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Messages - Mr. Psychologist
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6631
« on: August 16, 2015, 10:12:04 PM »
Maybe it's just that it hasn't been long enough, but I've done retail for a few months now and enjoyed it <_<
The only bit of the job I don't like is food prep because it's a pain in the arse having to swap out with someone every five minutes so they can handle the pork/chicken stuff.
You probably work in a very different type of store. I'm guessing Meta worked in a large corporate store which are usually awful like I do.
Yeah it's a quiet local shop so I guess that makes the difference really. Sorry I didn't get back to ya on skype, I'll try and catch you tomorrow at some point.
6632
« on: August 16, 2015, 09:11:03 PM »
Um... wat?
Alright so, you go on Operation Metro. You get the EOD bot. You sit at the back of the line on an ammo box. You spam little robots of reee at the enemy and fuck them around whilst your team-mates clean up the panicked mess.
Or you shut yourself inside a lift with two of them. And then one of them. And set them on fire until they die whilst you laugh.
Laugh as your rep turns red
Worth. Every. Minute.
And actually I'm surprised it was green given that when I last checked it (prior to going on the PS4) it was fairly dire. Something something teamkilling, unsporting conduct, abusive messages/voice chat abuse or something* yadayadayada
*I plead not guilty given that I never used my mic in public games <_<
The rest of the stuff, guilty as charged >_>

Every EOD bot kill, had the victim see the full glory of the kotori-bomb too. e.e
6633
« on: August 16, 2015, 09:10:16 PM »
Maybe it's just that it hasn't been long enough, but I've done retail for a few months now and enjoyed it <_<
The only bit of the job I don't like is food prep because it's a pain in the arse having to swap out with someone every five minutes so they can handle the pork/chicken stuff.
6634
« on: August 16, 2015, 09:07:27 PM »
Um... wat?
Alright so, you go on Operation Metro. You get the EOD bot. You sit at the back of the line on an ammo box. You spam little robots of reee at the enemy and fuck them around whilst your team-mates clean up the panicked mess.
Or you shut yourself inside a lift with two of them. And then one of them. And set them on fire until they die whilst you laugh.
Laugh as your rep turns red
Worth. Every. Minute. And actually I'm surprised it was green given that when I last checked it (prior to going on the PS4) it was fairly dire. Something something teamkilling, unsporting conduct, abusive messages/voice chat abuse or something* yadayadayada *I plead not guilty given that I never used my mic in public games <_< The rest of the stuff, guilty as charged >_>
6635
« on: August 16, 2015, 09:02:30 PM »
Um... wat?
Alright so, you go on Operation Metro. You get the EOD bot. You sit at the back of the line on an ammo box. You spam little robots of reee at the enemy and fuck them around whilst your team-mates clean up the panicked mess. Or you shut yourself inside a lift with two of them. And then one of them. And set them on fire until they die whilst you laugh.
6636
« on: August 16, 2015, 08:48:43 PM »
LOL I got inside the lift with two people.
REEEEEEEEEEEEEEEEEEEEEEEEEEEEE and they both leapt about flailing and trying to escape the flametorch.
They did not succe.ed.
6637
« on: August 16, 2015, 08:28:41 PM »
10-0 that last round, but I was hurtling it into the crowd of them and spinning around.
It's amazing the level of disruption that causes, the whole mob panicked and started leaping around like chickens and a jihadi on my team ;_;7 noble man ;_;7 suicide bombed the whole crowd in the disarray e.e
6638
« on: August 16, 2015, 08:13:52 PM »
I've played a few rounds of metro today (more than a few actually but anyway) and I've been basically just using the EOD bot.
48-2 20-0
Stuff like that >_>
God damn if it isn't fun to see the terror on the enemy's face as you come REEEEEEing towards them with the little pilot light firing away.
Cheap tactics, scummy as hell but hilarious all the same.
Discuss your favoured method of platinum madding people <_<
6639
« on: August 16, 2015, 07:55:59 PM »
Really though, this was a good night. I haven't seen a genuine 1v1 in a long arse time, so thanks to the both of ya.
6640
« on: August 16, 2015, 07:52:26 PM »
It was a long time ago, but still not forgotten.
