This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - Elai
Pages: 1 ... 242526 2728 ... 633
751
« on: April 30, 2018, 10:07:21 PM »
So you did read what I said when I say the game doesnt do that right? It does. I've seen it. This is not up for debate. If you played the game youd see that the story does service the gameplay, as the gameplay never stops to tell a story it all happens at the same time. You don't even know what "service" means. Yes, the game does stop to tell a story, but that's not even what I'm talking about. But really. Combo throwing the axe and returning it and flinging it straight back like an OP Thor is a pretty fucking fun experience.
It's akin to dangling keys in front of an infant. There's no substance there.
752
« on: April 30, 2018, 08:43:49 PM »
Yeah, I haven't really felt the need to watch a movie a second time in a really long time, but I'm really excited to see it again with my friends this week.
753
« on: April 30, 2018, 08:42:27 PM »
While the old ones were fast based hack and slash, which really seem like his jam. Cool he wasnts that, it isnt here, you want a story with some moderately fast melee combat here you go. But he seems to want more of the old and less of something new.
He's not at all averse to non fast paced games at all.What he does not like are overly cinematic games. Case and point: Metroid. He loves Prime which is as slow paced a shooter as you'll ever find but he hates Other M despite it being a fast paced hack and slash inspired game for being overly cinematic and having the most shallow combat imaginable.
But Im not finding that in my experience, its cinematic sure, but I never feel like Im watching a movie and being taken out of the game, and it doesnt have anywhere near as much slow walking as The Last of Us.
But I guess a games enjoyment is subjective based on interests . Which he being the example doesnt like the storytelling experience some games offer.
Because making story telling the primary focus in an interactive medium in an attempt to legitimise said medium is the most counter-intuitive and, at the risk of sounding grandiose, disrespectful approach to game making there could possibly be. The story should only ever service the gameplay, NOT the other way around. Kratos walks around slowly to let you know "Hey, this is an emotional moment you brain-dead ape, don't walk too fast now!" You have these context-sensitive button presses that wrestle control away from the player to show off the animators hard work and sell the "Wow, so cool, it's just like Hollywood" effect, and JUMPING is one of them. These devs are just so soulless and insecure about video games, man. It's super sad to see.
754
« on: April 30, 2018, 05:24:53 PM »
I'm not sure that's true.
On at least 3 occasions you've suggested he play it or that he'll love it. Maybe you've changed your mind on that but I distinctly remember it.
755
« on: April 30, 2018, 03:54:10 PM »
Spoiler theory: Dr Strange gave Thanos the time stone because it was a necessary part of the one eventuality in which the Avengers win.
95% that'll be the case.
756
« on: April 30, 2018, 10:09:04 AM »
Snake you were the guy who was top ranked in one of the Arkham Asylum games right?
I was top 20 in Origins and top 50 in City, yeah
Shit I knew it, I've been playing Asylum, do you have any tips to improve myself?
the games are rhythmic. watch to see what the enemy will do and counter accordingly. dont hesitate to attack if no one is making a move. its like chess. its not a button masher.
757
« on: April 30, 2018, 01:08:11 AM »
bloodborne isnt as good as dark souls and i dont agree that verbatim will like it more.
What are you his manager?
no i just have a more nuanced understanding of his tastes
everyone keeps saying he'll love it and i just don't see him liking it as much as they seem to think he will. might be wrong but we'll see.
He rocks shield and spear, I doubt he'd enjoy a quicker version of the game that rewards being aggressive. Knowing him though, he'd like it more just to be a cunt.
youre like the biggest proponent of him liking the game
758
« on: April 30, 2018, 01:07:34 AM »
Snake you were the guy who was top ranked in one of the Arkham Asylum games right?
