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Messages - Azumarill

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3961
The Flood / Re: ITT: Verbatim might get angry
« on: May 15, 2015, 11:50:00 PM »
why wouldnt they just give surplus meat to the employees?

3962
The Flood / Re: Is Jive Turkey the most alpha specimen on Sep7agon?
« on: May 15, 2015, 11:12:40 PM »
if i kept it up all those years ago i would look like adonis right now

but i didnt and instead i look more like rush limbaugh

3963
The Flood / Re: Life or Death?
« on: May 15, 2015, 11:06:25 PM »
Can't say I'm upset about the decision but I would have given him several life sentences because it's cheaper and he probably wouldn't last long anyway.
what makes you say this? 99% he would have ended up in iso in ADX Florence. no one would have had a chance to murder him there except the guards.
Well, regardless, I still would have probably picked prison.
i agree completely.

3964
The Flood / Re: Life or Death?
« on: May 15, 2015, 10:58:11 PM »
Can't say I'm upset about the decision but I would have given him several life sentences because it's cheaper and he probably wouldn't last long anyway.
what makes you say this? 99% he would have ended up in iso in ADX Florence. no one would have had a chance to murder him there except the guards.

3965
Serious / Re: Agnosticism is the fedora of worldviews
« on: May 15, 2015, 10:57:16 PM »
Atheism is for neckbeards. Religion is for idiots. Agnosticism is for fedora-tippers. Picking a political party is for the naive. Not picking a political party is childish. What the hell can anyone do right? I swear to god, this is a forum of negatives. It's not about being right, it's about not being unpopular.
good rule of thumb: dont take anything door says seriously, even in serious

3966
Gaming / Re: Should I play EVE?
« on: May 15, 2015, 10:56:13 PM »
EVE is for people who really really like market economies and are willing to shovel a lot of money into a game over a long period of time. It's really good at what it does, for what it's worth

:­)


I like it when people talk about EVE despite never having to played it. You don't have to touch the economic side of EVE at all if you don't want to and still get around fine. Nor do you have to put any money beyond $15 a month into it to be any good. Hell if you really wanted to you could PLEX your way through the game (provided you make enough money to buy one in one of the markets, they typically go for 500-800 million isk). Which is entirely feasible if you spend the time in game and do something like incursions or playing the market.

Incursions are how I funded my PVP fun time when I played the game. I earned about 10 mil per site and could get about 100 mil in an hour with the incursion community I played with.
=]

3967
Gaming / Re: Should I play EVE?
« on: May 15, 2015, 10:39:12 PM »
EVE is for people who really really like market economies and are willing to shovel a lot of money into a game over a long period of time. It's really good at what it does, for what it's worth

3968
Serious / Re: Dzhokhar Tsarnaev got death penalty.
« on: May 15, 2015, 10:05:14 PM »
And really, why can't we fucking murder his family for thinking their failure of a son is innocent?
Because that isn't justice.
Yes it is. More intelligence in the gene pool.
*tips fedora*

3969
Serious / Re: Dzhokhar Tsarnaev got death penalty.
« on: May 15, 2015, 09:58:31 PM »
And really, why can't we fucking murder his family for thinking their failure of a son is innocent?
Because that isn't justice.

3970
Oh woe is me, I'm bad at video games, plz developer make your game more simple and hold my hand so talented players don't crush me!

This mentality is exactly why nobody takes competitive players seriously. Bungie tried to appeal to as many players as possible. You and the other competitives are not the majority. There's little to gain from appealing to what you think the game should be, and quite a bit to gain by making it as easy to play as possible.

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You can thank boosting for that. Bungie never even attempted to crack down on boosters. That's just smart people taking advantage of a broken system.

Wasn't always boosters. I never did anything of the sort, and I occasionally got matched up with people with double my k/d (who could back it up and weren't boosters themselves).

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It always comes back to money with you, doesn't it? Pathetic.

This is not an argumentative point. I'll take it as a concession, then.

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> nobody likes change
> YOU HAVE TO CHANGE HALO BECAUSE NO ONE WILL PLAY THE SAME THING OVER AND OVER AGAIN!
make a decision, fool.

The players don't want to change to suit the game, so the game will have to change in order to suit the players. This is not complicated, fool.

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Pokemon is still wildly popular and has a thriving competitive community.

Undoubtedly. It just isn't as popular as it used to be.

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Mario and Zelda games are still Nintendo's bread and butter.

