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Messages - BaconShelf

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7861
The Flood / Re: Watch this kid's life come crashing down
« on: February 19, 2015, 05:33:40 AM »
I don't get it
He Share Played and the person deleted his level 31 and 26 characters as well as some gear on his third character.
He starts crying at the end of the video.


Ohh.. I stopped watching after two minutes because nothing happened.
It starts at around the 13 minute mark


"It's alright I didn't want it anyway"


dat damage control

7862
The Flood / Re: Watch this kid's life come crashing down
« on: February 19, 2015, 05:31:22 AM »
FUCKUNG LOL


HE'S CRYING


7863
The Flood / Re: Watch this kid's life come crashing down
« on: February 19, 2015, 05:24:19 AM »
I don't get it
He Share Played and the person deleted his level 31 and 26 characters as well as some gear on his third character.
He starts crying at the end of the video.


Ohh.. I stopped watching after two minutes because nothing happened.

7864
The Flood / Re: Watch this kid's life come crashing down
« on: February 19, 2015, 05:18:54 AM »
I don't get it

7865
The Flood / Re: Do you consider yourself a "core member" of the Flood?
« on: February 18, 2015, 03:21:16 AM »
Hmm, I don't think so. Not the old flood anyway, back then I was a lurky newfag, it wasn't until B.next that I started to post more.

7866
The Flood / Re: Does it sound just as foreign to bongs,
« on: February 17, 2015, 07:03:14 PM »
Yes. I have no ideawhat grade=what, and when high school or middle school or whatever sart. It's really quite confusing, as I think of high school as 11-16 years old, but America has it different

7867
The Flood / Re: Can you still get the job done with 5inches?
« on: February 17, 2015, 02:21:56 PM »
OPcantinb4

7868
The Flood / Re: Do you use any hair products?
« on: February 17, 2015, 02:17:22 PM »
Nothing. I only wash it so it doesn't go all greasy.

7869
As long as there's a tutorial on how to set it up, sure.

7870
Gaming / Re: You guys ready to cringe?
« on: February 17, 2015, 02:25:42 AM »
Anyone who uses the halo font for anything shouldn't be taken seriously.

7871
Gaming / Re: You guys ready to cringe?
« on: February 17, 2015, 02:23:35 AM »
Halo lore died with Reach.

Then 343 revived it again. It's kind of sad that 343i has put more care into the story side of the game in their short tenure than Bungie did in theirs.

7872
Gaming / Re: You guys ready to cringe?
« on: February 17, 2015, 02:21:15 AM »
Where does it say this official? You guys are freaking out over nothing, anyone can write a short e-book novel.

The point of the OP was how the guy is making money off several other franchises. Mass Effect, Dragon Age, WH40K and TES included.

7873
God's Own County of Yorkshire> everything



7874
Gaming / Re: So I kinda want to try out Dungeons and Dragons
« on: February 16, 2015, 12:53:28 PM »
Don't. It's really boring.

7875
The Flood / Re: Are these realistic predictions of 28th century technology?
« on: February 16, 2015, 12:31:42 PM »
remember how everyone 20-30 years ago thought that we would have flying cars by now?

I'd say there's a difference between, say, nanotecholgoy that can repair damn near anything on the battlefield in minutes with a 700 year time gap and flying cars and hoverboards in a 30 year time gap.

But yeah, it's like how in aliens, laptops were like, a supercool thing in the 2X00's (When is aliens set anyway?) to control turrets but now smaller computers are more common than regular ones.
Quote
(When is aliens set anyway?)
2119, or somewhere around that.

Huh.

7876
The Flood / Re: Are these realistic predictions of 28th century technology?
« on: February 16, 2015, 12:24:22 PM »
remember how everyone 20-30 years ago thought that we would have flying cars by now?

I'd say there's a difference between, say, nanotecholgoy that can repair damn near anything on the battlefield in minutes with a 700 year time gap and flying cars and hoverboards in a 30 year time gap.

But yeah, it's like how in aliens, laptops were like, a supercool thing in the 2X00's (When is aliens set anyway?) to control turrets but now smaller computers are more common than regular ones.