The day that cheese potato gave me dark souls <_<
Someday soon, hopefully they do backwards compatibility, I'll get around to playing it properly <_<
6641
« on: August 16, 2015, 07:50:31 PM »
Cheap kills on my X
6642
« on: August 16, 2015, 04:55:39 PM »
F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5F5 F5 F5
6643
« on: August 16, 2015, 03:42:13 PM »
lol these are great, where did you find them?
Save it, it's all yours my friend 
Okay...
Que?
i was referencing this
Oh lol
6644
« on: August 16, 2015, 03:38:36 PM »
Funny how this guy named Pepe looks like a frog as well
like, his eyes bulge out slightly
 Holy shit you're right.
If you are gonna cool. Do it right.  SAIKOU NO KOOOOOOORU
6645
« on: August 16, 2015, 03:33:42 PM »
lol these are great, where did you find them?
Save it, it's all yours my friend 
Okay... Que?
6646
« on: August 16, 2015, 02:04:27 PM »
I stopped playing back in june after they announced the Taken King at £40.
I'd been relentlessly bored of it for ages anyway and I was mostly playing out of politeness but that was a good excuse to just call it a day for good.
6647
« on: August 16, 2015, 01:38:34 PM »
 Yes brother, throw acid into the face of piggu infidels. Allah commands it.
6648
« on: August 16, 2015, 11:58:20 AM »
I bought mine to fly aeroplanes into LC.
Huh?
It's face value.
I bought my xbone to crash aircraft into LC. So far he has either eluded my jihads or survived them, but someday it will work <_<
Spoiler Obviously I bought it for more than just that reason, but that was a notable part of the impulse buy. Mashallah.
If you wanna stop LC you gotta think like Sam Fisher. Pdos his hardware, that will teach him.
Nah, that's not the objective.
This may give you a better idea, it's also the reason why I blow myself up when taking out a tank rather than just sticking the C4 and legging it.
Oh my god Psy is a fucking terrorist.
Allahu Akbar
6649
« on: August 16, 2015, 11:18:16 AM »
How often are people seeing lunchboxes appear? >_>
Twice a day, maybe. I'm still resisting the urge to buy them.
I've seen one appear today so far, so hopefully it's nothing below that. I've not linked any card details because I'm running it through some chinese emulator so that's kind of obvious to not do so lol.
6650
« on: August 16, 2015, 11:13:40 AM »
There's quite a bit of irony in criticising a meta-analysis for being biased by performing a meta-meta-analysis with the sole purpose of refuting its conclusion.
I think we need a meta-meta-meta-analysis to figure out the truth.
Well that's not my objective really.
It doesn't need refuting because it is nonsense, the meta-analysis padded it's studies pool out with a lot of irrelevant or clearly biased studies. If they were analysing papers that pertained to aggression and video games to find some correlational/causal link then sure that'd be fine and would not be able to be picked apart in about 10 minutes of reading what studies they shoehorned in.
They state in their paper that they used a huge pool of studies and other analyses and the input from hundreds of psychologists to determine which studies to analyze.
Look Psy, I respect your opinion but you're just a psych student. You are not at all qualified to criticize this analysis so flippantly, especially when that criticism is prefaced with clear bias and based entirely on reading the titles of papers they studied.
Frankly, I think you should be embarrassed by using the apparent authority of psychology the community grants you here to flagrantly and casually toss aside the work of an immensely respected organization because you don't like the results. And honestly I don't see how those results disagree with gamers' platform since it explicitly denies a causal link between games and crime or violence.
And yet, there are a notable number of actual psychologists who disagreed with it. If it was the BPS, I'd be less inclined to be sceptical of it given that it's somewhat less prone to being used as a mouthpiece to support the interest of the day. I'm not pretending this is anything other than a flippant poke at it, I'm not spending my sunday afternoon reading a 48 page report on something unrelated to the field of psychology I'm actually interested in. I'm nitpicking the glaring flaws that I see in it, in a way that amuses myself. If I gave a flying monkeys about it, or this was something we had to do properly then sure I'd give it more than 20 minutes pisstaking. And I think you are looking into this too deeply, I don't pretend to wield some psychology authority. As I've said many times before and as you've again pointed out, I'm a student. Sure I've been doing it for the last four years and I've got another seven to go, but I don't pretend that makes me an expert on it. For mental health, I'm not exactly a novice but I don't really waste my time with other aspects of psychology beyond the general principles that are applicable across the board. I don't care about the results of it, I think it's funny that we are back to where we were 10-20 years ago and I'm making fun of that. The results aren't conclusive and this whole meta-analysis is a waste of time because they once again didn't find a causal link and the best they've got is risk factors which have been known since they started this crap. And it doesn't, as you've said and as I've said previously. The results of this are pretty pointless, it doesn't make any difference and my only issue is that this is the sort of precursor to getting jack thompson resurrected to make gaming the scapegoat once again.