I was top 20 in Origins and top 50 in City, yeah
759
« on: April 29, 2018, 11:41:34 PM »
sometimes i write sentences and just take out the first word. "i'm not a big fan" becomes "not a big fan." not sure where it comes from but im inclined to believe its to save time.
offline its hard to say. in high school i was pretty clingy but that was awhile ago. im much more self sufficient now. sometimes i unnecessarily playfully scream or whisper at friends to weird them out but thats pretty funny. or intentionally say things wrong just to see how people react.
760
« on: April 29, 2018, 11:35:02 PM »
bloodborne isnt as good as dark souls and i dont agree that verbatim will like it more.
What are you his manager?
no i just have a more nuanced understanding of his tastes everyone keeps saying he'll love it and i just don't see him liking it as much as they seem to think he will. might be wrong but we'll see.
761
« on: April 29, 2018, 11:29:22 PM »
bloodborne isnt as good as dark souls and i dont agree that verbatim will like it more.
762
« on: April 29, 2018, 11:27:19 PM »
Charlie is one of the only channels I still have some respect for.
Ill finish the vid later. But Im half way through and its really hard. Hes not criticising the game on what it is, hes judging it based on its predecessors, and honestly isnt even in the same type of genre. God of 4 is more or less a Story driven Souls Like experience.
While the old ones were fast based hack and slash, which really seem like his jam. Cool he wasnts that, it isnt here, you want a story with some moderately fast melee combat here you go. But he seems to want more of the old and less of something new.
Ill edit this when I watch the rest later.
yeah i dont really care.
763
« on: April 29, 2018, 06:39:38 PM »
Only you.
764
« on: April 29, 2018, 06:32:49 PM »
god of war is shit, don't fucking @ me
765
« on: April 29, 2018, 06:32:28 PM »
Hey Verb you should try the new God of War.
Its good fam.
i just got done watching a review from someone with similar tastes saying it was pretty much your typical modern game, sooo
You're going to let someone else make up your mind?
Hey your loss.
its an unoriginal and lifeless game that does not earn its legacy, riddled with insecurities every modern developer seems to have with their own industry that amplify pretensious and shallow game design.
766
« on: April 29, 2018, 03:58:19 PM »
2017 - Breath of the Wild 2016 - Dark Souls 3 2015 - The Phantom Pain 2014 - Destiny 2013 - Warframe 2012 - Black Ops 2 2011 - Dark Souls 2010 - Halo: Reach 2009 - Modern Warfare 2 2008 - The Force Unleashed 2007 - N/A 2006 - Pokemon Diamond/Pearl 2005 - Ratchet Deadlocked 2004 - Jak 3 2003 - Ratchet and Clank: Going Commando 2002 - Wind Waker 2001 - Super Smash Brothers Melee 2000 - Majora's Mask 1999 - Crash Team Racing 1998 - Metal Gear Solid
Probably forgot a lot but I just used google to see what actually came out in each year.
767
« on: April 29, 2018, 03:36:47 PM »
Hey Verb you should try the new God of War.
Its good fam.
i just got done watching a review from someone with similar tastes saying it was pretty much your typical modern game, sooo
not TGBS right?
different guy, but tgbs helped too
yeah, i was gunna say... TGBS's tastes are not even close to similar to yours lol
768
« on: April 29, 2018, 03:32:21 PM »
Hey Verb you should try the new God of War.
Its good fam.
i just got done watching a review from someone with similar tastes saying it was pretty much your typical modern game, sooo
not TGBS right?
769
« on: April 29, 2018, 08:15:47 AM »
Movie was good but my theater audience was absolute cancer of clapping and shouting and whistling. Character: *breathes* *50 people start clapping and hollering*
It annoyed the shit out of me because I couldn’t even hear the movie at times. Girlfriend liked it too.
>american audiences
one guy in front of me turned round just before the climax of the film and shouted out the ending because a kid was kicking his chair though. I'd already seen it so it didn't bother me but I saw a bunch of people really pissed off.
