more of a challenge than what the game provides, there is also a remixed version of the adventure called the Master Quest that features more difficult puzzles.

The land of Hyrule is vast, with varied environments and a large, diverse cast of characters to keep you entertained. Each location has its own unique quirk, which makes exploring and visiting them a fun little wander every once in a while. Later on in the game you acquire a horse, which makes traversing the land much less tedious. It isn't huge but will still take some time to cover due to how many times you'll be running across it.

Traversing each dungeon to obtain the artifacts will take up most of your play time and they really vary in difficulty. The Water Temple is particularly infamous for its difficulty and length, though personally I found the Forest Temple much harder. Each has its own distinct theme too, with the Spirit Temple being located in a desert and having an Egyptian vibe, and the Shadow Temple being located in a graveyard that just reeks with the theme of death and dripping with dark atmosphere.



In addition to the main story the game features minigames such as fishing, a shooting gallery and timed treasure hunting games. Again, like the puzzles they aren't too difficult but can make for a nice little break from all the monster slaying and dungeon scouring.



STORY
A missing princess. A demonic evil lord who seeks control. A courageous young hero who stands up to the challenge. A...talking tree with a moustache? Ocarina's got most of the bases covered for an action adventure quasi-fantasy medieval environment. The main bulk of the story involved Link travelling to the different temples (dungeons) scattered around the land to find some sort of artifact he needs to collect. Collecting the first set unlocks the next part of the game, at which point you need to collect even more artifacts! Exciting stuff. The story isn't exactly going to inspire anyone to write a thesis dissecting it, but it gets the job done. The real detail is in the history of the world and the characters that inhabit it.

Being a mute protagonist, Link is a bit of an empty bucket so there isn't much to relate to. You have to rely on the other characters to move the story forward which was an intentional design choice because the developers wanted Link to be an avatar for the player.


MUSIC
The game's soundtrack is phenomenal with many, many memorable tracks. The series has always been known for its great music (it even has a live concert to prove it) and Ocarina of Time is no exception. My personal favorite track is Gerudo Valley. I used to sit there for hours while just listening to the music.


PROS
-Even if you decide to play the original instead of the remakes, the game has aged quite well. Though some of the textures and graphics seem dated by today's standards the art direction is still good and everything is clear enough so you can tell what's going on. The gameplay is extremely functional too.

-A great soundtrack of songs that will get stuck in your head. Get used to the Hyrule field theme.

-The game has a decent length and will keep you playing for a good while. Even longer if you decide to complete it 100% and go after all the collectibles.



CONS
-Link is a boring protagonist. I know it was the developer's intentions but that doesn't mean I have to like it.

-The game has become massively overhyped since its release and many hold it in such a high regard its impossible for them to even consider the idea the game isn't perfect. It IS a good game, but is it the best of all time? That's debatable. Be careful who you discuss it with.

-You might find Navi annoying. I didn't, but you might.

-If you end up getting impatient while running around, you will most likely resort to rolling everywhere. Prepare for hours of 'Hu!' 'Hya!'


CONCLUSION
A fun, decent-sized action adventure game that has withstood the test of time and is a blast to play today. It might be placed on an impossibly lofty pedestal today but there is some truth to the reason it's considered the greatest game of all time. Personally I disagree and I think gaming still has yet to reach perfection but it's definitely up there with the greats. I don't really see any reason to not play it, it's very accessible and easy to pick up and play. Unless you hate Zelda or 3D action adventure games with a passion, I don't see any reason to avoid it.

In closing, it's a classic that hasn't aged like milk.


3965
Gaming / Re: Pokemon Thread (New Sun and Moon Pokemon revealed!)
« on: October 02, 2016, 02:25:07 PM »
Boy I can't wait to see more Z-moves and lack of Megas

3966
Gaming / Re: Overwatch
« on: October 02, 2016, 09:13:41 AM »
Some fresh OC


3967
Gaming / Re: Overwatch
« on: October 02, 2016, 08:30:56 AM »
Genji should be able to deflect a Reinhardt charge in the opposite direction so he damages his own teammates instead of enemies

3968
Gaming / Re: Pokemon Thread (New Sun and Moon Pokemon revealed!)
« on: October 02, 2016, 08:07:07 AM »
Being gifted legendaries is nice but I wish you at least had to earn them somewhat.

