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Messages - Big Boss

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3001
The Flood / I am going to try and make a Sep7agon comic cover
« on: February 20, 2017, 10:01:26 AM »
If you would like to be featured please give me a photo of yourself or someone you would like to represented by. I'm going for the old time comic look, I've been having a go at drawing those types of covers lately and thought this would be fun to try.

3002
The Flood / Re: You're now part of the Avengers
« on: February 20, 2017, 09:37:16 AM »
Gra-V

I have the power to shoot scalding hot beams of concentrated gravy from my eyes.

3003
The Flood / Re: Art Hub
« on: February 20, 2017, 09:28:03 AM »

3004
Gaming / Re: Movie Licensed Magic: Why the Harry Potter games got it right.
« on: February 19, 2017, 07:15:45 PM »
You forgot The Warriors.

I didn't forget it, I haven't played it so I didn't include it.

3005
The Flood / Re: Hey fellow robots
« on: February 19, 2017, 04:32:43 PM »
g3hwdyxr xtnvwevXG

3006
Gaming / Re: Movie Licensed Magic: Why the Harry Potter games got it right.
« on: February 19, 2017, 03:51:41 PM »
were the later games any good tho? I mean OOTP and HBP.

3007
Gaming / Re: Best Friends Play Dark Souls 1- part 23
« on: February 19, 2017, 03:39:12 PM »
TARKUS HYPE AS FUCK

3008
Gaming / Re: Movie Licensed Magic: Why the Harry Potter games got it right.
« on: February 19, 2017, 10:58:25 AM »
The PC version of Chamber of Secrets and the GBA titles were fucking A-tier.

I didn't like the PC versions. Hogwarts felt less fun to explore and I don't like having context sensitive spells

3009
I refuse to pre-order games but BOTW seems to be sold out everywhere

hmm

3010
Gaming / Movie Licensed Magic: Why the Harry Potter games got it right.
« on: February 19, 2017, 09:35:49 AM »
It’s long been common knowledge that movie licensed videogames are usually terrible. From low development periods to being limited by poor source material, there are different factors that go into making these games awful. Of course they’re not all terrible, mind you. For every E.T there’s an X-Men Origins: Wolverine, and for every Superman 64 there’s a Spider-Man 2 and finding these gems drifting among a sea of crap can often be a daunting task because there’s just so much crap.


The movie? Terrible. The game? Great. What a great flip.

Of course, there is one licensed game- or, should I say games, that really stand out against the others, in my opinion. You see, one of the biggest problems that movie licensed games face is that they are often limited to the source material. They often don’t take risks and creative liberty with the material and just take things from the movie and stick them in the game,turning the set pieces into playable sections as they go along. The best movie licensed games are the ones that go beyond what’s in the movie and original content to expand on the already existing base.


The final boss of The Matrix: Path of Neo was a giant monster mecha smith. Was it in the movie? Nope. Did it make a kickass final boss? Yep!

My favorite example of such things is the Harry Potter series of games, more specifically the first three. I won’t really be talking about the later entries in the series because they essentially dropped all that made the first three good, and also because I’ve only played the first four anyway. Developed by our old friends at EA Games, the Harry Potter games were free-roam action adventure games primarily set in Hogwarts school (and some surrounding areas.) The gameplay seemed to have taken quite a bit of inspiration from the 3D Zelda games, with the same button layout and movement such as automatic jumping when you reach the edge of a ledge. There was a range of different spells to unlock and use throughout the games, each having their own effects and bonuses that you could use while exploring the world. For this post I will be talking about the Gamecube and Gameboy Advance versions of the games because those were the versions I played. There were PC releases, but they were vastly different to the console editions.


Locations such as The Burrow and Diagon Alley were featured in the games alongside Hogwarts.

I remember when I first got into the series. I had just received a brand-new Gameboy Advance SP for my birthday, alongside Harry Potter and the Chamber of Secrets. I loved it. The music was catchy and exploring Hogwarts and uncovering its many secrets kept me interested for hours on end. The game featured things that weren’t included in the movie such as an entire section inside Gringott’s bank and a massive, bizarre void inside Fred and George’s shop in which you had to avoid ghosts and collect beans.

