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Messages - BaconShelf
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361
« on: January 16, 2018, 05:00:36 AM »
Any Need For Speed game after the original Most Wanted was basura and now EA turned the dead franchise into a Slot Machine Simulator to try to squeeze whatever money they can out of it.
Any CoD after MW2 with the exception of Black Ops 2.
Reach and Halo 4 for ultimately killing the series.
At least reach nailed the soundtrack, art, custom game and campaign (gameplay) departments.
Art and custom games yes, but nothing else really
Hey, it's better than 4 and 5 which fail to do anything worthwhile.
362
« on: January 16, 2018, 03:22:40 AM »
Any Need For Speed game after the original Most Wanted was basura and now EA turned the dead franchise into a Slot Machine Simulator to try to squeeze whatever money they can out of it.
Any CoD after MW2 with the exception of Black Ops 2.
Reach and Halo 4 for ultimately killing the series.
At least reach nailed the soundtrack, art, custom game and campaign (gameplay) departments.
363
« on: January 15, 2018, 05:01:57 PM »
Halo 5. Horrid art/ visuals/ lighting both on a technical (ie the textures are laughably bad) and aesthetuc standpoint, resulting in an ugly mess. The sound design is really mediocre, the OST is unmemorable, the story is atrocious, level design (campaign and mp) bad and the gameplay pretty bad as the gunplay itself feels clunky and the abilities don't mesh with the gameplay at all. Forge is good, the best its ever been, but is hampered by the horrible technical qualities and the inability to make anything look good. And of course, microtransactions and the delayed content release schedule that means staple features like infection, forge, file browser and a myriad of other gametypes were unavailable ranging from at launch to upwards of six months or even a year for some gametypes like oddball (this all being stuff in previous games at launch). There's also no splitscreen though for me personally that one didn't affect me too much.
So yeah Halo 5 is a shit game
364
« on: January 15, 2018, 01:58:31 PM »
Some 'credited rumour guy' talked about Bad Company 3. I dont want it, please dont make it.
Apparently it's Dice LA doing it for next year so there could be a chance it's good. The DICE Stockholm WW2 Battlefield is probably gonna be bad though
The new iterations of frostbite are complete trash, floaty movement and even worse physics. LA branch did good in fixing BF4 but i dont have any faith in them nailing down BC2's intricacies
I have higher hopes for a game made by them than one by stockholm tbh
365
« on: January 14, 2018, 07:01:35 PM »
Stuff like tarzan rope swinging in ep 3 is pretty dumb though I'll admit
Happens in RotJ too
Does it? I honestly can't remember though I haven't watched ROTJ for ages.
366
« on: January 14, 2018, 08:02:23 AM »
You can blame Star Wars fans for the fight choreography since they unironicly bitched about it being too good in the prequels.
right?
the irony of it is the same people who complained about all the flips and shit probably watch anime where the fights are way more over the top and ineffective
it makes sense in anime. animation isn't supposed to to conform to reality. that's literally a core trait of the medium. film is.
you think a fantasy movie is supposed to conform to reality
in terms of people moving realistically and believably? yes, because it's literally impossible for them to do otherwise.
They literally have space magic
I always thought the difference in fighting styles made sense as you had all these experienced space wizards using telepathy to enhance their fighting and anticipate each others moves and shit, which meant that fights ended up being fairly extreme as fighters were being pushed to their physical limits to dodge and shit, whereas the three fights we get in the OT are two old men, one of whom expects to die anyway, a boy who literally has never been in a duel before and an old man robot who doesn't even want to kill him and the same boy and old man but the old man kicks the kid's arse up until the end because Luke is inexperienced (when compared to Vader) and also doesn't want to kill Vader. Then you have the ST fights which are a girl who has never used a lightsaber fighting a heavily injured dude and the throne room fight.
It's pretty believable (for the most part) as to why the prequel and ST/OT fighting styles are so different - though whether that was the author intent or if it was just to look cool is up for question. Either way, I can buy Jedi masters doing flips and crazy fast fighting.
i dont care about the star wars fights
i was commenting on sol saying its over the top like in an anime
oh
367
« on: January 14, 2018, 07:38:35 AM »
Stuff like tarzan rope swinging in ep 3 is pretty dumb though I'll admit
368
« on: January 14, 2018, 07:37:30 AM »
You can blame Star Wars fans for the fight choreography since they unironicly bitched about it being too good in the prequels.
right?
the irony of it is the same people who complained about all the flips and shit probably watch anime where the fights are way more over the top and ineffective
it makes sense in anime. animation isn't supposed to to conform to reality. that's literally a core trait of the medium. film is.
you think a fantasy movie is supposed to conform to reality
in terms of people moving realistically and believably? yes, because it's literally impossible for them to do otherwise.
