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The Flood / Re: Finished commission.
« on: March 05, 2015, 02:10:58 PM »You actually made this?Nah, I had it commissioned.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 121
The Flood / Re: Finished commission.« on: March 05, 2015, 02:10:58 PM »You actually made this?Nah, I had it commissioned. 122
The Flood / Re: Finished commission.« on: March 05, 2015, 11:00:42 AM »Oh god, long face, are you dragon-kin? Yes, I believe I am a fictional creature trapped in a human body. (no. ) 123
The Flood / Re: Finished commission.« on: March 05, 2015, 10:55:59 AM »With Quick-Reply you can write a post when viewing a topic without loading a new page. You can still use bulletin board code and smileys as you would in a normal post.uhhh.... okay. 125
The Flood / Re: do you ever randomly have really gay thoughts« on: March 02, 2015, 04:23:58 PM »
My gay thoughts are hardly ever random.
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The Flood / Re: i fucking hate people who oppose autism speaks« on: March 01, 2015, 03:03:13 PM »autism is an illness An illness? No. An illness is something that can be captured or cured. The reason I detest Autism Speaks is that they focus more on those who have to deal with the autistic people more than helping the person with autism to cope. Their dialect treats those with autism as some sort of bane, that the families who have an autistic child are without hope. One of the leaders of Autism Speaks gave a speech about how she was tempted to hurl herself off a bridge with her autistic daughter. She gave this speech IN the presence of her daughter. They are responsible for the atrocity known as “I am Autism”, a short film produced by the same person who directed the 3rd Harry Potter movie (yes, really) and features an ominous voice saying things like “I am autism…I know where you live…I work faster than pediatric AIDS, cancer, and diabetes combined…I will make sure your marriage fails.” They create a stigma that makes it far more difficult for actual autistic people like myself to be heard, because we are portrayed by them as being inhuman, unempathetic and without emotion. They also don't have any people with autism on their board. You'd think that as an organization that supposedly wants to raise awareness and help for those with the disorder, they'd have some insight from somebody who actually has it. But no, they care more about being thought of as "the good guys" rather than actually helping people. 128
The Flood / Re: Torrented Interstellar« on: February 28, 2015, 04:34:02 PM »TARS is love, TARS is life.Until he blows you out the airlock. 129
The Flood / Re: <3 <3 <3 <3 <3« on: February 21, 2015, 01:55:44 PM »>old man maneI respect the artist's work but I dislike the design.I hope you are talking about the clothing, because I find him sexy as hell. You listed his best features besides his muscular build and sapphire eyes. (In Earth year's, he's in his 30s. I just find silverish manes to be more attactive.) 130
The Flood / Re: <3 <3 <3 <3 <3« on: February 21, 2015, 01:47:47 PM »I respect the artist's work but I dislike the design.I hope you are talking about the clothing, because I find him sexy as hell. 132
Gaming / Re: Sep7agon Game Night MCC thread (Feb 14th, 6 p.m Central)« on: February 13, 2015, 08:43:24 PM »
I have three lab reports to write ;_____________;
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The Flood / Re: A peaceful encounter by the pond.« on: February 12, 2015, 11:15:39 AM »
Suddenly what?