That's because Mario, Zelda, and Pokemon are all Nintendo has these days.

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Except the Halo games didn't start hemorrhaging populations until Bungie and 343 ruined the formula. You are coming at this from a position of fundamental ignorance.

That's why everyone went back to Halo 3 and its superior gameplay soon after Reach came out, right?

OH WAIT.

The reality is that there were fewer alternatives back in 2007, which meant higher population. You either had Halo 3, or you had CoD 4. Then Infinity Ward/Treyarch/Sledgehammer/whoever started producing CoD games like sweatshops produce watches, which further took players away from Halo. Every other developer and their pet monkey was imitating CoD's gameplay, since that was the new big thing.

So Halo did the same.

And guess what? The changes in Halo's gameplay are familiar to the current gaming community, because it's a distorted Frankenstein's Monster of shit taken from other games. That's still better market-wise than leaving Halo sitting alone in its own kiddy pool surrounded by years of collected dust so it can die even faster.

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No it wasn't. There were plenty of other good shooters in 2004. Quake, Team Fortress, Goldeneye, Rainbow Six, Unreal Tournament... the list goes on.

Every one of those games were years old at the time. Halo 2 was new and exciting, so that's what everyone played. Sad, I know, given its abysmal gameplay, but it was either that or playing shit from half a decade ago.

And do you really think the majority wants to play shit from half a decade ago, when they could be playing the latest in gaming progress?

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No one left Halo 2 or Halo 3 because they were "too hard."

Quite a few players did leave Halo for CoD 4. That's how it became the standard for FPS gameplay: because its gameplay was easier, more accessible, and more rewarding, and still is. I'm sure Halo had some kids who stayed out of series loyalty, or a dislike of CoD for whatever reason, but the fact of the matter is easier games tend to gather more players. They always have.

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Those games had thriving populations until the very end of their natural lifespans.

Halo 3 is still going. It had less than 1,000 online last time I played. See above, regarding Quake and those other fossils.

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Reach lost a massive amount of players just months after release. Halo 4 hemorrhaged its population in much the same way.

Other games came out. People lost interest. It happens literally every time a major shooter is released. You're acting as though it's the fault of Reach and 4 that there's more competition now than there was back in '07 and '04.
This isn't dynamic or substantive anymore, so I'm leaving this conversation. You can call yourself a "winner" if you'd like, but it's quite clear that we're coming from two entirely different perspectives and neither of us will ever change our opinions. So I'm done. Enjoy your shitty watered-down game market.

3971
The Flood / Re: Recommend me a phone
« on: May 15, 2015, 08:33:50 PM »
dont get an iphone unless youre willing to jailbreak. the UI is nice but limited app store+apple being evil makes them annoying.

windows phones have really good customer reviews but have somewhat limited app stores. id recommend a samsung galaxy phone honestly

3972
its really hard to get excited about anything marvel these days. i guess he looks cool.

At least they're better then Dick Cock (DC)
yeah... not really..
Marvel has Daredevil and Iron Man 1 tho so it wins by default
Justice League... JLU... Teen Titans... Young Justice.. JL: Crisis on Two Earths, JL: War, Batman TAS, Superman TAS, Batman Beyond... etc..

some of the earlier marvel movies were pretty good, but on the whole, the DC universe trumps it in almost every way. animated series, animated movies, comics (DC>Marvel, this is so fucking obvious when it comes to comics).. all Marvel has going for it is a couple good X men cartoons, spider man 1/2, and some of the newer movies.
I thought we were talking about the modern stuff, not old canceled shows.
if we're just talking about modern stuff, then of course marvel has the edge, because theyve made like 10000000 mediocre movies compared to the handful of failed DC projects. when you saturate the market with medium-quality goods, thats not really representative of anything substantive. id prefer to look at the history of both companies, and DC has a massive edge when it comes to all-time quality.

3973
its really hard to get excited about anything marvel these days. i guess he looks cool.

At least they're better then Dick Cock (DC)
yeah... not really..
Marvel has Daredevil and Iron Man 1 tho so it wins by default
Justice League... JLU... Teen Titans... Young Justice.. JL: Crisis on Two Earths, JL: War, Batman TAS, Superman TAS, Batman Beyond... etc..

some of the earlier marvel movies were pretty good, but on the whole, the DC universe trumps it in almost every way. animated series, animated movies, comics (DC>Marvel, this is so fucking obvious when it comes to comics).. all Marvel has going for it is a couple good X men cartoons, spider man 1/2, and some of the newer movies.