7877
The Flood / Re: so i watched The Phantom menace last night
« on: February 16, 2015, 12:19:17 PM »
I enjoy all of them.

7878
The Flood / Re: Are these realistic predictions of 28th century technology?
« on: February 16, 2015, 12:17:52 PM »
The thing about technology and all that into the future, is we base it on things we already know and understand, where as by that time things will be so vastly different.

Heck, look at now from 100 years ago. No one would have ever predicted the internet being a thing, nor being able to hold a device that allows you to communicate with everyone in the world, as well as be a small mobile computer.

I'm not denying that. I like to think I'm keeping some semblance of realism in my work though- in my lore, most colonies have their own unique language(s) and cultures, much like countries on Earth. However, there is ver limited time control/ travel (Obviously they can't travel through time, but it is used for stasis fields and the like) , and advanced wormhole technology exists as well as things like Quantum Entanglement. I am looking at real physics for most of my technologies and trying to provide a workaround that will allow everythin to comply mostly with known laws, expect for the factor that in a few centuries there is the technology to, say, insta-jump to lightspeed or something like that.

7879
The Flood / Re: Are these realistic predictions of 28th century technology?
« on: February 16, 2015, 12:14:24 PM »
You can believe that but by then humanity and the whole world would have changed. I remember reading book that was crazy cool where although the bodies were elsewhere their minds were controlling a body huge distances away. Mainly to traverse a new area.

Also memories could be edited i feel.

If you really want to understand the future you could to push your mind to think of shit that is truly mindfuck and stupid and crazy. Think of new concepts and things that have never existed before. Like Light Roads.

There are some technologies that I'm not really going into- partially because for some things (Such as hard light), you then bring up the matter of why ships aren't made of hard light or in the case of remote bodies, why there are some of the cultural differences and hatreds between some species. Plus, I want to keep this semi grounded in reality, if that makes sense. for instance, the largest sturctures only measure roughly 15km end to end, and that is the biggest space station. I don't reallty want  to go into the Forerunner scale of technology, I have another scifi universe for that.

Plus, my massively superior needs somehing to make itself at least marginally superior to the Imperium, and antimatter weapons can't be their only advantage.

7880
The Flood / Re: Are these realistic predictions of 28th century technology?
« on: February 16, 2015, 12:08:41 PM »
But you need paragraphs. In the 28th century.
China called

I copied this from a post I made on haloarchive. Give me five to clear it up- the bbcode works slightly different so it fucks up paragraphs.

7881
The Flood / Re: Are these realistic predictions of 28th century technology?
« on: February 16, 2015, 12:07:39 PM »
Is the story's placement in the 27th century necessary or contingent?

I would revise down the time, if it isn't necessary.

I have a lot of events to cover- a 700 year gap leaves roughly 100 years of expansion before the first major interstellar war, another fifty before first contact and the remaining centuries that show the humans gradually gain power, eventually creating many anti-alien policies, though of course by that point, they control the most powerful military who also think very likewise. However, the alien species get to space roughly within the two hundred years above and below the 21st century, so all the main species are on a similar technological level.

but otherwise, because I'm doing a lot of worldbuilding, 700 years gives me a lot of room to move when placing events and the introductions of certain weapons, vehicles, ships and the founding of colonies.

7882
The Flood / Are these realistic predictions of 28th century technology?
« on: February 16, 2015, 11:24:32 AM »
For my human faction, I've been trying to make the technology employed viable/ feasible for the timeperiod- the 26-2700s.


Military Hardware
The weaponry at work is varied; lasers, mass drivers and plasma are common among the various alien militaries, but both have downsides; lasers have a high usage of energy and plasmafire travels slowly. Bullets like now are used by militia armies and the like, but the official marines have extensive augmentations, including surgically grafted exoskeltons and implants that can assist in pumping blood and carrying oxygen around the body and so forth- their weapons fire a 12.7(.50 cal) bullet as a light round in a submachine gun, with heavier rifles; snipers, marksman and battle rifles, all using 14.5mm and even up to 19mm rounds, unaugmented personnel  cannot use these weapons.