What I mean is, remember when they distributed the tickets to Navel Rock and Birth Island? You were gifted the ticket, but you still actually had to go and catch the legendaries themselves. I know some people might see it as tedious but I found it more fun fighting and catching the legendaries. Does anyone else here wish they'd do that instead?

Maybe download the pass/ticket off Wifi that gives you access to battle the Pokemon itself, THEN you get it.

3969
I'm not entirely against this

3970
The Flood / Re: Dragon Ball Thread (DBS epispde 59)
« on: October 02, 2016, 06:04:47 AM »
That was about 20 minutes of nothing


So like.... Goku was dead in the FT timeline so Zamasu did a body swap with a corpse?

???
Black could be a Zamasu from one of the other timelines

Oh that makes sense


So there's another timeline where Goku was alive and well, and Zamasu traveled there to swap with that one

Makes sense I guess

3971
The Flood / Re: Dragon Ball Thread (DBS epispde 59)
« on: October 02, 2016, 05:55:06 AM »
Also Goku has never kissed Chi Chi?

3972
The Flood / Re: Dragon Ball Thread (DBS epispde 59)
« on: October 02, 2016, 05:52:21 AM »
That was about 20 minutes of nothing


So like.... Goku was dead in the FT timeline so Zamasu did a body swap with a corpse?

???

3973
Gaming / Re: Sep7agon Game Reviews
« on: October 01, 2016, 07:31:42 PM »
I'm gonna do Gen 3 soon

3974
I hopped on Dark Souls for the first time in like a year and tried fighting Artorias

NOPE

3975
I'd play something like LBP with you if you had it.

I tried it and didn't like it :/

3976
The Flood / Re: Dragon Ball Thread (DBS epispde 59)
« on: October 01, 2016, 05:45:51 PM »
Such a good fucking moment

YouTube

3977
nvm CoD is full of hackers

3978
I'm thinking maybe CoD4, if anyone's still playing it.

3979
Gaming / Re: I have £8.22 in my Nintendo eshop wallet
« on: October 01, 2016, 10:18:42 AM »
I have like £2 left I might just get a a Smash guy then

3980
Gaming / Re: I have £8.22 in my Nintendo eshop wallet
« on: September 30, 2016, 07:09:49 PM »
I can't even remember how far I got when I played it on the GBA as a kid. I imagine I'll be a lot better at it now though.

3981
Gaming / Re: I have £8.22 in my Nintendo eshop wallet
« on: September 30, 2016, 05:57:45 PM »
Might just get FF Tactics Advance tbh

3982
Gaming / Re: I have £8.22 in my Nintendo eshop wallet
« on: September 30, 2016, 05:42:30 PM »
Cloud
I rarely play Smash so that'd be pretty useless

3983
Gaming / I have £8.22 in my Nintendo eshop wallet
« on: September 30, 2016, 05:38:36 PM »
I'm sitting on the WiiU menu right now. Any suggestions of what to buy? I might get Pokemon Mystery Dungeon.

3984
The Flood / Re: Luke Cage netflix series
« on: September 30, 2016, 09:04:32 AM »
I saw that big black meaty ass bob up and down on Jessica Jones

insta-watch

3985
Gaming / Re: Pokemon Thread (New Sun and Moon Pokemon revealed!)
« on: September 30, 2016, 08:58:40 AM »
Looking for boxed Pokemon games on Ebay. Not bad prices tbh.

3986
The Flood / Re: In Barcelona
« on: September 30, 2016, 08:57:53 AM »
Have you been to see Gaudi's cathedral yet? It looks pretty awesome up close.

3987
Gaming / Re: Suggest me games
« on: September 30, 2016, 05:20:33 AM »
Metro 2033

3988
Gaming / Re: Overwatch
« on: September 29, 2016, 08:42:31 PM »

3989
The Flood / Re: Dragon Ball Thread (DBS epispde 59)
« on: September 29, 2016, 08:18:53 PM »
I just looked it up

tbh I didn't actually expect that at ALL

3990
The Flood / Re: Dragon Ball Thread (DBS epispde 59)
« on: September 29, 2016, 08:15:14 PM »
Tempted to look it up so I don't have to go through the agonizing wait

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