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Messages - BaconShelf
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8011
« on: February 08, 2015, 06:00:58 AM »
142/200 (Aspie)
I was diagnosed with mild ASD when I was 16.
Damn.
I got Your neurodiverse (Aspie) score: 144 of 200 Your neurotypical (non-autistic) score: 62 of 200 You are very likely neurodiverse (Aspie) Maybe I should go see some kind of psychologist.
8012
« on: February 08, 2015, 05:22:06 AM »
Fallout 3 had a better map. Fallout New Vegas' map feels too linear, and you're basically guided down a path at the start of the game until you know what you're doing and how to run up the north road. However, it has much better mechanics; the Companion Wheel, true Iron Sights and Hardcore definetly improve the experience for the better.
It has very little emphasis on exploration- NV excels in it's story and RPG aspects, whereas FO3 excels in it's exploration and just general running around. I don't ever play 3 for it's writing, just as I don't play Vegas for it's exploration (Outside of DLC anyway)- they're both good games, but good for different reasons.
But there is a lot of exploration in new Vegas. Like the gecko canyon south of primm. The vertibird crash near searchlight. The back road from good springs to red rock canyon, then the trail from red rock canyon to jacobstown. There is a lot of exploration, and all sorts of neat things to find.
I never said there wasn't any exploration. Rather, it just feels tacke on and an afterthought when compared to the Fallout 3
In comparison to Fallout 3's bland dungeon crawler based exploration system, sure. It has less of a focus on Exploration. Namely, because BGS can't make a different game to save their lives.
I enjoyed FO3's dungeons. The Vaults and Metros were creepy.
They were good but they were too forced. When you're in the city you have to go underground every time you want to go somewhere. Instead of simply climbing up the rubble pile you have to go underground and go miles just to get on the other side of it.
Yeah. It was kind of annoying the first few times when you didn't know where you were going- I tend to play without HUD.
8013
« on: February 06, 2015, 06:50:07 PM »
Link. Pls?
8014
« on: February 06, 2015, 06:44:27 PM »
The walk home from school is about 3.5 miles. I walk it in about 40 minutes.
As far as I'm concerned that counts.
8015
« on: February 06, 2015, 06:38:50 PM »
Also OP- do you mean aysmmetrical more then unbalanced?
Pretty much that. Nearly every map know is a mirrored version of each half or plays out about the sane.
Right. Yeah, some of my favourite Halo maps are the Zanzibar and Co. remakes.
8016
« on: February 06, 2015, 12:43:58 PM »
Fallout 3 had a better map. Fallout New Vegas' map feels too linear, and you're basically guided down a path at the start of the game until you know what you're doing and how to run up the north road. However, it has much better mechanics; the Companion Wheel, true Iron Sights and Hardcore definetly improve the experience for the better.
It has very little emphasis on exploration- NV excels in it's story and RPG aspects, whereas FO3 excels in it's exploration and just general running around. I don't ever play 3 for it's writing, just as I don't play Vegas for it's exploration (Outside of DLC anyway)- they're both good games, but good for different reasons.
But there is a lot of exploration in new Vegas. Like the gecko canyon south of primm. The vertibird crash near searchlight. The back road from good springs to red rock canyon, then the trail from red rock canyon to jacobstown. There is a lot of exploration, and all sorts of neat things to find.
I never said there wasn't any exploration. Rather, it just feels tacke on and an afterthought when compared to the Fallout 3
In comparison to Fallout 3's bland dungeon crawler based exploration system, sure. It has less of a focus on Exploration. Namely, because BGS can't make a different game to save their lives.
I enjoyed FO3's dungeons. The Vaults and Metros were creepy.
8017
« on: February 06, 2015, 11:44:53 AM »
To me and many other people, the only way to have fun is to be competitive.
I fail to see how another playlist would impact. 8v8 can still be in as small team battle or down thing and then have 32v32 as big team battle.
8018
« on: February 06, 2015, 11:26:17 AM »
Doesn't CS:GO have no sprint and it has one of the largest competitive FPS communities. It shows sprint isn't necessary in FPS games.
I thought CS was dead
8019
« on: February 06, 2015, 11:24:24 AM »
I disagree. 8v8 is the perfect big team size in halo. Anything bigger just makes the maps enormous and makes strategy and communication impossible. Wouldn't be competitive at all.
Not everything has to be competitive. People can play for fun, y'know.
8020
« on: February 06, 2015, 11:07:20 AM »
Fallout 3 had a better map. Fallout New Vegas' map feels too linear, and you're basically guided down a path at the start of the game until you know what you're doing and how to run up the north road. However, it has much better mechanics; the Companion Wheel, true Iron Sights and Hardcore definetly improve the experience for the better.
