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Messages - Genghis Khan
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1951
« on: February 19, 2015, 11:57:18 AM »
The game was amazing because it was broken
Why is that ok for MW2 but not Halo 2?
Because halo is primarily a symmetrical competitive shooter. Not a run and clusterfuck.
Call of Duty used to be competitive, before lolMW2 anyway. I believe they still hold tournaments for CoD 2. So that doesn't make a lot of sense.
1952
« on: February 19, 2015, 11:23:57 AM »
The game was amazing because it was broken
Why is that ok for MW2 but not Halo 2?
1953
« on: February 19, 2015, 09:36:16 AM »
True. MW2 was shit. CoD 2 is the best.
1954
« on: February 18, 2015, 09:51:56 AM »
From Xbox 360, CoD 2 is the only game that needs to be ported for Xbox One.
1955
« on: February 16, 2015, 05:21:40 PM »
Brits are very screwed without their ability to defend themselves.
1956
« on: February 14, 2015, 01:47:48 PM »
He didn't die though. FBI files indicate he fled to south America.
1957
« on: February 13, 2015, 07:05:07 PM »
Halo 2 is great though.
1958
« on: February 12, 2015, 06:01:15 PM »
No, they casualized the shit out of it.
1959
« on: February 12, 2015, 11:52:49 AM »
Jak and Daxter HD remake.
New Ratchet and Clank.
MW2 port.
And some sort of DLC for MGSV, because it better damn be out by the time E3 rolls around.
Are there any rumour/sources for MW2 getting a port? <_____<
Because if this were to happen, I'd be playing the everloving shit out of it >_>
CoD 2 is better than any CoD.
1960
« on: February 12, 2015, 11:48:47 AM »
Nothing, last E3 was a disappointment.
1961
« on: February 10, 2015, 04:40:05 PM »
Nazi Germany. I think it could be fun to invade France dressed as a German and I'd also alter history a bit if I could.
1962
« on: February 10, 2015, 04:20:27 PM »
1999.
1963
« on: February 09, 2015, 03:04:58 PM »
Landa is the only good Nazi

Landa is a lovable Nazi.
1964
« on: February 09, 2015, 02:45:09 PM »
It's still being tried but will never work.
1965
« on: February 09, 2015, 01:41:33 PM »
The entire european union is a shithole as well as America with liberals in power. Finland all the way.
1966
« on: February 09, 2015, 08:04:49 AM »
Toon Link and Snake.
1967
« on: February 08, 2015, 05:25:49 PM »
Some of my favorites:
Brothers in Arms: Road to Hill 30 Call of Duty 2 Battlefield 1942
1968
« on: February 08, 2015, 04:32:33 PM »
If there is, we put you in an asylum. And that's the argument? I'm not sure you're entirely seeing my point here.
No one ever does.
1969
« on: February 08, 2015, 02:00:33 PM »
Zelda Halo (MCC last title) Metal Gear Solid for Wii U
1970
« on: February 08, 2015, 07:19:29 AM »
https://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardians
Toggle option. LOL 343 is fucking horrible.
Why is it bad that it's a toggle. I would assume the competitive/ MLG/ arena playlists would have the toggle off, and thus mean there are playlists for people who do and don't like it.
Everyone wins! ^^
It's because it's still in the game. After all he thinks the game should be catered to him and these competitive gamers only.
Casuals don't give a fuck if game is catered to hardcore fans.
1971
« on: February 07, 2015, 07:29:18 PM »
Of course.
1972
« on: February 05, 2015, 03:11:24 PM »
Halo 5 will be another forgettable generic shooter. I'll pass.
1973
« on: February 05, 2015, 07:51:29 AM »
Not to mention Halo 2 had the weakest melee damage in the series. ... pre patch Halo 2? Post patch was among the most powerful in the entire series [momentum BR melee killed in a maximum of two bloody hits man]. It's why BXR/BXB became actual options in combat.
And precious Halo 2 would still be about as bad as Halo 3 had Bungie not accidentally fixed the BR spread [look at their patch notes, there's nothing listed about the BR].
The actual melee damage was always the weakest in the series in Halo 2. Notice how your shields never went down all the way from one melee attack in Halo 2.
Uh, yes they did. In fact post AU1.1 could kill with one jumping hit.
Impossible. The only way you could kill somebody with a single melee strike that has full shields is by landing a melee strike in the air on somebody with an oddball/flag.
1974
« on: February 05, 2015, 07:36:18 AM »
Not to mention Halo 2 had the weakest melee damage in the series. ... pre patch Halo 2? Post patch was among the most powerful in the entire series [momentum BR melee killed in a maximum of two bloody hits man]. It's why BXR/BXB became actual options in combat.
And precious Halo 2 would still be about as bad as Halo 3 had Bungie not accidentally fixed the BR spread [look at their patch notes, there's nothing listed about the BR].
The actual melee damage was always the weakest in the series in Halo 2. Notice how your shields never went down all the way from one melee attack in Halo 2.
1975
« on: February 05, 2015, 06:05:39 AM »
Even if he was moving you would still have a greater chance of hitting the person unlike the other Halo's due to that assists. You can be a foot or so behind him and still make the hit due to that assist. In Halo 3 and the other games you have to be right on them. No you don't. Every AR duel in Halo 3 ended up in a beatdown. And every other close quarters combat in later games. Not to mention Halo 2 had the weakest melee damage in the series. Nope and there's no reason to in order to understand how broken it is. Anybody can watch a video and know the assist is horrible and you can go onto forums and read about the other problems. You don't need to play the game in order to understand how horrible the game got made. It's like Ride to Hell: Retribution or that truck racing game. They don't need to play them in order to understand how broken or shitty they are.
It's still the best game we've had since 2004.
1977
« on: February 04, 2015, 06:15:57 PM »
>every game >MW2 God you're a mong.
Right, because MW2 is definitely the only game I am talking about. You're a retard.
lol Halo 2 is a hand holding sim. Every other game after it most certainly don't have aim assist and bullet mag out the jacksie.
Lmao. I bet you sucked ass in Halo 2.
Being good at the game still doesn't change it being unfinished and broken. No matter how good or bad you are you're still going to be able to melee someone to death by not even having the aiming circle on them.
You would often miss your melee lunge against good players, so you did actually have to aim and time your melee well, or you would easily wind up dead in every close quarters combat which was impossible in Halo 3 to miss your melee and in later games.
1978
« on: February 04, 2015, 12:47:39 PM »
>every game >MW2 God you're a mong.
Right, because MW2 is definitely the only game I am talking about. You're a retard.
lol Halo 2 is a hand holding sim. Every other game after it most certainly don't have aim assist and bullet mag out the jacksie.
Lmao. I bet you sucked ass in Halo 2.
1979
« on: February 04, 2015, 11:52:11 AM »
>every game >MW2 God you're a mong.
Right, because MW2 is definitely the only game I am talking about. You're a retard.
1980
« on: February 04, 2015, 11:07:40 AM »
h2 has bullet magnetism, not aim assist
aim assist is what h3 had
just a bit of semantic clarification
Halo 2 has aim assist. Aim assist makes your reticle sticky around an enemy. A really easy test to see how much aim assist a game has is to pain the reticle over an enemy. If the screen slows down, that's the aim assist.
Halo 2 has a crap-load of aim assist, the main difference to Halo 3 is that the aim assist stops at a shorter range, as does the RRR.
the bullet mag is a much bigger problem in h2 than the aim assist
https://www.youtube.com/watch?v=NnATdmHs0GQThis is why Halo 3 sucks.
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