3974
its really hard to get excited about anything marvel these days. i guess he looks cool.

At least they're better then Dick Cock (DC)
yeah... not really..

3975
its really hard to get excited about anything marvel these days. i guess he looks cool.

3976
The Flood / Re: Life or Death?
« on: May 15, 2015, 07:56:13 PM »
He's going to suffer greatly during the injection. I guarantee it.

3977
but the devs didn't listen to the competitive community in Reach and H4 and look how that turned out.but the devs didn't listen to the competitive community in Reach and H4 and look how that turned out.
343 did make stupid decisions in that game that should have been left in their heads but they did have a problem that Bungie didn't have. Due to Halo 2 and 3 being different than Reach you're going to have fans from both of those different games. So you're going to have to make a game that plays similar to both types to please both groups.
Or they could have just accepted reach as a shitty prequel and not base their game off it's shitty features.  Including those features in more games just further in-grains them in the series.
Like I said you have fans of two different games that you're going to have to carter to. If 343 made Halo 4 basically Halo 3 you're going to have the Reach fans bitching about it which is going to affect sales. They probably could have done a better job at the game but alienating the Reach fans is not a good developer move.
Hmmm cater to the decade long successful fundamental crowd or the farewell/destiny prealpha alpha game that was heavily criticized for leaving said 10 year fundamental gameplay, dethroned Halo, and had the biggest population drop off until that point...?  hmnnmmmmmmmmmmmmm

Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
this so much

3978
It's a sad fucking day when no one plays games to challenge themselves anymore.

3979
That's funny because the very nature of the CoD games puts players on an uneven playing field from step 1. The idea of progressing to unlock guns/loadouts/perks actually creates a massive schism between players' capabilities based purely on how much they've played.

Which has nothing to do with skill, which is the point. Anyone can get any weapon regardless of how well they play, and given each gun kills in about a tenth of a second, it's still fairly even anyway. It's a reward system that doesn't revolve around being good at the game. A terrible idea? I agree, but most gamers play for fun, and being rewarded is fun, and it sucks when you can't get rewarded because somebody better than you keeps killing you.
Oh woe is me, I'm bad at video games, plz developer make your game more simple and hold my hand so talented players don't crush me!

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The original Halo trilogy, on the other hand, had no such system in place. In each session, every player started out on equal footing (action sack/fiesta gametypes notwithstanding). That reality, along with other mechanics that define arena shooters (weapons/powerups as pickups on the map, small symmetric maps) created a massive skillcap. That doesn't put the new players at a disadvantage by virtue of being new, because the trueskill system matched veterans against veterans and noobs against noobs (in ranked anyway).

Apparently not, since there used to be loads of threads regarding low-skilled players getting matched with high-skilled players, usually on the same team with the latter whining about how the former kept them from winning.
You can thank boosting for that. Bungie never even attempted to crack down on boosters. That's just smart people taking advantage of a broken system.

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The new players had equal capabilities in theory as players with 5k games under their belt. That was still /somewhat/ true in Reach and completely thrown out by the time H4 rolled around.

Yet the players with five thousand games' worth of experience had an obvious skill advantage over the new players, which sucks for the new players. Reach and 4 tried getting around this by altering the gameplay to suit what was more common nowadays, to make the game more accessible to new players.

Which equals more sales because the new players can have fun without getting killed repeatedly.

Which is the point.
It always comes back to money with you, doesn't it? Pathetic.

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TIL no one makes video games to make a good video game, they do it for money. Lovely.

Yeah, why would they put out their products for money? That's just absurd.

Listen, you can have the greatest, most well-designed FPS ever made, and it won't mean shit if it isn't like modern games on the market, because nobody likes change. That's the simple truth. You prefer Halo's old gameplay? Good for you, but Halo's old gameplay won't cut it today. Nobody feels like playing that anymore, save the minority whining about the new gameplay. It won't sell. They won't make money from it, and they need money to continue making games. If they can't continue making games, then they go out of business, and they don't want that.
> nobody likes change
> YOU HAVE TO CHANGE HALO BECAUSE NO ONE WILL PLAY THE SAME THING OVER AND OVER AGAIN!
make a decision, fool.

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The casuals will play whatever is placed in front of them. History has established plenty of precedent for that. Look at CoD, Mario, Pokemon, Zelda, FIFA, Madden, Assassin's Creed- they will play it, no matter what, because they quite literally don't give two shits about balance.

