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Topics - BaconShelf
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« on: January 15, 2015, 03:57:09 AM »
Midnight-Class Fleetship [designation: MN-1001] Role(s); -Flagship -Heavy Offense -Heavy Defense -Carrier The Midnight-Class is by far the largest ship in service of the UCE, reaching just over 8.5km long, and 1.26km high. It is named after the first ship of the line, UCE Minutes to Midnight, commissioned in 2567 and completed in 2652, two years before the Fall. Its role was first described as “being a one-ship fleet”, and performs that role exceedingly well, boasting the armaments equivalent to an entire battlegroup, allowing it to support an invasion force for long periods of time. It is characterised by its signature twin engines at the back of the ship, providing a thrust allowing it to travel between Earth and Mars (At their closest point) in just over 3 weeks, though smaller booster engines are situated all around the craft for turning around. The armaments boasted by the Midnight can vary, though it is most common to have an Incineration Heavy Laser, an underside Chain EMP cannon, four Heavy Railguns and two Light Railguns- the equivalent armament of six Cruisers or destroyers. It also carries 5,000 point-defence turrets of varying nature and another 3,856 ship-to-ship cannons for close range combat. The energy shielding can take up to 70 direct hits from a Heavy Railgun before failing, and the 3-5 metre thick titanium composite armour allows it to take significantly more damage without a breach, though a thin layer of nanite plating allows the ship to self-repair if damaged- the Midnight class has been reported to take direct S’pher Antimatter Cannon hits to its armour and survive. The Midnight has five Solite-Class large fusion reactors (LFR), two of which power the main engines of the craft. Another Reactor is dedicated to essential systems such as AI cores, computers and life support with an additional backup reactor ready to be turned on within five minutes of a failure*. The fourth and fifth fusion reactors are used for refuelling and powering carried ships and powering the on-board city, respectively. Excess power is stored in a main battery, which is used as a primary source until it has used 50% of its power. The heat generated from the ship is stored in water capsules on the top of the ship. When in combat, these capsules are ejected into space to disrupt any heat-based tracking systems in use on the battlefield, and are stored to be used like a normal reactor when not in combat. As a final measure, the armour plates of the ship can be flipped to reveal hundreds of solar panels, though such usage isn’t recommended in combat. Altogether, the ship can sustain enough power to keep online for four years without a refuel if all five main reactors go down at once with a full crew aboard - and are able to perform five pinpoint quantum jumps in succession. The ship is divided into five main ‘shells’. The first shell is the combat decks- these include the gunning bays, targeting arrays and external hangar bays alongside armouries and airlocks. The second shell is primarily crew quarters, with barracks, Cryogenics bays and mess halls making up this layer. The second layer also shares space with the larger third layer, the storage bays and interior hangars that cut through the second shell to connect with the exteriors. The fourth is primarily service corridors, with tunnels and walkways leading to all areas of the ship. This allows engineers to access every system from one area. The middle layer- the ‘core’ is the bridge, CIC, hydroponics labs and laboratories, the AI Cores and three reactors. This area also includes the crew quarters for officers and bridge crew. Altogether, the Midnight houses a total complement of 200,000 crew; 87,000 fightercraft and can exceed this by up to 12,000 and 3,000 at peak capacity. 3D model in sketchup is a WIP.
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« on: January 09, 2015, 01:39:04 PM »
Science Fiction- I'm coming up with some more civilisations just in case. Basically, the known universe is roughly a quarter of our galaxy, so I'm preparing for if (when) I begin exploring the milkay way and/ or going extra-galactic
Here are some names I have now; Osmatari Nuenin Sanpaari Thanatus Menae Rithrael Iquinaf Tankaii Unstei S'pher
^.^
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« on: January 08, 2015, 02:01:23 PM »
When we had the who's online thing, I mainly used it to see if people were reading my threads because I'm like that. If that isn't going to be re-implemented, could it be implemented to have a thing at the bottom of a page listing who is reading the thread at hand, and how many guests? It can't be used to stalk people unless you were going to check every thread in the forum, and it means I can see if people are reading what I post.
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« on: January 08, 2015, 11:30:56 AM »
Some of you may recall me saying how I don't notice the difference between 30-60fps and that I didn't care. Well I decided to go back on 360 today after playing my X1, and holy shit 30fps is really fucking noticeable.
I'm sorry. I will commit honourable sudoku now.
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« on: January 07, 2015, 05:51:37 PM »
These are the classifications of ship in my human navy for my thing :3
Corvettes- primarily stealth and reconnaissance. One per fleet, used to scout.
