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Messages - velox

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3391
oh

3393
The Flood / This is one of my favorite scenes from Spaceballs
« on: September 16, 2015, 03:14:26 AM »
YouTube


How about you?

3394
Serious / The trolley problem - with a twist
« on: September 16, 2015, 03:01:50 AM »

3395
Gaming / Re: Amneia free for a day
« on: September 16, 2015, 02:59:27 AM »
But I already bought it.
But other may not have

3396
Gaming / Amnesia free for a day
« on: September 16, 2015, 02:49:00 AM »
http://store.steampowered.com/app/57300/

I know I posted this in gaming as well, but it's a limited time offer. Might as well add it to your Steam library.

3397
Gaming / Amnesia is free for a day, add it to your Steam library
« on: September 16, 2015, 02:46:34 AM »

3398
The Flood / Re: You got banned from the internet.
« on: September 16, 2015, 01:21:37 AM »
fucking fuck of fucking fam fuck tbh

3399
The Flood / Re: Tag ideas
« on: September 16, 2015, 01:20:18 AM »

3400
Gaming / oh dear
« on: September 16, 2015, 01:16:44 AM »

3401
The Flood / Re: Which one of you was on Rocket League tonight?
« on: September 16, 2015, 01:16:23 AM »
oh

3402
The Flood / Re: tfw you get playing Half-Life as legit study material
« on: September 15, 2015, 01:32:03 PM »
this thread now belongs in #gayming
It's not directly about video games, it's about study materials that happens to be video games tho

3403
The Flood / Re: My cousin is the cringiest person on the face of the planet.
« on: September 15, 2015, 01:02:31 PM »
me too thanks

3404
The Flood / Re: tfw you get playing Half-Life as legit study material
« on: September 15, 2015, 12:27:47 PM »
Your teacher sounds like a Valve fanboy.
He actually mentioned Bungie games several times, how the computer addressed the protagonists in Marathon for example. He also mentioned Myth briefly, but I don't remember the context.



All of Marathons "good narrative" is in the form of terminals you can access to find out more about the story and universe. I wouldn't exactly call that good narrative in video games since that's like forcing the player to play a game to find bits and pieces of [insert good book of choice here] and then proclaiming your game good narrative. The story of the actual game itself is nothing special.
He didn't use that game in particular as an example of good narrative, he just said that it was kind of unique for it's time in the way it presented the story to the player, where in most shooters the player just had a lot of enemies to kill and then proceed to the next level.

Also, it's not about the story, it's bout the narrative techniques.

I'll grant him Marathon, because that way of presenting a story was unique at the time. However saying Half-Life has a good or unique narrative is just wrong. They only thing different it did from a lot of other games was not use cutscenes and use a lot of scripted sequences, but even then that wasn't a first to do either of those and it didn't do anything special to differentiate it from those that came before.
Well, I don't think that he thinks it's the be-all, end-all example of storytelling in video games. It' simply study material, an example, and it's good if everyone in the class has the same example to study.

3405
The Flood / Re: tfw you get playing Half-Life as legit study material
« on: September 15, 2015, 12:15:45 PM »
Your teacher sounds like a Valve fanboy.
He actually mentioned Bungie games several times, how the computer addressed the protagonists in Marathon for example. He also mentioned Myth briefly, but I don't remember the context.



All of Marathons "good narrative" is in the form of terminals you can access to find out more about the story and universe. I wouldn't exactly call that good narrative in video games since that's like forcing the player to play a game to find bits and pieces of [insert good book of choice here] and then proclaiming your game good narrative. The story of the actual game itself is nothing special.
He didn't use that game in particular as an example of good narrative, he just said that it was kind of unique for it's time in the way it presented the story to the player, where in most shooters the player just had a lot of enemies to kill and then proceed to the next level.

Also, it's not about the story, it's bout the narrative techniques.

3406
The Flood / Re: Why don't we just kill all insects?
« on: September 15, 2015, 12:00:24 PM »
Nearly every single organism has a place in the food chain. Killing of several or even one species would have far reaching consequences for entire ecosystems, maybe even for ourselves.

3407
The Flood / Re: tfw you get playing Half-Life as legit study material
« on: September 15, 2015, 11:58:38 AM »
Your teacher sounds like a Valve fanboy.
He actually mentioned Bungie games several times, how the computer addressed the protagonists in Marathon for example. He also mentioned Myth briefly, but I don't remember the context.

3408
The Flood / Re: tfw you get playing Half-Life as legit study material
« on: September 15, 2015, 11:56:58 AM »
>Narrative in games
>ever good

lol
Games definitely aren't the medium for linear storytelling, but there's other ways that narrative can have a place in games. Narrative isn't so much about the stories themselves as how they are told (or, at last according to the definitions that our teacher uses). Half-Life is apparently a good example of how you can tell a story where the protagonist isn't defined by the game designers, a "blank slate" is you may. 

3409
The Flood / Re: How long until Earth's cities appear visibly gay?
« on: September 15, 2015, 11:43:17 AM »
At flying height you don't see much except streetlights anyway.
That's a very pragmatic response. I feel as though you're avoiding, or criticising, the question.
I am, as I don't think you can see the state of fabolousness from a plane.

3410
The Flood / Re: How long until Earth's cities appear visibly gay?
« on: September 15, 2015, 11:36:07 AM »
At flying height you don't see much except streetlights anyway.

3411
The Flood / Re: the one time i choose to be productive
« on: September 15, 2015, 11:17:15 AM »
Every single person in the province has gone into "get fat for winter" mode.
really expensive house heating huh

3412
The Flood / Re: tfw you get playing Half-Life as legit study material
« on: September 15, 2015, 11:15:36 AM »
Obviously you can't just play through it mindlessly, you gotta learn from it.

3413
The Flood / Re: tfw you get playing Half-Life as legit study material
« on: September 15, 2015, 11:14:54 AM »
why
To experience it's narrative techniques, and how it's a great example on narrative pulled off well in a video game.

Facade is also extra "reading material" for this week.

3414
The Flood / Re: the one time i choose to be productive
« on: September 15, 2015, 11:12:42 AM »
Stuck in traffic, big jam

Sister is singing out the window
read that as "stuck in sister"
You have terrible eyes
well

I glanced over it quickly, and saw the words "stuck in" and "sister"

and knowing it was written by you, you know

3415
The Flood / tfw you get playing Half-Life as legit study material
« on: September 15, 2015, 11:11:37 AM »
feels good mang

3416
The Flood / Re: the one time i choose to be productive
« on: September 15, 2015, 11:09:45 AM »
Stuck in traffic, big jam

Sister is singing out the window
read that as "stuck in sister"

3417
The Flood / Re: Would you eat this monkey?
« on: September 15, 2015, 11:08:35 AM »
I can't see anything, so no.
I dare you to tell your mum that I said 'hi'
I'm too busy saying hi to your mom.

3418
The Flood / Re: Would you eat this monkey?
« on: September 15, 2015, 10:28:24 AM »
I can't see anything, so no.

3419
The Flood / Re: *gazes deep into your eyes seasually*
« on: September 15, 2015, 03:17:19 AM »
DO YOU FEAR DEAFF'AH

3420
Septagon / Shouldn't the Anarchy banner be removed from the index page?
« on: September 15, 2015, 02:39:20 AM »
Seeing as how it is over and all.

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