Mario and Zelda aren't competitive games, though, and neither they nor Pokemon are nearly as popular as they used to be. Neither is AC. I don't have knowledge on FIFA or Madden, I'm afraid.
Pokemon is still wildly popular and has a thriving competitive community. Mario and Zelda games are still Nintendo's bread and butter.

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You can have the best of both worlds when you design a game to appeal to hardcore gamers, because the casuals will play no matter what.

No, they'll play until they start losing, and then they'll quit, likely going over to CoD where they won't get shit on. And then Bungie, or 343, or whoever realizes that a huge chunk of the population is leaving to other games that don't have such a huge learning curve, and they'll change their gameplay accordingly to try to win back the majority.

And then people like you start bitching and crying about how the game is 'ruined'. As though it was made for you and those of your mindset and not the gaming community as a whole.
Except the Halo games didn't start hemorrhaging populations until Bungie and 343 ruined the formula. You are coming at this from a position of fundamental ignorance.

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Halo 2 is a good example- huge skill cap, competitive community loved (and still loves) it, and the casuals ate that shit up.

Of course it was considered superlative - it was the only game in that particular field. Halo 2 was a glitchy mess, but it was all anyone had at the time, so it's rather obvious why everyone played it.
No it wasn't. There were plenty of other good shooters in 2004. Quake, Team Fortress, Goldeneye, Rainbow Six, Unreal Tournament... the list goes on.


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The casuals will quite literally play anything set before them, so pandering to them is pointless. Developers should pay attention to the concerns of their hardcore fans, the ones who know the game even better than the devs themselves, in order to constantly improve the experience of the entire fanbase.

You mean improve the experience of the hardcore fans. The casuals will move away from the game when they realize the game caters to the skilled, and thus we're right back at the problem of dwindling population and dwindling sales, thus necessitating change in gameplay.
That's not true though. You don't have any evidence to back that up. No one left Halo 2 or Halo 3 because they were "too hard." Those games had thriving populations until the very end of their natural lifespans. Reach lost a massive amount of players just months after release. Halo 4 hemorrhaged its population in much the same way.

I don't think you understand what you're talking about. At all.

3980
The Flood / Re: Life or Death?
« on: May 15, 2015, 03:09:06 PM »
The verdict is death.

3981
The Flood / Re: Life or Death?
« on: May 15, 2015, 03:00:18 PM »
He'll probably get the death penalty, but I'd personally lock him up in supermax for the rest of his natural life.

3982
Gaming / Re: Why do people take gaming so seriously?
« on: May 15, 2015, 02:59:23 PM »
If you're not a 50 in Halo 3 then get the fuck off this site and play Reacharound you filthy causal scrub. People like you ruined mah Halo!
its funny that people are still mad about being rank checked this many years later
How does making a post similar to those level/arena jokes means I'm mad about my level in Halo 3?
no one ever said anything about you in particular, but hey, guilty conscience and all that, you do you man

:^)

3983
Or apparently not, since the older CoD games are still doing fairly well. In some cases better than the new Halo games. I hear MW2 and Black Ops still have a sizable userbase. This is because they're easy to get into and play and don't require a steep learning curve before you can go from kid level play to serious screaming-into-the mic-life-or-death-the-world-hangs-in-the-balance level play. The playing field is meant to be as even as possible so that you don't have a bunch of morons telling the players that suck to stop playing the game.
That's funny because the very nature of the CoD games puts players on an uneven playing field from step 1. The idea of progressing to unlock guns/loadouts/perks actually creates a massive schism between players' capabilities based purely on how much they've played. The original Halo trilogy, on the other hand, had no such system in place. In each session, every player started out on equal footing (action sack/fiesta gametypes notwithstanding). That reality, along with other mechanics that define arena shooters (weapons/powerups as pickups on the map, small symmetric maps) created a massive skillcap. That doesn't put the new players at a disadvantage by virtue of being new, because the trueskill system matched veterans against veterans and noobs against noobs (in ranked anyway). The new players had equal capabilities in theory as players with 5k games under their belt. That was still /somewhat/ true in Reach and completely thrown out by the time H4 rolled around.


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And they made more money in doing so than they would have otherwise. That's the thing - the competitive community? Yeah, they're the minority. They don't matter, at least not as much as the casual community, the main demographic that would be buying the game. The ones that would be playing the game. The ones that would rather hate it if they got curbstomped again and again and could never win, while getting told to quit the game.
TIL no one makes video games to make a good video game, they do it for money. Lovely.

