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Messages - BaconShelf

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181
The Flood / Re: Describe your ideal Wife / Hubby.
« on: July 06, 2018, 02:53:57 PM »

>2x farren-pattern heavy railguns
>9x autoloading VLS torpedo bays capable of stocking plasma, nuclear or conventional warheads
>42x redfield ballistics 40mm point-defence guns
what's not to love

182
Gaming / Re: Why the fuck are people still paying for Xbox Live?
« on: July 06, 2018, 01:12:01 PM »
because servers are expensive

the reason steam doesn't make you pay is because Valve doesn't have anything to do with hosting servers for games as a lot of stuff is community hosted and/ or hosted by the developers/ publishers of specific games, which is typically often rendered moot because a lot of games on PC still have recurring payments anyway.

Servers are expensive sure, but I'm sure there's cost effective ways to keep them running.

Its 2018, we haven't had any real value with XBL gold in a decade now.

And considering that I can have the same level of quality with system network tunneling, this in return makes Microsoft servers useless.
I'd probably say that with stuff like Games With Gold and the sales, XBL is more worth it now than it ever used to be.

And you know, that kind of stuff requires good technical knowledge on the part of the user which no one should be forced or expected to have.

What system link tunneling? That's not even hard.
Because you're tech-literate. Most people who want to play games just want to boot the game up and press the matchmaking button to play.

Assuming any degree of technical competence on the part of the user is bad design. You have to assume they have no idea what they're doing because a sizeable chunk don't.

183
Gaming / Re: Why the fuck are people still paying for Xbox Live?
« on: July 06, 2018, 12:39:43 PM »
because servers are expensive

the reason steam doesn't make you pay is because Valve doesn't have anything to do with hosting servers for games as a lot of stuff is community hosted and/ or hosted by the developers/ publishers of specific games, which is typically often rendered moot because a lot of games on PC still have recurring payments anyway.

Servers are expensive sure, but I'm sure there's cost effective ways to keep them running.

Its 2018, we haven't had any real value with XBL gold in a decade now.

And considering that I can have the same level of quality with system network tunneling, this in return makes Microsoft servers useless.
I'd probably say that with stuff like Games With Gold and the sales, XBL is more worth it now than it ever used to be.

And you know, that kind of stuff requires good technical knowledge on the part of the user which no one should be forced or expected to have.

184
Gaming / Re: Why the fuck are people still paying for Xbox Live?
« on: July 06, 2018, 12:34:26 PM »
because servers are expensive

the reason steam doesn't make you pay is because Valve doesn't have anything to do with hosting servers for games as a lot of stuff is community hosted and/ or hosted by the developers/ publishers of specific games, which is typically often rendered moot because a lot of games on PC still have recurring payments anyway.

185
The Flood / Re: Games you play in the car?
« on: July 04, 2018, 06:11:38 PM »
>not just putting headphones on and reading a book to pass the trip

186
The Flood / Re: You walk into your bathroom and see this
« on: July 04, 2018, 06:41:56 AM »
time to buy a new toothbrush

and also burn the entire house down I guess

187
The Flood / Re: What are some of your hobbies?
« on: July 03, 2018, 06:45:14 AM »
Gunpla, tho the weather has been too shit to paint; Zbrush, tho I'm not very good at it because I dont know the proper workflow/my laptop can only handle so much; and getting rejected from jobs
How's your zbrush stuff coming along
It's hit and miss. I can sculpt, gonna try polypainting. But fuck retopologizing and UV mapping
Polypaint is pretty fun. I enjoy using it by setting the objects material as paint, then setting the paint brush to stone + actual geometry and using it to manually chip away. It looks super nice.

188
The Flood / Re: What are some of your hobbies?
« on: July 03, 2018, 04:50:26 AM »
Gunpla, tho the weather has been too shit to paint; Zbrush, tho I'm not very good at it because I dont know the proper workflow/my laptop can only handle so much; and getting rejected from jobs
How's your zbrush stuff coming along

189
It's a soft reboot

Also known as a "seaboot"

190
district 10 more like district BASED

191
The Flood / Re: Plans for the summer?
« on: June 27, 2018, 05:48:29 PM »
do 3D stuff

192
The Flood / Re: spotify got rid of radio for free users
« on: June 27, 2018, 08:18:23 AM »
also

you guys know it's not the actual radio right?

they got rid of mixes based on artists or specific albums or songs

whaddya some kind of gramps? in current year of our lord?
Just get one of these

Why would you listen to the radio anyway
i don't use spotify so idk

When I listen to music I usually just buy CDs, put them on my computer/ phone and make playlists on them.