Shikari-class, 95m, two ship-to-ship (STS) batteries, stealth drive Venator-Class, 115m, four STS batteries, one cannon Predator-Class, 150m, six STS batteries, two main guns, Starfighter deployment (x3)
Frigates- Main ships used as escorts for larger ships Howler-class, 400m, 10 STS batteries, 2 cannons, 100+ anti-fighter guns, missile batteries 'Missile boat' support frigate (remote-controlled, no crew or life support), upwards of 40,000 missile launchers, two cannons, 500m Monday-Class heavy frigate, 508m, four main guns, upwards of 150 anti-fighter guns, 12 STS batteries
Battleships- Small carrier/ attack craft with atmospheric stabilisers, primarily engage in ground support rather than space combat Merlin-Class, 250m, 30 fighters, two STS batteries Hercules-Class, 450m, 70 fighters (multiple decked carrier), numerous STS guns Tyrannon-Class lander, 70m, one STS battery
Dreadnaughts- General purpose attack craft Hallmark-Class, 750m, 7 main cannons, 50 STS batteries, 150 fightercraft Odyssey-Class, 1010m, 4 main cannons, 75 STS batteries, 200 fightercraft
Destroyers- Anti-Ship craft, closer ranged and heavily armoured Templar-Class, 1630m, 8 main guns (spread laterally), 105 STS batteries, 50 fightercraft Wyvern-Class, 2000m, 16 main guns, 200 batteries, 65 fightercraft
Cruisers- Anti-ship craft, long range Pantheon-Class, 3000m, one solar cannon, 16 STS batteries Winter-Class armoured cruiser, 3500m, two solar cannons, 30 STS batteries, two main guns
Carriers- troop deployment and fighter deployment and flagships Gargantua-Class Assault Carrier, 4100m, two solar cannons, 40 STS batteries, over 1000 fightercraft and 3000 infantry Leviathan-Class 4500m, one solar cannon, 50 STS, 6 main guns, 1000 fighters Behemoth-Class, 5600m, 100 STS, 20 main guns, 3000 fighters, 10000 infantry Midnight class (Only one made), 8260m, one solar cannon, 26 main guns, >150 STS guns, 100,000 infantry and fightercraft
Overall, each ship class has a designated role in its warfare. However, all are multipurpose all the same. The midnight class is the newest classification of warship, and was originally slated to become the only carrier used in fleets, before the fall of earth.
Also, a solar cannon is a weapon that can destroy continents. Like their equivalent to halo's MKV SMAC or glassing beam. They have a range if hundreds of thousands of km.
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« on: January 05, 2015, 03:25:15 PM »
Blog post/ rant sort of thing. I'd like some help because I don't know what to do. Spoiler when I first started doing A Levels, I was doing MAths, Physics, Chemistry and Computing. After two weeks, I knew that I wouldn't be able to change maths so I changed it to A level product design. The key here is that I did GCSE graphics, which I essentially just got to dick around on photoshop and sketch and stuff, and did fairly well in, whereas the subject I switched to was about woodwork. I wasn't told this beforehand, and told I'd be fine on the course with graphics background. (Note, this was the only subject I had the necessary requirements to do, the other being biology, but I couldn't take doing 3 sciences)
Anyway, so I realised on the first lesson that it was about woodwrok, but I decided to persevere because I couldn't really change subjects twice within a week, and because I decided if the teachers said I'd be fine, I'd at least try. Fast forward to now, where the work now involves things I've never heard of before. Seriously, I haven't held a saw for over 4 years, and we're expected to do metalwork and shit. Right now, I have no fucking idea what I'm supposed to be doing and as such, it's stressing me out and I'm not enjoying the lessons. And my general attitude is that I do worse in something if I don't enjoy it, and right now, I actively dislike the lessons.
To put on top of that, we have mock exams coming up next week, and I know that I'm going to fail it because I dn't understand anything. I don't want to get kicked off a course, but I don't see any other option. help?
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« on: December 31, 2014, 07:55:26 PM »
I have the nameplate.
Cheat lied to me
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« on: December 31, 2014, 07:20:44 PM »
what. the fuck. i liked robb
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« on: December 31, 2014, 06:01:01 PM »
2014 was so last year
what are you playing at merica? catch up with the times
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« on: December 31, 2014, 05:35:35 AM »
Grenade spam, double team and camping everywhere. I really do not see why people here seem to love it.
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« on: December 29, 2014, 05:41:27 PM »
Seriously, I don't know.
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« on: December 29, 2014, 05:14:40 PM »
So I wrote a post a while back on Halo Archive explaiing how plasma could be used within the covenant in anti-gravity, propulsion and some other cool stuff. Anyway, it got shared on waypoint and I got a response from 343i: For clarification and edification:
All UNSC and Covenant vessels make extensive use of [repulsors-lifters] inside of gravity well [lattices], which can be operated in a [traction caterpillar] mode to generate limited amounts of [pseudothrust]. Inefficient [cylic gravity] plates with short-range [effector fields] are also utilized by Covenant ground vehicles.