A while later I purchased a Gamecube, as a self-bought birthday present. This time I got Chamber of Secrets, but this time it was in 3D! I was blown away. I was new to the idea of open world games at that time, and being introduced to the massive, sprawling environment of Hogwarts was a major eye-opener to my young self. I spent hours upon hours exploring the castle, uncovering all of the hidden passages and spells, collecting every wizard card I came across. It felt like a real sense of progression as I made my way around each nook and cranny, never quite sure if I’d already been there before and I loved every second of it.

At this point I should let it be known that I haven’t played The Philosopher’s Stone because to be honest, I wasn’t much of a gamer at that time and as a child I never felt any urge to play it.

The third game, Prisoner of Azkaban was more of the same, really but with the addition of Ron and Hermione. You still had to explore Hogwarts (though with architectural changes to fit with the movie) and there were still lots of collectibles to uncover in the castle’s twisting and hidden passages.

The fourth game, Goblet of Fire was where the series began to go downhill for me. I think EA must have believed that because of the film’s darker tone, because the game they made leaned much heavier onto the action side of the series, ditching the open world setting entirely in favor of a group of smaller levels in which there were multiple objectives to complete. Though the game looked nice visually, it felt like a massive step down from the previous games. I’ve been told that Order of the Phoenix and Half Blood Prince returned to the open world gameplay, but I didn’t play those games so I have nothing to go on.


EA altering a game to make it more dumbed down and action-oriented? i doubt that’ll ever happen again.


As an adult that has played many, many more games since then I feel like I can look back at Chamber of Secrets and Prisoner of Azkaban with a more critical eye. Back then I was just an excitable child who had no idea whether a game was good or bad, I just liked playing them. I’m not even ashamed to admit that I enjoyed a lot of movie-licensed games back then, even ones that weren’t very good. I feel no regret for having played those games because I felt enjoyment playing them and that’s the main thing. Looking at them now, it’s easy to see the faults in the two games. They often neglect to explain certain plot points because you are expected to have read the books or seen the films in order to know what’s going on but honestly, why would you even be playing if you don’t know the story? Graphically they haven’t aged amazingly well, with janky textures here and there, occasionally odd facial animations and poor voice acting among the main cast. The controls can be especially fiddly, with awkward jumps and unreliable auto aim. Where the games succeeded though, they really excelled. Though the graphics themselves admittedly haven’t aged gracefully, the games featured a vibrant, almost cartoonish style that really lent itself well to the whimsical and wondrous atmosphere of the early stories. Hogwarts featured both friendly and welcoming well lit corridors, alongside creepy and dark passages that were often littered with wandering ghosts and other nasty critters waiting to pounce on you.


Hogwarts was wonderfully realized in a videogame environment.

What makes these games feel special to me is the fact that they don’t feel like an exact adaption of the movie. They feel more like their own thing, a secondary adaption to the books that exists alongside the movie, with its own atmosphere, spells and set-pieces. Of course they are movie licensed games because they were released around the same time, but that’s the way they feel to me. Its clear a lot of love and effort went into giving the games their own unique take on the franchise. The games are full of things that each contribute to the atmosphere and overall feel of them:

-The highly enjoyable and memorable soundtrack (composed by famed Elder Scrolls composer Jeremy Soule, no less!)

-The lengthy collectible sidequests (I absolutely love the fact that the developers took the time to create a card for each famous wizard complete with a mini bio!)

-Other students around Hogwarts react to you using spells on them. While their responses are limited to being verbal without any physical reactions, it’s still pretty fun running around and hitting all the Slytherins with ‘Flipendo!’ and hearing them yell in pain.


It’s a shame that after this game the series began to plummet downhill.

While a lot of movie licensed games feel like nothing more than shameless cash grabs, soulless products made by a company scrambling to ride on the success of a big movie release to scrape together as much profit as possible, the Harry Potter games stand out to me as videogames that have their own distinct identity. As I’ve already said, the best movie licensed games are the ones that do their own thing that adds to the baseline experience and I think Harry Potter is the best example. They may not be perfect games but they do a great job in establishing themselves as fun adventures set in a wonderful and creative universe that the developers clearly took a lot of love and care in crafting. It’s just a shame that that level of detail and care seems to have been lost in the years since then.