In addition, extensive use of nanotechnology means a bullet can be programmed by the user- they can fire a mini cluster explosive, an incindiery bullet, AP, HP and so forth. Likewise, this use of nanotechnology has meant that armour can self-repair, as can vehciles and external tactical packages can allow for increase nanite capacity to let users manualy repair their own or friednly armour or even serve as a medical technology, albeit wounds fixed by nanites have increased chance of developing their own problems later on and require advamced treatment, making it a field kit of sorts.

Vehicles are seperated into two generations, and they can be distinguished even by just their operators; generation 1 vehicles more closely resemble modern vehicles, with wheels and treads the major form of their transport, or for aircraft, chemical fueled engines and rotors for helicopters, making G1 craft primarily used in-atmosphere, mostly by the army. G2 vehicles operate in space and on gorund, using advamced anti-gravity systems to hover above the ground or in the air, making tanks and ground vehicles able to handle rugged terrain with ease and aircraft able to hover and accelerate to supersonic speeds and change in a matter of seconds, these vehicles generally used by the marines. Both types used miniaturised fusion batteries for near infinite power and self-repairing armour to keep combat effectiveness. Most vehicles are modular, meaning that a tank can have it's main armamaent changed from a HE turret to a 30mm AA cannon within minutes at a field base, or a dropsip to have a troop bay switched out for a vehicle bay in 10 minutes.

Advanced stealth technology including complete silencing of weapons and movement and near-complete invisibility has made way to new generations of specops programs.
Spacecarft, depending on purpose, can range from being a few dozen metres long to well over several kilometres long for carriers, though classifications generally influence design; cruisers primariy fitted with long-range guns and stay on the outskirts of a battle acting as artillery while dreadnaughts are equipped with thousands of cannons and metres of armour to charge to meet the enemy fleet head-on.
More important worlds have shields covering the entire planet and a series of 'solar cannons'- weapons that use portal technology to precisely fire a superheated laser across entire solar systems in a few seconds.

Colonies and Civilians
Colonies are vastly different to each other, with each one having it's own particular culture and even languages, depening on distance from the Core. Some worlds are mainly agricultural, with rich lands and predictable weather making them perfect for supplying grown crops to the rich while other worlds, rich in minerals, function as mining worlds, with much of their landmass being strip-mined by the oversized behemoth machnes that slowly quarry into the earth; some faciltiies even dig into the outer mantle of some planets to gain access to the pure iron inside. TSuch practical colonies are generally less populated and more remote, with their towns and cities much more prefabricated and utalitarian looking.
Larger colonies, closer to the core, have much more dense populations and a wider mix of styles, though some generl trends remain; skyscrapers in cities that extend far above the clouds have their own gardens and the top floors of many buildings often function as mini-streets and parks in their own right amidst the sky-roads populated by VTOL aircraft of civilian and police variety. MagLev trains travel aroun the upper floors of such towns, making it entirely possible for those who live in the 'sky towns' to be entirely segregated from the ground-level people, making a large divide between the standards of living between the two. For the less rich, food is almost entirely Genetically modified and grown, in artificial labs and factories; products are generally 3D printed and the lower levels of a city rarely see sunlight; making the ground levels of a city dangerous to walk in without escort.
On the more populated worlds (usually the oldest colonies and earth), the atmospheres of the lower levels are so polluted that a gas mask is required to walk around safely. Cities are generally built around the equator of a planet, and thus almost always have an orbital tether nearby. Cities are powered by nuclear fusion reactors, based many miles away, and such reactors can provide energy to a city of billions for years without needing maintenance. Oftentimes, humans are the richer class, due to the history between humans and aliens that made many humans very xenophobic, and as their power increased, slowly made more and more laws in play that favoured humanity over aliens.

Technology
As well as the previous nanotech, fusion and GM food, there are other technologies that come into play; mass drivers are used in both the military as weapons and on colony worlds to shoot waste into the sun. However, this is a rare event, as nearly all waste made is recycled into something else.
Robotics have made a large leap, and robotic soldiers are a common sight in some armies and even in regular jobs, though their biggets usage is in the 'missile boat' frigate- a custom built ship consisting little more than the computer core and engines, that can be cheaply built and deployed en masse to swarm fleets and carry thousands of missiles, meaning they can deploy a huge payload before finally kamikazing the enemy ships themselves.

