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Messages - BaconShelf
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10171
« on: October 29, 2014, 09:14:47 AM »
I don't really care right now, I'm pissed off that my pre order hasn't arrived on day one despite buying the day one order.
That was the only girlfriend I ever had, and that was the (paraphrased) statement that got me dumped.
Games>girls
What game?
Halo CEA I hadn't played the first one at the time so it was completely new to me
10172
« on: October 29, 2014, 09:14:10 AM »
Going round and recording it shows that she actually wanted it to happen- at least in that instance.
10173
« on: October 29, 2014, 09:12:13 AM »
i dream a drem of tyms gon byyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
10174
« on: October 29, 2014, 09:11:29 AM »
I don't really care right now, I'm pissed off that my pre order hasn't arrived on day one despite buying the day one order.
That was the only girlfriend I ever had, and that was the (paraphrased) statement that got me dumped.
Games>girls
10175
« on: October 29, 2014, 09:03:54 AM »
I've got the KGB smashing up my house right now. Something about harassing someone on the internet with the word lol.
10176
« on: October 29, 2014, 09:02:20 AM »
I'm getting chills right now. We just found mother nature's holy grail-key that unlocks our salvation. Imagine, if we didn't discover this for another 30 years, it might be extinct from deforestation.
;_;
Seriously though, what's taking so long? Let's put this baby to work!
Next thing you know, we'll be finding a fungi that feeds on radiation.
Hey! That's my invention. In fiction. On Mars.
10177
« on: October 29, 2014, 08:46:39 AM »
Halo Reach armor was perfection. So was the User Interface. 343 could learn a lot from the game Bungie did perfectly but then stupid people shat all over.
Reach is shit. The only good thing about it is the armour and UI.
And forge/ customs
10178
« on: October 29, 2014, 08:46:01 AM »
I thought the campaign looked interesting, them I realised the cool stuff was likely pre-scripted events, cutscenes and maybe one time events which you wouldn't be able to do more than once.
The 5 hour campaign?
Before I knew it was five hours.
10179
« on: October 29, 2014, 06:30:27 AM »
As much as I hated Ghosts amd MW3, this one looked better to me. I like CoD, but I hate it when its misstreated like that.
If its anything like IW's latest two games, there will be hell to pay!
Titanfall was fucking brilliant.
10180
« on: October 29, 2014, 06:28:26 AM »
I thought the campaign looked interesting, them I realised the cool stuff was likely pre-scripted events, cutscenes and maybe one time events which you wouldn't be able to do more than once.
10181
« on: October 29, 2014, 05:44:28 AM »
Bungie spends more time naming error codes than making games.
I've sol my copy now, and have no intention of buying the DLC or anything else in the franchise.
10182
« on: October 29, 2014, 05:40:08 AM »
Looks shit.
10183
« on: October 29, 2014, 05:24:26 AM »
I swear to fucking god if Battlefront is packed full of DLC & microtransaction bullshit!
I think it's safe to say it will. Like at Battlefield 1942. For launch maps that game had at least 2 dozen of them. For online wise there are maps that you can't play with the AI. Then there's the 2 DLC that adds some more maps. So the majority of the maps are launch maps. Then with the modern Battlefield games we get shit for maps and the majority of them are DLC. So I think it's safe to say that bullshit is going to happen with Battlefront. So the maps that were included in Battlefront 2 are going to be DLC for Battlefront.
Shit maps is subjective, I loved the base game maps from 3 and 4- Metro, Firestorm, Caspian Border and Damavand Peak from 3 and all of them in 4. And it's not like you don't et a lot. Usually around 10 base game. The only microtransactions we've seen in battlefield thus far have been the battlepacks in 4, which thankfully are not neede to level up.
10184
« on: October 29, 2014, 05:19:44 AM »
Unless the next Battlefield game is sci-fi like 2142 or Battlefront I don't see that game lasting at all next to Battlefront. I think it's safe to say if it's another generic modern game in anyway hardly anybody is going to play it when there's Battlefront.