6651
« on: August 16, 2015, 10:43:59 AM »
I bought mine to fly aeroplanes into LC.
Huh?
It's face value.
I bought my xbone to crash aircraft into LC. So far he has either eluded my jihads or survived them, but someday it will work <_<
Spoiler Obviously I bought it for more than just that reason, but that was a notable part of the impulse buy. Mashallah.
If you wanna stop LC you gotta think like Sam Fisher. Pdos his hardware, that will teach him.
Nah, that's not the objective. This may give you a better idea, it's also the reason why I blow myself up when taking out a tank rather than just sticking the C4 and legging it.
6652
« on: August 16, 2015, 10:42:36 AM »
>tfw lunchbox objective appears Also I like how this game is subtly showing you different things that will be in Fallout 4.
6653
« on: August 16, 2015, 10:40:11 AM »
I bought mine to fly aeroplanes into LC.
Huh?
It's face value. I bought my xbone to crash aircraft into LC. So far he has either eluded my jihads or survived them, but someday it will work <_< Spoiler Obviously I bought it for more than just that reason, but that was a notable part of the impulse buy. Mashallah.
6654
« on: August 16, 2015, 10:34:28 AM »
I bought mine to fly aeroplanes into LC.
6655
« on: August 16, 2015, 10:18:54 AM »
There's quite a bit of irony in criticising a meta-analysis for being biased by performing a meta-meta-analysis with the sole purpose of refuting its conclusion.
I think we need a meta-meta-meta-analysis to figure out the truth.
Well that's not my objective really. It doesn't need refuting because it is nonsense, the meta-analysis padded it's studies pool out with a lot of irrelevant or clearly biased studies. If they were analysing papers that pertained to aggression and video games to find some correlational/causal link then sure that'd be fine and would not be able to be picked apart in about 10 minutes of reading what studies they shoehorned in. If you haven't already, look at the references section of the 48 page version. If anyone can tell me with a straight face that all, or even most, of those studies pertain to the issue of video games and violence rather than just video games in general psychology then I'd give them a medal. Even if the methodology of the analysis was water-tight, which I'd say is likely because it's kind of hard to fuck one up, it's the stuff you feed into the system that counts and they poured all kinds of crap in there to make it look more impressive.
6656
« on: August 16, 2015, 09:41:22 AM »
How often are people seeing lunchboxes appear? >_>
I got like 3 in a row today. Gave me the Infiltrator and the Magnetron.
Howwwwwwwwwwwwwwwwww I haven't seen one appear since I finished the tutorial ;_; Or is that tutorial-infinite boxes glitch still working?
6657
« on: August 16, 2015, 09:29:40 AM »
lol these are great, where did you find them?
6658
« on: August 16, 2015, 09:20:13 AM »
How often are people seeing lunchboxes appear? >_>
6659
« on: August 16, 2015, 06:59:29 AM »
Metalution-Analysis Spoiler Anderson, C. A., & Carnagey, N. L. (2009). Caus al effects of violent sports video games on aggression: Is it competitiveness or violent content? Journal of Experimental Social Psychology, 45, 731–739
Adachi, P. J. C., & Willoughby, T. (2013a). Demo lishing the competition: The longitudinal link between competitive video games, competitive gambling, and aggression. Journal of Youth and Adolescence, 42, 1090–1104.
Adachi, P. J. C., & Willoughby, T. (2011b). The eff ect of violent video games on aggression: Is it more than just violence? Aggression and Violent Behavior, 16, 55–62.
Adachi, P. J. C., & Willoughby, T. (2011a). The e ffect of video game co mpetition and violence on aggressive behavior: Which characte ristic has the greatest influence? Psychology of Violence, 1, 259–274.
These were pulled from the finest selection of examples to suit my argument. Oh wait, no actually these are just from the first page of the references section. And the first seven listed to boot. I shall continue. Spoiler Ashworth, L., Pyle, M., & Pancer, E. (2010). The role of dominance in the appeal of violent media depictions. Journal of Advertising, 39, 121–134.