They literally have space magic I always thought the difference in fighting styles made sense as you had all these experienced space wizards using telepathy to enhance their fighting and anticipate each others moves and shit, which meant that fights ended up being fairly extreme as fighters were being pushed to their physical limits to dodge and shit, whereas the three fights we get in the OT are two old men, one of whom expects to die anyway, a boy who literally has never been in a duel before and an old man robot who doesn't even want to kill him and the same boy and old man but the old man kicks the kid's arse up until the end because Luke is inexperienced (when compared to Vader) and also doesn't want to kill Vader. Then you have the ST fights which are a girl who has never used a lightsaber fighting a heavily injured dude and the throne room fight. It's pretty believable (for the most part) as to why the prequel and ST/OT fighting styles are so different - though whether that was the author intent or if it was just to look cool is up for question. Either way, I can buy Jedi masters doing flips and crazy fast fighting.
369
« on: January 13, 2018, 05:53:17 PM »
Some 'credited rumour guy' talked about Bad Company 3. I dont want it, please dont make it.
Apparently it's Dice LA doing it for next year so there could be a chance it's good. The DICE Stockholm WW2 Battlefield is probably gonna be bad though
370
« on: January 13, 2018, 05:22:12 AM »
Can we make it legal to murder people who make Assasination Tower and Raid maps?
Clan raids back in the halo reach days were /ourgame/
Ass maps with pretty bases. They are literaly just designed as meat grinders for the entertainment of whoever is in the base.
The shit ones are. The good ones are designed with hidden entrances and shit to make defending challenging.
371
« on: January 12, 2018, 06:48:38 AM »
Can we make it legal to murder people who make Assasination Tower and Raid maps?
Clan raids back in the halo reach days were /ourgame/
372
« on: January 11, 2018, 11:12:51 AM »
Who was the antagonist of Halo 5?
343 industries
373
« on: January 11, 2018, 03:37:32 AM »
Titanfall 2 took ages to balance the more OP weapons.
I still dont know why nobody thought Tone was a terrible idea in development. It's like it was designed intentionaly to be the most busted thing they could think of, short of giving it an arc cannon and a Smart-devotion.
"Lets take the most meta chassis from the first game, give it the most meta weapon, but also buff said meta weapon by making it's hibox take up half the frontier, and adding homing rockets to it after every three hits, make one of the lock on's for the homing rockets free, and then also give it Particle wall so that it's guaranteed to utterly fuck everyone at range."
I'm pretty sure the entire point was to have a loadout based off the popular one from TF1. Tone hasn't been brutally OP for over a year now anyway.
374
« on: January 10, 2018, 04:03:06 AM »
Titanfall 2 took ages to balance the more OP weapons.
375
« on: January 08, 2018, 04:27:08 AM »
He knows what the ladies like Doesn't get laid in any of the games
He does in contact harvest though
376
« on: January 08, 2018, 03:05:00 AM »
>Wizard >Does not feature wizards
377
« on: January 08, 2018, 03:04:19 AM »
>Blood Gulch >The gulch is not made of blood
378
« on: January 08, 2018, 03:02:17 AM »
>Sword Base >Base does not resemble a sword
379
« on: January 07, 2018, 06:59:53 AM »
Figures that users from sep7agon would like a literal mindless spreader of toxin.
Why are you bringing up anime in a thread about jellyfish
380
« on: January 05, 2018, 09:42:26 AM »
Wait who did I kill
We drowned Zonda together.
Oh yeah The Omega Point wins again
381
« on: January 05, 2018, 08:52:59 AM »
Wait who did I kill
382
« on: January 03, 2018, 06:14:29 PM »
>american police
383
« on: January 03, 2018, 03:01:29 PM »
>These are the people making your videogames
Soyboys should be the first to get gassed.
>these are the people i will be working with in the future yay
384
« on: January 01, 2018, 12:13:56 AM »
>Only 6 replies I know why this place is dead, you've all become dirty dirty normies Grim
Go back to /r9k/
385
« on: December 31, 2017, 07:03:54 PM »
I sat at my aunt's house writing my essay about Aliens before messaging my friends from the future and going to bed.
386
« on: December 31, 2017, 07:02:49 PM »
2017 was pretty good to me and 2018 is looking to be better.
387
« on: December 31, 2017, 10:45:00 AM »
wtf i did literally nothing the entire game
fake and also gay
388
« on: December 29, 2017, 06:35:02 AM »
what the fuck why am I so boring this game
389
« on: December 29, 2017, 03:39:23 AM »
What are some good reference points to use for your height
Girl's bios on Tinder
No I mean to estimate your own It's never really been something I've needed to know
390
« on: December 29, 2017, 03:17:03 AM »
What are some good reference points to use for your height
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