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The Flood / Re: A peaceful encounter by the pond.« on: February 11, 2015, 09:50:20 PM »This is the story behind my long face. It started out when I was playing in the driveway as a kid. My father didn't see me when he got into the car and went to work. It was only after he felt the bump and heard my scream that he realized he ran over me. The tire pushed my face into the pavement and stretched it wide.why the long face?He doesn't like that question. He immediately called 911 and within 10 minutes, an ambulance arrived and put me onto a gurney and started on their way to the hospital. Unfortunately, they ran over an open manhole, causing the whole vehicle to bounce. They hadn't restrained me yet, so I flew up and hit my already injured face on the cieling, adding more trauma to the injury. When they got to the hospital, they rushed me in. Unfortunately, there was a new wing being constructed and one of the worked accidentally knocked over a bucket of bricks, just as the gurney passed the scaffolding. All the contents of the bucket, plus the bucket, fell right on my face, exacerbating the already critical situation. They finally got me to an E.R, controlled the bleeding, mended my skull, and stitched up my wounds. I had to stay in the hospital for a few weeks to recovey. After I got well enough to go home, I was about to walk out the door when another ambulance arrived and the medics rushed the gurney through the door. It flew open and slammed right into my face, busting all the stitches and rebreaking my bones. After going through another 3 week recovery and then going home, I was able to heal fully. I also went through my plastic surgery so that my face looked normal again. But then one night I accidentally walked in on my parents having sex. And that memory is why I have a long face 136
Gaming / Re: Old game review: F.E.A.R« on: February 10, 2015, 10:36:12 PM »I liked the game back when I first played it. I got it on release and played it with a bunch of friends back when we were like 12. Scared me shitless, but good times nevertheless.Which pretty much confirms it is liked by 12 year olds or adults with the minds of 12 year olds. 137
You see that gorgeous guy at the bottom with the white mane and enchanting blue eyes? Imagine him and Malu'kai making out.....imagine where it leads.Your welcome.Looks like the Joker as a dragonI never even made that connection until now. I will not be able to unsee it. 138
does maluki have an evil twin named nalukiNope. 139
Looks like the Joker as a dragonI never even made that connection until now. I will not be able to unsee it. 141
Gaming / Re: Old game review: F.E.A.R« on: February 09, 2015, 04:10:26 PM »I've never played it myself. heard it was pretty good thoughIt isn't. It's terrible. 142
The Flood / Re: So apparently I have a following on bungie.shit« on: February 09, 2015, 02:30:04 PM »
700+ followers here. Woohoo!
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Gaming / Old game review: F.E.A.R« on: February 09, 2015, 02:29:24 PM »
Yes, I know this game came out years ago, but I recently attempted to play it because I was bored and it was nearby. I remember when this game came out, people said it was some of the scariest shit they played. Being a horror game fanatic, I was all too eager to pick it up and give it a spin. But if I were forced to summarize this glamorized tedium in a bullet point summary, it would look something like this:
*Poor level design *dull graphics *cliche villain *boring jump scares So here's the story in a nutshell: Some bitch with psychic powers has her kid taken away from her when she gives birth, her kid also has psychic powers or something. This kid grows up, eats people, and becomes a terrorist or something. To be honest, I could not focus on the details of the story because I was distracted by how poor the rest of the aspects of the game were. Gameplay- F.E.A.R is a first person shooter and in its defense, the gun play is pretty standard run-of-the-mill stuff. So while it's not bad, it doesn't really stand out much either. The biggest thing it brings to the table is the mechanic that enables you to slow down time, allowing your characters reflexes to dodge enemy attacks and make precise shots. You can melee enemies, but your melee attack depends on which gun you are holding, since you attack with the gun's stock. The bigger the gun, the more damage you inflict. Enemies- While the A.I. in F.E.A.R. is pretty sophisticated, (enemies communicate to each other your position and they are quick to flank you), they are lacking in variety and are boring as hell to fight. This is because they are supposedly all clones that are controlled by the cannibal guy. This means you hear the same voices shouting at you, you hear the same screams as you slaughter them, and you fight against the same tactics. There are some enemies which take you by surprise, such as these guys who can climb on the walls and turn invisible, but they are way too easy to kill. Level design- This game takes a minimalist approach to level design. In other words, they don't put much color or many details to convince you it's a real place. The levels you are in do not seem to have any logical layout either. I can not tell you how many times I got lost because I did not know I had to jump over a railing at an odd angle or because I was supposed to jump off a few cardboard boxes that looked like part of the scenery. Everything is so drab, gray, and