194
The Flood / Re: spotify got rid of radio for free users
« on: June 26, 2018, 02:13:59 PM »
Why would you listen to the radio anyway

195
The Flood / Re: post two words that don't go together
« on: June 22, 2018, 12:34:51 PM »
bane small

196
Gaming / Re: Who's getting GOTY
« on: June 19, 2018, 06:27:37 AM »
Nice google amp

197
The Flood / Re: Post them conspiracy theories u believe in
« on: June 19, 2018, 06:24:29 AM »
Xsean was there

198
Gaming / Re: Halo Mega Thread
« on: June 17, 2018, 04:48:27 PM »
https://mobile.twitter.com/343Postums/status/1007740957482147840

Official feedback survey for gathering feedback on playlists in the MCC update.
>People actually bothered to play the MCC update

tbh, I'm surprised they even bothered to make the update
They're only doing it because they're doing XB1X 4K stuff so they were like "yeah may as well do this at the same time i guess".

In fairness though it's shaping up to genuinely be a good patch, they've been going pretty in depth into the development in the blog posts.

199
Gaming / Re: Metro: Last Light
« on: June 17, 2018, 04:46:21 PM »
Pick 2033 up first. LL is a sequel to it.

200
The Flood / Re: How do you think the 1st alien encounter would go?
« on: June 17, 2018, 09:57:07 AM »
Alien contact would likely be using radio telescopes to detect high IR emissions around an extrasolar planet or star, or even the tell tale signs of a braking burn being conducted by a generation vessel. As a result, we'd have decades to communicate and/ or prepare any kind of defense if necessary.

I've always wondered about this. Because of the distances and the "limitation" being the speed of light, there's gonna be always a massive time lag behind what we're seeing and what's actually there now over there.

E.g. Life started on Earth approx. 4Ga. Anything looking at Earth from that distance is just gonna see a rocky mass, with specrtral graphs(?) showing a primitive atmosphere. At this point, Mars or Venus would look like better candidates for intelligent life than Earth would.

Say if life takes 4.1-2Ga to get to a Type III civ where their influences are observable from the galaxy, with +/- 1Ga to account for an early turbulent and chaotic Universe, we can only look as far back as 8-10Ga back to observe something, which would already be out of date the second we see it.

The odds of life starting out anywhere elsewhere I think is pretty high, and the c constant I think explains the Fermi paradox, but then at the same time it works against us finding any during Earth's life's existence for the same reason (short of breaking the laws of physics).

Am I making sense? Any life that gets far enough to look outside its planet is only going to see things that appear dead or primordial, but at the same time another life is seeing the same thing in their scopes.

That kinda sucks.
Put it into perspective. The nearest galaxies are hundreds of thousands to a few million light years away. The Milky way is 100kly in diameter, and the observable universe is 90-ish Gly across.

Anyone who would even be looking at Sol closely enough to be able to even gain an idea as to if this planet even exists or not would have to be in our galaxy, minimum, and even then it would have to be somewhere on the near side as light passing through the Zone of Avoidance in the core is blocked by the core.

So this means that in practical terms, any aliens that would be capable of detecting us would have to be less than 100,000ly away from us. Life has been affecting our planet drastically for hundreds of millions, if not billions of years (the presence of oxygen in our atmosphere is a big giveaway) - to put this in perspective, the light from the asteroid that wiped out the dinosaurs passed by andromeda about 60 million years ago.

Unless a civilisation is out there building telescopes the size of galaxies, it's unlikely anyone far enough away like the timeframe you're describing is looking at us.

Or in other words, we can see andromeda as it was 2m years ago, but we can barely make out individual stars as anything more than a blur.

201
The Flood / Re: Your homescreens
« on: June 17, 2018, 06:00:08 AM »
Homescreen
Lock screen
I don't have access to my PC right now so I can't get a pic but my wallpaper is a continuously updating image of Earth from space that every five minutes, updates the positions of clouds, darkness and city lights. So as the day goes by I can see the dark hemisphere of the planet creep up as it goes night. I have a different hemisphere view on each monitor.

202
The Flood / Re: How do you think the 1st alien encounter would go?
« on: June 17, 2018, 04:46:06 AM »
Have you ever thought about why abiogenesis only happened a single time on our planet in 4 billion years

It's more likely that it happened several times, but only one was around long enough and evolved beyond single celled organisms/amino acid chains and just beat the rest. Geological record's a bit shit for hard evidence, and our only evidence supporting that it happened once is us... so it's not solid either way.

Iirc some tests showed that simple amino acids could be built in some primordial sea and the addition of lightning or asteroid inpacts to generate the heat to get them to combine into other things was theoretically possible (both of which were as common back then as today, if not more).

And this was before Geologists did deep-sea surveys and discovered little "islands" of life around undersea thermal vents.

Don't get me wrong here it was a fucking stroke of luck with an astronomical amount of decimal places for the statistical likelihood of life on Earth starting and then getting this far, but it's not 0.
There's also the idea of panspermia, which has some attractiveness. Microbial life evolved on Mars or Venus and then, due to asteroid impacts, matter with that life was ejected into space and later found its way to Earth. It's a big issue because a lot of people think that we need to stay off Mars because if life does exist underground, human contamination could wipe it out or otherwise mess with it.