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The bottom line is: how you want the game to be played means nothing. Your insistence as to what the game 'needs' means nothing. Your k/d? Your ability to exploit the game mechanics to reach advantageous areas? Your understanding of the weapons and how they work? Nothing. Bungie and 343 try to appeal to as many people as possible, and if that means making the game unbalanced so fewer people are getting shit on, then that's what they'll do. They can't appeal to everyone. Some will be disappointed by their decisions. That's unfortunate but unavoidable, and ultimately it doesn't matter as long as they can get as many people as possible to buy their product.

You don't like it. That's irrelevant. And having a circlejerk involving the same half dozen or so people making thread after thread detailing what they want the game to be will never work. That's the exact worst way to handle the situation. The game doesn't cater to you, so what do you do? You find a different game. If you don't like any of the games currently out, well, I guess you're out of luck.

I think the current Halo games suck too, but apparently people still like and play them. They enjoy the changes, and good for them. It'd be retarded for me to try to change it to suit my own preferences at their expense, and it'd be equally retarded to assume everyone would appreciate, or at least be apathetic to, whatever changes I have in mind.
The casuals will play whatever is placed in front of them. History has established plenty of precedent for that. Look at CoD, Mario, Pokemon, Zelda, FIFA, Madden, Assassin's Creed- they will play it, no matter what, because they quite literally don't give two shits about balance. You can have the best of both worlds when you design a game to appeal to hardcore gamers, because the casuals will play no matter what. Halo 2 is a good example- huge skill cap, competitive community loved (and still loves) it, and the casuals ate that shit up. Another example? League of Legends. Absolutely fucking awful and poorly balanced, but it's designed to be highly competitive and there are still 30 million players.

The casuals will quite literally play anything set before them, so pandering to them is pointless. Developers should pay attention to the concerns of their hardcore fans, the ones who know the game even better than the devs themselves, in order to constantly improve the experience of the entire fanbase.

3984
The Flood / Re: Attention superhero movie fans
« on: May 15, 2015, 02:03:27 PM »
i don't even really think spider-man is really strong enough to be in the avengers anyway
lol
how is he

the strongest he's ever been shown to be was in spider-man 2, where he (barely) stops a train in its tracks with his web
hes a fuck of a lot stronger than hawkeye and black widow... though i wouldnt say either of them belong in the avengers either.

3985
The Flood / Re: Classic movie quotes
« on: May 15, 2015, 01:49:50 PM »
"They claim their labors are to build a heaven, yet their heaven is populated by horrors. Perhaps the world is not made. Perhaps nothing is made. A clock without a craftsman. It's too late. Always has been, always will be. Too late."

3986
The Flood / Re: Attention superhero movie fans
« on: May 15, 2015, 01:38:37 PM »
why didnt they just use miles morales for the next spider man

3987
The Flood / Re: Attention superhero movie fans
« on: May 15, 2015, 01:30:48 PM »
In all likelihood, almost all of these are going to be awful. A few years from now, the movie market will be so over-saturated with capeshit that it'll collapse.
it already is oversaturated, the question is: when will the sheeple realize theyve been had?

3988
The Flood / FIGHT NIGHT: HOLYFIELD VS ROMNEY
« on: May 15, 2015, 01:26:27 PM »
YOU HEARD IT HERE FIRST FOLKS, FORMER PRESIDENTIAL NOMINEE MITT ROMNEY WILL FIGHT EVANDER HOLYFIELD IN THE RING ON LIVE TV

http://www.nbcnews.com/news/us-news/mitt-romney-fights-evander-holyfield-salt-lake-city-charity-n359546

3989
The Flood / Re: You receive $1,000,000
« on: May 15, 2015, 01:23:34 PM »
So I just did some quick math if I spent about 3000 per month that would last me 27 years.
you could live fairly comfortably in an apartment/rented condo in an affordable city for quite some time

3990
The Flood / Re: Classic movie quotes
« on: May 15, 2015, 01:21:46 PM »
Bill Lumbergh: Milt, we're gonna need to go ahead and move you downstairs into storage B. We have some new people coming in, and we need all the space we can get. So if you could just go ahead and pack up your stuff and move it down there, that would be terrific, OK?
Milton Waddams: Excuse me, I believe you have my stapler...

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