3011
Gaming / Re: For Honor Better
« on: February 19, 2017, 09:26:17 AM »
I'm not even buying the game. May as well just keep this as the thread though.

3012
Gaming / Re: For Honor Beta
« on: February 19, 2017, 09:25:55 AM »

3013
The Flood / Re: A Series of Unfortunate Events Netflix Series
« on: February 19, 2017, 04:18:56 AM »
I've seen the first 4 episodes. I don't like how much in your face VFD stuff they're throwing in. Does that continue for the rest of the series?

3014
Jesus Christ I forgot that awful car ride you take with Skullface. So awkward.

3015
Gaming / Re: Pokémon Central
« on: February 17, 2017, 04:18:48 PM »
I really don't have any urge to back and play Sun. At all.

3016
The Flood / Re: Art Hub
« on: February 17, 2017, 11:47:27 AM »

3017
The Flood / Re: Which user you miss the most?
« on: February 17, 2017, 10:54:41 AM »
I don't miss any of them.

3018
Gaming / Re: pokemon sun is island based
« on: February 17, 2017, 10:54:03 AM »
In terms of gameplay or designs
gameplay

gen 3 is probably the best in terms of monster designs

I'd agree with you to the extent of declaring that Festival Plaza and the lack of a good grinding spot are major problems with the game


3019
Gaming / Re: pokemon sun is island based
« on: February 17, 2017, 10:49:01 AM »
gyms are no more

they replaced that with something 10x better
Fuck off I'm still going through that phase of bitterness and I will have a go at anyone praising the game
gen 7 is the best gen since gen 2

and gen 2 is the best gen

In terms of gameplay or designs

3020
Gaming / Re: Pokémon Central
« on: February 17, 2017, 10:45:56 AM »

3021
Gaming / Re: pokemon sun is island based
« on: February 17, 2017, 04:07:04 AM »
gyms are no more

they replaced that with something 10x better

Fuck off I'm still going through that phase of bitterness and I will have a go at anyone praising the game

3022
The Flood / Re: IIT: We are normies
« on: February 17, 2017, 04:05:10 AM »
Hi I'm Big Boss

3023
The Flood / Re: Meme thread
« on: February 17, 2017, 03:36:05 AM »

3024
The Flood / Re: Art Hub
« on: February 17, 2017, 03:35:41 AM »

3025
Read it. I have to give you credit, you're a much more competent writer than I gave you credit for.

Did I come across as incompetent before?

No, I just didn't think your writing ability was anything to write home about. But now I see you're not half bad.

Oh uh, thanks. You know more about this stuff than I do so I appreciate it

About what stuff?

Also, unrelated, but I saw this on Instagram and immediately thought of you, lol:



You know more about MGS and written stuff than me


Also lol that's the kind of thing I'd do

3026
Read it. I have to give you credit, you're a much more competent writer than I gave you credit for.

Did I come across as incompetent before?

No, I just didn't think your writing ability was anything to write home about. But now I see you're not half bad.

Oh uh, thanks. You know more about this stuff than I do so I appreciate it

3027
Read it. I have to give you credit, you're a much more competent writer than I gave you credit for.

Did I come across as incompetent before?

3028
Gaming / Re: Daily reminder that NIOH is automaticaly bad nomater what
« on: February 16, 2017, 06:32:52 PM »
Daily reminder that you are automaticaly bad at all games nomater what

And I will rest easy knowing at least I'm not a Team Ninja employee

What's made you salty this time?

3029
Gaming / Re: Daily reminder that NIOH is automaticaly bad nomater what
« on: February 16, 2017, 06:01:09 PM »
Daily reminder that you are automaticaly bad at all games nomater what

3030
You sure have a lot of free time on your hands to write these.

I'll read when I can, but I'm busy for the next couple hours.

I had a few hours to kill because of a pretty quiet day at the reception desk and waiting for my gran to cook food.

As someone who's spent many hours hating on MGSV it felt refreshing to take a step back and take an honest look back at how I felt about it and how my opinion has changed. It's not an depth review by any means though, just how my feelings have changed over time.

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