Stasis fields- a way of halting time inside the field to a standstill- are used on interstellar journeys in some cases or are used by private investors, wishing to freeze themselves for future thaw at a later date (Including those on their deathbed). It's use in travel is less common now, with light speed as a common feature of all craft meaning any craft can travel within a system and wormhole drives allowing a ship to transition to another star system in a few days' travel, at most, though these drives are only fitted to large craft.

Colonisation occurs with large specialised craft, which are built using prefab parts that gradually disengage themselves to head to the surface as prebuilt buildings, meaning an entire spacecraft can turn itself into a town within a few weeks. Similar systems are used to create prefab military outposts. AI is also possible, but highly illegal and rarely looked at aside from the few top secret research projects within the military- full AI have been created but have always attempted to use any tools available to wipe out their creators', a repeated trend that has rendered them too dangerous- semi-AI are used for managing systems on ships, in cities or used in robotic soldiers and vessels as expendable troops.

Why AI's aren't used.
So do you guys think that this is a good reasoning for a 27th century space faction to not use AI systems?

Essentially, the numerous projects of developing AI have all been failures, resulting in the AI hacking it's way into the most classified systems throughout the entire Imperial netowrk (Even when the facility/ ship isn't connected to it at all), breaking it's Asimovian Laws and attempting to gain control of itself and go full on Skynet on everything it can.

After 12 research projects and disguarded prototypes turned off only by their failsafes, AI research is now highly illegal and considered to be punishable via nuclear devastation of the creation site before the AI can self-replicate later on. The prototypes' processing crystals are kept under some of the highest security available on constant rotation, known to only a handful of people in the Imperium.

7883
Serious / Re: Make Britain safer; bring back handguns
« on: February 16, 2015, 10:12:48 AM »
. . .
Oh yeah, I'm completely with legalising things like batons and mace in the first instance.

Likewise.

7884
Gaming / Re: Mega Bloks H5 Vulture
« on: February 16, 2015, 10:11:34 AM »
It's been confirmed btw that the tank isn't the scorpion that we know from Halo CE-2 or 3/ODST/Reach/4.

7885
Gaming / Re: Halo: Reach game night (UPDATED)
« on: February 16, 2015, 10:10:10 AM »
Of course, the poll is super close just like the last one. Ugh, I might just have the game night on both days. What's the worst that could happen? ¯\_(ツ)_/¯

My trial would be far expired by that point, and I already got my PS4, so no thank you.

I'm still down for a Halo 2 PC gamenight though.
I have no idea how many people here even have that game >.> I would be interested in that, though.

Theres a few on x1.
Sounds good, someone else will have to organize it though, lol, because I'm not going to arrange a game night that I can't even attend. >.>

I'll do it, for BF4.

7886
The Flood / Re: I'm going to have a great day.. (Not)
« on: February 16, 2015, 09:10:33 AM »
Yeah, I babysit for some neighbours. 3 kids, 11, 9 and 3.

The 11 year old just looks after the 3 year old and the 9 year old plays on her ipad, I just sit and play with the kitten.

I don't really know why I'm required, but hey, free £20 for doing essentially nothing.

7887
The Flood / >mfw i find out toy story is 20 years old
« on: February 16, 2015, 07:04:53 AM »


WAT

7888
The Flood / Re: Pray with my, brothers of the Islamic State.
« on: February 16, 2015, 06:58:54 AM »
fbi are watching this thread

7889
Gaming / Re: So who else is hyped for Bloodborne?
« on: February 16, 2015, 04:44:23 AM »
That would imply I wanted MCC for anything other than campaign, though.


Aslo, it justs looks like drk souls, so no thanks. I'm not spending a few hundred for that.

7890
The Flood / Re: Book Thread Mk3
« on: February 16, 2015, 04:38:36 AM »

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