This is a rudimentary technology [bridge] to refined application of [twist-torsion] impulse plates for [high-thrust] travel usable outside of the supporting [lattice] of a planet's gravity well. Though recent human vessels make some use of this [art], based on [copy-of-copy] designs utilized by the Covenant, standard propulsion systems use a form of [inertial-electrostatic-fusion] [torch] drive that is quite [ingenious-clever-lucky] in its application of high-order [manifolds] to mitigate energetic [backblast]. www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/reality-of-halo-plasma/401b13b9-f097-45f3-a0a3-227d8f7d130a/posts?page=1#post5The post is weird because catalog is suppsoed to be this forerunner AI that's attempting to link back with the Domain and has limited access to the networks of the UNSC and Covenant. For a while it answered questions from fans on waypoint in that style, where the brackets are meant to be it trying to use english words for a forerunner term, like Halo 3 terminals.
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« on: December 29, 2014, 04:52:55 PM »
y/n
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« on: December 29, 2014, 03:50:57 PM »
Because he left John no other choice. #gitrekt
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« on: December 29, 2014, 03:10:08 PM »
>Babysititng for some neighbours >they have a 5 week old kitten >Kitten is sat on my shoudler while I'm on my laptop >Kitten starts purring >Kitten falls asleep on my shoulder AAAAAWWWWWWWWWW
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« on: December 26, 2014, 07:35:26 PM »
I have enough money to get some more games for my X1 than why I have currently, which is battelfield 4 and halo.
I loved Far Cry 3 so FC4 is something in interested in
I have Titanfall on 360 and I love it
Played Metro 2033 and read the book, and I liked both, I was meaning to get LL but never got round to it
I actually thought AW looks kind of fun, and I have never said that about a CoD game before.
GTA because a lot of friends have it
Preorder Halo 5 because I will be getting it regardless, as I have a lot of faith in 343
I'm thinking of getting 2 or 3 more games alongside some more books and stuff. Want to get Nightfall DVD and a bunch of Halo novels.
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« on: December 25, 2014, 08:19:38 AM »
If I'm going to be forced to DL everything anyway. Seriously, MCC has been downloading for an hour and is on 2%.
Fuck.
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« on: December 25, 2014, 06:26:31 AM »
And MCC and Battlefield 4. I can finally start playing games with people!
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« on: December 24, 2014, 03:22:08 PM »
Lizard Squad hitting XBL and PSN. Anyone getting any problems?
I'm not bothered as I'm just playing Skyrim but it took ten minutes to get onto te dashboard .-.
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« on: December 22, 2014, 04:45:02 AM »
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« on: December 21, 2014, 12:24:20 PM »
THE PUPPIES ARE SO CUTE
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« on: December 19, 2014, 05:50:24 PM »
AMA
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« on: December 19, 2014, 09:59:46 AM »
brb in 20 minutes
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« on: December 19, 2014, 08:36:59 AM »
For years I've been rushing around, taking whatever I fancied, not giving a tinker's curse for those I hurt. Yet here I am... with riches and reputation, feeling no wiser than when I left home. Yet when I turn around, and look at the course I've run... there's not a man or woman that I love left standing beside me. ghey ghey ghey
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« on: December 19, 2014, 03:33:35 AM »
my yusername deserved a bit more swag so I gave it more swag
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« on: December 19, 2014, 03:22:31 AM »
>still goes into school
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« on: December 19, 2014, 03:05:29 AM »
make a post get an upboat
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« on: December 19, 2014, 01:48:12 AM »
guys
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« on: December 19, 2014, 01:46:36 AM »
http://m.bbc.co.uk/news/uk-30539111Women could be allowed to serve in British infantry units for the first time by 2016, the BBC understands. An Army review of the ban on women serving in close combat is continuing and military sources have told the BBC there is now a "real desire" among ministers to end the restrictions. Defence Secretary Michael Fallon said roles should be "should be determined by ability not gender." But concerns remain over whether woman can cope with the physical demands. There are also concerns that if they become injured, this could lead to claims for compensation. 'Killer instinct' Currently women can serve on the front line, but not where the primary aim is to "close with and kill the enemy". This means women are not permitted to serve in the infantry or armoured corps where they could be involved in close combat. Female aircrew have been flying combat missions over Iraq, and this year the Royal Navy allowed women to serve on submarines for the first time. Women soldiers have also been on the frontline in Afghanistan although in support roles, such as medics and bomb disposal experts. BBC defence correspondent Jonathan Beale said the review on women serving in the infantry, commissioned last May, has put to rest some of the old arguments that barred them, such as that women lack the killer instinct and could undermine a unit's cohesion, affecting its ability to fight. A defence source told the BBC the wellbeing of British personnel is of the utmost importance, but there is now genuine hope that all areas of the armed forces will be opened up to women, following further research conducted as part of the Army review. The Ministry of Defence says it needs to carry out more research but military sources say that if those concerns are addressed, women could eventually serve in units like the infantry. Interesting.
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« on: December 17, 2014, 02:11:40 PM »
what should i do?
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