What a douche bag. How did no one say anything
I guess it's just more a british thing
I did see the kid's (who had been shouted at) parents having a go at the dude after the film though. The cinema in my town lowered ticket prices to a flat £4.99 for everyone + being a saturday evening on launch weekend just meant that it was a really full screening, compared to whenI usually go at like midday/ late morning on a weekday.
spoiling movies is a british thing?
770
« on: April 29, 2018, 07:08:42 AM »
Movie was good but my theater audience was absolute cancer of clapping and shouting and whistling. Character: *breathes* *50 people start clapping and hollering*
It annoyed the shit out of me because I couldn’t even hear the movie at times. Girlfriend liked it too.
>american audiences
one guy in front of me turned round just before the climax of the film and shouted out the ending because a kid was kicking his chair though. I'd already seen it so it didn't bother me but I saw a bunch of people really pissed off.
What a douche bag. How did no one say anything
771
« on: April 28, 2018, 10:53:43 PM »
I don't understand how the ending was "gutsy."
It’s a Disney/Marvel movie. They have never ended a movie like this.
Spoiler While it’s undone by the very nature of the MCU with 9 sequels already announced, killing off 14 major characters and running credits with no repercussions on the villain? That’s not in Disney’s nature.
You're overstating things. It's not that big a deal.
Name another movie that ended in such a way.
I would argue Civil War ended on a darker note than this film. At least there was some lasting impact to the Avengers getting splintered that can be felt even in this film. All the tension from half the cast dying at the end of Infinity War is completely negated because 5 minutes before it happens, they establish that the infinity gauntlet can turn back time and bring people back to life. There's absolutely zero chance anyone who is dead stays dead, except for MAYBE Gamora. It's a "dark" note to end on, sure, but not especially so, nor is it gutsy or ground breaking by any means. You're completely overselling its impact for god knows what reason. Praise the film for its real strengths, not undeserved nonsense.
772
« on: April 28, 2018, 09:10:16 PM »
I don't understand how the ending was "gutsy."
It’s a Disney/Marvel movie. They have never ended a movie like this.
Spoiler While it’s undone by the very nature of the MCU with 9 sequels already announced, killing off 14 major characters and running credits with no repercussions on the villain? That’s not in Disney’s nature.
You're overstating things. It's not that big a deal.
773
« on: April 28, 2018, 03:36:50 PM »
Charlie is one of the only channels I still have some respect for.
774
« on: April 28, 2018, 02:56:25 PM »
I don't understand how the ending was "gutsy."
775
« on: April 28, 2018, 09:51:28 AM »
yeah there were some genuinely funny moments in the film. and it didnt feel as current year as you'd expect... dont get me wrong, that stuff is here, but a lot of the jokes felt like they were ripped right out of a comic panel. that starbucks line in particular.
776
« on: April 27, 2018, 11:43:30 PM »
You guys expect too much. The whole point of a blockbuster is you switch your brain off and enjoy the spectacle. If you want thought provoking movies you go to the indie shows.
“Why can’t you just turn your brain off and enjoy something?”
Ask any critic for a list of their top 5 most annoying frequent comments, and this question is sure to be on there. Aside from the fact that it basically undermines the entire practice of criticism, what makes this question so frustrating is that it’s bullshit. No one is actually able to just turn their brain off and enjoy something–and if they were, then they’d have no reason to consume media in the first place–they’d be perfectly entertained by staring at a fucking wall.
Not having any critical judgement about anything is the same thing as literally having no taste. As soon as you’re able to distinguish between things that you like, and things that you dislike, then you’ve proven yourself to have a standard of critical judgement, even if you can’t define it.
But as much as I’d love to keep pulling this phrase apart and making fun of it, there’s another, slightly more nuanced question which critics get asked all the time that I think gets closer to the heart of what these people are really asking.
“Do you hate fun?”
There was a moment towards the end of the Winter anime season when I was watching Myriad Colors Phantom World and I legitimately stopped, took a step back, and asked myself, “do I hate fun? Because it’s pretty clear that this show has no real intentions of being anything other than fun; and yet I’m not having any fun, and I hate this. Is something wrong with me?”