depressing. I don't mean depressing as in the atmosphere, I mean it looks as though little thought went into the aesthetics. A lot of the game had me feeling claustrophobic, and not in the good way either. I didn't feel trapped as much as I felt the game was poorly designed, so there was no way I could find a way to get out of the corridor I was stuck in. The level transitions come at the weirdest times. You'll be doing a mission when all of a sudden the loading screen pops up to let you know you've completed the level. One particular moment stuck out for me. I was dropped off on a rooftop of a building with skylights. I had to break into the skylights and drop down into the building. I broke the window and jumped in. But before I hit the ground, the loading screen popped up. It wasn't like the level wasn't loaded, I could see all the geometry there. In games like Halo or Call of Duty, the level transitions only after you clearly accomplished a major event. But in F.E.A.R, it feels like they simply tacked them on. Fear level: Let's face it, unless you are a pussy, F.E.A.R. is not scary. The game tried to borrow from Japanese horror films such as Ringu and Ju-on: The grudge, but it fails so miserably. All of the so-called "scary" moments almost always come with the worst timing and they try way too hard. You get the whole cliche "items falling off shelves" associated with ghosts and poltergeists. The problem is, I am not scared by those items because there has not been any tension. In fact, the first time this happened I did not even notice it because I was too busy fighting the soldiers. As you continue with the game, you get these flashy images at the weirdest times. And again, no tension built up to them, so I wasn't scared. Voices...or memories, are projected into your head and disturbing images are flashed across your vision. It was as if the game was desperate to scare me. The way these moments are delivered could not fail any harder. These "scary" moments are almost always accompanied by a musical chime or flickering lights, then a shadowy figure would walk across my vision before evaporating, or a bottle of suntan lotion would fall off a shelf. Eventually, there comes a moment when you find yourself in a hallway filled with blood. Now, it was perfectly normal before, but suddenly it appears to be fucked up. It's a device directly ripped from Silent Hill, only the way they did it is shit. Obviously it's a hallucination so I can't be harmed by it. Also, I don't feel threatened much by these hallucinations and apparitions because I am armed to the teeth with bullets. That's the biggest thing this game gets wrong. Fear only works if you feel like you are in danger. In this game, there was not one moment I felt threatened by the visions Alma Mobley or Samara, or whatever her name is sent to me. The reason games like Silent Hill and Amnesia work so well is because your character has very little to no defense. They know how to build up tension and atmosphere, they don't try to throw it in your face. They let your own mind screw with you, which is how good horror games work. F.E.A.R isn't like that. The entire game throws this shit at you with desperate need, as if to say "Am I scaring you yet? well? Am I? No? How about now?" There were a few moments that started me, such as this part where I climb down a ladder, only to see a girl standing where I was just standing. But that only worked once. When the apparitions appear, I always knew they were fake, so I just ran right through them without bothering. The scariest thing about F.E.A.R. is that there are people dumb enough to actually think it is scary. And yes I am calling you an idiot if you liked this game. 144
The Flood / Re: So what's new?« on: February 07, 2015, 07:00:21 PM »Kinder got a perma.Oh? What for? 145
The Flood / So what's new?« on: February 07, 2015, 06:59:06 PM »
I've been away for a short hiatus due to my coursework, which I enjoy about as much as being stabbed in the face. So, anything new happen here?
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Serious / Re: How bad does life have to get« on: February 03, 2015, 09:38:01 AM »
I suppose if I had zero friends, I might become anti-natalist.
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The Flood / Re: So apparently my spine is curved.« on: February 01, 2015, 09:41:21 PM »umm scoliosis is reversibleI know, but after what happened to my cousin, it still terrifies me. My brother's wife had some surgery problems as well. 148
The Flood / Re: So apparently my spine is curved.« on: February 01, 2015, 09:16:19 PM »I hope that appointment gives you some good news.Thanks. Most likely it has to do with calcium intake. I am lactose intolerant and I am pretty stubborn about pills. Hopefully it is a problem easily rectified. 149
The Flood / Re: So apparently my spine is curved.« on: February 01, 2015, 08:13:48 PM »I take it that's a bad thing.Yeah, probably. I hope it can be fixed with a of a chiropractic touch or a brace. My cousin had scoliosis and she had to get surgery. Due to some complication, they had to wake her up in the middle of the surgery.....when her organs were out of her body...the pain killers did not numb everything. The thought of it horrifies me. 150
The Flood / Re: So apparently my spine is curved.« on: February 01, 2015, 08:06:58 PM »Go to a doctor.I already have an appt coming up. Thinking about it, this is probably a huge cause for my TMJ. The jaw muscles are connected to the back muscles. |