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Messages - Elai
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1381
« on: November 20, 2017, 09:06:49 PM »
your fighting game comparison doesnt work because you can button mash in that game too. but you are less likely to succeed
in DMC, bayonetta, and hyrule warriors, you are guaranteed to succeed if you mash
maybe not if that's literally the only thing that you do, but mashing with a little bit of whatever else mixed in is not deep gameplay, and there's no point in mastering the rest of the game's moves, because they're overall less efficient despite being "satisfying" in an extremely superficial way ("wow that move gives me a nice view of her ass i'm gonna do that a lot" SUCH DEPTH)
there's nothing deep about cheap satisfaction, so depth in achieving that cheap satisfaction should probably be considered anti-depth
many hack n slash games reward skilled play by making enemies take more damage from higher/more varied combos, making it the most efficient method possible i dont even play that many hack n slash games and the ones i do i dont enjoy for gameplay reasons. dmc and bayonetta are mechanically deep games. end of story. but at the end of the day this all boils down to the fact that i said something good about bayonetta and bayonetta has large, visible boobs which as well all know is the worst thing imagineable in the universe so i dunno why im surprised get your emotions in check dude its embarassing
1382
« on: November 20, 2017, 08:56:52 PM »
"oh no ive talked out of my ass again and backed myself into a corner, better move the goalposts and pretend i know what im talking about"
for all the arguing you do you'd think you actually be good at it
you just described three things that i did not do
you're the one in the corner, and you're the one who doesn't know what he's talking about
actually think about what you're saying right now
you're saying that hack 'n' slash games HAVE DEPTH
are you fucking insane
im saying some of them do i know what im talking about because ive played many of them. i dont even like bayonetta or dmc, but its very obvious to me they have plenty of depth youre overlooking. your fighting game comparison doesnt work because you can button mash in that game too. even if your opponent is much better than you, you can still hold your own by baiting and stuff like that. additionally, most hack n slash games are against ai, so its an unfair comparison. you can usually beat the entire campaign in fighting games by mashing buttons but its even less satisfying because theres no flash.
1383
« on: November 20, 2017, 08:51:42 PM »
Ninja Gaiden is a hack n slash game but you need to know the combos and be damn good at dodging and blocking to live
if a game actually requires skill and timing and shit to win, it's not really a hack n slash, it's just an action game
the whole point of hack n slash is that they're mindless entertainment for 12 year olds who don't like thinking that much
dmc and bayonetta and mgr arent hack n slash then
and they still manage to be garbage
okay! cool! awesome!
literally irrelevant. theyre full of depth. you lose, i win. papa bless.
everything about it was relevant
they have 0 depth that matters, therefore they're garbage, and no intelligent person would play them
"oh no ive talked out of my ass again and backed myself into a corner, better move the goalposts and pretend i know what im talking about" for all the arguing you do you'd think you actually be good at it
1384
« on: November 20, 2017, 08:45:08 PM »
Ninja Gaiden is a hack n slash game but you need to know the combos and be damn good at dodging and blocking to live
if a game actually requires skill and timing and shit to win, it's not really a hack n slash, it's just an action game
the whole point of hack n slash is that they're mindless entertainment for 12 year olds who don't like thinking that much
dmc and bayonetta and mgr arent hack n slash then
and they still manage to be garbage
okay! cool! awesome! literally irrelevant. theyre full of depth. you lose, i win. papa bless.
1385
« on: November 20, 2017, 08:44:31 PM »
depth is objective. you can calculate it. fundamental controls options x number of varied button inputs + NPC ability. but none of it matters if the game isn't fun to START with
if the game isn't fun to start with, none of it matters
you shouldn't want to make games fun, and fun in general shouldn't be what you want from a game anyway
it takes about 3 or 4 hours to really enjoy it
yknow, after youve learnt the game's mechanics and how to do things more effectively it's instantly magnificent
the moment you start playing the game, it immediately sucks you in from the very first island
what is countering
something that i can easily bait
not if youre button mashing
1386
« on: November 20, 2017, 08:39:58 PM »
Ninja Gaiden is a hack n slash game but you need to know the combos and be damn good at dodging and blocking to live
if a game actually requires skill and timing and shit to win, it's not really a hack n slash, it's just an action game
the whole point of hack n slash is that they're mindless entertainment for 12 year olds who don't like thinking that much
dmc and bayonetta and mgr arent hack n slash then
1387
« on: November 20, 2017, 08:38:18 PM »
i assumed that by "depth" you meant "depth that matters"
bayonetta has depth in ways that don't matter, sure, you win, thanks for admitting it's a shit game depth is objective. you can calculate it. fundamental controls options x number of varied button inputs + NPC ability. it takes about 3 or 4 hours to really enjoy wind waker yknow, after youve learnt the game's mechanics and how to do things more effectively the way hack 'n' slashes are designed, if they had pvp, the button masher is gonna win
nope
yeah, pretty much guaranteed
what is countering
1388
« on: November 20, 2017, 08:28:23 PM »
the way hack 'n' slashes are designed, if they had pvp, the button masher is gonna win
nope
1389
« on: November 20, 2017, 08:27:33 PM »
if it's not fun to play, i could not give a singular fuck how much depth it has the argument stemmed from you laughing at the fact that Bayonetta and DMC have depth. It's indisputable that they do no matter how you slice it. i win. you're telling me i have to make a game fun--why
why is it not just fun to start with
wind waker isn't fun to start with
1390
« on: November 20, 2017, 08:19:20 PM »
i fucking adored moon, favorite game in a long time easily, so i'm cool with playing it again with some extra new added stuff
though i AM disappointed that it's just another rehash, and as a consumer i feel like my balls are in a vice
They seriously need to drop the third version concept, Gen 5 and 6 had it right by not doing rehashed for the first games of the generation
what do you mean
1391
« on: November 20, 2017, 08:17:05 PM »
the incentive is enjoyment.