Later into the show, there was a specific moment when I realized entirely why this show was not fun. It was during a scene wherein all of the main characters were being dragged into performing a school play by the head of the drama club, and where at some point it was revealed that the standoffish loner character who’d never been made an official member of the group was also there for literally no reason–at least in the context of the narrative. The meta reason for this character to be there is that it would theoretically be fun to have the entire primary cast participating in this play–but what I realized in this moment is that the prospect of having this character around meant nothing to me.
I did not care about this character at all. She had never done anything cool, she didn’t have an interesting personality or backstory, and she overall left very little impression on me. The idea that having her play a part in this school play would somehow make the episode more fun was totally lost on me, because I didn’t give a shit.
While ruminating on that, I remembered a time in which I did indeed have fun. It was in December of 2006, when I first marathoned the first season of The Melancholy of Haruhi Suzumiya. In that show, there was an episode wherein Haruhi and Yuki were recruited for a school festival performance by a band who’s guitarists were both out of commission. The main emotional crux of the episode revolved around Haruhi’s involvement with this band–but Yuki was pretty much there just for fun; and her inclusion was absolutely genius.
That’s because Yuki is an incredibly fun character. She’s basically an alien with the power to bend reality, who uses those powers to do hilariously mundane things in everyday scenarios; and she’s got a really memorable personality and does all kinds of super-badass things. There’s a moment of realization when Yuki picks up the guitar and starts shredding these huge-ass riffs and solos that of course she can play the guitar perfectly, because she can learn pretty much anything; but the setup for it is so well-earned that it goes a long way in crafting what is overall one of the most legendary scenes in anime.
Fun is not something that you get to have without trying. Fun has to be earned. You don’t get to have fun by sitting around on the couch doing nothing; to have fun you have to do something–and likewise, if you want to make others have fun, then you have to work for it. You can’t just dangle keys in front of someone’s face and expect them to be entertained if they’re over the age of 1, because they’ve seen that shit before and they’ve got standards.
There are no shortage of ways that a series can achieve fun–even without the use of brilliant writing, deep characters, or profound themes. Sometimes, the key to making something fun is just to not fuck anything up. Recently, I encountered a pair of shows which both took a very similar approach to trying to create the pure sensation of fun–but whose level of success in doing so came down largely to each show’s margin of error.
Heavy Object is a show about a small team of soldiers who are tasked with trying to take down these gigantic metal war machines called Objects through the use of knowledge and tactics. The appeal of each arc was just in watching these characters try to distinguish and then exploit the unique weaknesses of each enemy Object–all while running around and wisecracking with a brisk, light tone. There is no reason that Heavy Object couldn’t have been a fun show, and it very nearly succeeded at being one for me. However, what kept taking me out of the experience and spoiling the fun was all the little piece of dumb bullshit.
Like how in just about every firefight, there’ll be a scene wherein the characters get spotted by the enemy, but have just enough time to wisecrack back and forth before the enemy starts shooting. Or how most of the time when they’re being shot at, they seem to be right in the enemy’s line-of-sight, and pressured under heavy gunfire, but miraculously never get hit, while constantly taking out enemy soldiers. Or how in this scene wherein their teammate accidentally fires her anti-personnel guns at them, they stand there staring while an epic rain of bullets falls all around them. Or how in this scene, the characters are sneaking into an enemy base while the guards aren’t paying attention, and the one guy just leaves the door open like he’s asking the enemy to notice. Et cetera.
On their own, none of these moments are that big of a deal–but what happens when all of them are stacked on top of each other is that they keep me thinking about things that I shouldn’t be thinking about, and slowly eat away at the dramatic tension of each scene. How am I ever meant to believe that the main characters’ lives are in danger, when they can make enormous tactical mistakes on a constant basis and never suffer any repercussions? If the appeal of this series is meant to be the use of strategy to overcome seemingly impossible odds, then why does it feel like luck is always on the side of the main characters, and like they can’t possibly lose?
