This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - BaconShelf
Pages: 1 ... 565758 5960 ... 358
1711
« on: October 27, 2016, 05:51:26 AM »
Power Armour, easy.
Fallout's ones (ignoring the retconning and outliers) don't have many weaknesses apart from EMP's and the user inside, whereas mechs have those great fucking legs as weakpoints.
Break one or two hydraulic pumps or the actuators, and the thing collapses. Hasn't Halo's Scarabs shown you the clear disadvantage of walking tanks compared to tracks?
Or the AT-AT being taken down by fucking with the legs
Or the AT-ST being taken down by fucking with the legs
A bunch of space teddy bears took those AT-STs down with ease.
Exactly. They rolled some fucking logs under it. That has to be a contender for most pathetic defeat.
1712
« on: October 27, 2016, 04:44:20 AM »
I deleted MCC to install Battlefield.
I only played the campaigns anyway so I'm not bothered.
One thing I notice though is after playing HCE/2/4/ODST, you can really notice Halo 3's shitty FOV. I really wish they'd have made that wider for the port.
1713
« on: October 27, 2016, 04:42:01 AM »
Power Armour, easy.
Fallout's ones (ignoring the retconning and outliers) don't have many weaknesses apart from EMP's and the user inside, whereas mechs have those great fucking legs as weakpoints.
Break one or two hydraulic pumps or the actuators, and the thing collapses. Hasn't Halo's Scarabs shown you the clear disadvantage of walking tanks compared to tracks?
Or the AT-AT being taken down by fucking with the legs Or the AT-ST being taken down by fucking with the legs
1714
« on: October 27, 2016, 03:42:58 AM »
Here's why mechs are shit
-more complex systems mean more maintenance and logistics problems -walking/ legs mean an unstable platform for weapons, meaning that you can't have as much firepower -centre of gravity is high, meaning they can be taken out by blowing up a leg or pushing them over -they're tall and easy targets for an RPG -they accomplish nothing that a tank can't do far easier
Mechs are shit.
Powered exoskeletons would be best served for allowing troops to carry more equipment with them, and help reduce fatigue because of this. None of that fallout bulletproof armour bullshit.
1715
« on: October 27, 2016, 02:43:50 AM »
car games
1716
« on: October 27, 2016, 01:58:31 AM »
I still play SWBF and Guitar Hero on mine sometimes.
1717
« on: October 26, 2016, 07:04:39 AM »
1719
« on: October 26, 2016, 02:49:54 AM »
come ride with me through the veins of history i'll show you a god who falls asleep on the job
and how can we win when fools can be kings don't waste your time or time will waste you
no one's going to take me live the time has come to make things right you and i must fight for our rights you and i must fight to survive
1720
« on: October 25, 2016, 12:34:49 PM »
>>>>>>>>>>>>>>>halo 5
1721
« on: October 25, 2016, 12:05:54 PM »
didn't even last a week
1722
« on: October 25, 2016, 12:02:26 PM »
I don't believe in just forgetting about missteps like these, as it just shows that a developer can release a shitty product and it doesn't matter. Plus, it also encourages people to be a bit more critical about what games they're buying; if a studio has a track record of shitty, incompetent and broken releases (And Halo 4, MCC and 5 - the three major releases by 343 - have all been generally not very good), maybe it's wise not to expect them to be making miracles any time soon.
I'm not saying you should just forget about it--though, I was almost wholly unaware of the circumstances until just now. Like, I didn't know it took them a whole year to fix the game. That's pretty terrible.
Fair enough. You don't follow the games so it's fair enough you wouldn't really know the details. As for 343's track record though, this forum seems pretty heavily biased against them. But I'm sure they're fine by Halo standards (which were already low to begin with from my point of view).
Well there's a reason that the franchise is nowhere near the levels it was six years ago. I mean, Halo 5 dropped below Battlefield 4 (A game that EA said got about 18k avg players on Xbox One) on the XBL activity charts within a year, if not half that of launch. Halo 4 was similar. Even Reach, Bungie's most controversial game, still had a pretty consistent population a year or two from launch and still got a lot of praise for it's custom games. I don't doubt there is a heavy bias against, here, but it's hard to deny that 343's direction for the franchise have been pretty unpopular amongst the majority if you follow halo. The golden ticket for getting people back was MCC and they royally fucked it up.