Battlefield 4 Final Stand DLC has stuff reminiscent of 2142- pod launchers (ODSTs), Hover tanks, Mechs (Map set piece only, not drive able), Railguns and some other cool futuristic shit that is a lot like 2142.
I see a 2143 in the near future.
If that's the case then the next one will most likely be like that game then. Since they released a DLC like that then they must have released that the modern setting is stale and all used up.
Yeah. I read the page on the 2142 war on the wiki and damn, it sounds so detailed (unusually so) for DICE. Also, BF4 supply drops have 2143 written on them.
10185
« on: October 29, 2014, 04:43:58 AM »
Unless the next Battlefield game is sci-fi like 2142 or Battlefront I don't see that game lasting at all next to Battlefront. I think it's safe to say if it's another generic modern game in anyway hardly anybody is going to play it when there's Battlefront.
Battlefield 4 Final Stand DLC has stuff reminiscent of 2142- pod launchers (ODSTs), Hover tanks, Mechs (Map set piece only, not drive able), Railguns and some other cool futuristic shit that is a lot like 2142. I see a 2143 in the near future.
10186
« on: October 29, 2014, 04:41:53 AM »
Where does hardline fit into all this
That's made by Visceral, not DICE.
10187
« on: October 29, 2014, 04:41:14 AM »
Rarely we see a major game released in December. I'm speculating November, and it will tease a few things from Ep. VII. Ten years in the making...
"This allows us to have a major first-person shooter title each year," -DICE better not scrap a third person perspective, or god help their souls...
Already confirmed first and third person.
10188
« on: October 29, 2014, 04:39:16 AM »
I love the new designs. Second to Reach, anyway. But Scout, Ricochet, Rogue, Enforcer, Recruit and Defender (Not helmet) look pretty damn good.
10189
« on: October 28, 2014, 08:01:58 PM »
I got to and finished part 6 of the manga but stopped raise that's all my school library had. That, some random .hack and th first couple Bleach.
10190
« on: October 28, 2014, 07:59:51 PM »
Cool, I'll give it a try when its up.
Don't expect anything even on a level of FTL. It's just "Press 1 to do X" at the moment. I'm looking into disallowing strings and decimals and negatives when necessary, though I'll likely make an additional option for anything else that redirects back to the previous choice you're making saying that is an invalid response.
10191
« on: October 28, 2014, 07:56:32 PM »
So I've started making a small game in python. It's simple enough, you type in the name of your ship, and then you get the options menu for viewing upgrades, stats, entering combat or exiting. If you view upgrades, it says the amount of money you have and then proceeds to list one if three upgrades that either increases attack and reduces cool down, increases armour and increases shields.
Then you go back to the main menu where you can repeat above, see your stats (Attack, health, shields and cool down)
Attack is your outgoing damage Health is how much damage you take before dying Shields is a secondary layer of health that regenerates at the end of the combat session (Though health must be bought) Cool down simply determines how quick combat is by using time.sleep(X), though I'll be using it in the ways below.
So far the combat is fairly simple though takes a few dozens lines- it checks to see if your attack is more than, equal or less than the enemy shields. If more than, the difference is calculated and applied to health. If equal, the shields go down leaving health exposed and if less that, chip away at the shields until either if the above happens. When their health reaches 0, you gain money (calculated by (Shots fired*100)+1000)
Then you go back to the menu and start again. It's in python but I'm pretty happy with how I've done so far.
In also working out the following;
Adding code to allow the enemy to fight back Adding in an ability to dodge fire factor (Engines, countermeasures, a random number (1-100) can make this better though more armour and guns means this is decreased (Player and NPC) Add an XP system that has requirements of levels to unlock upgrades (Doubles as a score) Remove installed upgrades List of previous ships and respective scores Different difficulties, factions and classes that all affect yours and the enemy stats.
Tl:Dr I'm making a cool spaceship game and te last paragraph is stuff I'm planning on adding. I'll put it up on Dropbox once I'm happy with it. AMA.