This isn’t to say that I’m totally averse to shows that are just about crazy ridiculous bullshit–but this show isn’t nearly over-the-top enough to be fun on that level. If you’re gonna have a story where the rules of reality barely apply, then you really have to go over-the-top for it to leave any kind of impression. At the very least, if this show had been really nice-looking, or had well-directed action scenes and great animation, then it might have been cool enough to look at that I’d want to watch it anyways–but given that the show is uglier than sin, it has no such qualities.
Which brings me to a show from last season that succeeded in all of the places where Heavy Object failed, called High School Fleet. This one is about a bunch of cute high school girls who end up commanding a battleship, which they use to fight against other student ships while some light mystery plot unfolds around them. The story is nothing noteworthy–but it is very tightly paced and written, without any parts that drag or get boring. Its characters are simple and easy to understand, but all of them work to keep the series brisk and enjoyable. Its themes are as basic as they possibly could be, its action scenes aren’t particularly clever or tactical, and there’s not really any deep, philosophical, or unique reasons to enjoy the show.
However, High School Fleet is hella fun–because as long as you can buy into the central conceit of a bunch of cutesy moe girls running a battleship, the show doesn’t have any bullshit. Every action scene poses a legitimate threat to the characters’ lives, and there’s even some tension in the early part of the show over not being clear on how dark the series might eventually get. Each scene is paced and directed in such a way that the action is satisfying and engaging, even when there’s not a whole lot really going on; because it’s easy to understand the circumstances of each situation, and how those situations are affecting the characters.
And a lot of how the show accomplishes that is simply through the use of excellent visual design and animation. When there’s an action scene that’s meant to be frenetic and confusing, then we’ll get a shot of the ship’s scaredy-cat navigator frantically spinning the steering wheel while her eyes transform into spirals. When the crew are about to fire off a big fuck-off missile to assure their victory in a battle, then that missile launches with an impeccably staged and animated smoke effect. The music, voice acting, animation, and dialog all march in lockstep to create a tense and exciting scene in a show that you’ll probably never give all that much thought to when you’re not actually watching it–because the appeal of the show is that the actual act of watching it is fun.
And I love fun. I don’t think you’ll find a lot of people who actually hate fun. There are plenty of other things that media can to do be interesting besides being fun, but when something actually pulls off legitimate fun and does it well, then it’s worthy of being celebrated–and I think it would be insulting to the accomplishment of those works to suggest that the best way to appreciate the fun that they provide, is by turning your brain off.
https://www.youtube.com/watch?v=SHYmFJv_obY
It always comes back to anime.
777
« on: April 27, 2018, 11:42:27 PM »
Spoiler pretty good film. doesnt specialise in much, its more of a jack of all trades in terms of quality. it felt both too long and rushed at the same time; having a lot of plot threads bogged down the flow of the film, even if individually they all work well. i dont feel as though it took any risks. thanos' motivation is absolutely retarded but his convincing performance works. he's no Ultron though. im not sure how theyd address these issues in the future. some characters didnt get enough spotlight but i didnt feel anyone got too much... i guess thats the problem with a cast of this size. good effort but would have liked to have seen something a little more unexpected.
778
« on: April 27, 2018, 01:00:37 PM »
779
« on: April 26, 2018, 09:32:20 PM »
Didn't he like spike girls drinks and shit tho
780
« on: April 26, 2018, 04:50:10 PM »
It has been proven to work. But the point is, if it were to work 100% of the time, would you agree pedos should be chemically castrated by law to protect children? Yeah, I'd agree to that. Now, how do you determine who's a pedophile?
That's the hard part.
Can you guys also while on it, think how to determine a future rapist, school shooter or just a criminal in general? Thanks in advance.
None of those are as bad as child porn, and there's a good case to be made about executing criminals in general for things of that magnitude.
Pages: 1 ... 242526 2728 ... 633
|