1723
« on: October 25, 2016, 11:06:42 AM »
Map rate time?
God tier: Amiens St Quentin Scar
Top tier: Sinai Desert Fao Fortress
Meh tier: Suez Monte Grappa Empire's Edge
Shit tier: Ballroom Blitz Argonne Forest
Fix'd.
The two US maps are way too clusterfucky to be fun.
I don't understand how anyone can enjoy Amiens. It's such a poorly designed map where you can get jumped by anyone with a shotgun/assault class and there's nothing you can do about it unless you're a sentry/fire trooper.
I guess I just enjoy clusterfuckness.
I quite like urban combat. Dragons Teeth maps, Seine Crossing and so forth. Amiens feels like a nice extension of that kind of thing. But I like playing closer ranged classes like Assault so... Also it has tanks and I love tanks. I imagine Forest could be quite fun on Conquest Small, but on 64 players it's impossible to go anywhere without being shot. It feels too small for 64 players. Like Metro/ Locker. But with much less cover.
1724
« on: October 25, 2016, 09:21:14 AM »
But it was horribly and inexcusably broken on launch. If it's better now, it seems irrational to pretend it hasn't just so you can continue hating it.
It took upwards of a year to fix, and the general handling of the situation was to brush it under the rug. As opposed to say, Battlefield 4 where that launched broken and the DLC/ next game Hardline were delayed to get the game's netcode issues fixed - which ended with a new studio (DICE LA) being set up and three free maps + free weapons being given out to the community. It shouldn't have launched in that state to begin with, but they did a decent job with making amends, and the game still has upwards of 30k people playing over 3 years from release (Maybe not as much now BF1 released). In contrast, the MCC recieved some basic patches to make it barely functional, then was effectively dropped and forgotten and not a word was said again and the game hasn't recieved any support for the better part of a year, if not more. Even now, the loading times for the multiplayer are extremely long and it's either the shitty netcode or that no one wants to play it - the skill matchmaking has been widened so much to find games in a reasonable amount of time that it's questionable why they actually have it. Either is a failure on 343/ Microsoft's part to ship a decent product and a failure to support their shitty product. I don't believe in just forgetting about missteps like these, as it just shows that a developer can release a shitty product and it doesn't matter. Plus, it also encourages people to be a bit more critical about what games they're buying; if a studio has a track record of shitty, incompetent and broken releases (And Halo 4, MCC and 5 - the three major releases by 343 - have all been generally not very good), maybe it's wise not to expect them to be making miracles any time soon.
1725
« on: October 25, 2016, 06:57:49 AM »
NEVER FORGET
The thing that pisses me off about that image is how bad the photoshop work is.
1726
« on: October 25, 2016, 03:42:46 AM »
Would you recommend this to someone that didn't like the Beta?
No. BF1 is exactly what the beta was, just more of it.
1727
« on: October 25, 2016, 03:41:54 AM »
2014 was kinda shit
Mario Kart Smash 4 MCC
Other than that, meh.
MCC was shit though
I still play it on some weekends, so they got something right about it.
But it was horribly and inexcusably broken on launch. The only reason you can find games now is because people realised that Halo 5 is awful and it was the next-best thing available.
1728
« on: October 25, 2016, 03:38:33 AM »
2014 was kinda shit
Mario Kart Smash 4 MCC
Other than that, meh.
MCC was shit though
1729
« on: October 25, 2016, 03:00:12 AM »
Argonne forest is a shit fest
Doesn't help that the US forces have camouflage and the German troops don't. The Americans have an inherent advantage.
1730
« on: October 25, 2016, 02:46:47 AM »
Map rate time?
God tier: Amiens St Quentin Scar
Top tier: Sinai Desert Fao Fortress
Meh tier: Suez Monte Grappa Empire's Edge
Shit tier: Ballroom Blitz Argonne Forest
Fix'd. The two US maps are way too clusterfucky to be fun.
1731
« on: October 24, 2016, 06:18:43 PM »
Definitely the former. I'd say a good 70/30 split.
1732
« on: October 24, 2016, 02:32:08 PM »
I haven't done anything for halloween for at least 8 years now.
I'll probably just play some Titanfall 2, as it comes out a couple days before.
That's so sad. Not the playing video games, but not doing anything for Halloween for 8 years!