Someone gets it. Power Fantasies =/= A bit of vicarious blood-letting. C-c-c-columbine breaker. oh Continuing Spoiler *+Arriaga, P., Monteiro, M. B., & Esteves, F. (2011). Effects of playing violent computer games on emotional desensitization and aggressive behavior. Journal of Applied Social Psychology, 41, 1900–1925.
This sounds like a nice balanced paper. But congrats on being the first overtly relevant one relating to the actual topic at hand. Spoiler Adachi, P. J., & Willoughby, T. (2013c). More th an just fun and games: The longitudinal relationships between strategi c video games, self-reported problem solving skills, and academic grades. Journal of Youth and Adolescence, 42, 1041–1052. Two points; One - How does this related to violent video games and aggression or are they just padding out their statistics? Two - I love how they are using the same research pair five times so far. Totally doesn't raise a red flag. Continue? [Insert £1 for three more lives] Spoiler Ballard, M., Visser, K., & Jocoy, K. (2012). Soci al context and video game play: Impact on cardiovascular and affective responses. Mass Communication and Society, 15, 875–898. [Heavy Breathing] Adrenaline release from playing an engaging video game totally doesn't have the same physiological effects as Adrenaline released from encountering a hostile force in the real world. Spoiler Bastian, B., Jetten, J., & Radke, H. R. M. ( 2012). Cyber-dehumanization: Violent video game play diminishes our humanity. Journal of Experimental Social Psychology, 48, 486–491. Just lol Spoiler Bond, D. (2011). The effects of violent video games on aggressive behavior and the relationship to school shootings (Unpublished doctoral disserta tion). Bond University, Robina, Queensland, Australia. LOL Unpublished doctoral dissertation I wonder why, I'm sure it's of the highest unbiased standard. Spoiler Bowen, H. J., & Spaniol, J. (2011). Chronic expo sure to violent video games is not associated with alterations of emotional memory. Applied Cognitive Psychology, 25, 906–916. Muh violence tho Spoiler Burgess, M. R., Dill, K. E., Stermer, S., Burg ess, S. R., & Brown, B. P. (2011). Playing with prejudice: The prevalence and consequences of racial stereotypes in video games. Media Psychology, 14, 89–311. Really, Really relevant to violence in vidya. Spoiler Bushing, R., Gentile, D. A., Krahe, B., Moller, I., Khoo, A., Walsh, D. A., & Anderson, C. A. (2013). Testing the reliability and validity of diff erent measures of violent video game use in the USA, Singapore and Germany. Psychology of Popular Media Culture . Advance online publication. doi:10.1037/ppm0000004 Meta-ception here. A sound study though Spoiler +Bushman, B. J., & Gibson, B. (2011). Violent vi deo games cause an increase in aggression long after the game ha s been turned off. Social Psychological & Personality Science, 2, 29– 32. Bushman, B. J., & Whitaker, J. L. (2010). Like a magnet: Catharsis beliefs attract angry people to violent video games. Psychological Science, 21, 790–792. The first one is amusing because of how it asserts causality in the title. The second one is actually very pertinent, violent people seek out violent media as a release for their aggression in a socially acceptable way. But no it causes violence. I'm gonna stop there but that's the kind of shit this study encompasses. Half of it is irrelevant and the other half is biased/retarded/unpublished and the other half is about how cognitive functions in gamers are affected by playing video games.