It has very little emphasis on exploration- NV excels in it's story and RPG aspects, whereas FO3 excels in it's exploration and just general running around. I don't ever play 3 for it's writing, just as I don't play Vegas for it's exploration (Outside of DLC anyway)- they're both good games, but good for different reasons.
But there is a lot of exploration in new Vegas. Like the gecko canyon south of primm. The vertibird crash near searchlight. The back road from good springs to red rock canyon, then the trail from red rock canyon to jacobstown. There is a lot of exploration, and all sorts of neat things to find.
I never said there wasn't any exploration. Rather, it just feels tacke on and an afterthought when compared to the Fallout 3
8021
« on: February 06, 2015, 09:22:47 AM »
Yeah. I have a similar attitude- I don't know what other people do when they're on their own and not able to talk to friends. Luckily, me and my firends all play on xbox so the most we ever get is "Want to play battlefield?" or something. But other people have genuinely said I am a boring person because I can find entertainment by myself, and don't rely on other people to entertain me.
8022
« on: February 06, 2015, 08:59:41 AM »
It reloads from the top.
Not many guns do that.
8023
« on: February 06, 2015, 08:57:25 AM »
Also OP- do you mean aysmmetrical more then unbalanced?
8024
« on: February 06, 2015, 08:56:54 AM »
Balance game = Reasonable fun for most
Unbalanced game = Unreasonable fun for the few lucky ones.
Maybe I'm just odd, but I find the prospect of a D-Day style map quite enthralling. Like, running up the beach and getting gunned down sound slike stupid fun.
8026
« on: February 06, 2015, 08:47:40 AM »
PSU is FatMarshall
Who?
Guy on bnet who was inherently fanboy oveer halo multiplayer. I recall him saying, I think, that the campaign, custsoms and forge are detrimental and singleplayer has no place in halo. *foreheadpalms*
8027
« on: February 06, 2015, 08:43:25 AM »
#modbias
8028
« on: February 06, 2015, 07:45:37 AM »
YEah. Gulf of Oman even has the attacking team start on an aircraft carrier with the same vehicles.
I want a really good D-Day map.
8029
« on: February 06, 2015, 05:09:47 AM »
2lazy2lernbuttoncombos
3bxr5me
8030
« on: February 06, 2015, 05:09:14 AM »
That's awesome.
8031
« on: February 06, 2015, 05:06:56 AM »
please stop using computers permanently, m'kay?
this has been a public service announcement by the ministry of bacon
8032
« on: February 06, 2015, 05:05:30 AM »
How about this for the gaming banner?
It should be a banner of gaming in general imo. Y'know, like a joystick or some shit.
an ouya :^)
8033
« on: February 06, 2015, 05:03:45 AM »
The other thing are followers. Each one is unique due to skills, backs troy and quests. In Fallout 3 and Skyrim every follower is the same except what they look like. They hardly have any back story and development to them and when it comes to skills they are the same. The only unique follower in Fallout 3 is the mutant because he's a mutant and that's it.
Because he's basially invincible. I loved vegas' follower quests. Reminded me of ME2, in that way that you have to build up the trust of your followers. And getting a ghoul to walk round in a sombrero and mexican garb made me laugh for about ten minutes.
8034
« on: February 06, 2015, 05:02:08 AM »
the guy from hatred :^)
8035
« on: February 06, 2015, 05:01:14 AM »
buddy list.
Do people actually use that?
8036
« on: February 06, 2015, 04:54:40 AM »
Hot Fuzz and SotD tie for first. It's impossible to pick between the two.
^^ I heard they were making another one.
8037
« on: February 06, 2015, 03:49:29 AM »
Fallout 3 had a better map. Fallout New Vegas' map feels too linear, and you're basically guided down a path at the start of the game until you know what you're doing and how to run up the north road. However, it has much better mechanics; the Companion Wheel, true Iron Sights and Hardcore definetly improve the experience for the better.
It has very little emphasis on exploration- NV excels in it's story and RPG aspects, whereas FO3 excels in it's exploration and just general running around. I don't ever play 3 for it's writing, just as I don't play Vegas for it's exploration (Outside of DLC anyway)- they're both good games, but good for different reasons.
8038
« on: February 06, 2015, 03:39:34 AM »
None because I don't care about celebrities.
8039
« on: February 06, 2015, 01:12:06 AM »
An aircraft carrier My own space program A supercomputer to play games at ultra high graphics My own army then go take over a smallish country
8040
« on: February 05, 2015, 05:41:28 PM »
I will just say its in the kilobytes >.>.
dude what? who's your isp?
Sky. Can't get fibre optic due to location so we have what we have.
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