Well I only have like 2 friends that live locally (rural area) and one of them has moved out to go university. Everyone else I'm friends with lives too far away to make anything worth the effort, especially when we can just talk or whatever over the internet. Elsewise, I dunno. Holidays in general - birthdays, christmas, halloween - sort of lost their magic to me a long time ago. I only really bother with any of it at all because my Mother loves that stuff and it makes her happy.
1733
« on: October 24, 2016, 02:10:59 PM »
I haven't done anything for halloween for at least 8 years now.
I'll probably just play some Titanfall 2, as it comes out a couple days before.
1734
« on: October 24, 2016, 10:56:15 AM »
I'd argue 2014 was worse.
>Nearly all the hyped up heavy hitters of the year such as Watchdogs, Titanfall, Destiny and Far Cry 4 all turned out to either be massive pieces of shit or slightly below/above average games >The failure of AC Unity >The failure of The Evil Within
I can count maybe 3 games that were good (Alien Isolation, Shadow of Mordor, Wolfenstein) and one that was great (DA: Inquisition) and none that were excellent. In fact, the only game that comes close to superb was The Last Of Us remastered, if you even want to count that.
Then you had the whole goobergate controversy that split the gaming community in two.
So nah fam, 2014 was pretty garbage.
You forgot MCC in the pile of shit category
1735
« on: October 24, 2016, 09:29:38 AM »
2014 was pretty bad, this year at least has DOOM, Dragon Ball Xenoverse 2 and Pokemon Sun and Moon, with any luck Titanfall 2 as well while 2014 only really had Binding of Isaac Rebirth and Alien Isolation
Titanfall was pretty good too.
I can't really speak for its launch quality since I only got it this year so I had the benefit of free DLC and shit
If I recall correctly, Elite also came out then but I didn't get that until Christmas last year, so I don't know of its launch either
Titanfall came out early 2014. Yeah. Elite entered beta in 2014 I think.
1736
« on: October 24, 2016, 09:11:01 AM »
2014 was pretty bad, this year at least has DOOM, Dragon Ball Xenoverse 2 and Pokemon Sun and Moon, with any luck Titanfall 2 as well while 2014 only really had Binding of Isaac Rebirth and Alien Isolation
Titanfall was pretty good too.
1737
« on: October 24, 2016, 09:09:20 AM »
So Respawn are letting reviewers release their impressions just about a week before release - full multiplayer AND campaign reviews. I think this is very promising for the state of the game, if Respawn is confident enough to give full access this early. Dunno how many people here still care about Titanfall 2, but it's changed a lot since the Technical Test according to player feedback. Not many places have been reporting it though because it doesn't generate as much clickbait traffic as DAE TITANFALL 2 IS SHIT??? does. Embargo ends in about 2 hours, but some sites have already posted theirs and a few notable figures from Titanfall's fanbase were given access to a PC capture event about a month back where they were allowed to include fuckloads of footage. If anyone's interested, this link is compiling reviews as they come out (Yeah I know >leddit xD it's still a useful place to find info). It seems very promising thus far.
1738
« on: October 24, 2016, 07:19:19 AM »
Both praised and games I enjoy a lot.
And yeah fair enough on the re-releases
Also, keep in mind the ratio of good games to major disappointments, as well. Homefront, Mirror's Edge, Quantum Break, The Division, Star Fox Zero, Deus Ex, Street Fighter V (launch), and (of course) No Man's Sky.
Every year has its good games, but 2016 appears to have had the highest concentration of disappointing or straight-up bad games in a long time. It may just pile up, too, depending on how well games like Pokémon, Persona 5, and the Last Guadian fare, among others.
While it could be too early to tell, I've not seen much positivity regarding the new Call of Duty's beta. And Titanfall 2's Technical Test only got a lukewarm reception (Though I'm remaining positive as Respawn have gone to great lengths to adjust the game to player feedback on that one).
1739
« on: October 24, 2016, 07:15:56 AM »
2013 had the XB1, PS4, Ride to Hell and Ryse so that's at least 4 off 2013.
Plus BF4 was shit at launch because of how broken the netcode was
This year... BF1 and Overwatch are the only games I know of thus far that have released and been well-recieved.
I can't think of much that released in 11. That was a pretty boring year, if not bad.
1740
« on: October 23, 2016, 10:37:30 AM »
It's not like you'd ever be able to enforce it short of going full best korea.
Even then people would find a way.
Pages: 1 ... 565758 5960 ... 358
|