Oh, and I'm also doing this in preparation for my A2 Level computing coursework next year. If I get the combat systems working now, all I'll have to do is add pygame support (Sprites and animations as it just runs in cmd right now) and buttons.
10192
« on: October 28, 2014, 07:34:45 PM »
10193
« on: October 28, 2014, 02:05:05 PM »
What do needles have to do with this?
I don't know. Did I say needles somewhere? Well, by the end of the job, I'll probably have to inject needles into meself as a pain killer or god knows what.
There is no such thing as "easy going concrete work."
Sowing? Unless theres something I don't get.
Sowing and Sewing are different things.
You reap what you sow is referring to harvesting crops, you sow the seeds and reap the harvest. Do it well and you get a good one and do it badly and you get a shit one.
Well, that explains a lot of past confusion.
10194
« on: October 28, 2014, 02:02:23 PM »
What do needles have to do with this?
I don't know. Did I say needles somewhere? Well, by the end of the job, I'll probably have to inject needles into meself as a pain killer or god knows what.
There is no such thing as "easy going concrete work."
Sowing? Unless theres something I don't get.
10195
« on: October 28, 2014, 01:57:07 PM »
What do needles have to do with this?
10196
« on: October 28, 2014, 01:53:46 PM »
>tfw its 6:53
10197
« on: October 28, 2014, 10:08:59 AM »
░░░░░░░░░░░░▄▐ ░░░░░░▄▄▄░░▄██▄ ░░░░░▐▀█▀▌░░░░▀█▄ ░░░░░▐█▄█▌░░░░░░▀█▄ ░░░░░░▀▄▀░░░▄▄▄▄▄▀▀ ░░░░▄▄▄██▀▀▀▀ ░░░█▀▄▄▄█░▀▀ ░░░▌░▄▄▄▐▌▀▀▀ ▄░▐░░░▄▄░█░▀▀ U HAVE BEEN SPOOKED BY THE ▀█▌░░░▄░▀█▀░▀ ░░░░░░░▄▄▐▌▄▄ ░░░░░░░▀███▀█░▄ ░░░░░░▐▌▀▄▀▄▀▐▄SPOOKY SKILENTON ░░░░░░▐▀░░░░░░▐▌ ░░░░░░█░░░░░░░░█ ░░░░░▐▌░░░░░░░░░█ ░░░░░█░░░░░░░░░░▐▌SEND THIS TO 7 PPL OR SKELINTONS WILL EAT YOU
wHaT sP00kS u!
10198
« on: October 28, 2014, 09:38:26 AM »
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wHaT sP00kS u!
10199
« on: October 28, 2014, 09:06:51 AM »
3. Would've been earlier but I didn't actually have the Internet until 2011.
Do you live in Africa or something?
Dad use to play a lot of online poker. Didn't end well.
10200
« on: October 28, 2014, 06:52:19 AM »
░░░░░░░░░░░░▄▐ ░░░░░░▄▄▄░░▄██▄ ░░░░░▐▀█▀▌░░░░▀█▄ ░░░░░▐█▄█▌░░░░░░▀█▄ ░░░░░░▀▄▀░░░▄▄▄▄▄▀▀ ░░░░▄▄▄██▀▀▀▀ ░░░█▀▄▄▄█░▀▀ ░░░▌░▄▄▄▐▌▀▀▀ ▄░▐░░░▄▄░█░▀▀ U HAVE BEEN SPOOKED BY THE ▀█▌░░░▄░▀█▀░▀ ░░░░░░░▄▄▐▌▄▄ ░░░░░░░▀███▀█░▄ ░░░░░░▐▌▀▄▀▄▀▐▄SPOOKY SKILENTON ░░░░░░▐▀░░░░░░▐▌ ░░░░░░█░░░░░░░░█ ░░░░░▐▌░░░░░░░░░█ ░░░░░█░░░░░░░░░░▐▌SEND THIS TO 7 PPL OR SKELINTONS WILL EAT YOU
wHaT sP00kS u!
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