6660
« on: August 16, 2015, 06:45:23 AM »
Hokai I'll go over the article style thing before I read the full one just to see what's what. APA Review Confirms Link Between Playing Violent Video Games and Aggression
Finds insufficient research to link violent video game play to criminal violence *Insert no shit sherlock award* “The research demonstrates a consistent relation between violent video game use and increases in aggressive behavior, aggressive cognitions and aggressive affect, and decreases in prosocial behavior, empathy and sensitivity to aggression,” says the report of the APA Task Force on Violent Media. The task force’s review is the first in this field to examine the breadth of studies included and to undertake multiple approaches to reviewing the literature. Alrighty, now going by what's been said in this thread (Meta-Analysis) that's a small red flag here. A meta analysis on it's own isn't necessarily going to be biased, assuming they do a proper one and incorporate all existing research data rather than cherry pick what they think suits their argument. So we'll go with the former there and assume it was comprehensive. That still brings up the other issue, where the studies incorporated are going to be dodgy. Video Games and Violence as a research field is rife with special interest group funding who want to see the results (no matter how meaningless in reality) that it's violent video games that cause School Shootings/Promiscuity/Murder/Gang Warfare/Ebola/World War 2 rather than shitty parenting or mental issues (Take out the hyperbole examples for that) Not to mention how the last 5 or so studies on exactly that used farcical measures of aggression and games designed specifically to piss the player off. I'll go look for it in a moment but it was in the BPS digest or BBC science section where the study involved making a player play a 5-10 minute segment of a game that had been modified to be frustrating beyond belief. So Dark Souls that you can't win basically. Then they had constructed a few ways to measure how pleasant/helpful the person was afterwards, such as holding the door open for the research assistant or something along those lines. But hey, we'll go with the assumption that they only used top quality studies that measured more tangible aspects of human aggression rather than just making a nice demonstration of 'Kick the Cat'. “No single risk factor consistently leads a person to act aggressively or violently,” the report states. “Rather, it is the accumulation of risk factors that tends to lead to aggressive or violent behavior. The research reviewed here demonstrates that violent video game use is one such risk factor.” Which is a fair enough finding at face value, however the gravity of the risk factor isn't really clear here. It could be as relevant as the ambient temperature of the room or it could be something like having a massive family argument the night before an incident. Higher temperatures are a risk factor for aggression, but you'd be amazed if someone flat out dismembered another human because they touched the thermostat. Well actually maybe not but still <.< And here is the first red flag. In light of the task force’s conclusions, APA has called on the industry to design video games that include increased parental control over the amount of violence the games contain. APA’s Council of Representatives adopted a resolution at its meeting Aug. 7 in Toronto encouraging the Entertainment Software Rating Board to refine its video game rating system “to reflect the levels and characteristics of violence in games, in addition to the current global ratings.” In addition, the resolution urges developers to design games that are appropriate to users’ age and psychological development, and voices APA’s support for more research to address gaps in the knowledge about the effects of violent video game use. Arguing for further restrictions on the product itself rather than making parents responsible for the shit their children are exposed to. Where have I seen this before I wonder? If they want to refine the ERSB or PEGI ratings, sure. They mean literally nothing as it is so if they feel like wasting their lobbying power on that then good for them. If they want to start up the smear campaign again and cry out how Prototype is causing children to spin around with kitchen knives or call of duty is training people to shoot up airports then I don't need to say why that's fucking retarded. The task force identified a number of limitations in the research that require further study. These include a general failure to look for any differences in outcomes between boys and girls who play violent video games; a dearth of studies that have examined the effects of violent video game play on children younger than 10; and a lack of research that has examined the games’ effects over the course of children’s development. Uhuh, so leave out 50% of the population when you are making your conclusions. That sounds like some 10/10 research practice right there. But hey, girls never leave the kitchen so what does that matter? Again, leave out the section of human development where if I am remembering my textbooks correctly, humans are most impressionable to things like that. Fine, fine. Who cares if a nine year old is playing GTA when a 15 year old might be. And that's the nail being struck squarely on the head. They've measured a snapshot of whatever scenario they built to see if video games causes aggression, not looked at the long term effects of playing violent games frequently. But seeing as how most of the humanoids in the west of the ages 21+ haven't degenerated into psychotic wrecks that maim others over Lag and Tbagging, I'm gonna say Gee Gee to that. “We know that there are numerous risk factors for aggressive behavior,” Appelbaum said. “What researchers need to do now is conduct studies that look at the effects of video game play in people at risk for aggression or violence due to a combination of risk factors. For example, how do depression or delinquency interact with violent video game use?” Seal of Shocking Truth time. Rather than waste your time looking at the general population and going 'oh lawdy won't someone think of the children' over games, why not look at the ones who we know are predisposed or at greater risk (depending on how deterministic you want to get) towards violent actions because of existing mental issues. The next bit is general methodology description but this bit caught my eye. This resulted in 170 articles, 31 of which met all of the most stringent screening criteria. And the other 139? I'm going to do a followup post shortly after where I highlight the titles of the research papers included in this analysis. So far it's proving amusing reading.
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