its fine if its not your bag but you cant really sit there and tell me the games i listed dont have depth. my analogy works.
they have depth in the least meaningful way
cmon bro
1392
« on: November 20, 2017, 08:14:00 PM »
- if you're in a pool trying to swim, it's easier to actually swim when you can't touch the floor, because you won't be touching the floor - if you're in a pool trying to swim, it's easier to have fun when you're actually swimming (which you're not doing when you're just walking around the shallow end
if you're playing a hack and slash, and you're looking to enjoy yourself (swim), you wont be able to have much fun by smashing the same buttons over and over again (staying in the shallow end). you have to learn the combos (swim in the deep end) to make the game both more fun (because you're fully realising and master the game's mechanics) and easier (if you know the correct combos for the right enemy, its easier to defeat than if you just mash square)
kapeesh
i don't think i should have to make games fun
they should just be fun
the reason i love fighting games is because you can't just mash to win, which in itself provides the player an incentive to practice and get better
there's no incentive to get better when you're already a master of the game by doing this
the incentive is enjoyment. its fine if its not your bag but you cant really sit there and tell me the games i listed dont have depth. my analogy works.
1393
« on: November 20, 2017, 08:04:03 PM »
What's wrong with Hyrule Warriors
It's a musou game so if you don't like how Dynasty Warriors plays at all, you wouldn't like this.
what's a musou game
dynasty warriors as a franchise
i know but what kind of genre is it
i could look it up i guess
just dumb mindless hack n slash garbage
i think you enjoyed mgr for some reason though, and over-the-top macho shit in general it seems, so you don't have much reason to dislike hyrule warriors
yeah maybe i'll check it out
does the gameplay have any depth at all
i think the idea behind hack n slash is that there is no depth
dmc and bayonetta have lots of depth
lol
how do they not though
because you can beat the whole game just by mashing buttons
they're not exactly known for intelligent or methodical gameplay, that's the whole genre
is a pool only 4 feet deep if you stay in the shallow area?
effectively yes, when there's literally no reason to venture outside of the shallow area
- its easier to actually "swim" when you cant stand up - its more fun
i don't see how
- if you're in a pool trying to swim, it's easier to actually swim when you can't touch the floor, because you won't be touching the floor - if you're in a pool trying to swim, it's easier to have fun when you're actually swimming (which you're not doing when you're just walking around the shallow end if you're playing a hack and slash, and you're looking to enjoy yourself (swim), you wont be able to have much fun by smashing the same buttons over and over again (staying in the shallow end). you have to learn the combos (swim in the deep end) to make the game both more fun (because you're fully realising and master the game's mechanics) and easier (if you know the correct combos for the right enemy, its easier to defeat than if you just mash square) kapeesh
1394
« on: November 20, 2017, 07:53:03 PM »
What's wrong with Hyrule Warriors
It's a musou game so if you don't like how Dynasty Warriors plays at all, you wouldn't like this.
what's a musou game
dynasty warriors as a franchise
i know but what kind of genre is it
i could look it up i guess
just dumb mindless hack n slash garbage
i think you enjoyed mgr for some reason though, and over-the-top macho shit in general it seems, so you don't have much reason to dislike hyrule warriors
yeah maybe i'll check it out
does the gameplay have any depth at all
i think the idea behind hack n slash is that there is no depth
dmc and bayonetta have lots of depth
lol
how do they not though
because you can beat the whole game just by mashing buttons
they're not exactly known for intelligent or methodical gameplay, that's the whole genre
is a pool only 4 feet deep if you stay in the shallow area?
effectively yes, when there's literally no reason to venture outside of the shallow area
- its easier to actually "swim" when you cant stand up - its more fun
1395
« on: November 20, 2017, 07:36:30 PM »
What's wrong with Hyrule Warriors
It's a musou game so if you don't like how Dynasty Warriors plays at all, you wouldn't like this.
what's a musou game
dynasty warriors as a franchise
i know but what kind of genre is it
i could look it up i guess
just dumb mindless hack n slash garbage
i think you enjoyed mgr for some reason though, and over-the-top macho shit in general it seems, so you don't have much reason to dislike hyrule warriors
yeah maybe i'll check it out
does the gameplay have any depth at all
i think the idea behind hack n slash is that there is no depth
dmc and bayonetta have lots of depth
lol
how do they not though
because you can beat the whole game just by mashing buttons
they're not exactly known for intelligent or methodical gameplay, that's the whole genre
is a pool only 4 feet deep if you stay in the shallow area?