203
The Flood / Re: How do you think the 1st alien encounter would go?
« on: June 17, 2018, 04:40:30 AM »
Alien contact would likely be using radio telescopes to detect high IR emissions around an extrasolar planet or star, or even the tell tale signs of a braking burn being conducted by a generation vessel. As a result, we'd have decades to communicate and/ or prepare any kind of defense if necessary.

However, with the timeline of the universe, it's more likely that any alien civilisations we encounter would be "apes or angels" compared to us - IE prehistoric civilisations that haven't even invented language, or kardashev-III civilisations that are constructing matrioshka brains powered by dyson swarms to run mass simulations. If a Type II or III civilisation existed in this galaxy, we would have the tell tale signs of Dyson Swarm construction all around us or rather, they would already be here and all the stars in our stellar neighbourhood would be exploited already just due to the sheer unlikliness that a civilisation existing within the same general period of time as ours(give or take a few million years) is roughly on par with us. I'm personally fonder of the idea that humans are in fact one of if not the first major technological civilisations in the observable universe.

Anyway so yeah. First contact would be kinda shit. You'd recieve a message that is more or less incomprehensible, then have to wait years or decades to get a response if you do manage to message back if the civilisation is around a nearby star. If the message is a ship that's already en route to Sol system and has been for hundreds of years....

Or we just get struck by an RKV one day without warning and the earth's crust is reduced to lava.

204
Gaming / Re: Halo Mega Thread
« on: June 17, 2018, 04:32:44 AM »
Because Halo 3 has the GOAT iteration of BTB. If I wanted to just play CE or 2 I would go play Team Slayer because people love voting for those two in that playlist.
Valhalla, Sandtrap and Last Resort are GOAT BTB but Longshore is Halo Reach forged invasion maps tier bad.
Longshore is a good map, but gets old after you play it 10 times in a row.
Longshore is the absolute worst map to play with randoms
I especially love it when your own team turns the bridge on when you're on Defense
Personally i just feel that BTB maps that are predominantly infantry (Longshore and Complex) just don't work. They just turn into giant clusterfucks because there's nothing for teams to focus on (ie something like bringing down a tank or banshee or whatever). Even flags, hills and bombs just turn into BR, AR and grenade spam with no real kind of tactics. Those maps I mentioned are particulary bad for it (as opposed to say, High Ground or Last Resort) because there's no real flow to the maps.

205
Gaming / Re: Halo Mega Thread
« on: June 16, 2018, 06:13:51 AM »
Because Halo 3 has the GOAT iteration of BTB. If I wanted to just play CE or 2 I would go play Team Slayer because people love voting for those two in that playlist.
Valhalla, Sandtrap and Last Resort are GOAT BTB but Longshore is Halo Reach forged invasion maps tier bad.

206
Gaming / Re: Halo Mega Thread
« on: June 15, 2018, 05:04:35 PM »
https://mobile.twitter.com/343Postums/status/1007740957482147840

Official feedback survey for gathering feedback on playlists in the MCC update.

207
Gaming / Re: Halo Mega Thread
« on: June 15, 2018, 03:55:05 PM »
Can't believe that Halo 3 is going to be the only one with an FFA playlist. What's so hard about having unranked FFA with all games included?

Edit: I want them to take out KoTH from BTB from all BTB playlists and I'll be happy, and have other Halo 2 maps show up for once instead of fucking District and Uplift all the time.
I never get to play district or uplift because the halo 3 cult will vote anything that has Halo 3, even if it's longshore slayer fifty times in a row.
My choices are always KoTH on District, Territories on Standoff, or Dominion on Exile. Every. Damn. Time.
Wtf it's always CTF on Gephyrophobia or Infinity, one bomb on Longshore or slayer on Meltdown for me

I once had the zanzibar remake in H2A show up but it lost 7-9 votes to fucking rat's nest

208
Gaming / Re: Halo Mega Thread
« on: June 15, 2018, 03:31:10 PM »
Can't believe that Halo 3 is going to be the only one with an FFA playlist. What's so hard about having unranked FFA with all games included?

Edit: I want them to take out KoTH from BTB from all BTB playlists and I'll be happy, and have other Halo 2 maps show up for once instead of fucking District and Uplift all the time.
I never get to play district or uplift because the halo 3 cult will vote anything that has Halo 3, even if it's longshore slayer fifty times in a row.

209
Gaming / Re: Name a game with good netcode
« on: June 15, 2018, 03:29:51 PM »
Titanfall 1
I don't recall having many issues in Bad Company 2 but its been 5+ years since I last played it
Rainbow Six Siege has decent netcode too from what I can tell but I'm on uni internet so I have virtually zero ping.

Siege's netcode is complete ass, but for some reason I don't mind.
Oh is it? I don't think I've ever had any problems with it.

210
Gaming / Re: Halo Mega Thread
« on: June 15, 2018, 04:07:15 AM »
Apparently doubles ranks near the bottom in terms of requested playlists for H2 and 3. Also curious to see if they're gonna do a living dead playlist with H2A, 3 and 4 in it.

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