1396
« on: November 20, 2017, 06:34:34 PM »
Expressions too
i'd say link is just as expressive in botw
what's impressive about ww is that they managed to pull it off in 2003
It wasn't bad per say but sailing was boring. If you bought WW you got Ocarina of Time Master Quest with it and I remember playing it just as much in 2003 and even more it in later years.
they tried to recapture that explorative feeling the first LoZ had in WW but just couldn't because of the hardware limitations. it also suffered from a lot of cut content that would have introduced a new world, similar to how ocarina of time had the past and future worlds to explore. it's still an excellent 10/10 game don't get me wrong but i just find BOTW to be a better execution of what WW tried to do.
1397
« on: November 20, 2017, 05:08:08 PM »
Then why don't you?
Belief isn't a choice.
1398
« on: November 20, 2017, 05:05:08 PM »
"looks like" π
1399
« on: November 20, 2017, 05:02:40 PM »
i wish i had a girl with a dick, i would call her
1400
« on: November 20, 2017, 05:02:19 PM »
i wish i was a baller
1401
« on: November 20, 2017, 04:59:50 PM »
i wish i was a little bit taller
1402
« on: November 20, 2017, 04:30:55 PM »
Tried something new today. Drew a picture of myself using all the skills I've been working on.
1403
« on: November 20, 2017, 04:29:07 PM »
Nut every day 21st Century
1404
« on: November 20, 2017, 03:19:06 PM »
Why's that
1405
« on: November 20, 2017, 03:18:37 PM »
Man these soundcloud rapper junkies are so weird
Is soundcloud rapper a thing?
Ya it's basically a sub-genre of trap that's become a mutated cancerous genre in and of itself. They might delineate slightly or dip their toes into other genres but they pretty much all rap about the same shit, like popping Xans, feeling sad and being 'aesthetically edgy'.
XXXTentacion is like the prime example. Listen to him once and you never need to hear another artist again because he basically encapsulates the entire """genre"".
X is sick
DUDE HITTING PREGNANT WOMEN LMAO
i didn't say he was a good person
How clan you listen to a guy who hits pregnant women, though?
i don't really think about it. an artist's personal life doesn't really come into my opinion of their work. and he may be a bad person but at least he's an actual artist, creating for the sake of creating and not giving a shit about the money. it's not like i'm supporting him monetarily or anything like that.
1406
« on: November 20, 2017, 02:17:23 PM »
Man these soundcloud rapper junkies are so weird
Is soundcloud rapper a thing?
Ya it's basically a sub-genre of trap that's become a mutated cancerous genre in and of itself. They might delineate slightly or dip their toes into other genres but they pretty much all rap about the same shit, like popping Xans, feeling sad and being 'aesthetically edgy'.
XXXTentacion is like the prime example. Listen to him once and you never need to hear another artist again because he basically encapsulates the entire """genre"".
X is sick
DUDE HITTING PREGNANT WOMEN LMAO
i didn't say he was a good person
1407
« on: November 20, 2017, 01:52:32 PM »
Man these soundcloud rapper junkies are so weird
Is soundcloud rapper a thing?
Ya it's basically a sub-genre of trap that's become a mutated cancerous genre in and of itself. They might delineate slightly or dip their toes into other genres but they pretty much all rap about the same shit, like popping Xans, feeling sad and being 'aesthetically edgy'.
XXXTentacion is like the prime example. Listen to him once and you never need to hear another artist again because he basically encapsulates the entire """genre"".
X is sick
1408
« on: November 20, 2017, 01:45:40 PM »
Man these soundcloud rapper junkies are so weird
Is soundcloud rapper a thing?
what do you mean by that
I've never come across them before
where did you think the whole "soundcloud rapper" thing came from lol
1409
« on: November 20, 2017, 12:37:24 PM »
Man these soundcloud rapper junkies are so weird
Is soundcloud rapper a thing?
what do you mean by that
1410
« on: November 19, 2017, 09:57:46 PM »
What's wrong with Hyrule Warriors
It's a musou game so if you don't like how Dynasty Warriors plays at all, you wouldn't like this.
what's a musou game
dynasty warriors as a franchise
i know but what kind of genre is it
i could look it up i guess
just dumb mindless hack n slash garbage
i think you enjoyed mgr for some reason though, and over-the-top macho shit in general it seems, so you don't have much reason to dislike hyrule warriors
yeah maybe i'll check it out
does the gameplay have any depth at all
i think the idea behind hack n slash is that there is no depth
dmc and bayonetta have lots of depth
lol
how do they not though
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